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Enhancing player involvement - /hduty

Gimli · 1363

0 Members and 1 Guest are viewing this topic.

Offline Romeo

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Reply #15 on: April 04, 2010, 12:18:14 am
/p is a integral part of the community and will not be removed in line with the Argonath vision.

Give us the ability to disable it for better roleplay then?

If it's optional, then what's the problem?
We're not communist.



Offline Hidduh

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Reply #16 on: April 04, 2010, 12:22:48 am
I really love it. Only regulars are able to /hduty?



Offline Makaveli

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Reply #17 on: April 04, 2010, 12:23:17 am
I really love it. Only regulars are able to /hduty?

Currently everybody can use the command.



Offline GimliTopic starter

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Reply #18 on: April 04, 2010, 12:48:18 am
This topic is not about removing the public chat, so please stay on topic.

"The purpose of life is to live it, to taste experience to the utmost, to reach out eagerly and without fear for newer and richer experience."
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Offline Mikro

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Reply #19 on: April 04, 2010, 01:13:35 am
Is there a possibility to extend this command so there will be set up a sort of chat with the /asking player? In most cases an answer of one line is not enough or will the next question be appointed to an other user who has no knowledge of the situation and/or the previous question.

For the rest and the idea itself: great job!!  ;)


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Offline TheRock

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Reply #20 on: April 04, 2010, 01:31:54 am
Great Job, Will always be on help duty whenever I am free :)

Good to help people :D

Make sure to add a line of text saying about /ask once a new player does receive his starting money, this can help the command to be known more by this :)

TheRock Kolta,
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Offline Hidduh

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Reply #21 on: April 04, 2010, 01:35:01 am
Is there a possibility to extend this command so there will be set up a sort of chat with the /asking player? In most cases an answer of one line is not enough or will the next question be appointed to an other user who has no knowledge of the situation and/or the previous question.

For the rest and the idea itself: great job!!  ;)

Good idea!



Offline smey

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Reply #22 on: April 04, 2010, 09:18:34 am
I like it :D

So far I had three questions, first one: 'Is Vince's ID64?', second one: 'What is this?', and I crashed receiving the third one :(

Also, I do not know, but do new players who register get to see that they should (could) use /ask for help?

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Offline OneLiterBeer

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Reply #23 on: April 04, 2010, 09:24:52 am
I love it , i was driving my bullet yesterday and the question came up - I crashed pretty hard  :D



Offline Pazienza

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Reply #24 on: April 04, 2010, 10:29:54 am
Is there a possibility to extend this command so there will be set up a sort of chat with the /asking player? In most cases an answer of one line is not enough or will the next question be appointed to an other user who has no knowledge of the situation and/or the previous question.

New players - You are now able to ask for direct help through a strong channel of communication. The response time to questions will be quick and efficient with the supportiveness of /p complimenting this.



Offline Frank_Hawk

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Reply #25 on: April 04, 2010, 10:47:52 am
We value your views and hope to implement feasible ones into the /ask command.

Please continue to contribute.  :)



Though much is taken, much abides; and though we are not now that strength which in old days moved earth and heaven; that which we are, we are; One equal temper of heroic hearts, made weak by time and fate, but strong in will to strive, to seek, to find, and not to yield.


Offline TonyR

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Reply #26 on: April 04, 2010, 10:50:59 am
/ask is a very helpful command  :D now /p wont get spammed by questions.



Varjaca

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Reply #27 on: April 04, 2010, 10:56:18 am
Nice idea!



Offline Clone

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Reply #28 on: April 04, 2010, 10:58:27 am
Nice!



Offline Ziad

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Reply #29 on: April 04, 2010, 11:15:33 am
nice :D


 


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