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This needs to stop.

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Offline Jeremy.

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Reply #75 on: March 10, 2013, 10:15:54 pm
I think we should better restrict every player to one vehicle. It would be way more efficient. And since you can't use your 3 cars at the same time, it's very useless to have 3 cars.

True, but let's do not exaggerate .. two would be good.

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Offline Antonio.

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Reply #76 on: March 10, 2013, 10:17:12 pm
I have a hard time believing RS5 will fix lag, rather the opposite...



Offline Hevar.

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Reply #77 on: March 10, 2013, 10:18:46 pm
I think we should better restrict every player to one vehicle. It would be way more efficient. And since you can't use your 3 cars at the same time, it's very useless to have 3 cars.

Since i can roleplay to many things, then i need 3 kinda of vehicle to roleplay to diffrent things. =)


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Offline Cyril

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Reply #78 on: March 10, 2013, 10:20:52 pm
You moan about the lag and when we propose you solutions, you don't want them :rofl:
Then don't moan about lags and wait RS5.




Offline Jeremy.

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Reply #79 on: March 10, 2013, 10:23:01 pm
You moan about the lag and when we propose you solutions, you don't want them :rofl:
Then don't moan about lags and wait RS5.

Everything has a limit. The lag keeps increasing like everyday.

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Reply #80 on: March 10, 2013, 10:23:39 pm
You moan about the lag and when we propose you solutions, you don't want them :rofl:
Then don't moan about lags and wait RS5.


Haha!! look, they said 0.3x going remove all lags and blabla. But see no diffrent :/ So are you sure about this RS5? that RS5 will remove all lags?


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Offline SugarD

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Reply #81 on: March 10, 2013, 10:27:18 pm

Haha!! look, they said 0.3x going remove all lags and blabla. But see no diffrent :/ So are you sure about this RS5? that RS5 will remove all lags?
They didn't say that. The SA:MP mod development team said the version before it would improve FPS. It did. The lag is caused by old scripts. I explained this several pages back for everyone. Gandalf himself has said it. Many SA:MP devs have said it. I don't know what you people are arguing about still. RS4.1 is going to lag no matter what you do. It was not built to be converted billions of times, upgraded to new SA:MP versions, and stretched so thin on supported players it was never coded to handle. Wait for RS5. The scripts are the reason for the lag. RS5 is coded from scratch to specifically solve all of the complaints. It will solve the problems.



Offline Cyril

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Reply #82 on: March 10, 2013, 10:27:39 pm

Haha!! look, they said 0.3x going remove all lags and blabla. But see no diffrent :/ So are you sure about this RS5? that RS5 will remove all lags?

Who said 0.3x was going to remove the lags, please show up some proof.
If you can't prove what you are saying, then please, refrain from posting such things "they said..."




Offline Hevar.

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Reply #83 on: March 10, 2013, 11:07:15 pm
Who said 0.3x was going to remove the lags, please show up some proof.
If you can't prove what you are saying, then please, refrain from posting such things "they said..."

Well.....in /p ''they said''' that 0,3x much safer also no lagg. So...


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Offline JackWhite

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Reply #84 on: March 10, 2013, 11:12:01 pm
Well.....in /p ''they said''' that 0,3x much safer also no lagg. So...
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Offline Slavik

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Reply #85 on: March 11, 2013, 02:25:11 pm
Nothing will remove the lag it depends on your internet connection and your pc....

Everything has a limit. The lag keeps increasing like everyday.
No it don't


Post Merge: March 11, 2013, 02:38:44 pm

Read this
http://en.wikipedia.org/wiki/Lag_(online_gaming)#Causes

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Offline AK47

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Reply #86 on: March 11, 2013, 03:28:19 pm
Nothing will remove the lag it depends on your internet connection and your pc....

So you're saying Frank is lying?

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Offline SugarD

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Reply #87 on: March 11, 2013, 03:41:21 pm
I do not understand why people are still arguing over the cause of the lag when it has been explained many times. Let me give you all a couple quotes to start out with, and you can find the rest you want from there:

There are many myths about lag and what could cause it.
For a large part it is nothing but a non-existing excuse for other things.

From a technical perspective these are components that can cause lag:

4. Disk usage: This is an issue as players accounts have grown to over 200 lines, meaning that when many players are online there can be 10k to 15k write operations per second. By changing to a better database design for RS5 we expect to solve this.
5. Player connections: Players with a high ping send less updates meaning the total amount of updates the server processes fluctuates.

The ping of users is not what causes the major lag. A good portion of it is caused by the old scripts, built for an older version of SA:MP, built to handle lower player limits than the current, lagging because they cannot handle the load. It is also because said scripts have been converted, upgraded, updated, and otherwise modified so many times by so many people that they are just bugged internally with processing efficiently.

The only solution to this is patience waiting for SA:MP RS5, which will feature brand new code written from scratch, which can not only handle the amount of players on this newer version of SA:MP, but it's built to. It won't have any old code in it, so it was also not be bugged by older technologies being carried over, which lead to inefficiencies, and thus lag.

Quote from: Gandalf
Translation: We are checking possible sources of lag, and ave excluded most hardware related factors.
That leave two possibilities. Either the data traffic is not opened enough or there is a factor in scripts that causes this. As the lag is not constant but returns with (ir)regular intervals, it is likely to be script related and caused by either a multitude of timers or large IO actions.

One of the challenges we face is to keep the growing amount of player data while at the same time reducing the load and write times of accounts. An average account has over 200 data fields.
With 150 players that can mean 30.000 write actions for instance in case of a payday.

Haha!! look, they said 0.3x going remove all lags and blabla. But see no diffrent :/ So are you sure about this RS5? that RS5 will remove all lags?
They didn't say that. The SA:MP mod development team said the version before it would improve FPS. It did. The lag is caused by old scripts. I explained this several pages back for everyone. Gandalf himself has said it. Many SA:MP devs have said it. I don't know what you people are arguing about still. RS4.1 is going to lag no matter what you do. It was not built to be converted billions of times, upgraded to new SA:MP versions, and stretched so thin on supported players it was never coded to handle. Wait for RS5. The scripts are the reason for the lag. RS5 is coded from scratch to specifically solve all of the complaints. It will solve the problems.

Now I'm sure if you do a more-intense search, you will find similar answers from more people than just us...and there will be many more results with the same reasons given. It's pretty obvious that the scripts are at fault at this point. The reasons have been explained as to why it happens several hundred times over the last few years. The server hardware was even upgraded, updated, and maxed out to prove that it is not a hardware issue. Gandalf spent a week straight at one point watching the network activity and monitoring the servers. It is not an internet or hosting connection issue. Players have given differing results, in different locations within the game, in the same tests on the SA:MP server. The other servers are not affected by SA:MP's lag. It is specific to SA:MP, despite SA:MP being hosted on the same machine as several other game servers. It was also tested on it's own server temporarily to ensure resources weren't an issue, despite that already being proved wrong. It has also been temporarily hosted in different locations to factor out network issues for sure. There is no other possibility but the scripts. The only answer is to wait for SA:MP RS5, and try to have fun in the mean time. Nothing else is going to solve a problem that can't be fixed until there is a new release.



Offline Slavik

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Reply #88 on: March 11, 2013, 04:53:34 pm
So you're saying Frank is lying?

Did I say that he's lying?

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Offline SugarD

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Reply #89 on: March 11, 2013, 04:54:14 pm
Why are you guys arguing about something not even related to the topic?



 


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