Argonath RPG - A World of its own

GTA:IV => IV:MP - Liberty City Multiplayer => IV:MP Ideas & Suggestions => Topic started by: Mihail Junkovich on March 24, 2017, 12:08:04 am

Title: [IV:MP] Rework of vehicle prices
Post by: Mihail Junkovich on March 24, 2017, 12:08:04 am
I would like to propose rework of vehicle prices according to their value, popularity, and ability to "troll". The suggested system would [hopefully] promote people into trying out different types of vehicles before going for the top things.

You will see that I do mention a lot low-class, mid-class, high-class. Those are 3 general subdivisions I made for all vehicles. Low should be max up to 15k, mid to around 25-40k [Exceptions SUVs, Trucks and things], and high usually above 50k and way beyond. Also, I might mention that some cars have advantage over others due to WheelRider's car-mod (http://www.argonathrpg.eu/index.php?topic=118251.0)

Car-dealership's would not have much troubles with it since they can sell the car for the same price they got it. As for the players who already have their pets that will [most likely] have their price decreased.. well, you bought the car to drive it didn't you? You would either sell it before the rework to get back the cash or keep it as you bought it for yourself C:

GROTTI
Banshee      180 000$ --- 200 000$ Pretty good brakes and great tunes. No reason for it to be under Coquette since it is more fun than it.
Cognoscenti   250 000$ --- NO CHANGE
Comet      300 000$ --- NO CHANGE
Coquette   200 000$ --- NO CHANGE
Huntley      125 000$ --- 150 000$ Troll of a SUV. Good performances, hard to flip, good ramming power.
Infernus   310 000$ --- NO CHANGE
Super GT   333 000$ --- NO CHANGE
Turismo      299 000$ --- NO CHANGE

WILLIS DS
Admiral      40 000$ --- NO CHANGE
Blista Compact   30 000$ --- 50 000$ Quite a lot of goodies for such a low price. Has a lot of tunes [WheelRider's mod]. A troll.
Chavos      45 000$ --- 30 000$ Relatively unknown "drift" car of mid-class with good looking appearance and moderate performance.
DF8-90      50 000$ --- 35 000$ "Sports" sedan of mid-range with good looking front [rear is ugly as hell], good top speed and loose handling.
Intruder   41 000$ --- 21 000$ Gangsta/wanna-be drifter car of mid-class, looks kinda old.
Merit      37 000$ --- 17 000$ Common mid-class car that has nothing special to it. Smells like donuts.
Premier      35 000$ --- 20 000$ Common mid-class car that has nice looks to it, performance is average.
Ruiner      40 000$ --- 30 000$ Old sports car, has a decent top speed, mediocre acceleration and loose handling.
Vincent      40 000$ --- 20 000$ Common mid-class car. Has a nice front end, pretty good handling and below average speed.
Washington   60 000$ --- 50 000$ Sort of luxurious car of higher class. Has fancy look to it but a bit high price.

HOVE BEACH DS
Buccaneer   18 000$ --- 15 000$ Pretty looking "classic" car that looks good but nothing besides that.
Emperor      15 000$ --- 8 000$ Common car of low-class. "I am saving money but I need wheels"
Emperor(rusty)   10 000$ --- 4 000$ Sort of car for fun or for someone that really just needs any means of transportation that goes faster than a faggio.
Esperanto   20 000$ --- 10 000$ Common car of low-class. Vice City police loved it, now it ain't that cool..
Faction      22 000$ --- 11 000$ In-da-hood type of car, low-class, heard it's good for drifting
Fortune      30 000$ --- 13 000$ Do you guys know how ugly is this car? Only front headlights look sort of good.. anyways, justice for Fortune!
Futo      34 000$ --- 40 000$ Mid-class sports car that has excellent handling, but it is lacking in power and top speed. Has good tunes.
Hakumai      20 000$ --- 13 000$ "Drift" car of low-class. Has pop-up effect for headlights.. yay! (https://youtu.be/dv13gl0a-FA?t=1m3s)
Manana      25 000$ --- 14 000$ Sort of classic car, has nice tunes to it. No any performance whatsoever.
Marbella   18 000$ --- 9 000$ Common car of low-class. Almost same as Emperor above.
Peyote      55 000$ --- 70 000$ Fancy looking classic car of high-class. Has nice tunes to it [WheelRider's tunes as well as default] and a lovely engine sound.
Primo      22 000$ --- 12 000$ Gangsta/wanna-be drifter car of low-class. A ricer.
Roman's Esperanto   22 000$ --- 11 000$ Esperanto but with different interior. Great. Sold wife for it.
Sabre(rusty)   10 000$ --- 5 000$ A rusty version of a car that is typical "in da hood" type of thing. Has tunes with 5 exhausts, m? M?!
Stalion      23 000$ --- 13 000$ Muscle car of low-class. Looks like a classic but it ain't pretty. Has bad handling.
Vigero      18 000$ --- 15 000$ Muscle car of low-class. Looks pretty good, has average performances.
Vigero(rusty)   10 000$ --- 6000$ Rusty version of the before mentioned car. All the same, just more zaz to it..
Virgo      21 000$ --- 8 000$ Common low-class car with nothing special to it. Looks similar to Marbella, Faction and Willard.
Voodoo      40 000$ --- 15 000$ Gangsta/In-da-hood/Pimp ride. Has good sound and a bit of tunes to it.
Willard      24 000$ --- 14 000$ Common low-class car that has good tunes to it [WheelRider`s mod]. Kinda good for pimps.

AUTOEROTICAR
Dilettante   40 000$ --- 20 000$ Electric car.. a Prius, no one is drag racing in a Prius, right? :coughs:
Dukes      75 000$ --- 55 000$ A classic muscle car, has sweet tunes.. handling not so much
Feltzer      70 000$ --- NO CHANGES
Feroci      48 000$ --- 30 000$ One more of those sort of, sedan drift cars. Has nice tunes, good handling, mid-class.. yeah
Lokus      36 000$ --- 24 000$ I bet no one saw a Lokus lately? Generally, sort of mid-class sedan, with average performance and strange looks
Oracle      105 000$ --- 90 000$ German. Good.. YAAH! Yeah, but not that much. Should stay sort of exclusive, but not too much.
Pinnacle    40 000$ --- 26 000$ Almost same story as Lokus. Really rare, not much to it.. mid-class sedan. Might be good for CIU/FBI.
PMP600   130 000$ --- 80 000$ A PIMP. Classy ride, should be exclusive but not that high, sort of same as Oracle.
Presidente   95 000$ --- 70 000$ High class, luxurious, 'murican sports car. Good handling, kinda looks okay..
Sabre      25 000$ --- 15 000$ As said for rusty version.. "in-da-hood", got some tunes to it, nothing fancy
Sabre GT   55 000$ --- NO CHANGES
Schafter   55 000$ --- 70 000$ German, must be good haha.. should be high class together with rest of german-alike vehicles.
Sentinel   75 000$ --- NO CHANGES
Solair      34 000$ --- 20 000$ One of two 4 door wagons in game, with Stratum being the superior one. Mid-class, dull looks.. yeah.
Sultan      77 000$ --- NO CHANGES
Sultan RS   153 000$ --- NO CHANGES

BIKE DS
Freeway    32 000$ --- 22 000$ Chopper, yeah.. should be sort of expensive, but not that much.
Faggio      8 000$ --- 3000$ Small scooter, basic means of transportation.
NRG 900   75 000$ --- 50 000$  High-end bike, let's call it that way. Expensive, yes, but not that much.
PCJ600   40 000$ --- 25 000$ Another fast bike with a bit weaker performances, hence.. less expensive
Sanchez   35 000$ --- 13 000$ Bike that is mostly for fun. Don't cut on that!!

TRUCKS DS
Airtug      15 000$ --- 10 000$ Like the forklift. A vehicle that is meant for fun, not much that you can do with it.. but, meh..
Benson   85 000$ --- 40 000$ Yes, a truck. But not a limousine. A good truck of that size would cost even less and it ain't really helpful to have one of those [in-game I mean]
Biff      92 000$ --- 45 000$ Bigger truck, higher price? Wat? It is big, yeah.. can troll, yeah.. but, not that much
Boxville   55 000$ --- 17 000$ San Andreas burglary missions. That is what is good about it, rest.. don't know, maybe up to 20k on the size only?
Burrito      36 000$ --- 18 000$ Pretty good van, although.. still a VAN. Cargo transport, mid to low class.
Cabby      50 000$ --- 24 000$ A recolorized Minivan. Not really that useful.. nor fast, nor pretty.. still, since it is a mid-class taxi, alright.
Flatbed   110 000$ --- 50 000$ Big truck, good tunes, can troll.. but not that much.
Forklift    15 000$ --- 10 000$ As airtug, vehicle meant for fun.. not much to it except to play footbal or launch it to the skies.
Mr Tasty   46 000$ --- 21 000$ Improved version of Boxville. EPIC! At least a million worth.
Mule      65 000$ --- 18 000$ Indeed a mule. They are not really packing a lot of horses into it. CHOP-CHOP
Packer      87 000$ --- 50 000$ Big, clunky thing that can barely break the speed limit and get only a warning instead of a ticket of 50$. Price due to size and tunes [ramps].. :coughs:
Phantom   130 000$   --- 150 000$ A troll. Big one.
Pony      33 000$ --- 18 000$ A van, bit slower and less pretty than Burrito and its successor Speedo.
Ripley      75 000$ --- 130 000$ If Phantom is a troll, this is an Ogre. Although, it moves slower, so yeah..
Romero   35 000$ --- 25 000$ Whom do you want to bury? Price is like that since it is sort of special.. and derived from high-class Washington
Speedo   37 000$ --- 21 000$ Upgrade of Pony. Kinda looks good, nice handling.
Steed      60 000$ --- 18 000$ This one would be better as a trailer than a cargo truck, but okay. Nothing special to it, except invisible walls?
Stockade   101 000$   --- 130 000$ Bit of a troll. Could be nice for roleplay, but you already have state versions. Keep it exclusive.
Taxi Merit   44 000$ --- 22 000$ Taxi "upgrade" of merrit, alright.. +1000$ for the effort.
Taxi Vapid   47 000$ --- 27 000$ So far only available version of civilian "Vapid Stainer" for GTA4 [with WheelRider's mod in future]. Mid-class car, has good handling.
Trash      75 000$ --- 40 000$ Dump truck, not sure how pretty it is to others.. but, oh well. Price due to size.
Yankee   67 000$ --- 22 000$ One more sort of unknown, bulky truck. Looks old.. like it came from madr-rasha

SUV DS
Bobcat      29 000$ --- 19 000$ Can be a fun car, has good tunes but nothing else. Should not be so high.
Cavalcade   159 000$   --- 90 000$ High-class SUV. Not really that fast, has good supension due to which it can troll.. but not much else.
E109 Contender   80 000$ --- 37 000$ A car with lots of tunes, good for burnout lol. Not really high-class..
FXT Cavalcade   110 000$ --- 85 000$ Buggy version of Cavalcade. Can do a quadruple salto in mid-air.
Habanero   35 000$ --- 25 000$ PAPRIKA. Sort of nice looking car, moderate performances.. mid-class
Landstalker    88 000$ --- 39 000$ Family SUV, that rarely who is using even when they can. Looks nice, has displays in car seats.. uuuuh!
Minivan      40 000$ --- 25 000$ Civilian cabby for family, not special or anything
Moonbeam   46 000$ --- 27 000$ Love machine with lots of tunes. Kinda good handling, looks pretty.
Patriot      120 000$ --- 180 000$ Ultimate troll machine. You can't get that fun without a good price.
Perennial   69 000$ --- 25 000$ Again a family van. Nice roof panorama and front end, nothing else [Was price of 69k on purpose?]
Rancher      33 000$ --- 29 000$ Shame we do not have country side. SUV with good tunes, so-so performances.
Rebla      43 000$ --- 27 000$ SUV for city traffic, yeah.. just to look big. Those huge arse rims.. dem
Stratum    32 000$ --- 24 000$ Superior to Solair. For families, although it kinda looks sportish.. did it pick that up from San Andreas?
Stretch    133 000$ --- 100 000$ Luxurious vehicle for high-class. Show us your swag.. [Round up the price]
Title: Re: [IV:MP] Rework of vehicle prices
Post by: Nadim Jones on March 24, 2017, 10:10:09 am
HM yes its a good idea but i think we cant make the prices higher because of the mod. I mean some peopke arent using it.
Title: Re: [IV:MP] Rework of vehicle prices
Post by: Mihail Junkovich on March 24, 2017, 10:36:44 am
Most of the cars with increased price are the ones that can be used for trolling.. or there are similar vehicles to it with higher price than their own, so, we should flatten that out C:
Title: Re: [IV:MP] Rework of vehicle prices
Post by: Hernandez on March 24, 2017, 11:37:12 am
According to the trolling thingy and how some of the vehicles are mainley used to evade from the cops without getting flipped or cought....I'd like to see it's prices increasing in order to stop those who are buying it on purpose.
Those vehicles ( mainly SUVs ) give much advantage to the driver such as hardly flipped, fast , climbing higher places or reaching it easly...etc
Title: Re: [IV:MP] Rework of vehicle prices
Post by: Hernandez on March 24, 2017, 11:48:03 am
HM yes its a good idea but i think we cant make the prices higher because of the mod. I mean some peopke arent using it.
That's why Rid's mod got official support. To keep people using it as much as possible and boost it's usage. Besides, The division wouldn't easly take a decision of making the mod official , to make it optional. People are required to install the mod in order to get the best quality, stay online and updated.
Title: Re: [IV:MP] Rework of vehicle prices
Post by: Mihail Junkovich on March 24, 2017, 12:01:03 pm
According to the trolling thingy and how some of the vehicles are mainley used to evade from the cops without getting flipped or cought....I'd like to see it's prices increasing in order to stop those who are buying it on purpose.
Those vehicles ( mainly SUVs ) give much advantage to the driver such as hardly flipped, fast , climbing higher places or reaching it easly...etc

But prices did increase for troll subjects, most of them.. some got their price just readjusted :P
Title: Re: [IV:MP] Rework of vehicle prices
Post by: Mark on March 24, 2017, 12:08:58 pm
Why don't you start to punish people who love to copbait and troll the cops instead? You guys are way too soft in some scenarios and people use the excuse they won't get punished to get away from it. Verbal warnings do not count.
Title: Re: [IV:MP] Rework of vehicle prices
Post by: Surena on March 24, 2017, 12:10:43 pm
Why don't you start to punish people who love to copbait and troll the cops instead? You guys are way too soft in some scenarios and people use the excuse they won't get punished to get away from it. Verbal warnings do not count.

Maybe this...

By the way, what about people who have already bought a vehicle that got a lower price? Can we claim a refund from the Dealerships?  :D
Title: Re: [IV:MP] Rework of vehicle prices
Post by: ahmedXD on March 24, 2017, 12:40:28 pm
There is an error in peyote.
But how about ds owners who will lose tons of their import money.
Armelin may not be free to rescript all the game vehicles, but a very interesting and reasonable pricing we can think of it being implimented in RS2.1, where everyone gets their value back and a whole new rework for vehicles, maybe more updates as well.
Title: Re: [IV:MP] Rework of vehicle prices
Post by: Surena on March 24, 2017, 12:41:30 pm
There is an error in peyote.
But how about ds owners who will lose tons of their import money.
Armelin may not be free to rescript all the game vehicles, but a very interestinf and reasonable pricing we can think of it being implimented in RS 1.3, where everyone gets their value back and a whole new rework for vehicles, maybe more updates as well.

From RS2 back to RS1.3? Argonath isn`t backwards compatible  :lol:
Title: Re: [IV:MP] Rework of vehicle prices
Post by: ahmedXD on March 24, 2017, 12:43:08 pm
From RS2 back to RS1.3? Argonath isn`t backwards compatible  :lol:
2.1 * :D
Title: Re: [IV:MP] Rework of vehicle prices
Post by: Ramis on March 24, 2017, 12:46:00 pm
if ds owners get refunded on cars im fine about it
Title: Re: [IV:MP] Rework of vehicle prices
Post by: Ramis on March 24, 2017, 12:49:57 pm
if ds owners get refunded on cars im fine about it
But the cheap end cars should stay at same spot. Just less popular cars can be dropped , to increase car diversity. Because theres simply 3 types.
High Ends
Sultans and Sentinels
Vigeros and blistas.
Thats about it. A rare person has a more unique ride
Title: Re: [IV:MP] Rework of vehicle prices
Post by: ahmedXD on March 24, 2017, 12:55:44 pm
I think that its unfair to see changes in all Ds's other than grotti.
I mean lets look at it from the owner prespective, each profit is around 1-20k
Grotti itself gives lowest profit 40-65k

So having it price increase means more profits to Grooti Business and lower Profits to all other businesses.

The main problem is not paying 3-9k for lower cars, everyone will be able to afford them with new fireman,medic missions.

But rather the high end cars are insanely high 300k for a comet thats 5x its old 60k price.
Alright seems like its too high right ?
Answer is NO
250$ x 5 =1250$
If this was old rs 1.6 struggling to get 60k will be the same as struggling to get 300k.
Its well balanced in every means.
Having each every car price dropped making current lower class business men loss.
But grooti still will have same old prices, even more this time is insane.
No reWork is needed because the profits from missions before and now has the same ratio.
Title: Re: [IV:MP] Rework of vehicle prices
Post by: James Conway on March 24, 2017, 01:04:05 pm
HOVE BEACH DS
Peyote      55 000$ --- 70 000$ Fancy looking classic car of high-class. Has nice tunes to it [WheelRider's tunes as well as default] and a lovely engine sound.

TRUCKS DS
Stockade   101 000$   --- 130 000$ Bit of a troll. Could be nice for roleplay, but you already have state versions. Keep it exclusive.
Title: Re: [IV:MP] Rework of vehicle prices
Post by: Surena on March 24, 2017, 01:23:02 pm


Lol you have good eyes  :lol: :lol: :lol:
Title: Re: [IV:MP] Rework of vehicle prices
Post by: Mihail Junkovich on March 24, 2017, 01:33:26 pm
Why don't you start to punish people who love to copbait and troll the cops instead? You guys are way too soft in some scenarios and people use the excuse they won't get punished to get away from it. Verbal warnings do not count.

Don't kill the joy of your friends :D

Anyways, cophunt does not have anything to do with Phantom evading from the police? o.o
Phantom is simple. He feels endanger... he pushes some police cruisers around.. rams a forklift 300 meters into the air and calls it a day.



By the way, what about people who have already bought a vehicle that got a lower price? Can we claim a refund from the Dealerships?  :D

"As for the players who already have their pets that will [most likely] have their price decreased.. well, you bought the car to drive it didn't you? You would either sell it before the rework to get back the cash or keep it as you bought it for yourself C:"

if ds owners get refunded on cars im fine about it

"Car-dealership's would not have much troubles with it since they can sell the car for the same price they got it."

 
But the cheap end cars should stay at same spot. Just less popular cars can be dropped , to increase car diversity. Because theres simply 3 types.
High Ends
Sultans and Sentinels
Vigeros and blistas.
Thats about it. A rare person has a more unique ride

"The suggested system would [hopefully] promote people into trying out different types of vehicles before going for the top things."

I think that its unfair to see changes in all Ds's other than grotti.

So having it price increase means more profits to Grooti Business and lower Profits to all other businesses.

People should understand that business should not be grinding fiesta. If you want to grind cash, you need to work for it and not stack cash and then lay back and let the money flow C:



Thanks C:
Title: Re: [IV:MP] Rework of vehicle prices
Post by: Endri on March 24, 2017, 01:33:43 pm

lol
Title: Re: [IV:MP] Rework of vehicle prices
Post by: James Conway on March 24, 2017, 01:37:17 pm
First time I have seen arguments being used to change vehicle prizes. Good job Paprika.
Title: Re: [IV:MP] Rework of vehicle prices
Post by: ahmedXD on March 24, 2017, 01:41:06 pm
I agree its a good idea to lower car prices, but the struggle isn`t in buying low end vehicles, its in high end vehicles.

So I agree to the idea if all prices drop.

I`m slightly uncomfortable as well since a lot of work should be done by Armelin again  :rolleyes:
Title: Re: [IV:MP] Rework of vehicle prices
Post by: James Conway on March 24, 2017, 01:49:31 pm
I agree its a good idea to lower car prices, but the struggle isn`t in buying low end vehicles, its in high end vehicles.

So I agree to the idea if all prices drop.

I`m slightly uncomfortable as well since a lot of work should be done by Armelin again  :rolleyes:
It's also alot of work to respond to you  :rolleyes:

Don't worry about the work, don't worry about the limitations. It's all about epic suggestions and ideas. I for once think lower and middle class should be easier to get and the high class vehicles should be harder to get.
Title: Re: [IV:MP] Rework of vehicle prices
Post by: ahmedXD on March 24, 2017, 02:01:28 pm
It's also alot of work to respond to you  :rolleyes:

Don't worry about the work, don't worry about the limitations. It's all about epic suggestions and ideas. I for once think lower and middle class should be easier to get and the high class vehicles should be harder to get.
How about drop all prices makes the ratio easier to get all vehicles equally :dance:
For example decrease all vehicle prices by 0.25 of its original price.
Title: Re: [IV:MP] Rework of vehicle prices
Post by: Mark on March 24, 2017, 02:11:44 pm
Don't kill the joy of your friends :D

Anyways, cophunt does not have anything to do with Phantom evading from the police? o.o
Phantom is simple. He feels endanger... he pushes some police cruisers around.. rams a forklift 300 meters into the air and calls it a day.

But they run under my lovely rides, i hate having a bloody hood :mad:

I have nothing against Phantom, it's a lovely truck :P Nowdays cops got Stockades and they can easily box you if your ping is not too high (in that case they'll probably end up flying lmao). Cophunters don't use a Phantom, they need a fast car to show off and evade, sometimes they flip, just like i do at every corner i take with any car. It's when they do it on daily basis that it becomes boring and clearly just copbaiting.
Title: Re: [IV:MP] Rework of vehicle prices
Post by: ahmedXD on March 24, 2017, 02:18:23 pm
But they run under my lovely rides, i hate having a bloody hood :mad:

I have nothing against Phantom, it's a lovely truck :P Nowdays cops got Stockades and they can easily box you if your ping is not too high (in that case they'll probably end up flying lmao). Cophunters don't use a Phantom, they need a fast car to show off and evade, sometimes they flip, just like i do at every corner i take with any car. It's when they do it on daily basis that it becomes boring and clearly just copbaiting.
Cops got 2 stockades only, maybe if noose, fbi were involved in it 2 more stockades can box a phantom  :D
Title: Re: [IV:MP] Rework of vehicle prices
Post by: James Conway on March 24, 2017, 02:33:40 pm
How about drop all prices makes the ratio easier to get all vehicles equally :dance:
For example decrease all vehicle prices by 0.25 of its original price.
No! Don't decrease vehicle prizes. I do think lower class vehicles could be cheaper, or atleast the cars that aren't used alot.

I have nothing against Phantom, it's a lovely truck :P
Damn lovely

Cophunters don't use a Phantom, they need a fast car to show off and evade
Especially when their "reputation" is at stake.

Phantom isn't even a problem. It's slow and the cops can get under the car.
Title: Re: [IV:MP] Rework of vehicle prices
Post by: ahmedXD on March 24, 2017, 02:36:21 pm

Phantom isn't even a problem. It's slow and the cops can get under the car.
Coquette can have phantom flipped under 5 minutes, since it easily slides under it :kilt: +1

So reconsideration for its price is a must  :gand:
Other than that I understand and support lowering , low and med class cars as JC explained his reason about it. :rage:
Title: Re: [IV:MP] Rework of vehicle prices
Post by: Mihail Junkovich on March 24, 2017, 02:39:29 pm
But they run under my lovely rides, i hate having a bloody hood :mad:

I have nothing against Phantom, it's a lovely truck :P Nowdays cops got Stockades and they can easily box you if your ping is not too high (in that case they'll probably end up flying lmao). Cophunters don't use a Phantom, they need a fast car to show off and evade, sometimes they flip, just like i do at every corner i take with any car. It's when they do it on daily basis that it becomes boring and clearly just copbaiting.

Don't go onto me with "train the cops", but I did see that cops do have troubles with Phantom :P
As for the provoking/cophunt on daily basis. We are still light-roleplay server. Yes, I think that we do encourage roleplay, but still.. players from both sides [criminals and cops] do need chase like that to happen here and there. So, I would keep it as it is, with occasional spanking for anyone who goes over the limit that [i.e. I set up in my own head heh]
Title: Re: [IV:MP] Rework of vehicle prices
Post by: Mark on March 24, 2017, 02:48:29 pm
Especially when their "reputation" is at stake.

Phantom isn't even a problem. It's slow and the cops can get under the car.

Of course reputation is very important in this game, more than having fun and meet new people, we are stupid if we think the opposite  :D.

As you said cars can easily get under the phantom and make the less skilled driver panic so nicely that he will call out the cops noob for a good hour :rofl:
Title: Re: [IV:MP] Rework of vehicle prices
Post by: rid on March 24, 2017, 04:19:36 pm
I haven't checked every single car yet (about 1/3 left), but I disagree with Primo. In my opinion it shouldn't be lowered that much.
Other than that I like your idea. The cheap cars (especially rusty ones) really need to be more accessible - players like owning their very own car, and I think reducing the price barrier necessary for that will help satisfy players (and hopefully this means we get more regular players), even if it's a rusty piece of shit car leaving pieces all around the road!
Title: Re: [IV:MP] Rework of vehicle prices
Post by: Mihail Junkovich on March 24, 2017, 04:36:40 pm
For Primo, I did add additional 2k to the price I firstly suggested C:
Dunno it looks old, how ever you take it, it can't go over 15k xD
12k sounds okay to me, maybe 13k.. to make it as same as damn Fortune :P
Title: Re: [IV:MP] Rework of vehicle prices
Post by: rid on March 24, 2017, 07:50:26 pm
For Primo, I did add additional 2k to the price I firstly suggested C:
Dunno it looks old, how ever you take it, it can't go over 15k xD
12k sounds okay to me, maybe 13k.. to make it as same as damn Fortune :P

The Primo has a hell of a lot of more appeal than that ugly thing called Fortune!
Title: Re: [IV:MP] Rework of vehicle prices
Post by: Ramis on March 24, 2017, 08:22:41 pm
I think that its unfair to see changes in all Ds's other than grotti.
I mean lets look at it from the owner prespective, each profit is around 1-20k
Grotti itself gives lowest profit 40-65k

So having it price increase means more profits to Grooti Business and lower Profits to all other businesses.

The main problem is not paying 3-9k for lower cars, everyone will be able to afford them with new fireman,medic missions.

But rather the high end cars are insanely high 300k for a comet thats 5x its old 60k price.
Alright seems like its too high right ?
Answer is NO
250$ x 5 =1250$
If this was old rs 1.6 struggling to get 60k will be the same as struggling to get 300k.
Its well balanced in every means.
Having each every car price dropped making current lower class business men loss.
But grooti still will have same old prices, even more this time is insane.
No reWork is needed because the profits from missions before and now has the same ratio.

Great thinking.
Cheapo cars are going to be worth 20 minutes of job. Nobody will buy them ever because they will want to go high end.
Title: Re: [IV:MP] Rework of vehicle prices
Post by: Mihail Junkovich on March 24, 2017, 10:36:26 pm
At this moment the situation is like this - "Does anyone own that car? No? Okay, I might buy it."

Each of sort of unique cars has only 1 owner.. i.e. Feltzer, Primo, Pony, Dilettante, Vincent etc. Most of the players will almost always save the cash for something "better", regardless of price.. with this updated, we might lure a bit more of them to try out other cars instead of going for "I want to be very best".

The rule above is excluded for popular vehicles like Vigero and Blista Compact. If you can count me 5 players that own DF8-90, sure.. I'll retreat :P
Title: Re: [IV:MP] Rework of vehicle prices
Post by: ahmedXD on March 25, 2017, 03:35:07 pm
This whole idea is promoting players to even play less and get more, I recall a 1200$ mission reward, which is healthy enough to afford a 10k vehicle in 10 mission which is 5 hours only of playtime.
In the previous update it took more than a day  to get the first vehicle.
You are now even promoting getting a vehicle in around 2.5 hours.

The way I see it one of the reasons why Argonath is special because, the economy system is not easy, its hard to get something, its challenging and fun to new players.

if you want to make something easy, lower the extremely high end vehicle prices, in which on previous updates people owned atleast 4 of them with a price less than 500k, now you cant get 2 cars with 500k at least make high end cars cheaper to have previous owners get their old sport cars back to their garages. or don't bother lowering anything else at all.

It might impact the interest in the server to new players in a negative way, many people will buy cheap cars to test them , then sell them for a small loss,  less than 1.2k then recover the amount by doing missions, it will be a total mess.

Title: Re: [IV:MP] Rework of vehicle prices
Post by: superh2o on March 25, 2017, 03:43:59 pm
This whole idea is promoting players to even play less and get more, I recall a 1200$ mission reward, which is healthy enough to afford a 10k vehicle in 10 mission which is 5 hours only of playtime.
In the previous update it took more than a day  to get the first vehicle.
You are now even promoting getting a vehicle in around 2.5 hours.

The way I see it one of the reasons why Argonath is special because, the economy system is not easy, its hard to get something, its challenging and fun to new players.

if you want to make something easy, lower the extremely high end vehicle prices, in which on previous updates people owned atleast 4 of them with a price less than 500k, now you cant get 2 cars with 500k at least make high end cars cheaper to have previous owners get their old sport cars back to their garages. or don't bother lowering anything else at all.

It might impact the interest in the server to new players in a negative way, many people will buy cheap cars to test them , then sell them for a small loss,  less than 1.2k then recover the amount by doing missions, it will be a total mess.

Want a high end car but you don't have one rent one, i don't see why you need to own something to use it.
I used to rent cars i wanted to test or drive. Even now i own a truck and a huntly, all others cars i need i ask for a rent or ask if anyone is willing to gimme access to it for x time.
Title: Re: [IV:MP] Rework of vehicle prices
Post by: ahmedXD on March 25, 2017, 03:50:13 pm
Want a high end car but you don't have one rent one, i don't see why you need to own something to use it.
I used to rent cars i wanted to test or drive. Even now i own a truck and a huntly, all others cars i need i ask for a rent or ask if anyone is willing to gimme access to it for x time.
What if old players demanded to have their high end vehicles back, the vehicles they loved and owned before the update.
It makes more sense to lower the high end cars to make them satisfied than lower already low cost cars to make new players play less and get things easily, not like the 1200$ is a big thing either since this topic is suggested.
Title: Re: [IV:MP] Rework of vehicle prices
Post by: superh2o on March 25, 2017, 04:08:52 pm
What if old players demanded to have their high end vehicles back, the vehicles they loved and owned before the update.
It makes more sense to lower the high end cars to make them satisfied than lower already low cost cars to make new players play less and get things easily, not like the 1200$ is a big thing either since this topic is suggested.

Where there is will there is a way.
All who own any property or a vehicle did work for the same.
You love the vehicle you used to own cant afford it rent it as i said, if you wanna work for your own, roll up the sleeves and work hard for it, high end vehicles are at a place they should be they ask for a lot of money as they put a lot of things to the table, the look, performance, handling and for some players status signs.

My most sincere suggestion for those who don't own a vehicle is to find anyone willing to rent a spot in the garage so they can use it or just hourly rent for that day, the invite system allows such things its a shame not to use it.

Title: Re: [IV:MP] Rework of vehicle prices
Post by: ahmedXD on March 25, 2017, 04:16:29 pm

Where there is will there is a way.
All who own any property or a vehicle did work for the same.
You love the vehicle you used to own cant afford it rent it as i said, if you wanna work for your own, roll up the sleeves and work hard for it, high end vehicles are at a place they should be they ask for a lot of money as they put a lot of things to the table, the look, performance, handling and for some players status signs.

My most sincere suggestion for those who don't own a vehicle is to find anyone willing to rent a spot in the garage so they can use it or just hourly rent for that day, the invite system allows such things its a shame not to use it.
People don't want to rent vehicles that they owned in the past , they want them back.
Its like having a new government come and sell all your stuffs then force you to buy your existing properties for a massively high price and if you didn't like it , you can rent the vehicles you want.
This doesn't make any sense.
Also Why have empathy on new players now if they didn't ask for it in the first place ?

Edit: I`m not against high prices, but if there is something that needs to be lowered it should be the High End Vehicles, not the low , mid range vehicles.
Title: Re: [IV:MP] Rework of vehicle prices
Post by: superh2o on March 25, 2017, 04:24:15 pm
All players are equal in this server, new, old, manager, mod, admin or even a past rule breaker.

We all had a clean start with this new update.

Prices have gone up yeah but you earn more now from legal jobs, like fireman medic and fishing.

New update brought so much opportunity for rp we didn't have in past version, i love the fact more players focus on rp now days then on money.

Still those who want to earn money they work hard and buy what they want.

Title: Re: [IV:MP] Rework of vehicle prices
Post by: Mihail Junkovich on March 25, 2017, 05:09:35 pm
You can ask for it as long as you want, but i.e. Comet ain't gonna be 60k ever again
I did not want to overload you guys with lots of information to process but if it was for me, I would bump the current cost of high-end vehicles even more

But that is just me, a paprika  :D
Title: Re: [IV:MP] Rework of vehicle prices
Post by: James Conway on March 25, 2017, 05:35:57 pm
or don't bother lowering anything else at all

it will be a total mess.

what
Title: Re: [IV:MP] Rework of vehicle prices
Post by: Joey on March 25, 2017, 05:45:49 pm
If they prices of High-End vehicles are lowered they won't be "High-End" anymore.
People don't want to rent vehicles that they owned in the past , they want them back.
They can buy them back, everyone can.

This doesn't make any sense.
What is this?

Also Why have empathy on new players now if they didn't ask for it in the first place ?
Its more hard for new players than the old players cuz they have to start from 1200$ and not even 10k.
Title: Re: [IV:MP] Rework of vehicle prices
Post by: ahmedXD on March 25, 2017, 07:44:00 pm
what
?
If they prices of High-End vehicles are lowered they won't be "High-End" anymore. They can buy them back, everyone can.
What is this?
Its more hard for new players than the old players cuz they have to start from 1200$ and not even 10k.
Lets say you have a comet, rs, supergt and a banshee
You paid 60k+60k+120k+80k+50k=370k
After the update
300k+153k+330k+180k=963k
Who will pay me 593k to get my cars back ??
..
Do you get the point now ?

if there was a price change happening anytime soon, the priority will go to the majourity owned vehicles in the past and lower their prices in the present.
More number of people have priority in having their old cars lowered, just because they struggled as much as new players will now in the new update.

......................
pff new players can easily make 12k in 5-6hours and buy a descent non-rusty vehicle.

In the past it took longer time and we had to spam F
Jobs are easier nowadays, the low,mid prices are reasonable.
High end prices are not that bad, but older players have to work again in-order to repurchase their old vehicles from the previous update.

If you ask me I prioritize older players who struggled in the past and are going to struggle again now, this price game if not stopped now, I can expect to see a higher price in the new update and the players are the victim.
there is nothing wrong with low , mid range  vehicles they didn't increase 5,6times more as the high end.

Title: Re: [IV:MP] Rework of vehicle prices
Post by: Joey on March 25, 2017, 09:24:46 pm
?Lets say you have a comet, rs, supergt and a banshee
You paid 60k+60k+120k+80k+50k=370k
After the update
300k+153k+330k+180k=963k
Who will pay me 593k to get my cars back ??
..
Do you get the point now ?
That's the point, they are all high-ends, you can't expect to own them all unless you can really afford them.

pff new players can easily make 12k in 5-6hours and buy a descent non-rusty vehicle.
So can you, everyone gets paid the same amount for the job.

Who will pay me 593k to get my cars back ??
You gave the answer yourself.
This
In the past it took longer time and we had to spam F
Jobs are easier nowadays
and this
players can easily make 12k in 5-6hours
and also this
But rather the high end cars are insanely high 300k for a comet thats 5x its old 60k price.
Alright seems like its too high right ?
Answer is NO
250$ x 5 =1250$
If this was old rs 1.6 struggling to get 60k will be the same as struggling to get 300k.
Its well balanced in every means.
Title: Re: [IV:MP] Rework of vehicle prices
Post by: ahmedXD on March 26, 2017, 12:39:13 am
If it is well balanced as I stated, then why increase it more  :D?
Either keep it the same or decrease it.

I was stating due to its high prices in general old players priority to have them lowered is higher than new players priority to lower already low , low and mid range vehicles.
Title: Re: [IV:MP] Rework of vehicle prices
Post by: MiaKhalifa on April 18, 2017, 11:16:13 pm
But in the end, price depend on the seller is that correct?
Title: Re: [IV:MP] Rework of vehicle prices
Post by: Kowalski. on August 01, 2017, 01:45:57 am
From RS2 back to RS1.3? Argonath isn`t backwards compatible  :lol:
I wish it was q.q
Title: Re: [IV:MP] Rework of vehicle prices
Post by: badboy.dhia on August 18, 2017, 05:47:21 pm
as i see u lower the prices of almost all the vehicle ..
and i didnt support that
in real life u need to work very hard and collect lot of money to buy car
but if we lower the prices like that !
it will be easy for players to buy a car in 1day or 2 days :)
(i can collect 30k in 1 day)
that is impossible in real life ..
Title: Re: [IV:MP] Rework of vehicle prices
Post by: del333del on August 18, 2017, 06:09:35 pm
Getting a car will be very easy if that prices valid. It is roleplay and it must be hard.
Im not supporting.
Title: Re: [IV:MP] Rework of vehicle prices
Post by: badboy.dhia on May 21, 2019, 05:07:20 pm
bump!
Title: Re: [IV:MP] Rework of vehicle prices
Post by: Surena on July 07, 2019, 08:25:50 am
These prices are based off T3 and do not have the T4 cars involved, not to mention that there are for sure higher priority things to do by HQ since Armelin is not around anymore.
Title: Re: [IV:MP] Rework of vehicle prices
Post by: James Conway on July 07, 2019, 03:05:02 pm
I don't mind updating the prices if they are updated.
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