In 0.2.1 people had balls. If you killed them they respawned back in the old skin spawn place and went "Ouch."
It maybe cost them a few thousand in guns, so what.. they have hundreds of thousands of $.
Now, they spawn somewhere with no guns and they can't find a car.. and they get annoyed.. and they are sad that they spent 50% of their money on guns, and omgwtfbbq suddenly you were Deathmatched, rather than killed in Roleplay.
Money is very hard to make in the new scripts, and when a new player asks me I give them something about the taxi jobs or whatever.. because I personally have no idea how anybody is supposed to start out with almost no money. People who were there for the first paydays on the first day had something to start with, businesses to buy, and money to make. I myself have no concept of how anybody else got rich. I know people did, but I personally don't get how. "You need money to make money" is a very prudent description of the current Argonathian economy (as far as I can see it).
People are much poorer, and cry "DM, DM!" a lot more in the new scripts, that is the difference.
Give people money, they won't be so goddamn mad when they get owned, and hopefully people will be happier.
