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The Big SA:MP 0.2.2 topic

Justin · 5662

0 Members and 2 Guests are viewing this topic.

Offline Specter

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Reply #135 on: August 30, 2007, 11:53:09 am
lol nice one i wacthed it
Edit: I am still the first to watch it.



Offline niveks

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Reply #136 on: August 30, 2007, 12:06:07 pm
Wow i go to the 0.2.2 sever now




Offline Andre9977

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Reply #137 on: August 30, 2007, 12:24:48 pm
Please, shut down the 0.2.2 server, now!
It is like bloody hell - REGULARS ARE DMing.
When i kick Jakez for DMing (killing 2 cops as a cop) and flooding (said "DM" about 10 times) i get a flaming answer, that nobody cares.
PLEASE SHUT THE 0.2.2 SERVER

I am biatch!


Offline Eric Wright

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Reply #138 on: August 30, 2007, 12:48:59 pm
Where i can install 0.2.1 again?i cant find it in samp page...



Offline Specter

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Reply #139 on: August 30, 2007, 12:52:31 pm
Omg Jakez stop it u are a good RPer at all.



Shifter

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Reply #140 on: August 30, 2007, 12:54:03 pm
Guys just because it is a test server does NOT mean u can dm, all the argonath rules still apply.




Offline Andre9977

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Reply #141 on: August 30, 2007, 01:37:46 pm
Well, we had some bloody fun there!  :lol:
SA-MP 0.2.1 DOWNLOAD

I am biatch!


Offline Specter

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Reply #142 on: August 30, 2007, 02:56:56 pm
I am not sure about what to do but I am moving to test server(0.2.2)
See you all around there.



Offline JustinTopic starter

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Reply #143 on: August 30, 2007, 07:30:05 pm
New Commands that came with the 0.2.2 server.

/animlist - (Shows a list of anims that work)
/cellin - (Puts your cellphone phone out and looks like your talking)
/cellout - (Puts your cellphone away)
/dance 4 - (Danceing like a stripper only for Female skins)



Offline Challenger

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Reply #144 on: August 30, 2007, 07:39:36 pm
/taichi



Offline ItwasBrad

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Reply #145 on: August 30, 2007, 07:47:39 pm
Best bit about 2.2....

ARCH ANGELS!

I spent all night on various servers modding my ass off :p



^ temp sig


Offline tiderman

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Reply #146 on: August 30, 2007, 07:53:15 pm
Please, shut down the 0.2.2 server, now!
PLEASE SHUT THE 0.2.2 SERVER
its only a test server? let it be :(



Offline EDYADY

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Reply #147 on: August 30, 2007, 08:27:30 pm
It ROX,is more realistic,the guys from 0.2.1 should come to the new one if the crash bug is fixed  :roll:.



Offline Prometheus[NL]

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Reply #148 on: August 30, 2007, 08:29:39 pm
All the new functions in SA MP 0.2.2 :


* Chat window is now scrollable with upto 5 pages of text (50 lines).
* Chat window now wraps text properly over multiple lines.
* Chat entry improved, it allows upto 128 character messages, supports selection, copy and paste etc.
* All text rendering has been heavily optimised. Chat text now has no noticable impact on framerate.
* Name tags cannot be seen through walls/objects.
* A car mod shop crash applying certain car mods has been fixed.
* Pickup limit increased to 400.
* The server can now disable all interior entrances/exits.
* Native sqlite database support for pawn. Sqlite is a lightweight alternative to the mysql plugin.
* The name tag drawing distance can be set from the server.
* Insane stunt bonuses can be toggled on/off by the server.
* Various netcode security updates.
* 0.2.2 will use the second major version of SAC.
* Player head movement sync added. Player's characters will look in the direction their camera is looking.
* A new cellphone action enables players to hold a cellphone and look like they're on a call (useful for pen1 based scripts).
* New usable skins; Tenpenny, Pulaski, Hernandez, Ryder, Smoke, Sweet, Mafia Boss.
* Bandwidth and ped sync improvements. 0.2.2 will consume less server bandwidth than 0.2.1.
* Fixed bug with setting player colors of players 100,101,102.
* Increased timeouts to prevent connection loss.
* Decreased CPU time required to process vehicles on the client.
* Fixed animation problem with fire hydrant and spray can.
* Fixed nametags with no player issue.
* Fixed an issue where the client wasn't displaying "You are banned", "Server is full." messages.




My first gif animation ..


Offline Sonny

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Reply #149 on: August 30, 2007, 10:16:59 pm
Sooo... Uh, what's the deal with the crashbug? /l and other commands go offline and within a period of time, the server reboots. Right?

Why?



 


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