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ENB Series problem.

diddeh · 790

0 Members and 2 Guests are viewing this topic.

Offline diddehTopic starter

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on: December 08, 2010, 09:04:26 pm
Hello evryone, I'm having a weird problem with my ENB series..
I use AMD Athlon(tm)64 X2 Dual Core Processor 5000+
2 GB Ram
Nvidia GeForce 9500 GT
Windows Vista Ultimate 64 bit
Well the problem is pretty much that the only thing that happens when I turn on ENB Series Shift+F12 is that the water dissapear.

ENB OFF:


ENB ON:



Anyone knows what wrong, then reply :P



Offline Courage

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Reply #1 on: December 08, 2010, 09:47:05 pm
try these ones:
Code: [Select]
[PROXY]
EnableProxyLibrary=1
InitProxyFunctions=1
ProxyLibrary=
[GLOBAL]
UseEffect=1
AlternativeDepth=1
AllowAntialias=1
BugFixMode=0
SkipShaderOptimization=0
QuadVertexBuffer=0
EnableShaders_3_0=1
AdditionalConfigFile=enbseries2.ini
UseMRTRendering=0
[EFFECT]
EnableBloom=1
EnableOcclusion=1
EnableReflection=1
EnableMotionBlur=0
EnableWater=1
EnableShadow=1
DepthBias=50
EnableDepthOfField=1
[INPUT]
KeyUseEffect=123
KeyBloom=120
KeyOcclusion=121
KeyReflection=122
KeyCombination=16
KeyScreenshot=44
KeyShadow=119
KeyWater=118
KeyShowFPS=106
[REFLECTION]
ReflectionPower=20
ChromePower=10
UseCurrentFrameReflection=0
ReflectionQuality=0
ReflectionSourceSpecular=20
ReflectionSourceTFactor=20
UseAdditiveReflection=0
ReflectionDepthBias=100
UseLowResReflection=0
ReflectionSinglePass=1
UseEnvBump=1
EnvBumpAmount=1
EnvBumpOffset=1
ReflectionFlip=0
[BLOOM]
BloomPowerDay=10
BloomFadeTime=0
BloomConstantDay=0
BloomQuality=2
BloomScreenLevelDay=80
BloomCurveDay=0
BloomPowerNight=40
BloomConstantNight=0
BloomCurveNight=0
BloomScreenLevelNight=20
BloomAdaptationScreenLevel=95
BloomAdaptationMultiplier=16
BloomAllowOversaturation=0
BloomMaxLimit=100
[SSAO]
UseFilter=0
OcclusionQuality=0
FilterQuality=1
DarkeningLevel=35
BrighteningLevel=50
IlluminationLevel=15
AdditiveIlluminationLevel=15
UseAmbientOcclusion=1
FadeDistance=25
UseForAlphaTest=1
UseForAlphaBlend=1
UseIndirectLighting=0
[COLORCORRECTION]
DarkeningAmountDay=0
ScreenLevelDay=86
ScreenLevelNight=24
DarkeningAmountNight=-10
GammaCurveDay=1
GammaCurveNight=2
ColorSaturationDay=0
ColorSaturationNight=0
UsePaletteTexture=1
[WATER]
UseWaterDeep=0
WaterDeepness=1000
WaterQuality=0
[SHADOW]
ShadowFadeStart=800
ShadowFadeEnd=1000
ShadowAmountDay=40
ShadowAmountNight=70
ShadowScreenLevelDay=40
ShadowScreenLevelNight=15
ShadowQuality=2
UseShadowFilter=1
FilterQuality=1
ShadowBlurRange=6
[ENGINE]
ForceAnisotropicFiltering=0
MaxAnisotropy=16
ForceDisplayRefreshRate=0
DisplayRefreshRateHz=75
[MOTIONBLUR]
MotionBlurQuality=1
MotionBlurVelocity=80
MotionBlurRotation=80
[PERPIXELLIGHTING]
SpecularColorMin=0
SpecularColorMax=100
SpecularColorMultiplier=100
SpecularGlossinessMin=0
SpecularGlossinessMax=40
SpecularGlossinessMultiplier=100
[DEPTHOFFIELD]
DOFQuality=0
DOFNumberOfPasses=3
DOFFocusRange=450
DOFBlurinessRange=3

The path of the righteous man is beset on all sides by the inequities of the selfish and the tyranny of evil man. Blessed is he who in the name of charity and good will shepherds the weak through the valley of darkness, for he is truly his brother's keeper and the finder of lost children. And i will strike down upon thee with great vengeance and furious anger those who attempt to poison and destroy my brothers. And you will know my name is the Lord when i lay my vengeance upon them.


Offline diddehTopic starter

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Reply #2 on: December 08, 2010, 09:56:18 pm
Didnt work. :)



Offline Jimmy_Bowling

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Reply #3 on: December 09, 2010, 01:03:14 am
Didnt work. :)

Did you save the file again after you changed it?

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Offline Smith

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Reply #4 on: December 09, 2010, 04:21:36 pm
May you got the same problem as me but then in a different way or something.
View this ; http://www.argonathrpg.eu/forum/index.php?topic=62265.0



Offline j_wet

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Reply #5 on: December 09, 2010, 04:36:44 pm
try this, its for 1gb videocard only.

Code: [Select]
[PROXY]
EnableProxyLibrary=0
InitProxyFunctions=1
ProxyLibrary=
[GLOBAL]
UseEffect=0
AlternativeDepth=1
AllowAntialias=1
BugFixMode=0
SkipShaderOptimization=0
QuadVertexBuffer=0
EnableShaders_3_0=1
AdditionalConfigFile=enbseries2.ini
UseMRTRendering=0
[EFFECT]
EnableBloom=1
EnableOcclusion=0
EnableReflection=1
EnableMotionBlur=0
EnableWater=1
EnableShadow=1
DepthBias=100
EnableDepthOfField=1
[INPUT]
KeyUseEffect=123
KeyBloom=120
KeyOcclusion=121
KeyReflection=122
KeyCombination=16
KeyScreenshot=44
KeyShadow=119
KeyWater=118
KeyShowFPS=106
[REFLECTION]
ReflectionPower=20
ChromePower=10
UseCurrentFrameReflection=1
ReflectionQuality=0
ReflectionSourceSpecular=50
ReflectionSourceTFactor=50
UseAdditiveReflection=0
ReflectionDepthBias=0
UseLowResReflection=0
ReflectionSinglePass=1
UseEnvBump=0
EnvBumpAmount=100
EnvBumpOffset=100
ReflectionFlip=1
[BLOOM]
BloomPowerDay=10
BloomFadeTime=2000
BloomConstantDay=5
BloomQuality=0
BloomScreenLevelDay=60
BloomCurveDay=3
BloomPowerNight=20
BloomConstantNight=5
BloomCurveNight=3
BloomScreenLevelNight=20
BloomAdaptationScreenLevel=80
BloomAdaptationMultiplier=20
BloomAllowOversaturation=0
BloomMaxLimit=100
[SSAO]
UseFilter=1
OcclusionQuality=0
FilterQuality=1
DarkeningLevel=30
BrighteningLevel=30
IlluminationLevel=30
AdditiveIlluminationLevel=30
UseAmbientOcclusion=1
UseIndirectLighting=1
FadeDistance=50
UseForAlphaTest=1
UseForAlphaBlend=1
[COLORCORRECTION]
DarkeningAmountDay=0
ScreenLevelDay=60
ScreenLevelNight=20
DarkeningAmountNight=-20
GammaCurveDay=0
GammaCurveNight=3
ColorSaturationDay=-2
ColorSaturationNight=0
UsePaletteTexture=0
[WATER]
UseWaterDeep=0
WaterDeepness=0
WaterQuality=0
[SHADOW]
ShadowFadeStart=40
ShadowFadeEnd=80
ShadowAmountDay=60
ShadowAmountNight=30
ShadowScreenLevelDay=60
ShadowScreenLevelNight=20
ShadowQuality=0
UseShadowFilter=1
FilterQuality=2
ShadowBlurRange=60
[ENGINE]
ForceAnisotropicFiltering=0
MaxAnisotropy=8
ForceDisplayRefreshRate=0
DisplayRefreshRateHz=60
[MOTIONBLUR]
MotionBlurQuality=1
MotionBlurVelocity=40
MotionBlurRotation=40
[PERPIXELLIGHTING]
SpecularColorMin=0
SpecularColorMax=100
SpecularColorMultiplier=100
SpecularGlossinessMin=0
SpecularGlossinessMax=100
SpecularGlossinessMultiplier=100
[DEPTHOFFIELD]
DOFQuality=2
DOFNumberOfPasses=2
DOFFocusRange=80
DOFBlurinessRange=2

[img]http://thisiswhyitsucks.com/wp-content/uploads/2010/08/mackey.gif[/img


Offline diddehTopic starter

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Reply #6 on: December 09, 2010, 04:40:36 pm
Thanks for all replys but its NOT the configs faulth. I have been testing so many different ones, no one works.



Offline Fuzzy

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Reply #7 on: December 09, 2010, 05:22:31 pm
ENB Series water doesnt work with SAMP.

Set EnableWater in the config to 0 so it will be the default water.

EnableWater=1 to EnableWater=0



Offline diddehTopic starter

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Reply #8 on: December 09, 2010, 05:33:57 pm
ENB Series water doesnt work with SAMP.

Set EnableWater in the config to 0 so it will be the default water.

EnableWater=1 to EnableWater=0
Done in all my configs. :)



Offline j_wet

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Reply #9 on: December 09, 2010, 07:49:45 pm
ENB Series water doesnt work with SAMP.
samp sucks
<3 MTA

[img]http://thisiswhyitsucks.com/wp-content/uploads/2010/08/mackey.gif[/img


Offline JayCalian

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Reply #10 on: December 10, 2010, 03:04:52 pm
[PROXY]
EnableProxyLibrary=0
InitProxyFunctions=1
ProxyLibrary=
[GLOBAL]
UseEffect=1
AlternativeDepth=0
AllowAntialias=1
BugFixMode=0
SkipShaderOptimization=0
QuadVertexBuffer=0
EnableShaders_3_0=1
AdditionalConfigFile=enbseries2.ini
UseMRTRendering=0
[EFFECT]
EnableBloom=1
EnableOcclusion=0
EnableReflection=1
EnableMotionBlur=0
EnableWater=0
EnableShadow=1
DepthBias=100
EnableDepthOfField=0
[REFLECTION]
ReflectionPower=40
ChromePower=0
UseCurrentFrameReflection=0
ReflectionQuality=0
ReflectionSourceSpecular=100
ReflectionSourceTFactor=100
UseAdditiveReflection=1
ReflectionDepthBias=100
UseLowResReflection=0
ReflectionSinglePass=1
UseEnvBump=1
EnvBumpAmount=100
EnvBumpOffset=100
ReflectionFlip=1
[BLOOM]
BloomPowerDay=10
BloomFadeTime=2000
BloomConstantDay=5
BloomQuality=10
BloomScreenLevelDay=60
BloomCurveDay=4
BloomPowerNight=25
BloomConstantNight=5
BloomCurveNight=3
BloomScreenLevelNight=20
BloomAdaptationScreenLevel=80
BloomAdaptationMultiplier=20
BloomAllowOversaturation=0
BloomMaxLimit=100
[SSAO]
UseFilter=1
OcclusionQuality=1
FilterQuality=0
DarkeningLevel=30
BrighteningLevel=30
IlluminationLevel=30
AdditiveIlluminationLevel=30
UseAmbientOcclusion=1
UseIndirectLighting=1
FadeDistance=50
UseForAlphaTest=1
UseForAlphaBlend=1
UseIndirectLightning=1
[COLORCORRECTION]
DarkeningAmountDay=10
ScreenLevelDay=60
ScreenLevelNight=20
DarkeningAmountNight=-10
GammaCurveDay=-5
GammaCurveNight=3
ColorSaturationDay=0
ColorSaturationNight=0
UsePaletteTexture=0
[WATER]
UseWaterDeep=1
WaterDeepness=20
WaterQuality=2
[SHADOW]
ShadowFadeStart=40
ShadowFadeEnd=80
ShadowAmountDay=40
ShadowAmountNight=40
ShadowScreenLevelDay=60
ShadowScreenLevelNight=20
ShadowQuality=2
UseShadowFilter=1
FilterQuality=2
ShadowBlurRange=30
[ENGINE]
ForceAnisotropicFiltering=0
MaxAnisotropy=8
ForceDisplayRefreshRate=0
DisplayRefreshRateHz=60
[MOTIONBLUR]
MotionBlurQuality=10
MotionBlurVelocity=40
MotionBlurRotation=40
[PERPIXELLIGHTING]
SpecularColorMin=0
SpecularColorMax=100
SpecularColorMultiplier=100
SpecularGlossinessMin=0
SpecularGlossinessMax=100
SpecularGlossinessMultiplier=100
[DEPTHOFFIELD]
DOFQuality=2
DOFNumberOfPasses=2
DOFFocusRange=150
DOFBlurinessRange=2
[INPUT]
KeyUseEffect=123
KeyBloom=120
KeyOcclusion=121
KeyReflection=122
KeyCombination=16
KeyScreenshot=44
KeyShadow=119
KeyWater=118
KeyShowFPS=106
[PLUGIN]
WeatherMod=0

It's my config. Water looks like the original water from San Andreas. But if you try using mine and water still looks crappy , it might be a problem with your computer or San Andreas. If you have a old computer , then I'm pretty sure the problem is in it.



Offline Fuzzy

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Reply #11 on: December 12, 2010, 10:11:21 am
Here is all of my custom ENB files, replace all in your GTA SA folder. Hope it works :)

http://www.mediafire.com/?210sp2a8xqg87no



 


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