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Argonath Role Play, a forgotten skill ?

Gandalf · 11853

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Offline Malcolm

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Reply #75 on: January 01, 2010, 06:32:52 pm
One question....

Do you really think that this topic will really change how people will roleplay?

I don't think that's the point.

Taking both Joeys and Gandalfs posts in consideration, I have to agree with the fact that using /em to determine a fail or success isn't necessary. If you simply run away without the /em fail/success you, the attacker, know you have failed.

I understand however how some people find it "looking" better using /em like that, and I respect that. Sadly enough, I myself am slowly starting to use it, knowing it makes no difference what so ever.




Offline JayL

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Reply #76 on: January 01, 2010, 09:21:30 pm
One question to Joey...

What about new players who think using (( tags is a correct thing? I mean, some will just follow it because they're too shy to ask or something, becoming people who use OOC/IC bla bla the same way as you do, without notion about the real RP vision Argonath has, and will also attract more shy new players [insert-endless-cycle]...

By the way...

*JayL kicks MIB
*Success/Fail? (JayL)
*Fail (MIB)
*MIB runs

*JayL kicks MIB
*MIB dodges the kick and runs

Use of /em for Y/N is useless.

*JayL kicks MIB
*A couple of hobos watch the fight (JayL)
*MIB dodges the kick and runs

Here, however, /em becomes a nice addon for the scene. That's how it should be used, IMO.

Eu corro fujo desta sombra / Em sonhos vejo este passado
E na parede do meu quarto / Ainda está o seu retrato
Eu quero ver pra não lembrar / Pensei até em me mudar / Lugar qualquer que não exista / O pensamento em você


Offline Boxy

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Reply #77 on: January 01, 2010, 10:06:51 pm
The RP standard of SA:MP players is due to the scripts.  The presence of complicated scripts makes people think they need to RP very well.  If you want MTA RP, put MTA-esque scripts on the server.



Offline Jerry

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Reply #78 on: January 01, 2010, 10:50:46 pm
One question to Joey...

What about new players who think using (( tags is a correct thing? I mean, some will just follow it because they're too shy to ask or something, becoming people who use OOC/IC bla bla the same way as you do, without notion about the real RP vision Argonath has, and will also attract more shy new players [insert-endless-cycle]...

By the way...

*JayL kicks MIB
*Success/Fail? (JayL)
*Fail (MIB)
*MIB runs

*JayL kicks MIB
*MIB dodges the kick and runs

Use of /em for Y/N is useless.

*JayL kicks MIB
*A couple of hobos watch the fight (JayL)
*MIB dodges the kick and runs

Here, however, /em becomes a nice addon for the scene. That's how it should be used, IMO.
So dont use it if you think its useless,if some people think its easyer in that way,let them do that.



Offline Joey_DeRossi

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Reply #79 on: January 01, 2010, 11:03:04 pm
Hello, JayL.

I am glad we are having a civilized discussion, this only means we're a capable community.

Regarding your question, I know they wonder what that means and 90% of the times they are "too shy to ask". But, like every rational human being, they can think by themselfs and once they get to know the server, they will start to make their own kind of role-play.
If they are influenced?Maybe. But, like stated before, they have their own ideas.

I am no one to judge others role-play, JayL, that's why I won't reply negatively or positively to the examples you gave.
I'll answer you through my vision, which isn't the correct or wrong one, but the one I follow.

The /em usage.

*JayL kicks MIB
*MIB dodges the kick and runs

This is a bad example, as you are kicking MIB, leaving him no chance to dodge.
If, instead, you use :

*JayL attempts to kick MIB
*MIB dodges the kick and runs

That's a correct usage. Even though it appears that you are not willing to role-play.

Quote
"Use of /em for Y/N is useless."
In your view, which I respect.

Quote
"*JayL kicks MIB
*A couple of hobos watch the fight (JayL)
*MIB dodges the kick and runs

Here, however, /em becomes a nice addon for the scene. That's how it should be used, IMO."

Which I also defend and I think that's why it was created - for a 3rd view perspective.



Offline 9r2e5i3k

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Reply #80 on: January 01, 2010, 11:36:55 pm
The /em usage.

*JayL kicks MIB
*MIB dodges the kick and runs

This is a bad example, as you are kicking MIB, leaving him no chance to dodge.
MIB wouldn't have a chance if it was *JayL kicked MIB - because we can't turn back time (well actually we can, but Jcstodds and his crazy scientist character would be needed).
But he really wouldn't have a chance to dodge if JayL kicked him visually with using the mouse button. Unless MIB would have used block  ;)

Speaking of which, kicking with /me is a bit of overusing the command since you can perform the action visually. I prefer action and movement over standing story-writing.

If, instead, you use :

*JayL attempts to kick MIB
*MIB dodges the kick and runs

That's a correct usage. Even though it appears that you are not willing to role-play.
The effect ( *MIB dodges the kick and runs ) is the same in both cases when using or not any success/fail or "attempting", so I see this completely unnecessary. Especially in another example: when cuffing surrendered suspects - I mean, they have to be cuffed [by script, only optionally by /me] to get jailed anyway (there's a rule saying that you can't escape after surrendering), so why prolong it with all the attempting?

also,
themselfs
themselves :D


Play for fun and friendship, not for stats or achievements.
If you do not want to roleplay, log off. Remember that "do not force RP" does NOT mean you can refuse to interact with other players.


Offline SugarD

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Reply #81 on: January 02, 2010, 01:21:06 am
Thanks big guy! I'm so happy you made this topic!!! Finally someone high up said it!



Offline Vince

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Reply #82 on: January 02, 2010, 02:58:37 am
Whats =/= ?



It's not a real symbol but since there's no easy way to represent "does not equal" most people on the internet use =/=. The correct symbol is an equals sign (=) with a slash (/) through it.

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Offline JayL

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Reply #83 on: January 02, 2010, 03:04:17 am
@Grz: Quite true, when writing the examples I forgot this little detail. I agree with you and I have the same opinion.

* JayL walks
* JayL crosses his arms
* JayL aims

That rather makes the RP slower. I don't support RPing something you can do through the original gameplay abilities, and I don't think that is really a part of Argonath Vision either.

@Joey:

If the regulars would try and promote such civilized discussions... Oh, that'd be a big gift for Argonath.

Speaking about your examples, that's also another alternative, which I find correct too. :)

About the influence on new players. The problem is, these players get involved with more regulars who, either share same methods as yours, or worser, try to force "serious roleplay" ways around. Then, they start thinking, after finding out, the true Argonath RP vision is wrong, and others are right.

Eu corro fujo desta sombra / Em sonhos vejo este passado
E na parede do meu quarto / Ainda está o seu retrato
Eu quero ver pra não lembrar / Pensei até em me mudar / Lugar qualquer que não exista / O pensamento em você


Offline Kessu

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Reply #84 on: January 02, 2010, 03:41:16 am
From what I saw in 2008, MTA VC is similar to VCMP.. (by similar scripts, the clients has only two same things, VC and the map of it)

In VCMP, people uses /me, !ad (/ad in SAMP) and !call (/call in SAMP) instead of /s, /l, /pm..
Yes, there is /l coming to VCMP, as /me appears to whole server.. VCMP and MTAVC way to RP FTW..

SAMP is "too scripted" (not saying it's bad or work for nothing, I do appreciate the work of scripters) from my opinion..
People uses scripts to RP, not the imagination which is the idea of RP (from my opinion, again)..

About the /me succes/fails in blablablabla

* Kessu kicks Gandalf (This gives the opportunity of asnwering negatively or positively and also it gives chance to make RP "longer"
* Gandalf dodges it and kicks back
* Kessu got hit by kick and falls to ground
* Kessu tries to kick Gandalf while in ground (This gives the chance that he's leg is too short, he misses the kick, or hits, or w/e)
* Gandalf got hit by Kessu's kick in ground
* Kessu gets up and runs away
* Gandalf shouts: Come back here, you coward!!!

There's no need to do it in same way, it is just an example.


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Offline JDC

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Reply #85 on: January 02, 2010, 03:54:15 am
Your sarcasm is uneeded here JDC, this is a serious topic attempting to solve a problem in argonath.
However i know that is you to make serious things seem minor, allow me to redirect your innapropiate sense of humor to somewhere it can be used in a effective manner
Polotics and Religion

I am not being sarcastic when I say that I'd like someone's post if this was Facebook. I mean it. :)



.. VCMP and MTAVC way to RP FTW..

:D

The most important part is interacting with others and meeting people from around the world.

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Offline Allison

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Reply #86 on: January 02, 2010, 04:34:10 am
Quote
And yes, a thug can perfectly become a mechanic in the next day, if he really wants to work :)
Just like some others who happen to be former high ranking mafia member goes and becomes a cop for the rest of the time he/she's on the server. It has happend.

In reply to this topic, I say, this is a serious issue with some of our members, as over time, to me, I've seen RP decrease in some areas. Obviously, we also have the people who love to RP the whole time they're here, which is a good thing.



Offline Fabio

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Reply #87 on: January 02, 2010, 02:15:05 pm
VCMP and MTAVC way to RP FTW..

Too right Kessu.



TeaM Member since 2009 | Argonath MTA:VC player since 2007


Offline Malcolm

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Reply #88 on: January 02, 2010, 03:20:14 pm
This is a bad example, as you are kicking MIB, leaving him no chance to dodge.
If, instead, you use :

*JayL attempts to kick MIB
*MIB dodges the kick and runs

That's a correct usage. Even though it appears that you are not willing to role-play.
I think this is were the problem stands.



Offline Pandalink

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Reply #89 on: January 02, 2010, 03:37:52 pm
It's not a real symbol but since there's no easy way to represent "does not equal" most people on the internet use =/=. The correct symbol is an equals sign (=) with a slash (/) through it.

Yes, the only other available terms being programming language syntax.
Hence !=, which is the most common.

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