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Question for MTA:SA Map Editor

Beruscolini · 1779

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Offline BeruscoliniTopic starter

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on: August 01, 2012, 09:56:14 pm
Im using MTA:SA 1,3...Is there any updates that will add some new objects in MTA:SA Map Editor???



Offline Conroy

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Reply #1 on: August 01, 2012, 09:59:44 pm
SA:MP objects won't work in MTA:SA for obvious reasons :D



Offline BeruscoliniTopic starter

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Reply #2 on: August 01, 2012, 10:01:27 pm
SA:MP objects won't work in MTA:SA for obvious reasons :D
Which program I need to use then ???



Offline Conroy

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Reply #3 on: August 01, 2012, 10:03:16 pm
I believe there are editors for SA:MP, but they aren't as good as MTA:SA

The best way is to create in game editors, there are plenty on the SA:MP forum if you aren't familiar with scripting



Offline BeruscoliniTopic starter

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Reply #4 on: August 01, 2012, 10:13:13 pm
I believe there are editors for SA:MP, but they aren't as good as MTA:SA

The best way is to create in game editors, there are plenty on the SA:MP forum if you aren't familiar with scripting
Ok Thank you Conroy.



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Reply #5 on: August 02, 2012, 01:31:12 am
Im using MTA:SA 1,3...Is there any updates that will add some new objects in MTA:SA Map Editor???
that one contains the 19515 objects
http://forum.sa-mp.com/showthread.php?t=282801
install it
move everything to GTA SA folder
start editor.exe
map as much as you want



Offline Wake

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Reply #6 on: August 02, 2012, 10:53:33 am
I believe there are editors for SA:MP, but they aren't as good as MTA:SA
Wrong, there is a program called SA-MP Map constructor, which is waaaaay much better than MTA's Map Editor  ;)
 :ps: Just noticed now above posts shows just this program



Offline BeruscoliniTopic starter

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Reply #7 on: August 02, 2012, 11:44:05 am
Thank you guys very much :)



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Reply #8 on: August 02, 2012, 02:49:19 pm
I believe there are editors for SA:MP, but they aren't as good as MTA:SA

The best way is to create in game editors, there are plenty on the SA:MP forum if you aren't familiar with scripting

I recommend scripting your own if you want to learn some good ol' scripting. :D




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Reply #9 on: August 02, 2012, 05:25:59 pm
SA:MP objects won't work in MTA:SA for obvious reasons :D
They will, if you install them.



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Reply #10 on: August 02, 2012, 05:29:49 pm
They will, if you install them.

Yep and there is a guide somewhere in SA-MP forums teaching how to load the custom objects in MTA:SA map editor

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Reply #11 on: August 02, 2012, 05:34:35 pm
You can use MTA:SA Map Editor to create maps, but then you need to know how to convert it to SA:MP. You can use a site called convertffs.com to convert from MTA:SA to SA:MP.

MTA:SA is good if you are doing big projects or interiors. If you are planning on doing small things, you can easily use a Object editor filterscript released on the SA:MP forum and use it on a localhosted server. There are several filterscripts on the SA:MP forum, including one which i have coded and released, which you can use then.


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Offline BeruscoliniTopic starter

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Reply #12 on: August 03, 2012, 08:15:22 am
Now Im Very Very Confused, I cant decide which one to use :help:
How can I install objects from SA-MP Map Construction to MTA:SA Editor???



Offline Wake

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Reply #13 on: August 03, 2012, 01:19:04 pm
I would say SA-MP Map Constructor, as it lets you remove world objects directly, and the place ment of objects are 1000 times better than MTA.
The placement is 101% accurate.



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Reply #14 on: August 04, 2012, 01:42:17 am
Now Im Very Very Confused, I cant decide which one to use :help:
How can I install objects from SA-MP Map Construction to MTA:SA Editor???
MTA:SA is very easy but it needs experience to get the latest objects (the 19151 objects, last update 0.3e)
the one I provided is a bit complicated, but if it provides you the .pwn code you use to make your map in the server, it also contains the latest 0.3e object (19151 objects)



 


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