This isn't the forum for issues on administrative punishment.
This isn't the forum for issues on administrative punishment.It is when one admin is banning someone for something that another admin would have issued a simple verbal warning/lesson for. This is a problem that affects us all and therefore should be discussed.
It's not about administrative punishment, it's about making the server rules clear and applying them on everyone.
Discuss unruly punishments or staff members with us(Mikro and me) directly. If it happens to be Mikro you wish to report, Me or gandalf can help.
As for rules being clarified, We do try to get this as close to perfect as possible but the chance still exists that we may overlook some things. I can only hope the community can give us a neutral opinion on the matters rather than taking sides immediately or diverging personal matters into this.
In the past few days the player-count on samp has declined drastically as people prefer arguing here. Realize that this is a change you've set in motion and you too have to revert.
In the past few days the player-count on samp has declined drastically as people prefer arguing here. Realize that this is a change you've set in motion and you too have to revert.It's because of shitty rules being implemented that restricts gameplay as much as possible(also because I got banned sh).
In the past few days the player-count on samp has declined drastically as people prefer arguing here. Realize that this is a change you've set in motion and you too have to revert.I'm afraid to play on a server where the rules are "changing". I don't want to get myself banned.
In the past few days the player-count on samp has declined drastically as people prefer arguing here.It is true at times but not true in a situation such as this where things are this unstable.
It's because of shitty rules being implemented that restricts gameplay as much as possible(also because I got banned sh).Do remember that we are always open for constructive input on how to lessen this supposed grip you suggest. We know nothing can be well balanced right off the bat despite that we try to get it as close as possible.
Discuss unruly punishments or staff members with us(Mikro and me) directly. If it happens to be Mikro you wish to report, Me or gandalf can help.I do not think unruly punishments are precisely the issue, just the overly broad interpretation of the RS5-invented massively "grey area"-type roleplay rules. I believe more emphasis should be placed on teaching players what they are doing wrong through personal messages and how to do better, rather than being unreasonable/inhuman and simply banning them for breaking the rules. Besides, we cannot afford to have any more players banned. Not to mention, players are less likely to come back if they are banned for an honest mistake.
As for rules being clarified, We do try to get this as close to perfect as possible but the chance still exists that we may overlook some things. I can only hope the community can give us a neutral opinion on the matters rather than taking sides immediately or diverging personal matters into this.
In the past few days the player-count on samp has declined drastically as people prefer arguing here. Realize that this is a change you've set in motion and you too have to revert.
In the past few days the player-count on samp has declined drastically as people prefer arguing here.
This isn't the forum for issues on administrative punishment.
The Taser can't be used if:Idk where did you see this. But we have different procedure regarding that in FBI.
- The suspect is wielding any type weapon.(firearms and sharp objects)
Idk where did you see this. But we have different procedure regarding that in FBI.I posted a topic that got dozens of replies about that, both departments agreed that armed suspects cannot be tased.
Speech of freedomNo, it's about the administration team providing a fair, consistent and united view.
I'm afraid to play on a server where the rules are "changing". I don't want to get myself banned.You can bombard us with questions to clarify what you do not know. Rest assured banishments are always a last resort for administrators so you do not have to fear it all the time.
"Regarding your statement about the usage of taser... As I said, Jim didn't carry any firearm when I tased him however we can use taser if there is no an active shootout."That is something for the ARPD to handle as it is one of their rules. Server-side we can look at this as well, but that should only be if widely abused.
The Taser can't be used if:
- The suspect is wielding any type weapon.(firearms and sharp objects)
I do not think unruly punishments are precisely the issue, just the overly broad interpretation of the RS5-invented massively "grey area"-type roleplay rules. I believe more emphasis should be placed on teaching players what they are doing wrong through personal messages and how to do better, rather than being unreasonable/inhuman and simply banning them for breaking the rules. Besides, we cannot afford to have any more players banned. Not to mention, players are less likely to come back if they are banned for an honest mistake.We also tend to think the roleplay itself is at fault even though that is only half of the whole story. I do like the way you've put the general overview however.
Even veterans such as myself overlook some details or forget a small rule. I should not be expected to consciously remember every detail of Argonath's new roleplay "rulebook." Back in my day admins did not care if you used /area to track somebody down. Things have basically changed overnight.
All I'm asking is that the admin team cuts us a little slack when it comes to roleplay matters, or at least while we still figure out where we're going with these new regulations. Act human with us.
Just because a player has been playing for more than a year or two does not mean that they know every little thing about Argonath and it's rules (both written and unwritten, which there's a lot of unwritten rules) and are incapable of mistakes. What might be common sense to you as an admin might not be common sense to us as players.
We also tend to think the roleplay itself is at fault even though that is only half of the whole story.What do you mean by this exactly?
What do you mean by this exactly?More that I was aiming to hint to the fact we look at the amount of interaction between each other, as well as the type of roleplay that transpired in the situation when looking at punishments, even though that is just one side of the coin; it shows us where the broken rules come out of. That's what we would have to focus on.
I am aware that this past year admins have grown quite weary of a play-to-win attitude which sometimes contributes to poor roleplay quality and a general toxic server environment - and as a result, a harsher punishment is issued. Is this what you are talking about?
The Taser can't be used if:
- The suspect is wielding any type weapon.(firearms and sharp objects)[/b]
In the past few days the player-count on samp has declined drastically as people prefer arguing here. Realize that this is a change you've set in motion and you too have to revert.
Can you guys, spare us the "play to win" quote, please. Everyones blaming some imgainary "play to win problem". Yeah people tend to push it, and the rivalry goes into hate, which I'll never understand, nor approve, nor allow in my group.Score.
But people been throwing that quote too much, pointing how that's the reason people don't have fun. Horse crap.
(or of having your weed taken) will cause unfriendly competition.Yeah like how dare players expect their weed to get stolen by the mafia...
Cofiliano summed it up
Yeah like how dare players expect their weed to get stolen by the mafia...Well, they don't know its the mafia if it isn't RPed properly! ;)
Well, they don't know its the mafia if it isn't RPed properly! ;)
If you see a shit ton of italian guys roll up in expensive cars I doubt you will think they sell ice cream.Okay, but how do you know they're italian if they don't roleplay it?
Okay, but how do you know they're italian if they don't roleplay it?
My point is, I for one am more comfortable with a "loss" of something if I've had positive interaction from the situation.
Its the difference between "Get on the floor and give money or I shoot!" and a clear RP situation like:
/em Italian in origin, with clipped accent
/me brandishes a golden Desert Eagle
/l Well, we have a problem here, don't we?
/me leans forward and whispers a hidden threat into <person>s ear
/l I believe you have something which belongs to me. I want it back.
i might actually get some decent RPFor sure :D