Argonath RPG - A World of its own

GTA:SA => SA:MP - San Andreas Multiplayer => SA:MP General => Topic started by: Devin on April 22, 2015, 08:00:51 pm

Title: Escaped Suspection rule - Revoked
Post by: Devin on April 22, 2015, 08:00:51 pm
I am fairly certain everyone is aware of the following rule that has caused so much controversy and complaints;
"You lose suspection and must leave the vehicle containing the other suspects"

We are hereby revoking that rule and from this point onward it is no longer in effect. The rule was designed during a different phase in the community and simply doesn't make sense any more.
HQ has listened to the arguments and complaints sent in by the players and this is the outcome. We hope this will ease things up a little more.

In essence, you no longer have to leave the vehicle when you lose suspection, you may now stay with your friends until the end, be that the end of your life or until you all have escaped successfully. The choice is yours.  :cowboy:
Title: Re: Escaped Suspection rule - Revoked
Post by: CBFasi on April 22, 2015, 08:02:44 pm
IF you stay with your suspected friend you MAY BE re-suspected... that is the risk you take !

Do NOT complain if your re-suspected.. its YOUR OWN fault ...
Title: Re: Escaped Suspection rule - Revoked
Post by: Kostas on April 22, 2015, 08:03:15 pm
Nice. What are cops supposed to do with those escaped suspects though? Maybe a way to share suspection with someone or?
Title: Re: Escaped Suspection rule - Revoked
Post by: Devin on April 22, 2015, 08:06:46 pm
If those people that lose suspection choose to stay with the suspects, they should expect to be resuspected if they're still aiding the suspects in one way or another.
Cops should treat the suspects and those they are with as possible lethal suspects and not ignore them.
Title: Re: Escaped Suspection rule - Revoked
Post by: Antonio. on April 22, 2015, 08:10:57 pm
Finally! Good choice by the HQ. There won't be anymore confusion between admins, cops and criminals.
Title: Re: Escaped Suspection rule - Revoked
Post by: Pedro. on April 22, 2015, 08:11:24 pm
Thank you so much, really appreciated.

To criminals: Don't take this as a chance to copbait  :lol:
Title: Re: Escaped Suspection rule - Revoked
Post by: Sandi on April 22, 2015, 08:33:39 pm
I'll keep an eye on you guys. See you in the field  :cowboy:
Title: Re: Escaped Suspection rule - Revoked
Post by: Kenawa on April 22, 2015, 08:35:42 pm
Great choise.
Title: Re: Escaped Suspection rule - Revoked
Post by: Hady. on April 22, 2015, 08:52:02 pm
I'll keep an eye on you guys. See you in the field  :cowboy:
=R= and =S=, deadly duo!.. You aren't alone.  :rage:
Title: Re: Escaped Suspection rule - Revoked
Post by: saberman on April 22, 2015, 08:55:41 pm
Good choice by the HQ.
Title: Re: Escaped Suspection rule - Revoked
Post by: Mr. Goobii on April 22, 2015, 09:20:30 pm
Good, it was a retarded rule that I broke all the time. ty :cowboy:
Title: Re: Escaped Suspection rule - Revoked
Post by: Bruce. on April 22, 2015, 10:01:31 pm
inb4 HQ removes "cops are allowed to return after death"
Title: Re: Escaped Suspection rule - Revoked
Post by: Stivi on April 22, 2015, 10:04:55 pm
inb4 HQ removes "cops are allowed to return after death"
Irrelevant.
Title: Re: Escaped Suspection rule - Revoked
Post by: Kaze on April 22, 2015, 10:10:50 pm
This sounds good but the moaning will not stop. Cops can easily use the /report function for copbaiting.
Title: Re: Escaped Suspection rule - Revoked
Post by: Teddy on April 22, 2015, 10:13:48 pm
This sounds good but the moaning will not stop.

The moaning will never stop. It's the Internet. Regardless of any choice made on any subject... some population of the affected will moan. Lovely init.
Title: Re: Escaped Suspection rule - Revoked
Post by: Kaze on April 22, 2015, 10:17:14 pm
The moaning will never stop. It's the Internet. Regardless of any choice made on any subject... some population of the affected will moan. Lovely init.

Yup, edmin i complain we are being treated toooo fairly
Title: Re: Escaped Suspection rule - Revoked
Post by: [NP]Monte Montague on April 22, 2015, 11:18:59 pm
There should be a review of all rules especially with RS5 in mind.
There are a few rules that baffle me and this was one of them ( I preferred to re issue charge , but wasn't allowed!! )

I see now that if a cop resuspects someone they will be like "But I was just leaving..." then b_tch b_tch and then pull out a combat and kill you :D!!
Title: Re: Escaped Suspection rule - Revoked
Post by: Kostas on April 22, 2015, 11:23:36 pm
That's why I think that there should be a way that when someone is near a suspect and escapes it goes like:
 "Do you want to get re-suspected for the same period as your colleague? Yes(You get the same rhl) , No(You get automatically ejected/or are given 1 minute period to do so/indeed abusable)
Title: Re: Escaped Suspection rule - Revoked
Post by: Cofiliano on April 22, 2015, 11:45:28 pm
Wow, logic has prevailed...I'm shocked.


Awesome people, thank you very much.
Title: Re: Escaped Suspection rule - Revoked
Post by: KeiraDrake on April 22, 2015, 11:46:27 pm
I just don't understand the suspect system at all... Last I checked, if you kill someone, then you are wanted to the point of your death or capture... Same for every other crime  :neutral2:
Title: Re: Escaped Suspection rule - Revoked
Post by: Cofiliano on April 22, 2015, 11:48:13 pm
IF you stay with your suspected friend you MAY BE re-suspected... that is the risk you take !

Do NOT complain if your re-suspected.. its YOUR OWN fault ...
Thats what we all asked for in the first place, you can stay in the scenario, and people can simply be re-suspected if they choose that that road, I doubt anyone gonna complain about it, if they wanna leave after losing suspection they can easily point that our by exiting the car or moving away from the suspects, and if they don't yet complain they should get warned for it.
Title: Re: Escaped Suspection rule - Revoked
Post by: Marcel on April 23, 2015, 12:01:56 am
Maybe extend a suspection to a vehicle. If a vehicle is used in a crime, it can be stopped by a LEO.
Title: Re: Escaped Suspection rule - Revoked
Post by: Danny_Leo on April 23, 2015, 02:01:13 pm
Great news, this rule was really annoying.
Title: Re: Escaped Suspection rule - Revoked
Post by: Pandalink on April 23, 2015, 02:25:53 pm
Good stuff.
Title: Re: Escaped Suspection rule - Revoked
Post by: Devin on April 23, 2015, 05:13:41 pm
Maybe extend a suspection to a vehicle. If a vehicle is used in a crime, it can be stopped by a LEO.

We have an idea in mind to resolve this matter however I won't go into that as it would still require more planning before any scripting is done about it.
Title: Re: Escaped Suspection rule - Revoked
Post by: Bruce. on April 24, 2015, 01:46:30 am
To clarify something.

Let's say we have suspect A and B and at the moment they were suspected these were the only 2 guys.  Is their family/group allowed to aid...like to come out of nowhere and to start shooting at cops?
Title: Re: Escaped Suspection rule - Revoked
Post by: Arslan on April 24, 2015, 01:51:17 am
To clarify something.

Let's say we have suspect A and B and at the moment they were suspected these were the only 2 guys.  Is their family/group allowed to aid...like to come out of nowhere and to start shooting at cops?

Of course not - only people involved in the RP from the beginning. However, it's different if they re-treat to their HQ.
Title: Re: Escaped Suspection rule - Revoked
Post by: Janar on April 24, 2015, 09:33:46 am
To clarify something.

Let's say we have suspect A and B and at the moment they were suspected these were the only 2 guys.  Is their family/group allowed to aid...like to come out of nowhere and to start shooting at cops?

Aiding by offering a ride/car is allowed. If they come out of nowhere and start shooting, it is still deathmatching. This hasn't changed.
Title: Re: Escaped Suspection rule - Revoked
Post by: Leon. on April 24, 2015, 02:37:17 pm
To clarify something.

Let's say we have suspect A and B and at the moment they were suspected these were the only 2 guys.  Is their family/group allowed to aid...like to come out of nowhere and to start shooting at cops?
In general, the rule is do not shoot on police unless you are suspected and engaged first, or otherwise antagonized by police. If I'm not mistaken cops get a lovely fine if they kill a civilian, and often they would not have time to suspect you if you shot first. Sometimes I just ask for suspection if I'm involved in the RP but not suspected yet.
Title: Re: Escaped Suspection rule - Revoked
Post by: Rei on April 24, 2015, 02:55:16 pm
So,a officer can call for backup and suspects can't?

You either keep the both parts balanced instead of this.
Title: Re: Escaped Suspection rule - Revoked
Post by: Primus on April 24, 2015, 03:08:55 pm
So,a officer can call for backup and suspects can't?

You either keep the both parts balanced instead of this.

You can call the backup to escape, like your family member comes and pick you up in a car. Coming from nowhere and start shooting is plain death-matching and if they were involved in the RP only then they can aid you in shootout too.
Title: Re: Escaped Suspection rule - Revoked
Post by: Brian on April 24, 2015, 03:48:44 pm
A criminal can ask for backup but your 'friends' can't just go around shooting at cops because they're your friends, there should be clear signs of aiding them and making sure the cops know that they're with them and will fight if this is needed.
Title: Re: Escaped Suspection rule - Revoked
Post by: Bruce. on April 24, 2015, 05:08:30 pm
So,a officer can call for backup and suspects can't?

You either keep the both parts balanced instead of this.

Ok then let's just remove the RPG and put a TDM instead...it would fit better the way you're thinking....let's also map some DM areas so we can fight....
Title: Re: Escaped Suspection rule - Revoked
Post by: Devin on April 24, 2015, 05:12:34 pm
There's no pleasing some of you whilst some others appreciate changes made.
Title: Re: Escaped Suspection rule - Revoked
Post by: Luke on April 24, 2015, 05:20:42 pm
There's no pleasing some of you whilst some others appreciate changes made.

Welcome to the real world, everyone will find an excuse to moan about anything.
Title: Re: Escaped Suspection rule - Revoked
Post by: Arslan on April 24, 2015, 05:35:12 pm
Aiding by offering a ride/car is allowed. If they come out of nowhere and start shooting, it is still deathmatching. This hasn't changed.

Also, just to make this more clear. As far as I know this is also NOT allowed if cops are present on scene. If cops are chasing you while your're on foot and they're right behind you (visible distance) then your friends can't come out of the blue with a car and aid you. Correct me if I'm wrong.
Title: Re: Escaped Suspection rule - Revoked
Post by: LoHi on April 24, 2015, 05:48:35 pm
Also, just to make this more clear. As far as I know this is also NOT allowed if cops are present on scene. If cops are chasing you while your're on foot and they're right behind you (visible distance) then your friends can't come out of the blue with a car and aid you. Correct me if I'm wrong.

I don't think this is correct. Multiple times I've been called by my friends asking for help, and proceeded to give them a lift, even though the police were within the view distance. Of course, picking someone up mid-shootout is a good way to get your car blown up...
Title: Re: Escaped Suspection rule - Revoked
Post by: CharlieKasper on April 24, 2015, 05:52:18 pm
Also, just to make this more clear. As far as I know this is also NOT allowed if cops are present on scene. If cops are chasing you while your're on foot and they're right behind you (visible distance) then your friends can't come out of the blue with a car and aid you. Correct me if I'm wrong.
Civilians can aid that way even if cops are a meter away shooting at the suspect.
Title: Re: Escaped Suspection rule - Revoked
Post by: Arslan on April 24, 2015, 06:07:33 pm
Civilians can aid that way even if cops are a meter away shooting at the suspect.

All right. I guess that only applies when a suspect is barricaded, you can't enter to help him if police have arrived?
Title: Re: Escaped Suspection rule - Revoked
Post by: Spike. on April 24, 2015, 06:08:14 pm
Civilians can aid that way even if cops are a meter away shooting at the suspect.

Not with out a RP background.

For the record a RP background is not being in the same crime family, I have encountered multiple people aiding suspects for literally no RP reason, just come out of the blue and aid them.
Title: Re: Escaped Suspection rule - Revoked
Post by: Spike. on April 24, 2015, 06:09:22 pm
- Never mind sorry for double post-
Title: Re: Escaped Suspection rule - Revoked
Post by: Acika on April 24, 2015, 06:14:08 pm
The rule always was that you can't shoot cops unless you are suspected, but you can aid them in a vehicle, inside the same one or following with the other one so you could pick them up in case their car blows up (that's why it's called backup)

I'm speaking from my experience:
The problem comes when cops, knowing that, abuse it and often refuse to suspect people who are aiding. When that happens people who are not suspected get shot (since they are in the same vehicle) and considering you are fine to protect yourself when underattack they will shoot back.
That's when admin comes and bans a player that's aiding instead of the cops who are abusing the knowledge to their advantage and refusing to suspect the aider. If cops didnt abuse in the first place, the aider wouldn't have any problem.

The rule that's now being revoked is a made up rule that took place last year. It should have not been here in the first place.

Title: Re: Escaped Suspection rule - Revoked
Post by: CharlieKasper on April 24, 2015, 06:17:12 pm
Not with out a RP background.

For the record a RP background is not being in the same crime family, I have encountered multiple people aiding suspects for literally no RP reason, just come out of the blue and aid them.
Edit: Nope, a random guy can help a random suspect out of the blue by driving him away from the cops (but of course, not shoot.)
Title: Re: Escaped Suspection rule - Revoked
Post by: Spike. on April 24, 2015, 06:23:55 pm
Edit: Nope, a random guy can help a random suspect out of the blue by driving him away from the cops (but of course, not shoot.)

Oh I see.
Title: Re: Escaped Suspection rule - Revoked
Post by: [Rstar]Peter on April 24, 2015, 07:22:24 pm

The problem comes when cops, knowing that, abuse it and often refuse to suspect people who are aiding. When that happens people who are not suspected get shot (since they are in the same vehicle) and considering you are fine to protect yourself when underattack they will shoot back.

The current situation that you're talking about, has nothing to do with "Escaped suspection rule".
In this case, if you're in the same vehicle as your suspected friend, and you're being shot, you've the right to shoot back (DB too).
But remember that you're supposed to be in that scene before your friend get suspected(auto suspects such as killing or gets suspected by /su). So you can not come from nowhere and shoot at the cops.
Title: Re: Escaped Suspection rule - Revoked
Post by: Leon. on April 24, 2015, 11:38:33 pm
So,a officer can call for backup and suspects can't?

You either keep the both parts balanced instead of this.
Sure you can! Get creative with it, so long as you're not firing upon police until engaged/suspected. Remember that the goal is to lose suspection, not get everybody suspected with you.
Title: Re: Escaped Suspection rule - Revoked
Post by: Dean. on April 25, 2015, 12:58:58 am
(http://25.media.tumblr.com/tumblr_m38097Bcmf1r8cft2o1_500.gif)


Bring it on babes
Title: Re: Escaped Suspection rule - Revoked
Post by: Stivi on May 13, 2016, 04:57:40 pm
inb4 HQ removes "cops are allowed to return after death"
Holy fuck, Bruce4CL.  :gand: :app: :janek:
Title: Re: Escaped Suspection rule - Revoked
Post by: McGarrett on May 13, 2016, 07:39:54 pm
In my opinion, this is an insignificant change in Argonath. In a roleplaying community, a script should not tell you if someone is a criminal or not. Sitting in the passenger seat as someone is not considered aiding. Aiding aka. criminal accomplice is not an actual crime, but a branch of a crime. For example Aiding a murder(Criminal Accomplice on Murder) if the said person assists the felon who committed the murder. A script should not tell us if someone is wanted or not. It should be sorted out by roleplaying evidence and roleplay instead of /su. /su should not even be here. It is what connects us to a Cops and Robbers server.
Title: Re: Escaped Suspection rule - Revoked
Post by: Teddy on May 13, 2016, 07:45:14 pm
Was it really necessary to post in a year old topic
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