I strongly suggest not allowing newcomers to join the duty unless they have obtained passport, by applying this policy, you are gonna save them from getting any punishment as they would realize what the server is about and how to follow the rules, you are gonna save us as well from their misusing and law breaking. As far as I know, this rule was applied a few
years ago and it must have achieved great results.
I like the prison idea as it greatly expands your roleplay opportunities when done correctly, but personally I think the passport/police duty thing is a bad idea. Requiring users to go through a test and wait a period before joining police duty isn't going to really cut back on their abuse of the police system when they still won't know any better. You're also disallowing them from trying something, (which as mentioned is still a violation of the Argo Vision), and thus they have no way of learning how to roleplay it properly. All you will be doing is scaring off potential users who just want to hop on police duty and have fun. My suggestion for that would be to think of ideas on ways they can be taught the job in a quick, friendly manner, rather than restricting them from it altogether. Else you'll do more harm than good.
You're saying this because you have not witnessed it directly in-game. You can try how much you want but majority of newcomers do not listen carefully or just pay less attention to the rules, they want to explore and test the limits but often that ruins the roleplay situations. I'm not saying that they shouldn't be helped , that goes against my and argo view, but this should be prevented.I actually have witnessed this. What you are talking about has been an issue in this community since it first started out in MTA:VC. It is an inherent issue of the police system's design crossing paths with most users lacking knowledge of how "roleplay" servers work, assuming it is like the default GTA single-player gamemode.
If we let them join cop duty after they've taken passport they will probably be more responsible than first day registration , if they don't they will probably see their passport revoked or get punished harsher.
- Clean from any criminal record.
I actually have witnessed this. What you are talking about has been an issue in this community since it first started out in MTA:VC. It is an inherent issue of the police system's design crossing paths with most users lacking knowledge of how "roleplay" servers work, assuming it is like the default GTA single-player gamemode.
Users won't be more responsible by being restricted. If anything, they will get frustrated and leave from not understanding. The very few who do stick around will be those who already understand how this works from playing in other, stricter-style communities.
If we help them and teach them how to do things correctly, this wouldn't be an issue. Higher ranks need to step up in helping with this in my opinion.
We have done this several times, they refuse to co-operate and follow orders. They mostly go on duty so that they can kill players or more like have an authority over everyone.
We have done this several times, they refuse to co-operate and follow orders. They mostly go on duty so that they can kill players or more like have an authority over everyone.If you try to help them and they purposely refuse, report them to admins.
If you try to help them and they purposely refuse, report them to admins.
This is what I am talking about, if they get reported, they will either get copbanned or tempbanned. However, it would be unfair to allow them to have such power since they misuse it unintentionally, a newcomer is given free weapons, you will surely expect a mass deathmatching or a kind of abuse. But, if the passport policy is applied, newcomers will have a better view of what the server is about and respect its rules.That wouldn't give them a better view of the server in this particular case, as nothing is explained to them regarding the duty. What they need is something that directly teaches them how the duty itself works, regardless of how long they have been here for. Even if they understand that deathmatching isn't allowed, the general consensus for users in the GTA world is that cops kill suspects, and "that's the main way to roleplay the job". If you hand them weapons and expect them to roleplay it out, they will automatically assume that anyone they think is committing a crime should be killed...(which is a very common claim among new players on Police Duty in Argo, and has been for years).
This is what I am talking about, if they get reported, they will either get copbanned or tempbanned. However, it would be unfair to allow them to have such power since they misuse it unintentionally, a newcomer is given free weapons, you will surely expect a mass deathmatching or a kind of abuse. But, if the passport policy is applied, newcomers will have a better view of what the server is about and respect its rules.
Aye mates,Officer Kevin_Parker, as always, you show your high rank and experience and suggest some ideas that could stop the LCPD chaos. How about a starting test, so that we could know if the beginner cops have what it takes to be in the LCPD and not do whatever they want. This reminds me of being copbanned at the beginning of my activity for making justice. Good thing the Supreme Judge of Argonath in LC isn't an admin anymore.(he could've explained to me how to Roleplay or to act, not tempban me and copban me. He was not such a great admin, to be honest).
The name of the topic speaks about itself, yea I am going to suggest some subjects related to LCPD.
First of all, Alderny prison is a huge place which we can jail the top wanted suspects in, not only that, but it's gonna be kind of different from the other normal prisons at any police station, suspects are usually jailed for approximately 20-30 seconds or even more a little bit, it's not a big deal for a top wanted suspect, though. What I am trying to say is, Alderny prison will be a great addition, if it is scripted however, it is not going to be for normal suspects who commit minor crimes. Alderny prison would be for the top wanted suspects, the more dangerous and wanted the suspect is, the more period of jail time should be issued, they can be jailed for 200 seconds due to the major crimes they have committed. Additionally, it would increase role-playing among police officers and suspects, meaning that, it's a win-win situation. Lastly regarding this suggestion, I would like to clear some points out. The reason for this suggestion, is that we are looking for the most possible ways to present a proper and enjoyable role-play for everyone, we are not looking for benefits for Officers.
Secondly, this was discussed and suggested many times by my fellow Officers, but I insist on suggesting it over and over because I am sure that it would be for the server's advantage. I am fully aware that Argonath's vision states that being a cop is for everyone and does not apply any rules nor requirements to become a cop. But, when this right gets enormously abused, we will have to do something about it. As most of you know, new comers are always enthusiastic about being cops and killing everyone goes on their way, I strongly appreciate the role of our A-team and their great efforts in preventing them from causing mass deathmatching. In my point of view, it's unfair for us and them, for us; because always some or most of them assault us for no reason, ruin our role-plays, misuse their rights and powers, for them; because you do give them the freedom of being cops but you are fully aware that they would do something that either get them copbanned or tempbanned or banned from the server. My question is, what is the point of this policy as long as they are going to get punished due to their mistakes?! It is like giving someone a power then taking it back. I strongly suggest not allowing newcomers to join the duty unless they have obtained passport, by applying this policy, you are gonna save them from getting any punishment as they would realize what the server is about and how to follow the rules, you are gonna save us as well from their misusing and law breaking. As far as I know, this rule was applied a few years ago and it must have achieved great results.
Thirdly and lastly, as all of you know that freecops aren't lead by LCPD management and they do whatever they feel like doing, which makes a chaos. I suggest electing a Commissioner for LCPD, who looks after us, listens to the Chief's suggestions to help improve the department and must be:Not only that, but I also strongly suggest making freecops a part of LCPD (that's what should be in fact), meaning that, they MUST follow the orders given to them and act like cops not drifters nor racers. We as high ranked Officers, can and will help them role-play as much as possible, also help them understand the role of being a cop not just chasing suspects and kill them (we have already tried to assist them but they never listen to us). LCPD is a part of ARPD and all Officers must follow orders from high ranked Officer, nevertheless of their rank nor being a freecop means that they can do whatever they want.
- Able to make correct decisions, and has the enough experience as a law enforcer.
- Clean from any criminal record.
- Active.
P.S: Don't consider my words as a complaint or a conflict, these are just suggestions.
Signed,
Kevin Parker
Can you not quote a long post and tag the guy instead? Keep your off topic comments out of here tho.There is no rule that says they can't quote another post. That is why the forum function for it exists.
Maybe encouraging a friendly Roleplay towards newcomer cops will change learning the basic principles of a FreeCop to something natural. And maybe we should encourage people who we taught well to teach other newcomers, as well. I know this server has no obligation whatsoever, but a little Roleplay here and there hasn't done any harm to anyone.Its been said million times, lead by example!