isn't it somewhere between 5-12?It isn't. Since yesterday...
It's not 1-3g per plant though is it, isn't it somewhere between 5-12?It is 1-3 grams / plant
It is 1-3 grams / plant
Only removal of blips solve this, even tho few cops support the removal of blips not all exercise a roleplay ethic, I mean they metagame much.
An anti-metagaming and powergaming rule has been established yet we can still blips from hundreds of feet away.
We cannot report a cop or even another player for showing randomly in middle of nowhere, I mean they have excuses such "I was passing by" and that is not against the rules. The other conflict is if we "execute" this cop(after thousand warnings and clearly the roleplay) he still remember the location.
Your second point wouldn't be a problem if a rule existed about everyone not returning after death.
Keep the system as it is and introduce growing weed in your own house, it will produce less(fertile land weed harvestshould go back to original) but a lot more risk free.I agree with this. I also think that cops should be able to raid and seize elaborate operations with this system but agree none-the-less. There should not be a risk-free way to produce illegal substances but it shouldn't be like it is now. It's just blatant camping without roleplay at spots.
Depends where you grow it. Recently somebody thought it was a great idea to plant an entire stash of seeds at LSAP, which was obviously a completely stupid idea.
Grow it somewhere not obvious, there are plenty of places people literally don't go at all, explore the map at bit. Then don't sit there waiting for it to become ready, set your alarm for 2 hours 55 minutes or something and drive/fly back when it's done...
Of course if you sit at a field for 3 hours as a blip in an obvious location you're going to be caught, call yourselves criminals? :cowboy:
...as a blipI think we found the problem.
System indeed is incredible and i'm very happy with it, I enjoyed a lot the planting. The problem is that thanks to non-roleplay ways we are easily caught, it's just a minimap blip far away from a rigorous camping which have only one orientation, sadly.
I think you're wrong. Doesn't matter where you are, a blip will pass by and wait a convoy.
I think we found the problem.
I think we found the problem.I'd say it was less of a big problem and more like a little blip.
Wrong? You're telling me the SAPD is going to come across a few weed plants sitting on their lonesome in Whetstone when there's no blip by them to give them away?
And what sort of dope puts every single plant in the same location:
A) A cop/civilian can more easily see a large group of plants
B) When you lose one plant, you lose everything
I don't see how this is a difficult concept to grasp. If you were growing marijuana in the open would you grow it on a local playing field?? NO!
You're telling me the SAPD is going to come across a few weed plants sitting on their lonesome in Whetstone when there's no blip by them to give them away?
blip by them to give them away
blipCongratulations. You're just proving my point.
I don't see how this is a difficult concept to grasp. If you were growing marijuana in the open would you grow it on a local playing field?? NO!The point is that you wouldn't have found it without blips.
I respect your opinion very much logical, but what I am trying to point out with my comment in this topic is that the origin is not roreplay but is a blip in the minimap which raises the curiosity of the players.
You're just proving my point.
The point is that you wouldn't have found it without blips.
Q1: If I'm at the planted field and someone come, can I shoot him if he doesn't leave or he threats me?
Q2: Can I fight against the police to protect my plants if they catch me growing/harvesting or if I catch them taking my plants?
Q3: What would I do if police catch me near planted fields? (Might not be mines)
Q4: Police might be camping fertile lands and go after each blip in map to catch weed growers, what should I do to proect my weed? They can see the bush and stay there till it becomes ready to harvest.
Q5: To steal someone's weed. I kill the farmer who has grown fields. Can I take his plants after 3h? Is he avaliable to take the weed again if dead?
Q6: If someone is harvesting, am I allowed to go and steal his plants even just bcz I want to?
Q7: In which cases is police allowed to block the fields and take the plants?
Q8: Am I allowed to STOP others grow weed at my property?
This isn't real life. If we were replicating real life then lets limit growing of weed to purchased properties, with heaters, and make them take a real length of time to grow shall we.
The blip issue is off topic. Want to raise it as an idea? Create a new topic.
Would it be worth shutting down the blip discussion and taking it elsewhere?It's the elephant in the room. I'm glad to see that others are beginning to see how those tiny squares on the map ruin roleplay scenarios, including those pertaining to weed farming.
Its sort of in the context of this but is really a wider discussion.
If it is discussed elsewhere, I'd love to put some input into the conversation and hear other people's thoughts.
Removing the blips does not even matter in this case. Just like how criminals know the places, cops will also know. They will come anyways. So don't even try to turn this into a bullshit "remove blips" discussion.
For all I know the best solution is to disable the whole system. Everyone seems to be just driven by way too much greed. The Argonath mentality.
Recently somebody thought it was a great idea to plant an entire stash of seeds at LSAP, which was obviously a completely stupid idea.:rolleyes: sorry
Q4: Police might be camping fertile lands and go after each blip in map to catch weed growers, what should I do to proect my weed? They can see the bush and stay there till it becomes ready to harvest.
Q5: To steal someone's weed. I kill the farmer who has grown fields. Can I take his plants after 3h? Is he avaliable to take the weed again if dead?
Q6: If someone is harvesting, am I allowed to go and steal his plants even just bcz I want to?
Q7: In which cases is police allowed to block the fields and take the plants?
Q8: Am I allowed to STOP others grow weed at my property?
[[ADD ANOTHER ONE HERE]]
:rolleyes: sorry
Johan, if you're attempting to create a forest of marijuana then how the frig are you supposed to even hide it?
Unsure how a weed burning command would be the solution to this.Command members Ben, they will fully roleplay it by buying gasoline in gs9 or shops and burning it over, for 20 minutes in the place it would create a great roleplay environment between cops and civilians who stand in the area, i don't know what you think of SAPD but even if we give it to Officers they would NEVER do such thing, please don't think of us that way..
It wouldn't bolster RP - On the contrary, I could see police officers (current acknowledged to not all be RPing) just driving over and burning the weed.
Though, the concept of destroying weed is good for the person growing it (perhaps destroying weed could be done by someone other than the grower by mutual agreement enforced in the script?).
Command members Ben, they will fully roleplay it by buying gasoline in gs9 or shops and burning it over, for 20 minutes in the place it would create a great roleplay environment between cops and civilians who stand in the area, i don't know what you think of SAPD but even if we give it to Officers they would NEVER do such thing, please don't think of us that way..Apologies for my disagreement then, I incorrectly assumed you meant all SAPD (including Recruits)! I have no doubt SAPD Officers+ can be trusted, I regret that I came across that way. :v:
Only has to be destroyed by the person growing it, and it will take the same time-frame. Like once the guy knows he's exposed he will have time to destroy it!
They're already in a way immortal. No need to do it more.
I honestly thought we would be able to grow in our own house..Welcome to a roleplay server, this isn't a cops and robbers server where cops and robbers are equally powered. Go do a run from cops in your country and see how long you last.
Like that cops don't need to pay tolls AND they can lock them? ;)
a narco-village.The Albanian dream. Lazarat <3 :weed: :weed:(http://i.imgur.com/skBjxjZ.png)
And no, keep the system. What happened to "we will not be like the other team!!"?
Welcome to a roleplay server, this isn't a cops and robbers server where cops and robbers are equally powered. Go do a run from cops in your country and see how long you last.A roleplay server where cops don't really have to fear about death as they can die and can return to a roleplay scenario after death. It's actually very possible for criminals to outrun the police for a long time in real life and sometimes even until their death. Cops should have access to lock tolls and other tangible resources like that. They shouldn't have access to immortality.
A roleplay server where cops don't really have to fear about death as they can die and can return to a roleplay scenario after death. It's actually very possible for criminals to outrun the police for a long time in real life and sometimes even. Cops should have access to lock tolls and other tangible resources like that. They shouldn't have access to immortality.Criminals shouldn't have access to automatic weapons, or even military equipment (RPG bombs etc..) by simply walking inside a store.
Criminals shouldn't have access to automatic weapons, or even military equipment (RPG bombs etc..) by simply walking inside a store.Cops shouldn't be carrying around military grade assault rifles either. That'd be the army or SWAT's job. SWAT also shouldn't overlap with SAPD the way it does right now either. As for RPG bombs, those are from a black market. That's feasible.
Cops shouldn't carrying around military grade assault rifles either. That'd be the army or SWAT's job. SWAT also shouldn't overlap with SAPD the way it does right now either. As for RPG bombs, those are from a black market. That's feasible.In real life criminals don't carry RPG's in their assholes.
EDIT: Besides that, a criminal could kill you once with a rocket launcher and you'd still be able to return ad nauseum regardless. I don't like the idea of rocket launchers on a roleplay server but whatever.
In real life criminals don't carry RPG's in their assholes.Where are you going with this? In real life, a single person can't carry around a Deagle, Shotgun, AK and a camera. It's just the way GTA is. I didn't say I wanted things to be anally realistic. Just better.
In real life criminals don't carry RPG's in their assholes.How else do you deal with an Apache helicopter? :rolleyes: :rolleyes:
Where are you going with this? In real life, a single person can't carry around a Deagle, Shotgun, AK and a camera. It's just the way GTA is. I didn't say I wanted things to be anally realistic. Just better.I agree i want something better and i think that the current system of notoriety/suspection will just rise death. And yes I also think it's easy af to get a weapon ingame, blackmarkets could seell heavy weapons SMG + ammunations maybe only pistols, but some people wont survive without weapons for '' protection''
Find me a video of an officer coming back to life after being turned into swiss cheese after being shot to death. I'll wait. In return, here's a video of somebody buying a warhead from the black market. Enjoy:
https://www.youtube.com/watch?v=0c4f4NJSB_4
Criminals shouldn't have access to automatic weapons, or even military equipment (RPG bombs etc..) by simply walking inside a store.Well, depends if we RP a country in middle of endless, violent home war, corrupted and in deep crisis or a civilized, prosperitious country.
I agree i want something better and i think that the current system of notoriety/suspection will just rise death. And yes I also think it's easy af to get a weapon ingame, blackmarkets could seell heavy weapons SMG + ammunations maybe only pistols, but some people wont survive without weapons for '' protection''
Well, depends if we RP a country in middle of endless, violent home war, corrupted and in deep crisis or a civilized, prosperitious country.In all fairness, I can go to the state below me and buy an assault rifle easily. I can then smuggle it to my home as there are no checks between states.
But it's fine as it is, minus SWAT/SAPD members having an identity crisis. But then again, FBI is having the same problem not knowing if they're detectives or traffic police. You're the one who complained about suspects having rocket launchers when they seldom get used.
I don't get your point about this identity thing. You guys moan about cops not RPing yet when we try to setup a narcotics checkpoint you end up shitting on our faces, not RPing at all and criticizing us. Before talking shit about other people check up on both sides.I'm talking shit because the attempts at drug checkpoints your organization has set up are laughable. All you guys asked was for a passport, which people showed then it took 5 minutes for anyone of you reply with "Okay. Move on". Not only that but when somebody introduced objects like boxes in the car to the roleplay scenario, you just ignored it and said for people to move on. Glad to know the FBI is relying on the honor system. The other people not saying anything were just bunny hopping around and saying "Yo nigga" in CB, which is now public to those around (FYI).
A few weeks ago I made a big ass reply offending 90% of the community, It's safe to say that for some reason after that a lot changed for the best, you know who you are and just like I insulted you a few weeks ago now I congratulate you on the improvements.
Guess the other 10% needs a piece now, and there's only so much stupidity I can read until my cap pops, those who wants blips are retards who want the advantage in any way blips can afford, holy shit, I can't believe I even read on this topic somebody claiming that they can't do their f**cking job without blips! Bravo, kudos for proving the point that blips not only give a huge advantage, it also lowers the ammount of RP necessary to reach your goals.
When the police dies it dies, I don't even know why the babies are born with a silver spoon in their mouth and can return to the scene, you have every advantage in the world and then some... and yet for some reason you feel the need to act like this is Smash TV where cops can come in infinite waves until the suspect either dies or gives up. :app:
For so many years people bad girled about criminals "moaning" (a beautiful word added by yet another retard into the community and that is overused now) but now that yells for change are being heard, which make sense, the prima donas are complaining, welcome to the "gutter" people, enjoy your stay.
You have access to boats, helicopters, planes and ground vehicles, equipped M4's (lel), free hand cannons right off the bat, a tazzer which allows you to cuff suspects while being tazzed, the ability to lock tollbooths, free fuel for your patrols, free tolls for your patrols, spike strips and a large ammount of personnel to gang up on a small number of people most of the time, yet you cry about the one single common sense levels of advantage we could get, removal of blips, the more you have am i right?
Have some shame.
A few weeks ago I made a big ass reply offending 90% of the community, It's safe to say that for some reason after that a lot changed for the best, you know who you are and just like I insulted you a few weeks ago now I congratulate you on the improvements.
Guess the other 10% needs a piece now, and there's only so much stupidity I can read until my cap pops, those who wants blips are retards who want the advantage in any way blips can afford, holy shit, I can't believe I even read on this topic somebody claiming that they can't do their f**cking job without blips! Bravo, kudos for proving the point that blips not only give a huge advantage, it also lowers the ammount of RP necessary to reach your goals.
When the police dies it dies, I don't even know why the babies are born with a silver spoon in their mouth and can return to the scene, you have every advantage in the world and then some... and yet for some reason you feel the need to act like this is Smash TV where cops can come in infinite waves until the suspect either dies or gives up. :app:
For so many years people bad girled about criminals "moaning" (a beautiful word added by yet another retard into the community and that is overused now) but now that yells for change are being heard, which make sense, the prima donas are complaining, welcome to the "gutter" people, enjoy your stay.
You have access to boats, helicopters, planes and ground vehicles, equipped M4's (lel), free hand cannons right off the bat, a tazzer which allows you to cuff suspects while being tazzed, the ability to lock tollbooths, free fuel for your patrols, free tolls for your patrols, spike strips and a large ammount of personnel to gang up on a small number of people most of the time, yet you cry about the one single common sense levels of advantage we could get, removal of blips, the more you have am i right?
Have some shame.
:eek: :app:A few weeks ago I made a big ass reply offending 90% of the community, It's safe to say that for some reason after that a lot changed for the best, you know who you are and just like I insulted you a few weeks ago now I congratulate you on the improvements.
Guess the other 10% needs a piece now, and there's only so much stupidity I can read until my cap pops, those who wants blips are retards who want the advantage in any way blips can afford, holy shit, I can't believe I even read on this topic somebody claiming that they can't do their f**cking job without blips! Bravo, kudos for proving the point that blips not only give a huge advantage, it also lowers the ammount of RP necessary to reach your goals.
When the police dies it dies, I don't even know why the babies are born with a silver spoon in their mouth and can return to the scene, you have every advantage in the world and then some... and yet for some reason you feel the need to act like this is Smash TV where cops can come in infinite waves until the suspect either dies or gives up. :app:
For so many years people bad girled about criminals "moaning" (a beautiful word added by yet another retard into the community and that is overused now) but now that yells for change are being heard, which make sense, the prima donas are complaining, welcome to the "gutter" people, enjoy your stay.
You have access to boats, helicopters, planes and ground vehicles, equipped M4's (lel), free hand cannons right off the bat, a tazzer which allows you to cuff suspects while being tazzed, the ability to lock tollbooths, free fuel for your patrols, free tolls for your patrols, spike strips and a large ammount of personnel to gang up on a small number of people most of the time, yet you cry about the one single common sense levels of advantage we could get, removal of blips, the more you have am i right?
Have some shame.
tl;dr: Guy supports removing blips while roasting mongoloids.
A few weeks ago I made a big ass reply offending 90% of the community, It's safe to say that for some reason after that a lot changed for the best, you know who you are and just like I insulted you a few weeks ago now I congratulate you on the improvements.
Guess the other 10% needs a piece now, and there's only so much stupidity I can read until my cap pops, those who wants blips are retards who want the advantage in any way blips can afford, holy shit, I can't believe I even read on this topic somebody claiming that they can't do their f**cking job without blips! Bravo, kudos for proving the point that blips not only give a huge advantage, it also lowers the ammount of RP necessary to reach your goals.
When the police dies it dies, I don't even know why the babies are born with a silver spoon in their mouth and can return to the scene, you have every advantage in the world and then some... and yet for some reason you feel the need to act like this is Smash TV where cops can come in infinite waves until the suspect either dies or gives up. :app:
For so many years people bad girled about criminals "moaning" (a beautiful word added by yet another retard into the community and that is overused now) but now that yells for change are being heard, which make sense, the prima donas are complaining, welcome to the "gutter" people, enjoy your stay.
You have access to boats, helicopters, planes and ground vehicles, equipped M4's (lel), free hand cannons right off the bat, a tazzer which allows you to cuff suspects while being tazzed, the ability to lock tollbooths, free fuel for your patrols, free tolls for your patrols, spike strips and a large ammount of personnel to gang up on a small number of people most of the time, yet you cry about the one single common sense levels of advantage we could get, removal of blips, the more you have am i right?
Have some shame.
A few weeks ago I made a big ass reply offending 90% of the community, It's safe to say that for some reason after that a lot changed for the best, you know who you are and just like I insulted you a few weeks ago now I congratulate you on the improvements.
Guess the other 10% needs a piece now, and there's only so much stupidity I can read until my cap pops, those who wants blips are retards who want the advantage in any way blips can afford, holy shit, I can't believe I even read on this topic somebody claiming that they can't do their f**cking job without blips! Bravo, kudos for proving the point that blips not only give a huge advantage, it also lowers the ammount of RP necessary to reach your goals.
When the police dies it dies, I don't even know why the babies are born with a silver spoon in their mouth and can return to the scene, you have every advantage in the world and then some... and yet for some reason you feel the need to act like this is Smash TV where cops can come in infinite waves until the suspect either dies or gives up. :app:
For so many years people bad girled about criminals "moaning" (a beautiful word added by yet another retard into the community and that is overused now) but now that yells for change are being heard, which make sense, the prima donas are complaining, welcome to the "gutter" people, enjoy your stay.
You have access to boats, helicopters, planes and ground vehicles, equipped M4's (lel), free hand cannons right off the bat, a tazzer which allows you to cuff suspects while being tazzed, the ability to lock tollbooths, free fuel for your patrols, free tolls for your patrols, spike strips and a large ammount of personnel to gang up on a small number of people most of the time, yet you cry about the one single common sense levels of advantage we could get, removal of blips, the more you have am i right?
Have some shame.
There's always going to be different opinions.
Either way, I've been a successful criminal here both when we had blips which showed over the whole map, and with short range blips. I've also been involved with law enforcement. Never found a problem escaping as a criminal and never had a problem catching criminals as a cop.
I guess some of it boils down to competence.
Well in order to escape with your weed stash intact you have to be pretty adept at outrunning cops.If you die, you keep your weed. I don't get why you're bringing this up. It's irrelevant to the topic at hand.
Managed to not get caught harvesting weed quite easily too, which was more difficult when all the SAPD had to do was patrol weed growing spots!
I guess some of it boils down to competence.
(http://static4.fjcdn.com/comments/Oo+why+don+t+we+fund+this+_4e9610e02e2b4ee946bcd127782db585.jpg)(http://i.imgur.com/axHzgll.jpg)
Blips are indeed a problem in this case, speaking this as Chief Of Police and representing SAPD. It has come an issue now that i keep getting probably non roleplayed anonymous tips on different fields and i NEED to react on it else then that people are not focusing on police job but on the fields. We cannot ignore it, we need to respond to it, meanwhile traffic stops and usual police work is sllowly dying out of the picture. I'm thinking far ahead here and i need to adjust SAPD to handle this problem... another problem is the police needs to camp for hours in order to clear the place out. I'm taking an example a situation that happened today, we saw a huge place full of weed, newly grown and we locked the place down. It was a mess, people randomly came trying to take it, other random by-passers went around jumping probably calling for more people most likely a DM. They couldn't realize once police sees it, it's over it's confiscated. The location is on the lock down.
My suggestion was for police Command/FBI
1. /burnweed - Once a command member comes cops roleplay burning the weed with gas, they do it irl they might get high but it works!
The weed would burn quickly and none has to camp or anything, it would take 20 minutes for the weed to build (will take time incase someone wants a retaliation to get their weed back)
The same command added for the grower who grown the weed, i'd rather destory the weed then let cops have it or another rival gang!!!
2. Blips - But that ain happening that easy.
We need this problem fixed before the server gets fucked by moaners and random bullshit again
Ok, it is not funny anymore. Cut the crap. All I see is people attacking and provoking each other or groups. Go have an actual useful discussion with actual arguments WITHOUT clear fallacies and finger pointing. Else I will make sure this topic is closed and you can all go back in game to do interesting RP.
If your gonna have no return after death from cops you might as-well lock the SAPD for that rule to be enforced. And ppl will actually be scared of loosing their shit but yeah it would go the same to suspects if they die on a shootout they would loose their inventory also because "What's the point of worrying about consequences if you have immortality privileges?"
I actually forgot to add that one should definitely lose their stuff when they die. It should also be included and so we can finally have use for containers. SAPD doesn't have to be locked for this. Keep everything else as is. I'm not a fan of how SAPD and SWAT share the same members but that's beside the point. I understand that it's a compromise due to the lack of players/members.Exactly we don't have the man-power to make e'm not return after the death, plus for them to hear out we need to be closed. I do not want newbies to be punished over comming back after death, i don't want that kind of a limit on them.. recruits are new to the job..
Exactly we don't have the man-power to make e'm not return after the death, plus for them to hear out we need to be closed. I do not want newbies to be punished over comming back after death, i don't want that kind of a limit on them.. recruits are new to the job..
I guess i'm light on newbies? I still follow that Argonath mentality to help and i go light on punishments, i guess i'm wrong..I didn't say to ban new people on the dot for returning after death anywhere in my ideas. New players will always make mistakes as right now, even veterans are making frequent mistakes.
Why is it that newbie civilians nor newbie criminals can't return? Why shouldn't police rookies be held to the same standard and consequence as others?
Criminals grow 》 cops finds them 》 cops get killed 》 return again 》 criminals die 》 cops harvest 》 cops sell the product at criminals
The way it's gone every time I've seen it:There I fixed it for you.
Criminals grow -> Cops find them -> Criminals get backup -> Cops get backup after they die > Standoff -> Criminals run away -> Cops harvest weed
Recently there were multiple seizures including myself, Rusty, [WS]Reece, John Collin, Dina (and a few others) in which nobody died, so quit with the generalisations bud.Generalisations? Oh come on. You simply weren't there last night when we killed a wave of cops and they returned for the second time, killing some of us and harvesting the weed.
Recently there were multiple seizures including myself, Rusty, [WS]Reece, John Collin, Dina (and a few others) in which nobody died, so quit with the generalisations bud.
In regards to the picture taking, I would suggest you take a look on the ARPD forums, there was a statement regarding going on duty and what is classed as standard equipment.
The gist of it is: Every office carries a camera that is considered to be automatically recording from the moment they put on the uniform. This implies the pictures are continuously being taken. Likely the individual forgot to take a screenshot, so returning afterwards to snap the picture was not a breach of RP, but amending an out of character mistake.
Give me a good argument as to how it isn't a detriment to roleplay.
You're ignoring what I said.
"It" referring to returning after death as a police officer.
If every officer is recording in real time through a camera then I advise using an actual recording software like Shadow Play or Fraps to back it up, returning afterwards with an ig camera is open for abuse, nobody guarantees that the guy returning won't use the information he's gathering just by being there afterwards under the guise of "rectifying an out of character issue".
I don't know why that's the case, or who made the decision. But that's the way it is, and that's the way it's always been.
But by the same argument, and being "strict RP", I would argue that if you die, you should lose everything, including getting a forced new identity ingame, no house, no money, no drugs, no phone. And that isn't a cops vs criminals discussion. Same would apply to both.Nobody's asking to be a strict RP server. It's just setting everyone on the same level in terms of roleplay power. Nobody's asking for strict RP. We're asking for better RP instead of a TDM dogshit that happens most of the time. CK would be a f**cking awful idea on this server as it's never going to be a strict RP server. I'm glad it isn't. It's better than going to LS:RP and having to discuss with the pathetic administration about how greed is a reason to rob a bank.
In fact, the ingame scripts currently support the face that if you die, you can spawn at the nearest hospital which implies you aren't actually dead, but you were injured and went to hospital.It kills your association with the roleplay as you aren't a part of it anymore. Everybody agrees with this and doesn't have a problem with it.
In fact, assuming this is the case, you should NEVER be unsuspected, NEVER be able to escape as this is not RP. Full RP would mean once you've committed a crime, it's on your record for life. Even after your health goes to 0 and you go back to hospital, as you're not dead, you shouldn't even lose your suspected status.I agree with this until the last part. That's too extreme and makes no sense. However, to add to this idea, people shouldn't get magically suspected when they kill somebody in the middle of nowhere. It makes no sense to drag somebody to a secluded place just to get suspected automatically.
Oh, so you don't have a valid argument. Gotcha. Just because things used to be shit doesn't mean they have to be like that nowadays. RP being enforced happened very recently and it's just a taste of what's possibly to come.
Nobody's asking to be a strict RP server. It's just setting everyone on the same level in terms of roleplay power. Nobody's asking for strict RP. We're asking for better RP instead of a TDM dogshit that happens most of the time. CK would be a f**cking awful idea on this server as it's never going to be a strict RP server. I'm glad it isn't. It's better than going to LS:RP and having to discuss with the pathetic administration about how greed is a reason to rob a bank.
It kills your association with the roleplay as you aren't a part of it anymore. Everybody agrees with this and doesn't have a problem with it.
I agree with this until the last part. That's too extreme and makes no sense. However, to add to this idea, people shouldn't get magically suspected when they kill somebody in the middle of nowhere. It makes no sense to drag somebody to a secluded place just to get suspected automatically.
If cops always carry a camera that stays on the whole time, why aren't some being fired for not doing their job properly?It's funny how some things only apply when they are of benefit :)
I don't disagree with you. Especially on the point of automatically being suspected for murder, but that's just another item to add to my list that proves we aren't a srsbsns RP server.
On the point of returning , I would certainly not be opposed to limiting at least certain positions to not being able to return after death, for example, FBI staff, SWAT, Command Staff etc.
It's not about serious or light roleplay, man. I don't get why it's hard to get. It's not roleplay to be immortal. That's CnR. That's holding us back to the previous freeroaming/CnR bullshit we had during previous script versions eras.
People need to realize that RP isn't digital where only 0 and 1 exists, it's analogue where there's more options in the middle, getting tired of people saying that this isn't a srs bsns RP server when these changes don't automatically turn it into that, there's things in between Freeroam and Strict RP you know guys? The requested changes make sense as a balance between fun and fairness for both sides aswell as being "more" RP oriented.
If cops always carry a camera that stays on the whole time, why aren't some being fired for not doing their job properly?
I really dislike those jihad kamikaze robocops that will never leave even if they're 5vs1, they want to be shot to make your RHL longer and make you loose notoriety.No downside to death as a police officer, so you just throw yourself at the suspects even if you know you'll die, you do it hoping you can get someone low, or pop tires on one of their vehicles. Because death for slowing the suspects down is a good trade.
No downside to death as a police officer, so you just throw yourself at the suspects even if you know you'll die, you do it hoping you can get someone low, or pop tires on one of their vehicles. Because death for slowing the suspects down is a good trade.
I guess this answer applies to both your quotes:
1. Indeed, it would be nice to see more fairness, I do agree, cops have the advantage, the advantages you guys *potentially* could have is numbers, but the returning after death (immortality) cops have at the moment negates that.
2. But who decides what the correct balance is in fairness and also the balance between RP and Freeroam? The community? We're talking about a community in which the majority have "picked a side" and will therefore only see their own point of view.
3. We can't say "We're an RP server, the old days of Argonath are gone" in one breath, and in another say we "There are more options in the middle", that's too vague. Indeed, Argonath has taken steps towards more serious RP than in previous years, but even IC/OOC isn't strictly supported, it's optional.
I'm not trying to be a dick about this, again, I agree with bits, but it's a totally split opinion. But the SAPD are:This is what they do right now. The thing you're saying they don't do is what they do every day and I'm not sure how you can be so dense as to not see it. You're completely ignoring the previous posts and trying to worm your way around it. You know blips are a problem and they're abused on a daily basis. I'm not saying criminals don't abuse them either but don't fucking lie when you know it's true.
1. Not meant to "chase suspect blips", ie, if there's a suspect in SF for "evading traffic stop", guys in LS aren't meant to run across half the map to deal with it.
2. Not meant to pull someone over and assume they're creating meth just because they're in a Journey (okay they often intend to as there's no other real benefit to that vehicle, but we can't assume that)This is also what's going on. We were AFK on the side of the road and Felipe Mendez and Darren Wilson came up to us and one of them even did "/em There would be empty glass bottles in the back of the truck." when the Journey's owner hadn't even installed meth equipment at that time. Within a couple of minutes, an FBI rancher shows up and they search it just because. Just a bit later, you have Matthew Carter, Team Eric and Peter among others pulling a Journey over before Mulholland Intersection. They assume this on a daily basis. I'm not sure how you function in the outside world with how mentally dense you are, man. I'm concerned for your well being.
There's a few other things that if you look at the public section of the ARPD forums SA:MP section that SAPD Officers are not meant to be doing.I'm just going to completely ignore this because I don't have the mental patience to tear this poor argument apart too. Sorry.
Because an officer would not voluntarily submit footage that would incriminate them? ... Take screenshots yourself (or use ShadowPlay, FRAPS as handily suggested before), and submit a court case to try and obtain the "footage" from the SAPD camera, then use your screenshots as if it were footage from the scene. Alternatively, use your own camera.
3. But we can say that. We can say that we've left behind the awful criminal roleplay of the past where you had Sultans full of mafios saying "Stop" three times and opening fire.
2. Open the poll yourself, don't be lazy, it doesn't bother me but it clearly bothers you. You do it.There's been multiple polls opened and yet even now, people are changing their opinions even now when they're seeing how this bullshit still affects us.
3. I didn't tell you what people are doing. I told you what the SAPD regulations say they SHOULD be doing. YOU report it if you have an issue. I'm not ignoring you, nor am I being dense. Are you so dense yourself that you interpreted my post as being what people ARE doing? Its clear I was stating what people SHOULD be doing, again, you're just loving an argument. - > This applies to both the meth and suspect blips
No idea why you're slating me on a forum. Report the SAPD Officers if you have an issue. Open the polls yourself. Do the RP yourself to record footage (RP having a f**cking dashcam yourself).I'd be glad to open one when this topic is closed. This has proven to be a great place for everybody to raise their concerns with the current system. I have reported police directly to their superiors, though. Too bad nothing ever gets done due to the way it's set up. Even high ranked officers beginning to see for themselves how stupid it can be. After a while, you lose faith and just give up in shit like that. I used to record footage constantly and cops complained when I used it. One person found it unfair that I RP'd having a dashcam video that lead to his temporary copban. That was the only time it actually amounted to anything.
If you've got an issue, deal with it and do the legwork yourself, because I don't mind how it is know, and I also wouldn't mind if every single change you suggested was implemented. Want to know why?... Because I'd find it fun either way.Then why have you been poorly trying to defend the current system? You have completely contradicted yourself. If you actually would find either system fun, you wouldn't have been attempting to poorly defend your points.
1. You ignored my last point because it's valid. Nothing to stop you requesting footage or recording your own.I didn't respond because you don't bother to read the same shit you're telling me to read.
Nope, this shit still happens and those "mafiosos" , or how they call themselves, are just less than before.Are you reporting to administration, though? They're becoming extinct due to change in administration. I've only seen a handful of these engagements myself thus far. I can only speak from experience.
Can you please respond to the original topic which is WEED FARMING instead of your constant river of arguments that have no relation to it?I did before somebody went on about something irrelevant. Here it is:
From the actual discussion had in here, this is what I can summarize it to.
>Perhaps consider adding the ability to randomly deactivate and activate certain fertile plots. It would certainly make it more time consuming to go from weed field to weed field.
>Remove blips as they lead people to what are supposed to be hidden fertile plots. They ruin secrecy and just turn it into a game of king of the hill led by squares on the minimap. It seriously cannot be argued that blips aren't related to the problem.
>Treat everyone as a mortal human. If you're dead, you shouldn't return after death. What's the point of worrying about consequences if you have immortality privileges? For example, if a single officer finds the weed field and dies before calling for backup there, he can just respawn and do it then.
>Add indoor weed farming. It should yield less than planting outside in the field but in turn have a reduced risk of being caught.
>Add /burnweed for officers and possibly for civilians too. It would be nice to have the chance of a massive wedge like this being thrown into a weed operation.