Argonath RPG - A World of its own

GTA:IV => IV:MP - Liberty City Multiplayer => IV:MP Ideas & Suggestions => Topic started by: Arthur on November 04, 2015, 03:50:19 pm

Title: Liberty City Police Department - Suggestions
Post by: Arthur on November 04, 2015, 03:50:19 pm
Aye mates,

The name of the topic speaks about itself, yea I am going to suggest some subjects related to LCPD.

First of all, Alderny prison is a huge place which we can jail the top wanted suspects in, not only that, but it's gonna be kind of different from the other normal prisons at any police station, suspects are usually jailed for approximately 20-30 seconds or even more a little bit, it's not a big deal for a top wanted suspect, though. What I am trying to say is, Alderny prison will be a great addition, if it is scripted however, it is not going to be for normal suspects who commit minor crimes. Alderny prison would be for the top wanted suspects, the more dangerous and wanted the suspect is, the more period of jail time should be issued, they can be jailed for 200 seconds due to the major crimes they have committed. Additionally, it would increase role-playing among police officers and suspects, meaning that, it's a win-win situation. Lastly regarding this suggestion, I would like to clear some points out. The reason for this suggestion, is that we are looking for the most possible ways to present a proper and enjoyable role-play for everyone, we are not looking for benefits for Officers.

Secondly, this was discussed and suggested many times by my fellow Officers, but I insist on suggesting it over and over because I am sure that it would be for the server's advantage. I am fully aware that Argonath's vision states that being a cop is for everyone and does not apply any rules nor requirements to become a cop. But, when this right gets enormously abused, we will have to do something about it. As most of you know, new comers are always enthusiastic about being cops and killing everyone goes on their way, I strongly appreciate the role of our A-team and their great efforts in preventing them from causing mass deathmatching. In my point of view, it's unfair for us and them, for us; because always some or most of them assault us for no reason, ruin our role-plays, misuse their rights and powers, for them; because you do give them the freedom of being cops but you are fully aware that they would do something that either get them copbanned or tempbanned or banned from the server. My question is, what is the point of this policy as long as they are going to get punished due to their mistakes?! It is like giving someone a power then taking it back. I strongly suggest not allowing newcomers to join the duty unless they have obtained passport, by applying this policy, you are gonna save them from getting any punishment as they would realize what the server is about and how to follow the rules, you are gonna save us as well from their misusing and law breaking. As far as I know, this rule was applied a few years ago and it must have achieved great results.

Thirdly and lastly, as all of you know that freecops aren't lead by LCPD management and they do whatever they feel like doing, which makes a chaos. I suggest electing a Commissioner for LCPD, who looks after us, listens to the Chief's suggestions to help improve the department and must be:
Not only that, but I also strongly suggest making freecops a part of LCPD (that's what should be in fact), meaning that, they MUST follow the orders given to them and act like cops not drifters nor racers. We as high ranked Officers, can and will help them role-play as much as possible, also help them understand the role of being a cop not just chasing suspects and kill them (we have already tried to assist them but they never listen to us). LCPD is a part of ARPD and all Officers must follow orders from high ranked Officer, nevertheless of their rank nor being a freecop means that they can do whatever they want.

P.S: Don't consider my words as a complaint or a conflict, these are just suggestions.

Signed,
Kevin Parker
Title: Re: Liberty City Police Department - Suggestions
Post by: yaz000n on November 04, 2015, 04:28:56 pm
I support the idea that players should have a passport in order to go on police duty.
Title: Re: Liberty City Police Department - Suggestions
Post by: Martijn on November 04, 2015, 04:46:22 pm
(https://c2.staticflickr.com/4/3310/3643890585_d30a27fbb7.jpg)
Good thinking, Kevin!
I like your ideas about the prison. I'm sure there are some criminal roleplayers out there who like to roleplay realistic things, like this. For example, a top-wanted criminal from Liberty City finally get apprehended, what now? Immediately inform the FBI and NOoSE if they aren't there yet. Set up a secured area, and also call the LCPD Stocade (or any other vehicle that's being used for transports). By the time everyone arrived at the scene, make a plan together with the FBI and eventually NOoSE to get the suspect to the jail safely, to prevent any traffic stops, and to prevent any civillian to hold-up once everyone has started driving. When arrived at the jail, the roleplay has just been started. There could be some people from LCPD, or any other law enforcement organization that works in the prison, which will process the inmate. Such as stashing personal items, changing the clothes of the inmate (There could be a script which those prison workers could use. Example: /inmate [id] - Gives the player a prisoner outfit.), leading the inmate to his, or her cell, and not to forget; the paperwork. There should be law enforcement with them until the inmate is actually locked inside a cell. For example, two FBI agents, or LCPD officers.

I'd love to see something like this. I'm sure this also won't get boring since a properly organized roleplay like this takes atleast one, and up to two hours.
Title: Re: Liberty City Police Department - Suggestions
Post by: KaspeeersLV on November 05, 2015, 07:41:25 pm
Suport about the pasport on duty...Cuz sometimes there is no admins in game...And many newplayers who did not read /rule /help and go duty and making chaos...for example -making suspects for no reason...
Title: Re: Liberty City Police Department - Suggestions
Post by: Harzy on November 06, 2015, 09:52:31 am

I strongly suggest not allowing newcomers to join the duty unless they have obtained passport, by applying this policy, you are gonna save them from getting any punishment as they would realize what the server is about and how to follow the rules, you are gonna save us as well from their misusing and law breaking. As far as I know, this rule was applied a few
years ago and it must have achieved great results.


I said that so many times, and after seeing it here, I really suggest it too.

Because of free cops (New comers) many players are complaining from LCPD (Or cops generally), They just don't blame the new player and tell him what to do and what not to do.

The other massive mistake that most of the players do, is answering the new players when they ask "how to be a cop?". Yes, It is good because they are helping a new comer, But, They MUST tell him to read | /rules  and  /policehelp | Before telling him how to be a cop, After he understands them successfully, He can proceed and join the duty.


The point is, We don't the players to think, That LCPD are law breakers, Deathmatch masters, car killers or anything else, Just because of Free cops (New comers).

My sincere regards,
LCPD Senior Officer Harzy.

LCPD

Courtesy, Respect, Professionalism.
Title: Re: Liberty City Police Department - Suggestions
Post by: Neal on November 06, 2015, 11:32:14 am
Greetings,

I support all of the ideas, specially the one suggesting that players must posses a passport in order to go on duty.

Best Regards,
Caffrey.
Title: Re: Liberty City Police Department - Suggestions
Post by: SugarD on November 06, 2015, 02:06:16 pm
I like the prison idea as it greatly expands your roleplay opportunities when done correctly, but personally I think the passport/police duty thing is a bad idea. Requiring users to go through a test and wait a period before joining police duty isn't going to really cut back on their abuse of the police system when they still won't know any better. You're also disallowing them from trying something, (which as mentioned is still a violation of the Argo Vision), and thus they have no way of learning how to roleplay it properly. All you will be doing is scaring off potential users who just want to hop on police duty and have fun. My suggestion for that would be to think of ideas on ways they can be taught the job in a quick, friendly manner, rather than restricting them from it altogether. Else you'll do more harm than good.
Title: Re: Liberty City Police Department - Suggestions
Post by: Mark on November 06, 2015, 02:22:08 pm
I like the prison idea as it greatly expands your roleplay opportunities when done correctly, but personally I think the passport/police duty thing is a bad idea. Requiring users to go through a test and wait a period before joining police duty isn't going to really cut back on their abuse of the police system when they still won't know any better. You're also disallowing them from trying something, (which as mentioned is still a violation of the Argo Vision), and thus they have no way of learning how to roleplay it properly. All you will be doing is scaring off potential users who just want to hop on police duty and have fun. My suggestion for that would be to think of ideas on ways they can be taught the job in a quick, friendly manner, rather than restricting them from it altogether. Else you'll do more harm than good.

You're saying this because you have not witnessed it directly in-game. You can try how much you want but majority of newcomers do not listen carefully or just pay less attention to the rules, they want to explore and test the limits but often that ruins the roleplay situations.  I'm not saying that they shouldn't be helped , that goes against my and argo view, but this should be prevented.
If we let them join cop duty after they've taken passport they will probably be more responsible than first day registration , if they don't  they will probably see their passport revoked or get punished harsher.
Title: Re: Liberty City Police Department - Suggestions
Post by: _FreezingDark_ on November 06, 2015, 02:57:24 pm
Look, i totaly agree on the passport for duty and that is because some newcomers dont even know its a roleplay server, some dont care, some dont know, and all of them abuse it than, i am not saying every new comer is an abuser, but letting every newcomer join duty, will only make the server more rulebrakish, making it even more repelling for newcomers to stay, and some will think thats how its done, and follow the lead. So, either a passport for duty, or some kind of a test done by admin staff, or lcpd staff, to grant them /duty command, simple.
Title: Re: Liberty City Police Department - Suggestions
Post by: SugarD on November 06, 2015, 03:02:17 pm
You're saying this because you have not witnessed it directly in-game. You can try how much you want but majority of newcomers do not listen carefully or just pay less attention to the rules, they want to explore and test the limits but often that ruins the roleplay situations.  I'm not saying that they shouldn't be helped , that goes against my and argo view, but this should be prevented.
If we let them join cop duty after they've taken passport they will probably be more responsible than first day registration , if they don't  they will probably see their passport revoked or get punished harsher.
I actually have witnessed this. What you are talking about has been an issue in this community since it first started out in MTA:VC. It is an inherent issue of the police system's design crossing paths with most users lacking knowledge of how "roleplay" servers work, assuming it is like the default GTA single-player gamemode.

Users won't be more responsible by being restricted. If anything, they will get frustrated and leave from not understanding. The very few who do stick around will be those who already understand how this works from playing in other, stricter-style communities.
Title: Re: Liberty City Police Department - Suggestions
Post by: MrTony on November 06, 2015, 03:08:38 pm

  • Clean from any criminal record.


I agree with everything besides the part, as it goes directly against the Constitution and moreso the very foundation in which Argonath is based upon.

As far as the freecop thing goes, I suggest a middle solution, something along the lines of allow new players to become Freecops but take a few of their rights (guns and the ability to jail) or make them have to ride with an LCPD Officer, until they at least get their passports.
Title: Re: Liberty City Police Department - Suggestions
Post by: Mark on November 06, 2015, 03:17:49 pm
I actually have witnessed this. What you are talking about has been an issue in this community since it first started out in MTA:VC. It is an inherent issue of the police system's design crossing paths with most users lacking knowledge of how "roleplay" servers work, assuming it is like the default GTA single-player gamemode.

Users won't be more responsible by being restricted. If anything, they will get frustrated and leave from not understanding. The very few who do stick around will be those who already understand how this works from playing in other, stricter-style communities.

For 7 days they're also restricted to buy a vehicle, house and business but they stay and wait for the that day and those who leave usually have zero knowledge about Roleplay or English, nothing we can do about it.
Anyway i'd like to hear more what Leaders or managers think about this, we can sit here and argue all day long how good/bad is going on cop duty after 7 days, but that's just pointless without their presence. I hope we won't get ignored like in past.
Title: Re: Liberty City Police Department - Suggestions
Post by: kewlguy13x on November 06, 2015, 10:50:40 pm
I agree with this idea, but honestly we need to just help the new players learn how to behave on duty. If we help them and teach them how to do things correctly, this wouldn't be an issue. Higher ranks need to step up in helping with this in my opinion.
Title: Re: Liberty City Police Department - Suggestions
Post by: Arthur on November 07, 2015, 08:12:24 am
If we help them and teach them how to do things correctly, this wouldn't be an issue. Higher ranks need to step up in helping with this in my opinion.

We have done this several times, they refuse to co-operate and follow orders. They mostly go on duty so that they can kill players or more like have an authority over everyone.
Title: Re: Liberty City Police Department - Suggestions
Post by: kewlguy13x on November 07, 2015, 03:12:49 pm
We have done this several times, they refuse to co-operate and follow orders. They mostly go on duty so that they can kill players or more like have an authority over everyone.

True true.... well I guess we want some kind of thing to make sure that they behave on duty. Considering that SA:MP has a training script to even allow you to go on duty.
Title: Re: Liberty City Police Department - Suggestions
Post by: SugarD on November 08, 2015, 12:42:58 am
We have done this several times, they refuse to co-operate and follow orders. They mostly go on duty so that they can kill players or more like have an authority over everyone.
If you try to help them and they purposely refuse, report them to admins.
Title: Re: Liberty City Police Department - Suggestions
Post by: Arthur on November 08, 2015, 06:32:58 am
If you try to help them and they purposely refuse, report them to admins.

This is what I am talking about, if they get reported, they will either get copbanned or tempbanned. However, it would be unfair to allow them to have such power since they misuse it unintentionally, a newcomer is given free weapons, you will surely expect a mass deathmatching or a kind of abuse. But, if the passport policy is applied, newcomers will have a better view of what the server is about and respect its rules.
Title: Re: Liberty City Police Department - Suggestions
Post by: SugarD on November 08, 2015, 06:22:02 pm
This is what I am talking about, if they get reported, they will either get copbanned or tempbanned. However, it would be unfair to allow them to have such power since they misuse it unintentionally, a newcomer is given free weapons, you will surely expect a mass deathmatching or a kind of abuse. But, if the passport policy is applied, newcomers will have a better view of what the server is about and respect its rules.
That wouldn't give them a better view of the server in this particular case, as nothing is explained to them regarding the duty. What they need is something that directly teaches them how the duty itself works, regardless of how long they have been here for. Even if they understand that deathmatching isn't allowed, the general consensus for users in the GTA world is that cops kill suspects, and "that's the main way to roleplay the job". If you hand them weapons and expect them to roleplay it out, they will automatically assume that anyone they think is committing a crime should be killed...(which is a very common claim among new players on Police Duty in Argo, and has been for years).
Title: Re: Liberty City Police Department - Suggestions
Post by: Younes on November 08, 2015, 09:25:13 pm
This is what I am talking about, if they get reported, they will either get copbanned or tempbanned. However, it would be unfair to allow them to have such power since they misuse it unintentionally, a newcomer is given free weapons, you will surely expect a mass deathmatching or a kind of abuse. But, if the passport policy is applied, newcomers will have a better view of what the server is about and respect its rules.

That won't really help.. I, when I joined MTA:SA first time, and found that being a cop needs passport.. I kinda found it a useless way to do that and I kept searching for the reason behind that. Applying this rule won't really tell them to roleplay, unless they pass a test of being a cop during the Passport examination which won't and can't happen. They need to be taught, either the bad or the good way. Some players learn from their mistakes, and actually most of them.. It is right that some doesn't, but this doesn't mean that we should strict the police duty job just for a low percentage.
 
Instead, I suggest to add a test, to be done by a script when joining Duty. A test that contains rules, roleplay, and the duty's most important rules that has effects if are not read. Also, I think that LCPD staff themselves should do their best to help them, and even to use power when they refuse (for roleplay reasons of course, such as drug dealing while in duty, and/or using force unpropperly, reckless driving..etc). And for the rules matter, administration is actually online to handle this. When I was a new player, I did some mistakes same as the newplayers, and we actually all did. But how did we learn to not do this? Because we have been punished (most of us were) for our mistakes and we've learnt from them, and we have been taught by the regular players.
This is the propper and the only way to actually fix a problem like that. Which is keeping it as  it is but just adding the examination script (for the new comers, who didn't pass it yet. After passing it, they shouldn't do it again, unless they're copbanned). And trying to help those players.
Title: Re: Liberty City Police Department - Suggestions
Post by: skillz on November 20, 2015, 09:22:20 am
I support this, I think it will resolve the issues to Players who have a passport and have knowledge of the rules and some knowledge how the LCPD System works and help with their experiences. But on the LCPD side we should be able to monitor and have authorities on players who mislead in the force on the Cop ban issue, as it is part of our Department to supervise lower ranked members as sometimes they do repeat these offences many times and not listen to LCPD Members of staff, at times there is no A-team or Moderators available, but it should be our responsibility as LCPD Staff to enforce cop ban.



Title: Re: Liberty City Police Department - Suggestions
Post by: Vitorrio on February 02, 2016, 04:51:19 pm
Aye mates,

The name of the topic speaks about itself, yea I am going to suggest some subjects related to LCPD.

First of all, Alderny prison is a huge place which we can jail the top wanted suspects in, not only that, but it's gonna be kind of different from the other normal prisons at any police station, suspects are usually jailed for approximately 20-30 seconds or even more a little bit, it's not a big deal for a top wanted suspect, though. What I am trying to say is, Alderny prison will be a great addition, if it is scripted however, it is not going to be for normal suspects who commit minor crimes. Alderny prison would be for the top wanted suspects, the more dangerous and wanted the suspect is, the more period of jail time should be issued, they can be jailed for 200 seconds due to the major crimes they have committed. Additionally, it would increase role-playing among police officers and suspects, meaning that, it's a win-win situation. Lastly regarding this suggestion, I would like to clear some points out. The reason for this suggestion, is that we are looking for the most possible ways to present a proper and enjoyable role-play for everyone, we are not looking for benefits for Officers.

Secondly, this was discussed and suggested many times by my fellow Officers, but I insist on suggesting it over and over because I am sure that it would be for the server's advantage. I am fully aware that Argonath's vision states that being a cop is for everyone and does not apply any rules nor requirements to become a cop. But, when this right gets enormously abused, we will have to do something about it. As most of you know, new comers are always enthusiastic about being cops and killing everyone goes on their way, I strongly appreciate the role of our A-team and their great efforts in preventing them from causing mass deathmatching. In my point of view, it's unfair for us and them, for us; because always some or most of them assault us for no reason, ruin our role-plays, misuse their rights and powers, for them; because you do give them the freedom of being cops but you are fully aware that they would do something that either get them copbanned or tempbanned or banned from the server. My question is, what is the point of this policy as long as they are going to get punished due to their mistakes?! It is like giving someone a power then taking it back. I strongly suggest not allowing newcomers to join the duty unless they have obtained passport, by applying this policy, you are gonna save them from getting any punishment as they would realize what the server is about and how to follow the rules, you are gonna save us as well from their misusing and law breaking. As far as I know, this rule was applied a few years ago and it must have achieved great results.

Thirdly and lastly, as all of you know that freecops aren't lead by LCPD management and they do whatever they feel like doing, which makes a chaos. I suggest electing a Commissioner for LCPD, who looks after us, listens to the Chief's suggestions to help improve the department and must be:
  • Able to make correct decisions, and has the enough experience as a law enforcer.
  • Clean from any criminal record.
  • Active.
Not only that, but I also strongly suggest making freecops a part of LCPD (that's what should be in fact), meaning that, they MUST follow the orders given to them and act like cops not drifters nor racers. We as high ranked Officers, can and will help them role-play as much as possible, also help them understand the role of being a cop not just chasing suspects and kill them (we have already tried to assist them but they never listen to us). LCPD is a part of ARPD and all Officers must follow orders from high ranked Officer, nevertheless of their rank nor being a freecop means that they can do whatever they want.

P.S: Don't consider my words as a complaint or a conflict, these are just suggestions.

Signed,
Kevin Parker
Officer Kevin_Parker, as always, you show your high rank and experience and suggest some ideas that could stop the LCPD chaos. How about a starting test, so that we could know if the beginner cops have what it takes to be in the LCPD and not do whatever they want. This reminds me of being copbanned at the beginning of my activity for making justice. Good thing the Supreme Judge of Argonath in LC isn't an admin anymore.(he could've explained to me how to Roleplay or to act, not tempban me and copban me. He was not such a great admin, to be honest).
Totally supported.
Title: Re: Liberty City Police Department - Suggestions
Post by: Mark on February 02, 2016, 06:45:21 pm
Can you not quote a long post and tag the guy instead? Keep your off topic comments out of here tho.
Title: Re: Liberty City Police Department - Suggestions
Post by: SugarD on February 02, 2016, 07:45:14 pm
Can you not quote a long post and tag the guy instead? Keep your off topic comments out of here tho.
There is no rule that says they can't quote another post. That is why the forum function for it exists.
Title: Re: Liberty City Police Department - Suggestions
Post by: superh2o on February 03, 2016, 12:40:44 pm
If a player lacks the will to cooperate with fellow officer or staff, i find it hard just to let them free cuz they wont cooperate, so if you dont play ball, you get benched.
     
@CVP12345           

Also i don't support limiting the duty for players with passport, whole point of IVMP Argo is that all are equal, we should not separate the players, instead teach them how to be good law enforcers, as some older players taught all of you.

To me personally Mihail showed how to be great police officer, in return i tough other people, and so should you.

One person cant change much, but if you all try to teach players progress will be seen.
Title: Re: Liberty City Police Department - Suggestions
Post by: Vitorrio on April 26, 2016, 10:08:50 am
Maybe there should be some bikes scripted with some sort of paint job close to the LCPD normal paint job('cause there is not LCPD bike in GTA IV), but it should say police property on them. And maybe they should have a modified horn, so that it would sound like LCPD's siren. Who knows, it might be implemented!  :jackson:
Title: Re: Liberty City Police Department - Suggestions
Post by: superh2o on April 26, 2016, 04:01:51 pm
Due to car damage, lack of sync Bikes are just not needed for police, i would even say they would bring more harm then good.
Title: Re: Liberty City Police Department - Suggestions
Post by: Vitorrio on May 02, 2016, 03:49:10 pm
Maybe encouraging a friendly Roleplay towards newcomer cops will change learning the basic principles of a FreeCop to something natural. And maybe we should encourage people who we taught well to teach other newcomers, as well. I know this server has no obligation whatsoever, but a little Roleplay here and there hasn't done any harm to anyone.
Title: Re: Liberty City Police Department - Suggestions
Post by: superh2o on May 02, 2016, 03:56:33 pm
Maybe encouraging a friendly Roleplay towards newcomer cops will change learning the basic principles of a FreeCop to something natural. And maybe we should encourage people who we taught well to teach other newcomers, as well. I know this server has no obligation whatsoever, but a little Roleplay here and there hasn't done any harm to anyone.
Its been said million times, lead by example!
 You want new players to learn RP drag them in a simple RP and explain to them if they are doing something wrong.
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