Argonath RPG - A World of its own

GTA:VC => VC:MP - Vice City Multiplayer => VC:MP General => Topic started by: Leonardo on June 07, 2011, 06:50:19 pm

Title: VCPD - Approaching the public.
Post by: Leonardo on June 07, 2011, 06:50:19 pm
(http://i55.tinypic.com/w2d65w.png)

VCPD - Approaching the public

Description

As most of the citizens in the State of Vice do not pass through the VCPD public bulletin board that often (ARPD forums), the VCPD is organizing it's bulletin boards in public areas with more visibility, so you can leave your opinion, suggestions, questions, reports and comments about how the VCPD is working!

Public announcements regarding the VCPD will be made here, regarding opening of new sub-divisions, upcoming ceremonies, and notes in roleplay-style regarding general topics in the server.

How this bulletin board will work?

To your suggestions, comments, ranting about the VCPD or specially, any officer or division, please fill in the sheet below:

Code: [Select]
[b]Name:[/b]
[b]Subject of your comment:[/b]
[b]Message:[/b]



Reports are to be sent ONLY over the PMs of Marcus, Legend or me. Use the same form. This can be used also if you wish to make a undisclosed commentary to public. You will have total privacy.

Forum rules still apply to this topic, so comments with the aim of provoking directly the PD or any member of it will recieve a forum warning. You are allowed to comment, as long as you have respect.

Example:

good: I'm here to make a rant that VCPD leaves un-used cars pretty often in front of my house and i have seen officers getting outnumbered often. You should improve the training system if you wish to keep the city clean.
bad: ARPD sucks and my guys are killing yo all the time. Bunch of guys don't even know how to use a damm gun, noobs lol.



Chief Leonardo
Deputy Chief Marcus
Captain Legend
SWAT Commander Drix
VCID Chief Detective Alex Thompson
VCPD HQ

Title: Re: VCPD - Approaching the public.
Post by: detective_perry on June 07, 2011, 08:03:34 pm
Name: [EAF]Perry
Subject of your comment: Inactiveness
Message: ARPD officers are inactive. I think you should get more people who wont eat donuts in station all day and actually protect the citizens of Vice City. Seeing ARPD officer on a street is like seeing snowflake in Summer.

Sincerely, Citizen of Vice City, Perry
Title: Re: VCPD - Approaching the public.
Post by: XDie on June 07, 2011, 10:20:03 pm
Name: [EAF]Perry
Subject of your comment: Inactiveness
Message: ARPD officers are inactive. I think you should get more people who wont eat donuts in station all day and actually protect the citizens of Vice City. Seeing ARPD officer on a street is like seeing snowflake in Summer.

Sincerely, Citizen of Vice City, Perry
hehehehe :rofl:
Title: Re: VCPD - Approaching the public.
Post by: ~Legend~ on August 23, 2011, 03:21:51 am
Here is the current structure of the ARPD, and in specific, VCPD (VC:MP).


(http://img10.imageshack.us/img10/9186/picture1tr.png)



VCPD - Vice City Police Department

The VCPD operates as the city's front line of defence in crime fighting, alongside its specialised sub-divisions, FBI and SWAT.


SWAT - Special Weapons And Tactics

Vice City's SWAT team works hand in hand with the general VCPD team and FBI on operations that require a little more than the demands of everyday tasks. This specialised unit works on tackling larger scale criminal activities, and especially those that could pose major threats to the city's security.


FBI - Federal Bureau of Investigation

The FBI, re-developed from the VCID (Vice City Investigation Department), is the core of Vice City's intelligence services, specially put together to crack down on the movements of the criminal underworld. At the moment, Vice City's new FBI is still in its early stages and may face further changes yet. 



(http://i42.tinypic.com/24x2w44.png)
VCPD Academy

The VCPD is currently recruiting members to take up ranks within the main body of the department, as well as in SWAT & FBI.
Further details: Here! (http://arpd.argonathrpg.com/forum/index.php?board=66.0)



(http://img155.imageshack.us/img155/9745/74091171.png)


VCPD Command Staff

VCPD Chief Marcus (http://arpd.argonathrpg.com/forum/index.php?action=profile;u=1807)
VCPD Deputy Chief Legend (http://arpd.argonathrpg.com/forum/index.php?action=profile;u=1584)
FBI Director AlexThompson (http://arpd.argonathrpg.com/forum/index.php?action=profile;u=1394)
FBI Director JDC (http://arpd.argonathrpg.com/forum/index.php?action=profile;u=883)



(http://img5.imageshack.us/img5/6034/picture1ke.png)

Please feel free to leave any questions and/or comments below.
Title: Re: VCPD - Approaching the public.
Post by: Jaga848 on August 23, 2011, 10:18:36 am
Name: VLanceV
Subject of ur comment: Uh, I dunno how to say it
Message: Imagine this situation, 5 guys are wanted, 4 guys are hiding and doing some drug deal and 1 guy is trying to escape in a car. As far as I have seen, police only chases the guy who's escaping, and not just 1 officer, the whole pd does. I think that officers should organise and for example, 2 officers chase the guy in car and 6 officers try to break the drug deal and arrest or kill the criminals. But, those are very rare times when 8+ officers are online, so, organise and like Perry said, be more active.

Sincerely, the citizen of Vice City, VLanceV
Title: Re: VCPD - Approaching the public.
Post by: SugarD on August 23, 2011, 12:20:27 pm
Just to note, LCPD in your image should say IV:MP, not MTA:VC ;)
Title: Re: VCPD - Approaching the public.
Post by: ~Legend~ on August 23, 2011, 12:36:04 pm
We appreciate your comment, VLanceV.

I do understand what you mean, and at the moment we are a little short staffed - there are various opportunities for recruits, however, and the job prospects are large. Many officers are away or on general leave, as you might know, it being the holiday period in Vice.
One thing at least: it's little use making a comment (not necessarily yourself, but in relation to something you mentioned, and an earlier point), if you yourself are doing little to be active or aid in any way i.e. not being on the server, either due to not wanting to or not being able to. ;P

Often on such occasions as you mentioned ,we may not be aware instantly there are people in hiding. If there is someone escaping, we aim to try and bring them in, as we can work on leads provided by them; hoping to secure any areas of criminal activity. Investigations are done on each crime scene, if possible/relevant. It is very rare that all members of the department might instantly follow, but we may choose to scatter across the map to prevent a suspect evading.
When there are fewer operatives on duty, we aim to stick with the bigger group of suspects if one person tries to flee - we'd much rather have one criminal on the loose than a whole gang, if that is the only option. Back up is normally sent for across the ARPD system, and precautions set up.

Once again, I thank you for your comment and hope that my reply was suitable.
As ever, we ask for the support of the community as a whole in putting a stop to crime.



Just to note, LCPD in your image should say IV:MP, not MTA:VC ;)

Ahh, thanks for the message. Shall be updated. :)


Yours sincerely,
Legend
Deputy Chief
Title: Re: VCPD - Approaching the public.
Post by: Willy on August 23, 2011, 01:59:46 pm
Name: SpiralRock

Subject of your comment: Roles and Transfers

Message: Well, VCPD is not active much, but when it is, the resources are wasted. First of all, in vcmp invents are the most important aspect. So, VCPD members should be looking for suspects going after glory(drugs & smuggles). SWAT should be most active, and only be there for EAF and other shootings. VCPD should work with FBI finding small time drug smugglers on street.
We all know, in 1.9, smugglers were the only reason for so much money in hands of people(it caused recession), people were carrying 1000 vodkas in pocket. Well VCPD, Must protect things getting smuggled.

So, I can conclude:
VCPD and FBI: drug racketeering, stopping smuggles, prostitute trafficking(all small time RP bad-ass jobs).
SWAT: Initiate huge recruitment, transfer all possible sharp-shooters from VCPD into SWAT(Verz, bass, ANYONE who can shoot stubby and crouch glitch), Keep good RPers but not-so-good shooters in VCPD & FBI. SWAT should be fighting Furies. Whereas VCPD solve smuggling cases.

This will certainly improve quality in VCMP, though you may say it is leading to DM. It is leading to a better Police department.
Remember, harsh times requires harsh measures.

Possible Ranks:
VCPD Members(chief and all sub divisions included):
Legend(chief)
Alex_Thompson(deputy)
Shadow.(for now only, he is improving good though, can transfer him to SWAT later on)
+++Start taking players in VCPD, fast. Possibly take VCMP newbies. They have blood and life in VCMP shooting and skills.

FBI:
JDC (He should start his own line of inquiry, getting new vcmp players inside FBI straight away, not transfering them from SWAT or VCPD until required fast)

SWAT:
Marcus(head)
Leonardo
Danigold
Bass
Verz
aXXo
Helix

Big SWAT group so that, when EAF is causing massacre in streets, atleast police got good weapons to fight with...
Title: Re: VCPD - Approaching the public.
Post by: Marcell on August 23, 2011, 02:04:17 pm
and why Legend shouldn't be in SWAT? he's actually the cop who takes me down most of times due to fact he doesn't rambo like his mates..
Title: Re: VCPD - Approaching the public.
Post by: Willy on August 23, 2011, 02:42:11 pm
and why Legend shouldn't be in SWAT? he's actually the cop who takes me down most of times due to fact he doesn't rambo like his mates..
someone ACTIVE got be the leader of whole department right...
Title: Re: VCPD - Approaching the public.
Post by: ~Legend~ on August 23, 2011, 02:59:21 pm
Thanks for the suggestions, and comments. Appreciated. I will just give a lowdown of how people are drafted into SWAT/FBI.

From the Academy stages, everyone is part of the VCPD. As both FBI and SWAT are sub-divisions, and fully under VCPD, everyone works as a team in the bigger picture.

When it comes to SWAT/FBI, more recently a rule was made that you can only be in either one of those special units (unless you were part of both before the rule came into play). Therefore, people are invited from the general VCPD into the sub-divisions, while their VCPD status does not change.

I think resource wise, we are fine (well, it is more often than not that VCPD officers may be overpowered in weaponry in shootouts, but that is something different). Even if the server was to load up VCPD even more, in my opinion, things can only be used even still if there are people to use them. That would mean both active players, as well as those that are interested in joining AR-VCPD. Personally, those are the two things that I'd like to put right if at all possible.
Would be great to build up the specialised teams, but there must first be people to fill those spaces. :)
Title: Re: VCPD - Approaching the public.
Post by: Willy on August 23, 2011, 03:46:28 pm
Don't wait for players to come and fill those places, snatch players from server to make places filled :D
All gangs are constantly recruiting good members. EAF, HS, DC all got constant recruitment. ARPD lacks that...

Title: Re: VCPD - Approaching the public.
Post by: ~Legend~ on August 23, 2011, 03:54:04 pm
Don't wait for players to come and fill those places, snatch players from server to make places filled :D
All gangs are constantly recruiting good members. EAF, HS, DC all got constant recruitment. ARPD lacks that...

Hehe. We do try, but some groups out there are definitely more quantity than quality.
That can lead to some problems.
Title: Re: VCPD - Approaching the public.
Post by: Kessu on August 23, 2011, 03:56:00 pm
Don't wait for players to come and fill those places, snatch players from server to make places filled :D
All gangs are constantly recruiting good members. EAF, HS, DC all got constant recruitment. ARPD lacks that...
ARPD has same standards as EAF does (almost, not in shooting tho') and EAF doesn't allow applicants to apply in any other clan/gang/group and DEFINIATLY not ARPD :D
Title: Re: VCPD - Approaching the public.
Post by: Marcell on August 29, 2011, 04:44:48 pm
Name: [EAF]Marcell
Subject of your comment: Hand-to-hand combat
Message: ARPD officers should get hand-to-hand combat training. It's really annoying that if multiple hooligans approach a cop and want to vandalise him, all he does is /c sur and shoot them in the face with a shotgun while they're unarmed..

Sincerely, Citizen of Vice City, Marcell
Title: Re: VCPD - Approaching the public.
Post by: JDC on August 29, 2011, 04:58:21 pm
Name: [EAF]Marcell
Subject of your comment: Hand-to-hand combat
Message: ARPD officers should get hand-to-hand combat training. It's really annoying that if multiple hooligans approach a cop and want to vandalise him, all he does is /c sur and shoot them in the face with a shotgun while they're unarmed..

Sincerely, Citizen of Vice City, Marcell

Hand-to-hand combat in VC:MP is shitty anyway, unlike MTA:SA / SA:MP where it is actually more threatening. VC (in multiplayer, at least) hand-to-hand combat is less effective on someone right next to you than when weapons are used at point-blank range, when it should be the inverse.

As for VC:MP FBI, I have dedicated my time to personally overseeing its recruitment and development until it becomes a full-fledged Agency like the other FBI Divisions. We will need more manpower before we can split and operate separately from VCPD, and as of now I have already opened RP investigations.

How we will get the necessary manpower, is to be decided by me and AlexThompson.
Title: Re: VCPD - Approaching the public.
Post by: Marcell on August 29, 2011, 05:30:02 pm
You could as well say 'combat is shitty in vc so it will be better if we give whole server miniguns so killing is easier'

hand-to-hand combat in VC isn't shitty. It requires tactic just like shooting does. Come see my bare knuckles event that EAF hosts, you will change your tune (just don't come with a gun in your hand)... IMO it's pure bullshit that if you attack a cop using fist (roleplaying a drunk vandal for ex.) he will just put a shotgun slug into your face. In my opinion it's pure deathmatching, it's like cops shoot warning shots in the air and I headshot them all and say 'oh sorry, self-defense kill'

guns should be only used against guns. Criminals would surrender more if cops wouldn't ram and shoot them whenever they are running away, unarmed. Shooting is suspossed to help you take down the suspect and make him surrender, if it fails then you're suspossed to kill him (or if he's holding a hostage at gunpoint)

when a bunch of guys attack you using fist, you should use the nightstick and fight (unfortunely it's not synched so you're forced to use fists) and if you are really low on HP, you should begin shooting, since then you are in life threat situation.
Title: Re: VCPD - Approaching the public.
Post by: Klaus on August 29, 2011, 06:28:03 pm
Marcell is exactly right. Not anyone can win a fist fight, it's not as simple as you think. Anyway I thought it was in ARPD regulations that cops can not open fire at unarmed suspects, but maybe I'm wrong?
Title: Re: VCPD - Approaching the public.
Post by: SugarD on August 29, 2011, 06:35:10 pm
Quote
VC (in multiplayer, at least) hand-to-hand combat is less effective on someone right next to you than when weapons are used at point-blank range, when it should be the inverse...
Not really. Why should hand-to-hand combat be more effective than a gun? You're using your hands, not a weapon that blows holes in people. If anything, that is more realistic. You should be focusing on arrests first, and fighting only as a last resort, not the other way around.
Title: Re: VCPD - Approaching the public.
Post by: ~Legend~ on August 29, 2011, 09:58:53 pm
All members of the VCPD (those that are directly employed by us - full list may be found in the public section of the ARPD forums) are trained and advised to judge each situation accordingly, depending on what is required; rather than having to follow things word for word from a book as that would not be practical, and it is almost impossible to cover every single situation that may come up.

It is rare in day to day work that officers find themselves in the middle of a hand to hand confrontation. These may not be as threatening to life either - be it a criminal, civilian or police, and therefore may not be as serious as a fight which may bring firearms into the equation.
While hand to hand combat situations are rarer, if someone does get out of control, they may be restrained by multiple officers, and force used (no weapons involved). A warning shot may be fired, and if, and only if the suspect continues to be violent, decides not to comply after several warnings, more direct force may be needed. 
Each situation would have to be assessed individually, and if the suspect continues to escalate out of control, threatening others and causing damage, VCPD may have to engage.
(Like in real life, we can't actually knock down a suspect and pin them down immediately, so we have to think how forceful one can be.)

Every single criminal would be given warnings, and the chance to surrender (their offences would determine how much or how little).
As for unarmed suspects, no VCPD officer should open fire at them without again, warning them, explaining them of the situation if possible and giving them the option for some form of an investigation (note: in-game) as with any other criminal if relevant.
Title: Re: VCPD - Approaching the public.
Post by: Klaus on August 30, 2011, 12:19:11 am
Soo.. will an officer shoot at a criminal attacking him with fists, yes or no?
Title: Re: VCPD - Approaching the public.
Post by: ~Legend~ on August 30, 2011, 12:26:00 am
Soo.. will an officer shoot at a criminal attacking him with fists, yes or no?

No: If it is directly apparent that he is causing no other harm/damage to anyone else, and is not accountable for any other serious offence.
Officers would look to bring the criminal under control, and investigate them when they are at a stable state.
Personally, I don't think it is fair to "kill" someone - in a RP sense, after all it is a game environment - for minor crimes at any cost.

Yes: If there is serious threat of some sort, warnings (either physical or verbal) would be issued.
If after extended periods of time the criminal still doesn't seem to be giving in, and damage/risk continues to escalate, officers may have no other choice but to stun the individual enough to make them incapable of carrying out significant actions.
Title: Re: VCPD - Approaching the public.
Post by: Klaus on August 30, 2011, 12:55:37 am
So your saying, in some cases its ok to fire a shotgun at an unarmed suspect?
Title: Re: VCPD - Approaching the public.
Post by: SugarD on August 30, 2011, 12:58:43 am
It should be similar to what SA:MP (supposedly, but doesn't really) enforces where you only open fire if there's a imminent threat to someone's life or well-being.
Title: Re: VCPD - Approaching the public.
Post by: ~Legend~ on August 30, 2011, 01:20:38 am
So your saying, in some cases its ok to fire a shotgun at an unarmed suspect?

Yes: If there is serious threat of some sort, warnings (either physical or verbal) would be issued.
If after extended periods of time the criminal still doesn't seem to be giving in, and damage/risk continues to escalate, officers may have no other choice but to stun the individual enough to make them incapable of carrying out significant actions.

If someone is simply standing there, causing no apparent harm, we don't tend to jump out on them and unload our bullets.
If they are not complying whatsoever, and is in the mentality to cause harm to life, we may have to use direct force to prevent them from doing so if there is no other option at all.

We treat every suspect with a level of caution. Especially when approaching them. They may appear completely out of the way, but we cannot be certain always.
Title: Re: VCPD - Approaching the public.
Post by: freestyle_Shadow on August 30, 2011, 07:57:30 am
Name: SpiralRock

Subject of your comment: Roles and Transfers

Message: Well, VCPD is not active much, but when it is, the resources are wasted. First of all, in vcmp invents are the most important aspect. So, VCPD members should be looking for suspects going after glory(drugs & smuggles). SWAT should be most active, and only be there for EAF and other shootings. VCPD should work with FBI finding small time drug smugglers on street.
We all know, in 1.9, smugglers were the only reason for so much money in hands of people(it caused recession), people were carrying 1000 vodkas in pocket. Well VCPD, Must protect things getting smuggled.

So, I can conclude:
VCPD and FBI: drug racketeering, stopping smuggles, prostitute trafficking(all small time RP bad-ass jobs).
SWAT: Initiate huge recruitment, transfer all possible sharp-shooters from VCPD into SWAT(Verz, bass, ANYONE who can shoot stubby and crouch glitch), Keep good RPers but not-so-good shooters in VCPD & FBI. SWAT should be fighting Furies. Whereas VCPD solve smuggling cases.

This will certainly improve quality in VCMP, though you may say it is leading to DM. It is leading to a better Police department.
Remember, harsh times requires harsh measures.

Possible Ranks:
VCPD Members(chief and all sub divisions included):
Legend(chief)
Alex_Thompson(deputy)
Shadow.(for now only, he is improving good though, can transfer him to SWAT later on)
+++Start taking players in VCPD, fast. Possibly take VCMP newbies. They have blood and life in VCMP shooting and skills.

FBI:
JDC (He should start his own line of inquiry, getting new vcmp players inside FBI straight away, not transfering them from SWAT or VCPD until required fast)

SWAT:
Marcus(head)
Leonardo
Danigold
Bass
Verz
aXXo
Helix

Big SWAT group so that, when EAF is causing massacre in streets, atleast police got good weapons to fight with...

Thanks, Willy

And marcell, such an incident happen'd to me 2-3 days ago.. Muzdaaz,Leet or Lance and some other guys were on to kill me with fists, I was alone, called Legend for backup, Kessu was standing there with his m4. I had around 50-30 left and I shot some warning bullets, no one cared. I had to shoot, I tried to fight back but I was outnumbered.. I got down but thanks to a hotdog of mine
Title: Re: VCPD - Approaching the public.
Post by: ~Legend~ on January 17, 2013, 11:17:30 pm
It has been some time since things were updated on this topic, but to keep everyone posted changes are on the way.

A VC:MP public board on the ARPD forums (link to follow) is only a stone's throw away and in the future it shall serve as a good means of communication between law enforcement and the general citizen.


We hope to work with you to build a safer and stronger Vice.

Best regards,

Legend
VCPD Chief
Title: Re: VCPD - Approaching the public.
Post by: Klaus on January 18, 2013, 04:42:00 am
the general citizen.
Who's this?? :conf:
Title: Re: VCPD - Approaching the public.
Post by: SugarD on January 18, 2013, 05:50:43 am
Who's this?? :conf:
Anyone who isn't Law Enforcement that is also not a criminal. :lol:
Title: Re: VCPD - Approaching the public.
Post by: Kessu on January 18, 2013, 08:33:59 am
Anyone who isn't Law Enforcement that is also not a criminal. :lol:
It must be the yeyo, I swear I have not seen one who is not a dealer!  :lol:
Title: Re: VCPD - Approaching the public.
Post by: SugarD on January 18, 2013, 08:34:41 am
It must be the yeyo, I swear I have not seen one who is not a dealer!  :lol:
Better watch out for them Firefighters we're recruiting then! ;)
Title: Re: VCPD - Approaching the public.
Post by: ~Legend~ on May 08, 2013, 08:54:23 pm
To follow on from the message earlier, here is the link to the public area which should be fully functional now: http://arpd.argonathrpg.com/forum/index.php?board=377.0 (http://arpd.argonathrpg.com/forum/index.php?board=377.0)

This is specially for players that are not affiliated with the VCPD to contribute to it and interact with the organisation's activities. You can definitely play a part and we'd encourage people to post over in the board.

I've been personally checking the various forum areas to make sure that they're suitable for the player community at large. Right now we are working on the Academy to give Cadets and prospective officers the best opportunities.



Legend
VCPD Chief
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