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Weapons sold at ammunations: prices and Information about them.

Seskom · 782

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Offline SeskomTopic starter

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Pricelist and Weapon's information!

Melee Weapons

Golfclub

Price:$50!
Command to buy: /Buyweapon Golfclub
Golf Club - Yet another sports item gone wild. You can generally find these when and if you ever jack a golf cart somewhere. Not the most effective weapon (and the Caddy's not the most effective car for that matter), but it gets points for comedy when used to terrorize the golf course by turning it into a full-contact sport.


Nitestick

Price:$150!
Command to buy: /Buyweapon Nitestick
Nightstick - The standard police-issue nightstick is based on an ancient martial arts weapon called the Tonfa from Okinawa. You don't need to know Karate to use it though, as swinging it about like a madman gets the job done just fine. And with it being a bit smaller and much lighter than the baseball bat, it's a bit quicker to use (and run with) while being just about as effective.


Knife

Price:$25!
Command to buy: /Buyweapon Knife
Knife - Ye olde Rambo-style combat knife. Big, pointy, and fast enough to get in close and slice someone up before they really know what hit 'em. Not only is it great for up close and personal fighting, the knife can be used for stealth-kills a la Manhunt. Just creep up behind someone, target them with Right mouse button, and when Character raises his arm up, Press left click on mouse to cut their neck. For even better results, sneak up out of the shadows first to get away without anybody noticing.


Bat

Price:$25!
Command to buy: /Buyweapon Bat
Baseball Bat - Your everyday sports item turned classic kneecap "adjustment" tool. Not much to it really- 'tis long, heavy, and made of wood. Just grab the narrow bit and bludgeon people with the rather blunt end. Batter up!


Katana

Price:$250!
Command to buy: /Buyweapon Katana

Katana - When it's time to feed your inner Samurai, Burger Shot and Cluckin' Bell just won't do the trick like a katana. Whether you choose to use it to honorably fight rival gangs in true feudal Japanese style, or you piss on thousands of years of Bushido tradition to brutally hack up peds, this sword is a great choice. Tapping the Left mouse button a few times unleashes a quick combo, more often than not ending up with a decapitated foe. For extra style points (too bad there's no meter for that...), mix up your sword-play with some of the moves from the Cobra Martial Arts dojo in San Fierro

Pistols

9mm

Price:$250, Contains 68 Bullets.Bullet prices:68 bullets for $50!
Command to buy: /Buyweapon 9mm
9mm - Cheap, abundant, and easy to use, the ubiquitous "nine" will be your best friend through the early bits of the game. Most would agree it looks more like a Colt .45 than anything else, but whatever the case, it's got decent stopping power for a cheapo handgun. Or if it's not to your liking at first, practice with it a lot until you reach the Hitman skill level, and you'll be able to fire two at once with an extended auto-target range. After that, the cheapness and abundance of ammo for them combined with pairing them up make them rather useful.

Rounds per reload: 17 (34 with two guns)
Damage: 25


Silenced

Price:$375,Contains 34 bullets.Bullet prices: 34 bullets for $50!
Command to buy: /Buyweapon Silenced
Silenced 9mm - Pretty much the same gun as above, only with an added silencer giving you the advantage of (insert drum roll here) stealth. Between hitman jobs which require you to go unnoticed, or just capping rival gang members before their boys notice, this gun rocks. Unlike the regular 9mm, the silenced flavor doesn't allow you wield two at once. What you will get at higher skill levels however is a greatly increased chance of auto-targeted head shots at greater distances. Not to mention quicker reloading which allows you to take out a whole squad of goons before things get hot.

Rounds per reload: 17
Damage: 40


Desert Eagle

Price:$500,Contains 28 Bullets. Bullet Prices:28 bullets for $100!
Command to buy: /Buyweapon Deagle
Desert Eagle - This handgun delivers an unparalleled degree of accuracy and power with a distinctive feel that players will pick up on immediately. Originally intended to be target/sport pistol, players will use this weapon for the immense stopping power the handgun’s .50 caliber rounds deliver to a target—stopping assailants in their tracks, usually with one well placed shot. Because of its significant recoil, it’s almost impossible to hold onto at first. Look for higher levels of skill with the weapon to reduce this effect and yield quicker reloads and accuracy. The Desert Eagle is even deadly when out of auto-lock range, as a proficient shooter can fire in free target mode and still achieve one shot kills. Hold Right mouse button and line up the sights on a target. The benefit of this approach is it allows sniper results with the free movement offered by a handgun. *

Rounds per reload: 7
Damage: 70 initially, 140 at Gangster level and up


Shotgun's

Shotgun

Price:$400, Contains 40 bullets. Bullet prices: 40 bullets for $100!
Command to buy: /Buyweapon Shotgun
Shotgun - This is your typical long barreled pump-action shotgun. Best for use in close range situations, the shotgun delivers a powerful volley of buckshot which will knock an enemy on their ass with one good hit. Even with a not-so-direct-hit, the wide spread of projectiles can and will knock down or stop an enemy long enough to finish them off. While it's best used in close quarters, the length of the barrel allows it to remain somewhat effective at medium ranges as well. With continued practice and skill upgrades, users will be able strafe faster with shotguns, move while firing, and their rate of fire will increase. Shotguns can be found in police cars parked (or driving) all about the state, so some nice firepower is always just a stolen car away.

Rounds per reload: 1
Damage: 10 (per pellet)


Sawnoff Shotgun

Price:$1000, Contains 40 bullets. Bullet prices:40 bullets for $100!
Command to buy: /Buyweapon Sawnoff
Sawnoff Shotgun - Nothing says pain quite like an old school double barreled shotgun sawed off well below legal limits. With only two shots between a rather lengthy reload, a gun really needs to make its mark to be worthwhile. And make its mark it does- on anyone within about 35° of where you're pointing! Of course this much spread makes the gun pretty much useless in any medium to long range situations, but up close it is a deadly sight to behold. And to make matters worse (for those on the other end that is), getting this bad boy up to the Hitman level allows you to use two at once, which subsequently allows for a rather rapid- and devastating- burst of four shells between reloads. It's also worth mentioning that the gun's small size means it's possible to run and gun with it like a pistol. Fun stuff.

Rounds per reload: 2 (4 with two guns)
Damage: 10 (per pellet)


Combat Shotgun

Price:$1250,Contains 42 bullets. Bullet prices:40 bullets for $100!
Command to buy: /Buyweapon Combat
Combat Shotgun - Based on the Italian SPAS-12, the combat shotgun uses a gas-operated repeater system much like any semi/fully automatic pistol or rifle. On a shell-by-shell basis, the firepower and range are only a bit greater than the regular shotgun. Given its semi-automatic functionality, however, the rate of fire is on par with that of the 9mm, meaning you'll be unloading much more ammunition on unsuspecting foes. Not only will rip through a group of enemies rather quickly, it also makes short work of cars and heli's as well. Sadly, you can't get two of these even if you can handle the guns, but then again, that might make the life entirely too easy. On the bright side though, you will be able to fire while moving and get an increased lock-on distance with some practice.

Rounds per reload: 7
Damage: 15 (per pellet)


Machinegun's

Tec9

Price:$750,Contains 100 bullets. Bullet prices: 100 bullets for $200!
Command to buy: /Buyweapon Tec9
Tec-9 - A longtime favorite of gang members on the streets of Los Santos, the Tec-9 is a relatively cheap firearm made with low-grade stamped metal. One of the more interesting new features is that the player can dual wield Tec-9s, evening up long odds in the middle of a gang fight, increasing your respect and power in the ‘hood. Once you’ve upgraded Character’s weapon skill to the point where he can hold two weapons, all you need to do is find another weapon and he will automatically hold 2. All ammo between the guns is now shared, and reloading happens automatically. Rate of fire is effectively doubled, perfect for cases where you really want to kill someone—fast.

Rounds per reload: 50 (100 with two guns)
Damage: 20


Mic

Price:$750,Contains 100 bullets. Bullet prices:100 bullets for $200!
Command to buy: /Buyweapon Mic
Micro SMG - The HUD icon looks like an Ingram MAC-11, but the in game model looks like a Micro Uzi. Whatever it is, this little thing packs a fiery punch. Overall, it works just the same as the Tec-9 (even sharing the same "machine pistol" stat), but somehow seems to fire a bit faster and more erratically. When using either these or the Tec's at Hitman level, be sure to bring plenty of ammo to keep up with the insane rate of fire.

Rounds per reload: 50 (100 with two guns)
Damage: 20


SMG/MP5

Price:$1250,Contains 120 bullets. Bullet prices:120 bullets for $250!
Command to buy: /Buyweapon SMG
SMG/MP5 - The rather generically named SMG is obviously based on the real life MP5. In case you've unfamiliar with it, the MP5 is considered by most to be the world's best submachine gun, and is often the weapon of choice for elite military units and police SWAT teams alike. Its stopping power, accuracy, and range put it nearly in the class of full sized assault rifles, while retaining the compact portability of a submachine gun. Likewise can be said of the one in the game, as it gives machine pistol-esque abilities such as drive-by's and ease of movement and strafing while shooting, along with deadly power and accuracy. This one's a bit bigger than the other guns in the slot, so you won't be getting dual-wielding at higher levels. But the sheer ferocity and accuracy of the weapon more than makes up the difference.

Rounds per reload: 30
Damage: 25


Assault

Ak47

Price:$2500,Contains 90 bullets. Bullet prices:90 bullets for $500!
Command to buy: /Buyweapon AK47
AK47 - The Kalashnikov AK47 is one, if not the most popular varieties of assault rifles in the world. Originally developed for the Soviet army, it features a rugged yet simple design which makes it both cheap to produce and highly versatile on the battlefield. Its durability and affordability have also made even older, used models popular for warring gangs. For the most part, it works just like the M4 in the game, only with a smaller magazine size, and perhaps a little better accuracy due to its slightly slower rate of fire. The AK47, and the M4 above, both have an impressive range on them, which allows for locking onto targets and taking them out before they pose an immediate threat. After reaching Hitman status with either assault rifle, you'll be able to move about and strafe a bit while firing, with an extended lock-on range to boot.

Rounds per reload: 30
Damage: 30


M4

Price:$3000, Contains 100 bullets. Bullet prices:100 bullets for $600!
Command to buy: /Buyweapon M4
M4 - M4 is the modified version of the M-16, the shortened stock and barrel makes it more compact while still retaining the accuracy and power of its cousin. The weapon will allow the player the pinpoint accuracy to target an opponents specific body parts or vehicle tires. One particularly satisfying feature is the ability to target gas tanks. A single well-placed round will cause any car in San Andreas to explode—aim for the gas cap to find out how decidedly badass this new feature is in action. Kneeling greatly increases the accuracy of the M4, try kneeling as often as possible when using the weapon. Even while kneeling, it is possible to roll side to side while holding right mouse button by pressing left or right on Keyboard.

Rounds per reload: 50
Damage: 30


Rifle's

Country Rifle

Price:$1500,Contains 30 bullets. Bullet Prices:30 bullets for $300!
Command to buy: /Buyweapon Country
Rifle - Not much to say about this one really. It's just a basic lever-action repeater rifle one might expect to see in the hands of a hunter or a cowboy. Hitting right mouse button with this won't invoke an auto-target reticle, but instead skips straight to a free-aim mode like that of its assault flavored brethren. Given its lack of a lock-on feature and slow reloading, one might think it rather pointless to use. However, with a per-bullet damage rate second only to the sniper rifle, mini-gun, and Desert Eagle (at Gangster level and up), it does earn its keep in the hands of a decent marksman. For added accuracy, be sure to crouch when lining up a shot.

Rounds per reload: 1
Damage: 75


Sniper Rifle

Price:$2500,Contains 10 bullets. Bullet prices:10 bullets for $500!
Command to buy: /Buyweapon Sniper
Sniper Rifle - For those times when the regular or assault rifles aren't accurate enough, there's the sniper rifle. While the HUD icon for it bares some resemblance to an HK PSG1, the in-game model is of the old school bolt-action variety. That said, the reload time on this weapon is a little bit longer than the regular rifle, but the addition of a scope makes every shot well worth the wait. Press and hold right mouse button to bring up the scope, then use mousewheel up  and mousewheel down to zoom in and out, and of course the mouse itself to line up the shot. Once your unsuspecting, distant target is in the crosshairs, CTRL or Left mouse click unleashes a powerful round (rivaled only by the leveled-up Desert Eagle and mini-gun) which can take an opponent's head clean off from as far as the scope will see. And, like the other guns, crouching will provide a more stable position to fire from. If need be, you can also roll to the sides and move forward and backwards while using the scope in this position, although navigation and keeping a target lined up this way takes a bit of practice and stick juggling.

Rounds per reload: 1
Damage: 125



Other

Body Armour
Price:$2000!
Command to buy: /Buyweapon Armour
Body Armour- Protects you from bullets A.K.A. gives you extra health.


Nightvision

Price:$5000!
Command to buy: /Buyweapon Nightvision
Night-Vision Goggles - Not to be confused with the goggles above (though they share an identical icon), the night-vision flavor of goggles amplifies extremely dim available light and presents it in a green-ish display so you can see what's going on in the dark. The equipment/usage method is the same as above, but the practical application of them is quite different. In situations where one must move around a lot, especially indoors with lots of obstacles, night-vision is usually the best way to go. Or if you need to work at long range outside, the thermal goggles are generally better. In the end, it boils down to personally taste/style, be it yours or whoever gives you a mission with is own equipment.


Infrared

Price:$5000!
Command to buy: /Buyweapon Infrared
Thermal Goggles A.K.A. Infrared - These, as one might guess from the name, allow you to to see the heat signatures given off by peds, cars, and whatnot. By selecting them from your item list and pressing Left mouse button to equip (or unequip later), the screen turns a rather psychedelic set of blue, purple, pink, and red hues; with blue being cold and red being hot, of course. After equipping the goggles, you're free to switch to another weapon so as to freely take out enemies you couldn't have seen otherwise. Naturally, they're best to use at night when it's hard to see otherwise, but even then they're still better suited to longer range combat. Moving about with these on can be somewhat tricky at times due to cooler landscape/building objects blending together with the ambient background heat (or lack thereof rather).


Pepper

Price:$100,Contains 100 rounds of Pepper.
Command to buy: /Buyweapon Pepper
Pepper Spray:You can spray it to your target making him not able to move for short time.

Questions and Answers

How to buy weapons?
I bet many new comers have this question, you can buy weapons by /buyweapon (Weapon name) If you mistype the name you will not get weapon/ammo. If you dont know exact naming use /buyweapon then you get list of weapons use /buyweapon [Category] then you will get weapons names what go under the category or you could just look command from the list ^^
 :ps: Owning non 1 hand weapon without proper reason can get you jailed and weapons can be confiscated ((via RP only so you dont really need to give them))
Handguns and melee weapons-Allowed as self defence
Rifles-Allowed for hunters
Handguns,Submachine guns,Shotguns,Assault rifles-Special jobs(Bodyguard, Guarding company etc.)

How to give weapons?
You can give weapons by using commands /giveweapon [ID] [Weapon Name] [Amount of bullets] Each weapon has max amount of bullets you can give by 1 time. You can write the command more times if you want to send more ammunation then the commands allows per time.
 :ps: Dealing weapons is a crime so dont get busted!

Used Sources: http://www.gtasanandreas.net/weapons/ And ArgonathRPG server

:ps: Leave feedback!


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Offline 9r2e5i3k

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Copypasta - on the PC version you don't use the circle button D:


Play for fun and friendship, not for stats or achievements.
If you do not want to roleplay, log off. Remember that "do not force RP" does NOT mean you can refuse to interact with other players.


Offline SeskomTopic starter

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Copypasta - on the PC version you don't use the circle button D:

True i copypasted it but it was on PS2 mode like X, Analog,Circle, etc. I made some changes in my ammu topic i have the info resource written too.
Added source to this page too and fixed the Circle things.

I added /buyweapon commands and also a instruction about /giveweapon


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Offline Stanley_Taylor

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Actually, the prices that are listed in game are false for some. Buy it yourself if you don't believe me.

SMG ammo: 30 bullets for $250.
AK47 ammo: 90 bullets per $250.



Offline SeskomTopic starter

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Actually, the prices that are listed in game are false for some. Buy it yourself if you don't believe me.

SMG ammo: 30 bullets for $250.
AK47 ammo: 90 bullets per $250.

Sorry but im posting info according to /buyweapon prices, i cant buy every weapon to test it. So stop shitting the topic please. Its not my fault if /buyweapon prices are FALSE


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Offline Stanley_Taylor

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Sorry but im posting info according to /buyweapon prices, i cant buy every weapon to test it. So stop shitting the topic please. Its not my fault if /buyweapon prices are FALSE

Excuse me for helping you. There's no need for you to take that kinda language on me.



Offline SeskomTopic starter

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Excuse me for helping you. There's no need for you to take that kinda language on me.
Yea mr ninja please drop it now...
I made this list according to /buyweapon list who dosent think prices are right can go check it IG.


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Offline Sago

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Very helpful Seskom!



Offline Eugene

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I personally think this topic is useless.

if someone has forum account and watching this topic then they probably already know how to buy weapons and where.

only newbies IG ask how and where to buy guns...  :redface:

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Add it to Wash's Player Guide...

REPLICA.


Offline Altair_Carter

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Reply #10 on: August 13, 2009, 12:31:17 pm
Also, in the /giveweapon guide, put a warning that you may be arrested for weapon dealing under some of factors.

http://argonathrpg.eu/forum/index.php?topic=46601.0
Quote from: ElMartu on WS Forums --->http://www.wshadows.com/forum/index.php?topic=1012.msg15914#msg15914 date=1274383278
DONT PRESSURE ME IM RETARED
The entire reason we have Hydra/Hunter on the server is because cops don't know how to work together. Sadly


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Reply #11 on: August 13, 2009, 12:52:00 pm
Original Prices:


9mm: 250$/68 || Ammo: 50$/68
Silenced: 375$/34 || Ammo: 50$/34
Deagle: 500$/28 || Ammo: 100$/28

Knife: 25$
Bat: 25$

Shotgun: 400$/40 || Ammo: 100$/40
Sawnoff: 1000$/40 || Ammo: 100$/40
Combat: 1250$/42 || Ammo: 100$/40

Country: 1500$/30 || Ammo: 300$/30
Sniper: 2500$/10 || Ammo: 500$/10

Tec9: 750$/100 || Ammo: 200$/100
Mic: 750$/100 || Ammo: 200$/100
SMG: 1250$/120 ||Ammo: 250$/120

Ak47: 2500$/90 || Ammo: 500$/90
m4: 3000$/100 || Ammo: 600$/100



Offline SeskomTopic starter

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Reply #12 on: August 13, 2009, 02:32:08 pm
Original Prices:


9mm: 250$/68 || Ammo: 50$/68
Silenced: 375$/34 || Ammo: 50$/34
Deagle: 500$/28 || Ammo: 100$/28

Knife: 25$
Bat: 25$

Shotgun: 400$/40 || Ammo: 100$/40
Sawnoff: 1000$/40 || Ammo: 100$/40
Combat: 1250$/42 || Ammo: 100$/40

Country: 1500$/30 || Ammo: 300$/30
Sniper: 2500$/10 || Ammo: 500$/10

Tec9: 750$/100 || Ammo: 200$/100
Mic: 750$/100 || Ammo: 200$/100
SMG: 1250$/120 ||Ammo: 250$/120

Ak47: 2500$/90 || Ammo: 500$/90
m4: 3000$/100 || Ammo: 600$/100

Foxclaw these are prices i posted up there ^^ you basically made small copy of prices  :D


I personally think this topic is useless.

if someone has forum account and watching this topic then they probably already know how to buy weapons and where.

only newbies IG ask how and where to buy guns...  :redface:

Eug its just for help maybe some dont and to be honest you can find out wich gun makes most damage here :)


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Reply #13 on: August 13, 2009, 06:42:44 pm
Foxclaw these are prices i posted up there ^^ you basically made small copy of prices  :D
it was already done, so i just copied it from the message ive already sent to someone, that maybe could help you if you ever got anything wrong :)



Offline SeskomTopic starter

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Reply #14 on: August 13, 2009, 07:40:17 pm
it was already done, so i just copied it from the message ive already sent to someone, that maybe could help you if you ever got anything wrong :)
I have saved the topic :P my prices were correct i checked em.


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