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Andeey · 2433

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Offline AndeeyTopic starter

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on: April 14, 2018, 02:56:51 am
Greetings everyone,

I would like to know everyone's thoughts on the current map/mapping and what they think can be done to better improve it.
For example, Which new interiors would you love to see in the server and what we need more of, What kind of exteriors around the map you would also like to see.

Don't hesitate to give your honest opinions, I don't judge :)



Offline Vaeldious

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Reply #1 on: April 14, 2018, 03:06:25 am
IMO:

Needs more, more, more and then some more (not so much to break stream, but still). Our current exterior is probably 70% vanilla, with a few exceptions such as construction spots, pershing, and can't really think of anything else off the top of my head. For the most part, its the same GTA world from when San Andreas came out.

I think that people are tired of the same scenery, and we do have quite a few custom interiors which helps for scenes....but it's not just the interior mappings that need love, it's the exterior world too. Some of our interiors are straight out of RS2 (some of the older, bugged ones from when the property script was first added around 2008ish).

You sample other servers, you see an overabundance of custom mapping, from ugly placed player-creations to extravagant new islands, wicked stunts, and elaborate apocalypse/zombie worlds that are in ruin.

On top of that, we actually have a comparatively small (to the total number of objects) amount of objects players can place...critical things that were removed in earlier versions (like Kitchen Units) because one face of the object was transparent and abused. I think we need a ton more objects for players to tinker around with. This goes for wearables too.

TL;DR:
More interior mapping
More exterior mapping
More /objects for players to place in their own purchased interiors
More /wear items


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Offline Dante3905

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Reply #2 on: April 14, 2018, 03:07:19 am
We should place something that prevents you from taking a crash with another user at the intersection of Little Mexico and Idlewood, on Alhambra Street.

So we will not exploit so much xd



Offline Jairo.

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Reply #3 on: April 14, 2018, 03:11:43 am
There's many bugs still around and i think that's something that needs to be fixed to have a better gameplay for everyone.


Offline AK47

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Reply #4 on: April 14, 2018, 03:19:31 am
I'd like to see alot more small things placed around, like benches, trashcans etc. More random junk, stuff placed around the map. I still remember the custom cabin at the farm above the SF-tunnel, things like that would be nice. Doesn't need to be for sale tho! :)

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Offline AndeeyTopic starter

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Reply #5 on: April 14, 2018, 03:30:48 am
We should place something that prevents you from taking a crash with another user at the intersection of Little Mexico and Idlewood, on Alhambra Street.

So we will not exploit so much xd
things in such small areas / turns can cause crashes more than preventing them, Though we have SAPD that can place barriers there and moderate the traffic.

There's many bugs still around and i think that's something that needs to be fixed to have a better gameplay for everyone.
Fixing bugged interiors/map regions is something we can prioritise(We have some map fixes coming soon)

I'd like to see alot more small things placed around, like benches, trashcans etc. More random junk, stuff placed around the map. I still remember the custom cabin at the farm above the SF-tunnel, things like that would be nice. Doesn't need to be for sale tho! :)
Ah yes, DHR.Mike's place up at the farm with the mapped in fire pit, I remember it well and we can definitely map some more things around the map like that with ease.



Offline youoo

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Reply #6 on: April 14, 2018, 03:51:57 am
Bring back mordor and Disney land! or create a better version.



Offline adam_malik

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Reply #7 on: April 14, 2018, 04:55:53 am
It would be great if they add interior while we /getin into certain vehicles such as Journey, Tropic, and Trailer. Something similar like these:
- Journey's Interior when we type /getin
Spoiler for Hiden:
- Trailer's Interior
Spoiler for Hiden:

- Tropic's Interior
Spoiler for Hiden:






Offline Subhan

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Reply #8 on: April 14, 2018, 05:07:10 am
Shamal int and Andromada also train interior



Offline TheGreasyChopper

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Reply #9 on: April 14, 2018, 05:09:56 am
 Should've kept the good mappers that spent their time actually trying to improve the server around. Due to HQ's actions we've lost the best ones, without a chance of them coming back. Make it worth the mappers' while.

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Offline AryaN

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Reply #10 on: April 14, 2018, 06:40:37 am
Much more focus on exterior mapping.
Proper parking space at front of LSPD(utilize the space front of the fence at the head of LSPD)
A little fencing around LS bank.
And yeah i want to show you a source as an example of what i'm trying to convey.



Offline MarceloS.

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Reply #11 on: April 14, 2018, 06:49:55 am
As Ernst said we would love to see benches, barriels on fire, tables and radios on it trash cans at Idlewood, ganton, east los santos (gangster places) those little things are important in my opinion since they will revive those places.


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Offline Hevar.

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Reply #12 on: April 14, 2018, 01:43:24 pm
Maybe a bunker interior? also a big prison would be dope like we had in RS4 with mordor


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Offline James

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Reply #13 on: April 14, 2018, 01:45:28 pm
I'd focus on mapping gangster things, at idlewood and ganton..



Offline Hevar.

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Reply #14 on: April 14, 2018, 01:48:39 pm
I'd focus on mapping gangster things, at idlewood and ganton..

ye would be cool to turn Idlewood and ganton into ghetto, like Rusty did a good job with mapping those custom ghetto house near Idlewood motel, it looks dope


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