Argonath RPG - A World of its own

GTA:VC => VC:MP General => VC:MP - Vice City Multiplayer => VC:MP Ideas => Topic started by: Marcell on May 15, 2011, 10:01:38 pm

Title: /c hide (or /c stealth, w/e it was) limitation
Post by: Marcell on May 15, 2011, 10:01:38 pm
I find VCID to be often too overpowered with the radar-off thingy - why? It's often abused. Either cause VCID member wants to, or just cause he forgets to turn it off.
Now I'm not whining (as VCID threat is pretty much none) but it's just too unbalanced, it's just like we would set all weapon prices to 5$ (bad example, but you get the point)
In 2.0, why not make it like this:
/c stealth
You activated stealth for the next 240 seconds! Your radar blip will be invisible!
*After 240 seconds*
Stealth worn off. Activate it again within 560 seconds!
/c stealth
You can't activate stealth this early! Wait  <time remaining> more.
*After 560 seconds of last use*
You activated stealth for the next 240 seconds! Your radar blip will be invisible!


I think you get the point. The timer lasting is just a suggestions, admin will choose for how much time it should last...
This way, stealth will be used for what it is meant to be for - sniping, providing support to cops and spying on criminals :P
For now, it's only used to chase Hanney when he's above 50 heat..resulting in failed sniper attempt.
Title: Re: /c hide (or /c stealth, w/e it was) limitation
Post by: Klaus on May 15, 2011, 10:34:57 pm
What's the reason of it anyway? You might as well have everyone on stealth and delete the bloody map.
Stealth is just stupid, and IMO should be deleted all together.
Title: Re: /c hide (or /c stealth, w/e it was) limitation
Post by: Marcell on May 16, 2011, 12:21:01 am
What's the reason of it anyway? You might as well have everyone on stealth and delete the bloody map.
Stealth is just stupid, and IMO should be deleted all together.
You just mad when someone with no skills backstabbs you...
nah, joking.
I'd like to hear opinion of ARPD why stealth is needed?
Title: Re: /c hide (or /c stealth, w/e it was) limitation
Post by: ~Legend~ on May 16, 2011, 12:40:44 am
I was away when stealth was brought to the game, but I guess for a number of reasons, including things such as: general intel gathering, covert missions, subtle activities and all things associated with "spy work" I suppose, as VCID is an intelligence service. 
Title: Re: /c hide (or /c stealth, w/e it was) limitation
Post by: Marcell on May 16, 2011, 12:43:52 am
I was away when stealth was brought to the game, but I guess for a number of reasons, including things such as: general intel gathering, covert missions, subtle activities and all things associated with "spy work" I suppose, as VCID is an intelligence service.
Um...or shooting criminals in the back, lol.

Either make it limited (in any way) or get it removed. I always have alliance talks with gangs and hell even announce it with /me, just to lure some VCID in and expect VCID or cops to RP, by planting surveillance bugs with stealth on. But no.
^Take that as a hint, new VCID generation ^^
Title: Re: /c hide (or /c stealth, w/e it was) limitation
Post by: stormeus on May 16, 2011, 06:39:26 am
Agencies such as the VCID should be able to use stealth since similar agencies IRL have devices to scramble or jam radar signals. However, using them just to kill a suspect is lame. Like Marcell said, it should be used to place surveillance bugs, not go rambo and shoot all criminals in sight.

That being said, stealth should, in my opinion, work similarly to EMPs and nails; VCID receives one or two radar scrambling devices when they go on duty and have a limited use period of, say, three minutes (180 seconds), which should be sufficient for planting bugs or other surveillance activities. Once they run out of scrambling devices, they need to go back and restock on them.

Also, using stealth to shoot someone from behind shouldn't be allowed. VCID is not a group of assassins, lurking in the shadows, waiting for you to turn around so they can mercilessly shoot you with their shotguns from behind. They're an investigative department.
Title: Re: /c hide (or /c stealth, w/e it was) limitation
Post by: Klaus on May 16, 2011, 06:47:27 am
VCID is not a group of assassins
Tell that to AlexT..
Title: Re: /c hide (or /c stealth, w/e it was) limitation
Post by: Marcell on May 16, 2011, 12:53:49 pm
Agencies such as the VCID should be able to use stealth since similar agencies IRL have devices to scramble or jam radar signals. However, using them just to kill a suspect is lame. Like Marcell said, it should be used to place surveillance bugs, not go rambo and shoot all criminals in sight.

That being said, stealth should, in my opinion, work similarly to EMPs and nails; VCID receives one or two radar scrambling devices when they go on duty and have a limited use period of, say, three minutes (180 seconds), which should be sufficient for planting bugs or other surveillance activities. Once they run out of scrambling devices, they need to go back and restock on them.

Also, using stealth to shoot someone from behind shouldn't be allowed. VCID is not a group of assassins, lurking in the shadows, waiting for you to turn around so they can mercilessly shoot you with their shotguns from behind. They're an investigative department.
This.
Hell, shooting criminals in the back shouldn't be an action taken by any cop - unless they have fired or second before. You should have ask them to put down their guns and surrender, then attack - real SWAT units for example can't shoot criminals when they aren't warned, unless with non-lethal gun. Snipers (from VCID, as example) are only exception, but they need to ask for permission to shoot first, so no shooting unarmed criminal just because he just rammed someone with a car and now is hiding in a hotel..
This isn't about 'serious RP' because Argo is a world of it's own, but just cause you have a badge doesn't mean you can shoot everyone who is wanted with no warning. Criminals have more possibilites and less restrictions in combat just like in real world - they CAN assault without warning (but for proper RP reason)
We're not whining, by the way - it's just too overpowered option, it should be more balanced, or either completely removed.
Title: Re: /c hide (or /c stealth, w/e it was) limitation
Post by: Morphine on May 16, 2011, 02:34:59 pm
Tell that to AlexT..
To avoid Marcell's spamming of /c dis jaj
Title: Re: /c hide (or /c stealth, w/e it was) limitation
Post by: Marcell on May 16, 2011, 02:48:41 pm
To avoid Marcell's spamming of /c dis jaj
That's the best weapon against VCID lol
it's just funny when they stay on stealth 24/7 and whine when you use /c dis against them more than 3 times
(http://i.pinger.pl/pgr256/1674ece400020fd94d91dc58/Trollface_HD.jpg)
Title: Re: /c hide (or /c stealth, w/e it was) limitation
Post by: Marcus on May 16, 2011, 08:49:13 pm
Well, I do get your point, guys. Stealth should be limitated, or even deleted.
The thing I don't get is Marcell's point at some time. I'm pretty sure most of the VCID staff does warn people before shooting them. If they don't, bad thing, they should, and the agency is working at that point.
But what you guys don't get is (I talk by self experience here lol) that when you aren't stealth (most of the times I weren't), alone, and there are a critical ammount of criminals together heavily armed. What are you supposed to do? Get to them, and say /c s Hey surrender, folks! At that time, that dude would be dead by some M4 or M60.  :lol:
And hey, don't think I'm butthurt here or whining, because I'm not.   :lol:
Btw, I still remember when I was running from you guys, respawned million times, and ended up dead. It was fun, tho.  :lol:
Title: Re: /c hide (or /c stealth, w/e it was) limitation
Post by: Marcell on May 16, 2011, 09:37:45 pm
And what am I suspossed to do when I have 10 cops after me and no help?
Especially if they boon?

I just go camp at strip club, and die in legendary shootout, taking few cops with myself before my death.
Title: Re: /c hide (or /c stealth, w/e it was) limitation
Post by: Marcus on May 16, 2011, 10:22:30 pm
Suicide bomb.

Lol but don't forget we're the good side of the coin.  :lol:
Title: Re: /c hide (or /c stealth, w/e it was) limitation
Post by: Morphine on May 16, 2011, 10:26:09 pm
Suicide bomb which you ban us for later on?
Title: Re: /c hide (or /c stealth, w/e it was) limitation
Post by: Marcus on May 16, 2011, 10:28:29 pm
lol, I ain't refering to hax.
Title: Re: /c hide (or /c stealth, w/e it was) limitation
Post by: Marcell on May 16, 2011, 10:43:07 pm
Suicide bomb.
Oh yeah, I remember when I did that last time at our hangar - I blew myself with grenade taking one cop with me. I just nearly got crucified by thousands of money-hungry cops whining that i 'death evade' and got re-suspected on spawn.
Title: Re: /c hide (or /c stealth, w/e it was) limitation
Post by: Marcus on May 17, 2011, 12:11:17 am
ahah  :lol:
Title: Re: /c hide (or /c stealth, w/e it was) limitation
Post by: Morphine on May 17, 2011, 12:46:59 am
I meant /kill. (Suicide bomb)
Title: Re: /c hide (or /c stealth, w/e it was) limitation
Post by: ZeRoX346 on May 17, 2011, 06:26:34 am
Oh yeah, I remember when I did that last time at our hangar - I blew myself with grenade taking one cop with me. I just nearly got crucified by thousands of money-hungry cops whining that i 'death evade' and got re-suspected on spawn.
MARCELL IS FROM GIHAD! lol jk.

VCID is beeing use to spy us, to listen to our talks or to interopt us.
one time, me and storm were smuggling, Legend joined us. we didnt noticed that he was VCID when we were on the shack. i tryed to smuggle than it said that there's a cop on the shack, than i said "oh shit, i forgot my stuff, storm help me carry tham" than Strom did the smuggle command and succes. than we ran away from him, he didnt do anything lolz.
Title: Re: /c hide (or /c stealth, w/e it was) limitation
Post by: stormeus on May 17, 2011, 01:13:34 pm
one time, me and storm were smuggling

We weren't smuggling, we were fishing. :rofl:
Title: Re: /c hide (or /c stealth, w/e it was) limitation
Post by: Klaus on May 17, 2011, 04:22:16 pm
don't forget we're the good side of the coin.  :lol:
In VC, neither side is good
Title: Re: /c hide (or /c stealth, w/e it was) limitation
Post by: ~Legend~ on May 17, 2011, 05:23:39 pm
VCID is beeing use to spy us, to listen to our talks or to interopt us.
one time, me and storm were smuggling, Legend joined us. we didnt noticed that he was VCID when we were on the shack. i tryed to smuggle than it said that there's a cop on the shack, than i said "oh shit, i forgot my stuff, storm help me carry tham" than Strom did the smuggle command and succes. than we ran away from him, he didnt do anything lolz.

How do you know that I was the cop then? :P
Title: Re: /c hide (or /c stealth, w/e it was) limitation
Post by: Marcus on May 17, 2011, 05:28:21 pm
In VC, neither side is good
True, but who knows..
Title: Re: /c hide (or /c stealth, w/e it was) limitation
Post by: Frank_Federico on May 20, 2011, 02:32:45 am
Sorry, what? VCID HAS a rule about the use of stealth, and everybody applies to that rule. No, I don't use stealth JUST for killing you. When there's a group of suspects, getting close to you without stealth is pratically impossible. It's REALLY easy to see a blue dot on the map and go kill it. However, with everybody else's blips, it's a bit hard to identify who's the suspect and who isn't.
Tell me when anyone abused stealth: most times we use it is when the suspect(s) is heavily armed and dangerous, which is almost everytime. You guys carry stubbies and M4s around to protect yourself from us.

About the idea, if stealth is actually changed, I think it should work like a bug: you plant a radar jammer, that radar jammer makes you invisible within an area.
Title: Re: /c hide (or /c stealth, w/e it was) limitation
Post by: ZeRoX346 on May 20, 2011, 06:19:42 am
How do you know that I was the cop then? :P
as i said: when we all were smuggling it said: "There's a cop on the shack", and i knew, stormues will never be a cop. so i knew its you :P
Title: Re: /c hide (or /c stealth, w/e it was) limitation
Post by: ~Legend~ on May 20, 2011, 09:43:59 am
as i said: when we all were smuggling it said: "There's a cop on the shack", and i knew, stormues will never be a cop. so i knew its you :P

The cop doesn't necessarily have to be on the shack for that to pick up.
Muhahaha.  :devroll:
Title: Re: /c hide (or /c stealth, w/e it was) limitation
Post by: Morphine on May 20, 2011, 10:54:03 am
stormues will never be a cop. so i knew its you :P

lol you sure
(http://i54.tinypic.com/4kiuqh.jpg)
Title: Re: /c hide (or /c stealth, w/e it was) limitation
Post by: Marcell on May 20, 2011, 01:51:48 pm
VCID HAS a rule about the use of stealth, and everybody applies to that rule.
Lol'd x1
No, I don't use stealth JUST for killing you.
Lol'd x2
When there's a group of suspects, getting close to you without stealth is pratically impossible.
Lol'd 3x
It's REALLY easy to see a blue dot on the map and go kill it.
'Combat skills', ever heard of em?
Good luck beating 10 cops when you're alone and they have better skills than you (if they actually do, teehee)
However, with everybody else's blips, it's a bit hard to identify who's the suspect and who isn't.
Ever heard of /c dis, /c wanted /c area ? Or, a keyboard?
About the idea, if stealth is actually changed, I think it should work like a bug: you plant a radar jammer, that radar jammer makes you invisible within an area.
Not a bad idea.
Title: Re: /c hide (or /c stealth, w/e it was) limitation
Post by: Frank_Federico on May 20, 2011, 10:55:45 pm
Lol'd x1
What are you laughing at? You don't even know the rule, so you can't say I'm lying. Ask Legend, Marcus, Player or Leo if what I'm saying is true.
Lol'd x2
Then I guess you never noticed me spying on you while using stealth, that's good :D
Lol'd 3x
Am I lying? Blue dot on the map approaching=everybody pulls out M4s/M60s=I die.
'Combat skills', ever heard of em?
Good luck beating 10 cops when you're alone and they have better skills than you (if they actually do, teehee)
You're a criminal, you're allowed to run. Now, cops? They don't run.
Ever heard of /c dis, /c wanted /c area ? Or, a keyboard?
Oh yeah, sorry if I'm not a ninja and can't type /c dis, /c wanted and /c area in a gunfight... You guys can just look at the map and see the blue dots during the shooting and identify us. We, on the other hand, see several dots and we don't know if they're criminals or civillians.
Not a bad idea.
:D

lol you sure
(http://i54.tinypic.com/4kiuqh.jpg)
Lol  :lol:
Title: Re: /c hide (or /c stealth, w/e it was) limitation
Post by: Klaus on May 20, 2011, 11:39:41 pm
We, on the other hand, see several dots and we don't know if they're criminals or civillians.:D
It's very rare that all the criminals have the same skin..
Title: Re: /c hide (or /c stealth, w/e it was) limitation
Post by: ~Legend~ on May 20, 2011, 11:45:06 pm
^ True, especially in scenarios such as the Love Fist bank rob.  :lol:

But a pain when some guy turns up, stands around for a bit then gets a M4 out, as he was conveniently helping his gang bud while passing by for work, hehes.
Title: Re: /c hide (or /c stealth, w/e it was) limitation
Post by: Marcell on May 21, 2011, 12:32:57 am
Cops don't run? Good one...when I was on 105 heat record, cops with low HP ran way from me, death-evading by drowning so that my wanted level wouldn't speak too much itself by getting higher ('OH LOOK COPZ FAILED LOL')

And it all depends, not everytime a group is wanted it means they're packing like EAF - with m60 and all. They are often not-organized and don't have any other weapons than those that they picked up from cops ;) Also try to get cover next time if you die or call backup, lol

And it looks like I'm a ninja then, cause I can type /c dis when I have 3 VCID snipers after me and 2 cops after me rambo'ing with shotugns as well, without dying for the first minute or second, lol.

Also try shooting a cop next time until his HP is low, the chance he will fight to death is low, he will most likely run away and get restock (or lure you to VCPD station and restock all the time)
Title: Re: /c hide (or /c stealth, w/e it was) limitation
Post by: Frank_Federico on May 21, 2011, 01:29:55 am
Cops don't run? Good one...when I was on 105 heat record, cops with low HP ran way from me, death-evading by drowning so that my wanted level wouldn't speak too much itself by getting higher ('OH LOOK COPZ FAILED LOL')

And it all depends, not everytime a group is wanted it means they're packing like EAF - with m60 and all. They are often not-organized and don't have any other weapons than those that they picked up from cops ;) Also try to get cover next time if you die or call backup, lol

And it looks like I'm a ninja then, cause I can type /c dis when I have 3 VCID snipers after me and 2 cops after me rambo'ing with shotugns as well, without dying for the first minute or second, lol.

Also try shooting a cop next time until his HP is low, the chance he will fight to death is low, he will most likely run away and get restock (or lure you to VCPD station and restock all the time)
Lol, you know who the cops are, we don't know who the bad guys are. They could be bad guys even though they're not in the wanted list.
And yeah, I get your point, though. The only people who I actually use stealth against is EAF and IT when they're grouped up or well-armed, otherwise I try to get to you without it.
You guys developped a pretty good tactic against stealth: /c dis. You get to us most of the times, don't you? :D
Title: Re: /c hide (or /c stealth, w/e it was) limitation
Post by: Ave on May 21, 2011, 11:42:47 pm
Agencies such as the VCID should be able to use stealth since similar agencies IRL have devices to scramble or jam radar signals. However, using them just to kill a suspect is lame. Like Marcell said, it should be used to place surveillance bugs, not go rambo and shoot all criminals in sight.
Well, I completely agree with you Storm

Stealth duration should be shortened in some way, however I believe this is a useful tool to suspect right players from safe distance.
I can think of multiple devices to balance the gameplay - like radar scrambler or EMP countermeasures available at Phil's Place for everyone (expensive toys). But due to VCPD being outnumbered and not that much active recently, we can live without those tools on normal basis.
Title: Re: /c hide (or /c stealth, w/e it was) limitation
Post by: Marcell on May 21, 2011, 11:47:09 pm
Well, I completely agree with you Storm

Stealth duration should be shortened in some way, however I believe this is a useful tool to suspect right players from safe distance.
I can think of multiple devices to balance the gameplay - like radar scrambler or EMP countermeasures available at Phil's Place for everyone (expensive toys). But due to VCPD being outnumbered and not that much active recently, we can live without those tools on normal basis.
Actually with recent changes in ARPD I managed to notice our assasi...I mean VCID is more active - maybe not super active, but definately more active than before.
Remember VCID has backup from BOON/regular VCPD, it's a dangerous mix

It would be cool to buy some expensive tool to uncover VCID agents on the map when they're on stealth or something...or maybe a tool for everyone to use stealth, like you can buy 2 radar scramblers max and each works for 3 minutes with a cooldown so you can't use both at the same time.

Criminals can buy nails (which cops do have) so why not?
Title: Re: /c hide (or /c stealth, w/e it was) limitation
Post by: Alarba on May 22, 2011, 12:24:23 am
Just buy a cop radar or something
Title: Re: /c hide (or /c stealth, w/e it was) limitation
Post by: Frank_Federico on May 22, 2011, 01:31:46 am
Criminals can buy nails (which cops do have) so why not?
Are you actually comparing radar jammers with nails? Lol  :lol:
Title: Re: /c hide (or /c stealth, w/e it was) limitation
Post by: Klaus on May 22, 2011, 03:04:05 am
Talking of nails, that script is srsly bugged
Title: Re: /c hide (or /c stealth, w/e it was) limitation
Post by: stormeus on May 22, 2011, 03:18:28 am
Talking of nails, that script is srsly bugged

/me has dropped a handful of nails from their car.
/me hits his own nails.

Needs to be fixed.

Anyways, back on-topic, limit usage of stealth, allow criminals to buy EMP avoidance/radar scramblers at Phil's Place. Anything else?
Title: Re: /c hide (or /c stealth, w/e it was) limitation
Post by: Frank_Federico on May 22, 2011, 05:48:16 am
Talking of nails, that script is srsly bugged
You're saying that because I hit you with those like three times in a row today :P
Title: Re: /c hide (or /c stealth, w/e it was) limitation
Post by: ~Legend~ on May 22, 2011, 10:54:13 am
Yea, if you don't drive fast enough your wheels are also going.
Hm, does it deploy from right beneath the position of the car? That'd be it, I guess.
Title: Re: /c hide (or /c stealth, w/e it was) limitation
Post by: Frank_Federico on May 22, 2011, 04:10:15 pm
Yea, if you don't drive fast enough your wheels are also going.
Hm, does it deploy from right beneath the position of the car? That'd be it, I guess.
As you'd throw the nails out of your window IRL, the nails should spawn like one meter away from your car.
Title: Re: /c hide (or /c stealth, w/e it was) limitation
Post by: Klaus on May 22, 2011, 05:00:53 pm
As you'd throw the nails out of your window IRL
IRL, the car behind you wouldn't suddenly have all four of it's tires shredded
Title: Re: /c hide (or /c stealth, w/e it was) limitation
Post by: Leonardo on May 22, 2011, 06:11:43 pm
i'll have a talk with Alex Thompson, so i'm going to publish here part of the VCID regulation book, so this bullshit of ''lol abuse'' will be cleared. I'll be posting here soon.

Post Merge: May 22, 2011, 06:18:36 pm
Quote
3. You may use /c stealth command against MURDERERS, HEAVILY ARMED SUSPECTS or when you need to investigate someone without him knowing about it. If you don't need to use stealth anymore, such as the suspects were taken out, turn stealth off.

Take your own conclusions now.
Title: Re: /c hide (or /c stealth, w/e it was) limitation
Post by: Morphine on May 23, 2011, 03:34:16 pm
Quote
3. You may use /c stealth command against MURDERERS, HEAVILY ARMED SUSPECTS or when you need to investigate someone without him knowing about it. If you don't need to use stealth anymore, such as the suspects were taken out, turn stealth off.

Does that ever happen?
Title: Re: /c hide (or /c stealth, w/e it was) limitation
Post by: Leonardo on May 23, 2011, 05:42:18 pm
Does that ever happen?

Yes. If you see any VCID abusing stealth, you can directly a complain with evidence directly to my PM. If you guys have no proof, quit talking about that.
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