Argonath RPG - A World of its own
GTA:SA => SA:MP - San Andreas Multiplayer => SA:MP General => Topic started by: JDC on August 15, 2010, 01:59:24 pm
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Hello.
I've come to notice that the majority of Argonath SA:MP players have been using the /em for "Success / Fail", when in fact this command was proposed to allow third-person RP (i.e: "The wind blows"). This is another characteristic of poor RP that has been mistaken for "good" RP.
Why have we allowed this to happen?
/discuss
(no insulting anyone pl0x, kty.)
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/em can be used for whatever your imagination may consider fit for purpose.
It would be wrong to categorise what poor RP and good RP is based on different RP methodologies.
Allow your imagination to run rampant. :)
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Indeed, the /em is supposed to be a command to describe a fact, or a sudden event in the middle of a roleplay situation.
But of course you're free to use it the way you want.
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When I added this command a long time ago, I thought it will help enhance roleplay and allow people to describe events happening near them (e.g. the wind blowing) or imitate players that don't exist (/em Granny behind the locked door screams: we're closed!!!).
I'm not sure if a command that has a similar outcome to this one exists in other servers, but nowadays, sadly, this command is mostly used for the S/F "OMG" role-play and the IC/OOC roleplay (using /em to talk OOC), both of which have derived from other servers.. As such, it may appear to some that this command has been created to facilitate these kinds of roleplay, which is clearly not the case..
Having reviewed the logs, I can say that only 10% of people that use this command use it for the intended purposes :(
Examples of intended usage:
Ellis_Corleone: /em Chainsaw rev in the background.
[SD]James_Wilson: /em DOG: BARK BARK
Jack_Ancelotti[AF]: /em A paper comes out from the printer
[SD]James_Wilson: /em Truck says: Warning: K-9 Unit
Examples of unintended usage:
Romeo_Ancelotti: /em S/F?
Romeo_Ancelotti: /em S/F?
Romeo_Ancelotti: /em S/F?
Romeo_Ancelotti: /em S/F?
[NP]Mambo_Maveratti: /em s/f
[NP]Mambo_Maveratti: /em s/f
[NP]Mambo_Maveratti: /em s/f
[NP]Mambo_Maveratti: /em s/f
[NP]Mambo_Maveratti: /em s/f
Hogert: /em ((sorry im blleding from my nose IRL))
[WS]Kenny.: /em is typing up on police cimputer
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The only thing I hate people when they use /em to impersonate.
example :
/em TeaM_Francis(id) did bla bla bla
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Gimli, try to find this incident:
While we're on this topic;
Yesterday I was doing some RP at GS9, when I was faced with some Mexicans
After exchanging some puta's and cabron's, they went on the offensive.
One of them did /me puts a gun to GiacJr's head...
then did /em S/F
I did /me attempts to back away, running into the guy behind him
The mexican then did /em S/F!?!?!?
I repeated /me attempts to back away, running into the guy behind him
I then got something werid FFS DID I SUCCEED OR NOT????
I laughed and walked off.
kekeke
I think it'll show a bad usage :P
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/em can be used for whatever your imagination may consider fit for purpose.
It would be wrong to categorise what poor RP and good RP is based on different RP methodologies.
Allow your imagination to run rampant. :)
I have to agree and disagree with what you said, Frank.
It is good to use your imagination and to let it run free for the purposes of fun and creative RP... however, the problem at hand is that people have misused the command so much that only a handful actually use it for its intended use, and the majority of the players have had their perceptions of the /em command corrupted by what we know as "S/F".
As a result of that, more and more people are becoming inclined to adapt methods of RP contrary to The Vision and indirectly impose it on others by endorsing rules and what sort of low-lifers the people who don't follow them are.
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While we're on this topic;
Yesterday I was doing some RP at GS9, when I was faced with some Mexicans
After exchanging some puta's and cabron's, they went on the offensive.
One of them did /me puts a gun to GiacJr's head...
then did /em S/F
I did /me attempts to back away, running into the guy behind him
The mexican then did /em S/F!?!?!?
I repeated /me attempts to back away, running into the guy behind him
I then got something werid FFS DID I SUCCEED OR NOT????
I laughed and walked off.
kekeke
Unfortunately but yet true, this shows the lack of imagination of people these days...
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JDC - I don't believe it's corrupted but rather influenced into moving into that direction. As mentioned in earlier posts, IC and OOC are not officially supported and in turn there is no obligation to react or respond to S/F. Players are encouraged to take responsibility for their own development. Those who enjoy using IC and OOC will be permitted to do so as long as there is no evidence of them enforcing their action onto another player.
If you feel there is a trend growing where people are obligated to use the IC and OOC methodology. You must understand that it has been achieved through their own commitment to raise awareness. In turn, you should also take responsibility by highlighting the traditional way of RPing by carrying out that RP orientation in-game which I'm sure your already doing.
For me personally - being from a traditional RP server where all the RP was carried out in main chat, I'm familiar with all styles of RPing. I enjoy both traditional and IC/OOC principles which I adapt and carve dependent on the player in front of me. A challenge you will face in later life, is that one approach/methodology does not fit all given situations and that you must tailor your communication to your audience.
I hope this helps.
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...when in fact this command was proposed to allow third-person RP (i.e: "The wind blows")...
When I added this command a long time ago, I thought it will help enhance roleplay and allow people to describe events happening near them (e.g. the wind blowing) or imitate players that don't exist (/em Granny behind the locked door screams: we're closed!!!).
To this day, I don't understand, why you had to make a new command for those things, and not simply use the old .me command?
eg:
/me feels the wind blowing.
and
/me sees Granny behind the locked door, screaming : "we're closed"
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Basically, yes, you could do that too. Although typing /me sees granny behind the locked door, screaming ".." would get annoying if you wanted to do it 20 times..
It just makes life simpler :)
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Basically, yes, you could do that too. Although typing /me sees granny behind the locked door, screaming ".." would get annoying if you wanted to do it 20 times..
It just makes life simpler :)
Gimli, our difference in words is actually 1 word. So not that much :)
:ps: What kind of granny screams behind a locked door twenty times?
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I don't see you guys complaining about MTA:VC players misusing /me to chat like /me hi guys.
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I don't see you guys complaining about MTA:VC players misusing /me to chat like /me hi guys.
Well, MTAVC players don't use just /me hi guys after every action. As for MTAVC user, the /me command actually is almost everything. In 2006, the /me command was used as at the moment you see SAMP /l, /s, /em, /me and every other way of communication as we speak except /p. /me command also in MTAVC works as a IC/OOC as if a MTAVC player does /me hi guys, you know he is roleplaying. So how can you resent him for role playing?
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Hello.
I've come to notice that the majority of Argonath SA:MP players have been using the /em for "Success / Fail", when in fact this command was proposed to allow third-person RP (i.e: "The wind blows"). This is another characteristic of poor RP that has been mistaken for "good" RP.
Why have we allowed this to happen?
/discuss
(no insulting anyone pl0x, kty.)
You couldn't actually do anything regarding this matter.
Its an influence from other server(s), due to Argonath becoming more and more popular. There is no good or bad RP. Its like you say "You have a bad imagination, you're doing it wrong" Everyone has its own style, habit. I don't think you want to crush other people's imagination.While you are determining what /em is for which we realized (external factors), some people would need a conformation in the RP situation. Here's an example of it in Gas Station 9.
(http://pwimage.org/images/5q8nnm9ubouskab9p8vu.png)
(http://pwimage.org/images/hj8uwhisrw41r6z7qozr.png)
Some people will use it some won't. But throwing it out as Jubin said, can be done. Why not?
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I don't see you guys complaining about MTA:VC players misusing /me to chat like /me hi guys.
Exactly how are we misusing /me ?
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It's a living command baby, and I love it ;)
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Hi, S/F is an excuse for powergaming, thanks.
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Hi, S/F is an excuse for powergaming, thanks.
Yeah, made by the same people that "invented" powergaming to bend their own rules.
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The whole point of roleplay is to imagine and be creative, and it is not restricted to specific characteristics - It's what you make of it; is it not?
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The whole point of roleplay is to imagine and be creative, and it is not restricted to specific characteristics - It's what you make of it; is it not?
shhh.... people might understand it. ;)
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shhh.... people might understand it. ;)
I fucking lol'd.
Exactly how are we misusing /me ?
Well, in my HONEST opinion, it's not being misused, but apparently, /em is being used as a chat, like I hear about the ultra-veteran people used /me for talking and just about everything.
Like I said in another topic, I respect all types of roleplay :cool:
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Like I said in another topic, I respect all types of roleplay :cool:
Couldn't agree more.
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There's no need to dismiss certain forms of role-playing from the game. I do not see anything wrong in players using S/F, as long as they don't enforce it on others, and as long as they understand the non S/F player's responses. If you see someone approach you with "S/F", why don't you just give a RPed response that shows obviously which outcome you chose rather than just moan "WTF U FAIL WHY'RE U USING S/F CRAP??????". Of course, if they didn't understand the obvious, then that is a totally different story.
:ps: Perhaps an alternative to the "S/F" role play is dice RPG? Basically, you use /saynumber (20 is the accepted standard in DND) to determine the outcome. At least it removes the problem of "powergamers".
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I f**king lol'd.Well, in my HONEST opinion, it's not being misused, but apparently, /em is being used as a chat, like I hear about the ultra-veteran people used /me for talking and just about everything.
Like I said in another topic, I respect all types of roleplay :cool:
I'm sorry, but i dont understand what you're trying to say there, but that's just probably me because i just woke up >.<
Yes, we are using /me to talk on MTA:VC, but that's because /msg l is not really needed if there is only 3 or 4 persons playing togheter, i dont see of that is misuse of /me?
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There's no need to dismiss certain forms of role-playing from the game. I do not see anything wrong in players using S/F, as long as they don't enforce it on others, and as long as they understand the non S/F player's responses. If you see someone approach you with "S/F", why don't you just give a RPed response that shows obviously which outcome you chose rather than just moan "WTF U FAIL WHY'RE U USING S/F CRAP??????". Of course, if they didn't understand the obvious, then that is a totally different story.
:ps: Perhaps an alternative to the "S/F" role play is dice RPG? Basically, you use /saynumber (20 is the accepted standard in DND) to determine the outcome. At least it removes the problem of "powergamers".
Like I said in another topic, I respect all types of roleplay :cool:
^These two.
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JDC - I don't believe it's corrupted but rather influenced into moving into that direction. As mentioned in earlier posts, IC and OOC are not officially supported and in turn there is no obligation to react or respond to S/F. Players are encouraged to take responsibility for their own development. Those who enjoy using IC and OOC will be permitted to do so as long as there is no evidence of them enforcing their action onto another player.
If you feel there is a trend growing where people are obligated to use the IC and OOC methodology. You must understand that it has been achieved through their own commitment to raise awareness. In turn, you should also take responsibility by highlighting the traditional way of RPing by carrying out that RP orientation in-game which I'm sure your already doing.
For me personally - being from a traditional RP server where all the RP was carried out in main chat, I'm familiar with all styles of RPing. I enjoy both traditional and IC/OOC principles which I adapt and carve dependent on the player in front of me. A challenge you will face in later life, is that one approach/methodology does not fit all given situations and that you must tailor your communication to your audience.
I hope this helps.
You have good points, although I will continue to adhere to my stand against the influence of methodologies that contradict the Argonath Vision. Thank you. :)
I don't see you guys complaining about MTA:VC players misusing /me to chat like /me hi guys.
That's because we MTA:VC players value the /me command as one of our essential tools in roleplaying. Even before the existence of /l, /s, /w, /m, and other commands (as previously pointed out), there was /me. In fact, you can observe in the SA:MP Server that certain MTA:VC veterans prefer to use /me in place of the other commands. :)
And it is also a different scenario from the s/f-related misuse of /em, which is part of something else, that contradicts The Vision.