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/changename will be removed

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Offline Zun_Callison

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Reply #15 on: April 02, 2008, 02:37:00 pm
No , bad bad bad idea. Sorry but i dont support this idea , Because i am Both in [AV] and _Chechen and i need both names..

If /changename would be removed then we MUST remove the NO Mulitple accounts rule...


Zun Callison


Offline Helljumper89

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Reply #16 on: April 02, 2008, 02:41:58 pm
 Well like I said I think making it cost a great deal of money might solve the people who change name 20 times a day. So I think 3k will make sure no one will even think about doing it more then a couple times a week. Just like /delivercar which costs 3k, you don't see people making cars spawn somewhere else every day because it costs money.



Offline Poncho

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Reply #17 on: April 02, 2008, 02:45:40 pm
I do not support this idea at all.

If I am ever in a gang such as a mafia and then want to be a cop for a bit because none of my gang members are online, It is extremely non-rp for me to have a gang name but be playing as a cop.

In real life, many people can have multiple identities, I could go up to someone in the street right now and say "Hello my name is Tom Jones." Then walk up to another person and say "Hello my name is Brad Pitt.".

It is also fun to play as a "nobody" sometimes with a new name, basically because you want to play as another RP character and not have any stigma attached to your new character from your old character.

I am pretty sure I and a lot of other players will not play on Argonath anymore if we cannot use /changename for the reasons I have expressed above.

EDIT:

I also disagree with the fact that it should cost money to use /changename, so I now have to spend $3000 just to be a legitimate driver? So I am already down $3000 before I have even started to make any money being a driver?


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Offline Jserg

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Reply #18 on: April 02, 2008, 02:53:21 pm
Im not supporting this idea too....




Offline thrustking56

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Reply #19 on: April 02, 2008, 02:56:36 pm
what happens if your in a gang before u take it away and then leave afterwords e.g im ws if i leave ws after uve took it away im going to have that tag in my name forever.... totaly dont suport



Offline adam_stevens

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Reply #20 on: April 02, 2008, 03:01:32 pm
if im gonna roleplay hooker with name john_smith no1 is gonna want to have sex with me ;( well... thanks for letting us know early..



Offline Austin

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Reply #21 on: April 02, 2008, 03:07:47 pm
I understand the reason to remove it, but some people will get in trouble. ( Like Vice/Hank )
But im ok with it because i only use 1 name for all RP  :)

"Give a man a fish, you feed him for a day. Teach a man to fish, you feed him for a lifetime"


Offline Vice

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Reply #22 on: April 02, 2008, 03:18:11 pm
I dont like it at all to remove /changename ,  i guess this function should be updated.

When the new script arrived, there were two commands /changename , and /changenick.

/changename changed your name and you had to reconnect with that name to stay it forever, or till next change.

/changenick was used to (imo) change your nickname in game, but when you reconnect
your name doesnt changed, so you have to use your "real nickname" after reconnect.
So everything stays on your name house, car, business.

Maybe bring this back.

By the way.. my old idea would solve this problem.. if the only problem is you dont know who is who and ownerships.

Player Profile in game :

Then remove the /changename command, but add a /setprofile [text] and /findprofile [id] .

With /setprofile you can set what are you rp-ing in that time. You can add there gang tag, or put information
about your role play character.

The /findprofile of course to check the players profile.





Offline Aragorn

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Reply #23 on: April 02, 2008, 03:23:04 pm
Nick is a registration information and does not belong to the roleplay skins. I do not know who made it as a RPG rule that each skin must have its name but its against any norms and forms of registration... You register not a role but yourself... And you have no names in real life for each job you do neither passports for every job you do...

One registration one passport...

If you do not want tags - ask the clan leader who will remove your tags from your nick...

If you can play roles only with different nicks - check out servers that give such possibility... As for us - we are tired to check every name change cos you forgot it, typed incorrect, change 20 times in a row and have no idea what was the last... We cannot spend our time for checking logs which name you used...

Also we can do it other way... Once you forgot your nick - its your problem and do not ask administration to check out logs of 5 days ago which nick was the last you used...

You found paradise in Argonath. You had a good game, you made good friends. The admins protected you and there were courts of law. So you didn't need a friend like me. Now you come and say "Aragorn, give me justice." But you don't ask with respect.


Offline Shinzuzu

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Reply #24 on: April 02, 2008, 03:31:58 pm
If you do not want tags - ask the clan leader who will remove your tags from your nick...

So clan leaders can add a tag to their members names?



Offline PMP

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Reply #25 on: April 02, 2008, 03:48:18 pm
NOOOOOO :cry:
How can I RP like a female now? You just ruined my roleplay...and my main source of income... :(

Who wants to have sex with a girl named PiMP? only faggets...
This sucks...
Now I have to go back to begging. :(



Offline Rebel

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Reply #26 on: April 02, 2008, 04:15:14 pm
Yeah, I'm seriously not in support for this change...

I am in support for the last thing you mentioned Aragorn, about if you forget and **** up, that's your problem. That would work just fine, just don't take away the /changename command, because that creates far too much of a hassle on us about joining gangs, and the usual flow of people also leaving said associations.

<-- OMFGRSH YAYZ!


Offline The_Wolf

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Reply #27 on: April 02, 2008, 04:28:51 pm
Yeah, I'm seriously not in support for this change...

I am in support for the last thing you mentioned Aragorn, about if you forget and **** up, that's your problem. That would work just fine, just don't take away the /changename command, because that creates far too much of a hassle on us about joining gangs, and the usual flow of people also leaving said associations.
Most of the players made that themselfs. People are abusing even a simple command such as /changename and look what it leaded to.


Beware from the Wolf...


Offline Rebel

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Reply #28 on: April 02, 2008, 04:39:16 pm
Most of the players made that themselfs. People are abusing even a simple command such as /changename and look what it leaded to.

So far, all I've seen is people using /changename to experiment with different, job-oriented names, to further be able to effectively roleplay positions and occupations that they desire to play as during their time on the server. I see no one finding some sort of loophole, or fully "abusing" this command, and thus we cannot claim that people are "abusing" it, when no one's doing anything fully wrong with it, and are simply playing with different names.

<-- OMFGRSH YAYZ!


Offline PMP

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Reply #29 on: April 02, 2008, 05:16:43 pm
Nick is a registration information and does not belong to the roleplay skins. I do not know who made it as a RPG rule that each skin must have its name but its against any norms and forms of registration... You register not a role but yourself... And you have no names in real life for each job you do neither passports for every job you do...

You were the one who said that we shouldn't be limited to one role only. People cannot be mobsters and cops at the same time with the same name. A whore and a trusted business man cannot have the same name.



 


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