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Argonath RPG Community => Hardware/Software support => Resolved issues => Topic started by: Hamza. on August 16, 2014, 12:43:44 pm

Title: Minecraft Crash
Post by: Hamza. on August 16, 2014, 12:43:44 pm
Hi, I've installed Minecraft but when I launch the game, it crashes.

Here's the crash report:
Code: [Select]
---- Minecraft Crash Report ----
// Quite honestly, I wouldn't worry myself about that.

Time: 8/16/14 3:40 PM
Description: Initializing game

org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:252)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at bao.ag(SourceFile:340)
at bao.f(SourceFile:713)
at net.minecraft.client.main.Main.main(SourceFile:148)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:252)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at bao.ag(SourceFile:340)

-- Initialization --
Details:
Stacktrace:
at bao.f(SourceFile:713)
at net.minecraft.client.main.Main.main(SourceFile:148)

-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 8 (x86) version 6.2
Java Version: 1.7.0_67, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Memory: 1436776 bytes (1 MB) / 26808320 bytes (25 MB) up to 518979584 bytes (494 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.7.10
LWJGL: 2.9.1
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps:
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: []
Current Language: ~~ERROR~~ NullPointerException: null
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
Title: Re: Minecraft Crash
Post by: eymas on August 16, 2014, 12:54:23 pm
Your GPU('s drivers) is(/are) likely outdated, I have the same issue on my second laptop(Which for some reason runs SAMP perfectly fine  :neutral2: )
Title: Re: Minecraft Crash
Post by: Hamza. on August 16, 2014, 04:34:11 pm
Your GPU('s drivers) is(/are) likely outdated, I have the same issue on my second laptop(Which for some reason runs SAMP perfectly fine  :neutral2: )
So there's no solution for this?
Title: Re: Minecraft Crash
Post by: eymas on August 16, 2014, 04:51:40 pm
So there's no solution for this?
Unless you can update your GPU's drivers there isn't much except replacing it, and you're screwed if you have a laptop  :neutral2:
Title: Re: Minecraft Crash
Post by: SugarD on August 16, 2014, 07:52:10 pm
Make sure Java is up-to-date also.
Title: Re: Minecraft Crash
Post by: Hamza. on August 16, 2014, 11:20:39 pm
Make sure Java is up-to-date also.
Made sure. It's a desktop by the way.
Title: Re: Minecraft Crash
Post by: Hamza. on August 24, 2014, 05:20:33 pm
Bump. I'm still in need of some solution!
Title: Re: Minecraft Crash
Post by: Rusty on August 24, 2014, 05:47:09 pm
Delete everything from the ".minecraft" folder ... press the Windows Key+R then type in "%appdata%" then look for the minecraft folder and delete everything inside.  Run Minecraft after you've done this.

or

Are you using a dedicated Intel graphics card?  If, so could be that you have one older than the Intel 4 series which isn't support by Minecraft and is causing a crash everytime you will need a new GPU to fix this issue.  (info grabbed from Mojang's bug tracker).




Title: Re: Minecraft Crash
Post by: Hamza. on August 24, 2014, 05:54:32 pm
Delete everything from the ".minecraft" folder ... press the Windows Key+R then type in "%appdata%" then look for the minecraft folder and delete everything inside.

or

Are you using a dedicated Intel graphics card?  If, so could be that you have one older than the Intel 4 series which isn't support by Minecraft and is causing a crash everytime you will need a new GPU to fix this issue.  (info grabbed from Mojang's bug tracker).
The first solution didn't work.

I am using Intel® Q45 Express Chipset. Is that the main problem?
Title: Re: Minecraft Crash
Post by: Rusty on August 24, 2014, 06:00:37 pm
The first solution didn't work.

I am using Intel® Q45 Express Chipset. Is that the main problem?

Yep.
You'll need to upgrade your GPU in order to play Minecraft, check the link below for it's requirements if you had purchased the game then you effectively wasted money at this time.
https://help.mojang.com/customer/portal/articles/325948-minecraft-system-requirements
Title: Re: Minecraft Crash
Post by: Hamza. on August 24, 2014, 06:08:34 pm
Yep.
You'll need to upgrade your GPU in order to play Minecraft, check the link below for it's requirements if you had purchased the game then you effectively wasted money at this time.
https://help.mojang.com/customer/portal/articles/325948-minecraft-system-requirements
Alright. Thanks alot!

I was already planning to upgrade the GPU.
Title: Re: Minecraft Crash
Post by: SugarD on August 24, 2014, 10:48:44 pm
Let us know after a possible upgrade if this has fixed the problem too. It would be nice information for future reference to others.
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