Argonath RPG - A World of its own

GTA:VC => VC:MP - Vice City Multiplayer => VC:MP General => Topic started by: Marcell on September 29, 2011, 03:59:07 pm

Title: about wallglitching
Post by: Marcell on September 29, 2011, 03:59:07 pm
if this isn't allowed
(http://img580.imageshack.us/img580/3938/vcmp304.jpg)
(note: it gives no advantage (since anyone can get behind your back in combat, others can just get cover in order to avoid getting shot) besides you can graphically see (no im not comparing game to RL) that you could just hold the gun over the wall and shoot.)

then this shouldn't be allowed too
(http://img825.imageshack.us/img825/4760/vcmp308.jpg)


people should learn difference between wall glitching and getting cover - simply enough to put it, wallglitching - shooting literally through a wall whereas normally it SHOULDNT be possible. ex: shooting through biker bar walls
Title: Re: about wallglitching
Post by: Willy on September 29, 2011, 04:43:15 pm
Someone got pissed ingame?? lolo
Title: Re: about wallglitching
Post by: Marcell on September 29, 2011, 04:52:09 pm
Someone got pissed ingame?? lolo
/c warn marc wallglitch
/c warn marc wallglitch
/c report marc bug abuse
Title: Re: about wallglitching
Post by: Kessu on September 29, 2011, 05:41:28 pm
If warns start to come from that, then whole server should be informed about the rule change (it has NEVER been disallowed from players, only something like biker's bar wall).

IMO nothing wrong with what Marcell pics shows.
Title: Re: about wallglitching
Post by: stormeus on September 29, 2011, 06:25:27 pm
Glitching has never been allowed, but if you won't take my word for it, take Gandalf's.

(http://i.imgur.com/BXuSh.png)
Title: Re: about wallglitching
Post by: Kessu on September 29, 2011, 07:04:39 pm
So that means this then; No sniping behind walls, cars, anything. You have to be standing on ground that has no cover at all whatsoever.

Crouch is basically not allowed except of areas with no walls, cars, anything that you can crouch behind and shoot.

Which means, if this rule is enforced from spots that Marcell's pics shows, it takes away any tactical shooting position that you could possibly have, making every single player whine if someone crouches behind car and shoots from there. Simply because it's a glitch because you CANNOT shoot back.

If so, I will use /c report on every single one doing that, even if it is owner/new player/reqular.
Title: Re: about wallglitching
Post by: Marcell on September 29, 2011, 07:06:27 pm
'A second reason is that by using a vehicle to kill someone you do not get suspected'
lolwut? was the message regarding to MTA:VC or something? Since it DOESN'T happen here. People DO get (auto) suspected for carkilling.

and both you and me know that it's ridiculous that 'combat glitches' are allowed yet glitches like wall glitch aren't, he, he. Why? cause it makes no sense. Wall glitch is as big 'combat glitch' as ghost-shooting is...
Title: Re: about wallglitching
Post by: stormeus on September 29, 2011, 07:13:06 pm
lolwut? was the message regarding to MTA:VC or something? Since it DOESN'T happen here. People DO get (auto) suspected for carkilling.
(http://i.imgur.com/06YK7.png)

Quote
and both you and me know that it's ridiculous that 'combat glitches' are allowed yet glitches like wall glitch aren't, he, he. Why? cause it makes no sense. Wall glitch is as big 'combat glitch' as ghost-shooting is...
That's not my issue. Talk to Gandalf about it. Any administrator can punish for any glitch.

So that means this then; No sniping behind walls, cars, anything. You have to be standing on ground that has no cover at all whatsoever.

Crouch is basically not allowed except of areas with no walls, cars, anything that you can crouch behind and shoot.
Not true. You're still allowed to crouch and shoot, but you're not allowed to use the stubby crouch-glitch, since it's the only weapon affected by crouching. You can shoot and take cover, but you can't shoot THROUGH a wall, THROUGH an interior, or SLIDE intentionally or bypass the shooting animation.

Quote
Which means, if this rule is enforced from spots that Marcell's pics shows, it takes away any tactical shooting position that you could possibly have, making every single player whine if someone crouches behind car and shoots from there. Simply because it's a glitch because you CANNOT shoot back.
See above.

Quote
If so, I will use /c report on every single one doing that, even if it is owner/new player/reqular.
Alright, looking forward to it.
Title: Re: about wallglitching
Post by: Kessu on September 29, 2011, 07:16:18 pm
(http://i.imgur.com/06YK7.png)
That's not my issue. Talk to Gandalf about it. Any administrator can punish for any glitch.
Not true. You're still allowed to crouch and shoot, but you're not allowed to use the stubby crouch-glitch, since it's the only weapon affected by crouching. You can shoot and take cover, but you can't shoot THROUGH a wall, THROUGH an interior, or SLIDE intentionally or bypass the shooting animation.
See above.
Alright, looking forward to it.
Crouch behind car & shoot through the car is as huge advantage as is in Marcell's pic. Either disallow all or don't disallow it. Only clear ones where you just simply can't shoot thru' (biker's bar window/wall). Just saying, it creates much confusion between members and admins of what you can do and what not anymore. It had always, and I mean ALWAYS been allowed to shoot "through" something like that, even in MTA:VC...
Title: Re: about wallglitching
Post by: Marcell on September 29, 2011, 07:16:42 pm
pfff.. I never SAW anyone, I mean ANYONE, (and i played for 10 months) get punished for rapid fire while crouching (using a stubby). I mean it.
How are you gonna punish people for using undetectable glitches? ex: ghost shooting. Jumping while getting hit in order to avoid falling down is a bug as well (due to how VC handles animations) wanna punish ppl for that as well?

VCMP has way too many glitches to punish for all of them. Blame Max or disable fast-switch, i don't know
Title: Re: about wallglitching
Post by: Kessu on September 29, 2011, 07:24:15 pm
Yh, the combat glitches give way much more advantage that wallglitch.

I'd like Gandalf to clear this situation out. If someone gets mad 'cos he gets owned by the way he uses himself, and that's the reason of disallowing something that is as "gray" as this is, is something.. Meh.
Title: Re: about wallglitching
Post by: Klaus on September 29, 2011, 07:28:45 pm
Firstly, storm please remember that stuff in the admin section, stays in the admin section. This is an important forum rule that you seem to have forgotten.

Now just to clear up a few things, glitching has always been allowed. If it wasn't everyone in this topic would be banned, including myself. All glitching is allowed.
Title: Re: about wallglitching
Post by: Kessu on September 29, 2011, 07:30:26 pm
Firstly, storm please remember that stuff in the admin section, stays in the admin section. This is an important forum rule that you seem to have forgotten.

Now just to clear up a few things, glitching has always been allowed. If it wasn't everyone in this topic would be banned, including myself. All glitching is allowed.
Glitch such as biker's bar is not allowed, 'cos it's clear glitch (you can't even see the window from outside, nor shoot thru it)

Otherwise, that is true.
Title: Re: about wallglitching
Post by: Call_me_Dad on September 29, 2011, 07:34:34 pm
We will discuss this in Admin section.

If there are any other conflicts/confusions in rules, let the Administration know.
Hopefully everything will be sorted before we release v2.0
Title: Re: about wallglitching
Post by: Kessu on September 29, 2011, 07:40:23 pm
For now, it goes like before? Doing as Marcell's pic shows or? Just in need of confirmation so I don't get in trouble.
Title: Re: about wallglitching
Post by: Klaus on September 29, 2011, 07:41:53 pm
Glitch such as biker's bar is not allowed, 'cos it's clear glitch
A clear glitch? A glitch is a glitch. But yeah what aXXo said...
For confirmation, I see no problem in both pictures
Title: Re: about wallglitching
Post by: Kessu on September 29, 2011, 07:51:38 pm
A clear glitch? A glitch is a glitch. But yeah what aXXo said...
For confirmation, I see no problem in both pictures
I think you know what I mean  :razz:
Title: Re: about wallglitching
Post by: SugarD on September 29, 2011, 09:10:50 pm
It had always, and I mean ALWAYS been allowed to shoot "through" something like that, even in MTA:VC...
WRONG. This has NEVER been allowed in MTA:VC, nor is it allowed in ANY server in this community. The community rules, server rules, statements from the Server Owners, and the Argonath Vision specifically disallow ANY abuse of bugs for an advantage. To clarify, MTA:VC NEVER has, and NEVER will allow this. You can be banned on-site for it.

Quote from: VC:MP Server Rules
Using glitches that give you an advantage over other players is strictly forbidden.
Carjack and shooting through walls are examples.
http://www.argonathrpg.eu/forum/index.php?topic=32855.msg405174#msg405174 (http://www.argonathrpg.eu/forum/index.php?topic=32855.msg405174#msg405174)

Quote from: MTA:VC Server Rules
-Glitches, that give you advantage over other players are NOT allowed
http://www.argonathrpg.eu/forum/index.php?topic=20910.0 (http://www.argonathrpg.eu/forum/index.php?topic=20910.0)

Quote from: Argonath Vision
5.   Argonath leaders will accept new rules and scripts only if they fit the vision. If any suggestion is limiting the possibility to play for new players, strives to give advantage to more experienced players, or creates a more complex rule that would make it hard to understand or follow, it will be rejected, regardless of how much support there is from the community.
http://www.argonathrpg.eu/forum/index.php?topic=38482.0 (http://www.argonathrpg.eu/forum/index.php?topic=38482.0)

Glitching has never been allowed, but if you won't take my word for it, take Gandalf's.

(http://i.imgur.com/BXuSh.png)
Title: Re: about wallglitching
Post by: Marcell on September 29, 2011, 09:42:46 pm
this is VCMP, not MTA:VC. Don't give MTA:VC or other servers as explanation; since it all varies by multiplayer and game itself
'Glitches, that give you advantage over other players '
it gives no advantage.
Title: Re: about wallglitching
Post by: SugarD on September 29, 2011, 09:49:08 pm
this is VCMP, not MTA:VC. Don't give MTA:VC or other servers as explanation; since it all varies by multiplayer and game itself
'Glitches, that give you advantage over other players '
it gives no advantage.

Quote from: VC:MP Server Rules
Using glitches that give you an advantage over other players is strictly forbidden.
Carjack and shooting through walls are examples.
http://www.argonathrpg.eu/forum/index.php?topic=32855.msg405174#msg405174 (http://www.argonathrpg.eu/forum/index.php?topic=32855.msg405174#msg405174)

Quote from: Argonath Vision
5.   Argonath leaders will accept new rules and scripts only if they fit the vision. If any suggestion is limiting the possibility to play for new players, strives to give advantage to more experienced players, or creates a more complex rule that would make it hard to understand or follow, it will be rejected, regardless of how much support there is from the community.
http://www.argonathrpg.eu/forum/index.php?topic=38482.0 (http://www.argonathrpg.eu/forum/index.php?topic=38482.0)

Glitching has never been allowed, but if you won't take my word for it, take Gandalf's.

(http://i.imgur.com/BXuSh.png)
It's a glitch. Yes, it does give you an advantage. Someone can't shoot you behind a wall, but you can shoot them through it. That's an advantage. Regardless, glitches are STILL not allowed.
Title: Re: about wallglitching
Post by: stormeus on September 29, 2011, 09:52:37 pm
This is coming straight from Kojak (http://www.argonathrpg.eu/forum/index.php?action=profile;u=387), a community leader.

(http://i.imgur.com/y6GaK.png)
(http://i.imgur.com/EO2Nw.png)
Title: Re: about wallglitching
Post by: Marcell on September 29, 2011, 10:03:53 pm
and then...
who are you to decide what is a glitch and what is not a glitch?

also it does not give you a real advantage, cause ANYONE can use it. If someone is in pizzeria shooting through windows, its your own fault you let them go into pizzeria at all, really.
Title: Re: about wallglitching
Post by: SugarD on September 29, 2011, 10:07:08 pm
and then...
who are you to decide what is a glitch and what is not a glitch?

also it does not give you a real advantage, cause ANYONE can use it. If someone is in pizzeria shooting through windows, its your own fault you let them go into pizzeria at all, really.
Wrong. Anyone can abuse ANY glitch in ANY game. That doesn't make it okay. Regardless, it's still an unfair advantage. How could someone possibly stop a person from abusing it? How is that their fault in any way? You don't have control over their keyboard. Regardless of any of your statements, it is clearly disallowed, as quoted by multiple sources. Don't like it? Find another community. The rules won't change so you can shoot someone through a solid wall.
Title: Re: about wallglitching
Post by: stormeus on September 29, 2011, 10:07:49 pm
The rules won't change so you can shoot someone through a solid wall.

Pretty much this.
Title: Re: about wallglitching
Post by: Marcell on September 29, 2011, 10:08:14 pm
Wrong. Anyone can abuse ANY glitch in ANY game. That doesn't make it okay. Regardless, it's still an unfair advantage. How could someone possibly stop a person from abusing it? How is that their fault in any way? You don't have control over their keyboard. Regardless of any of your statements, it is clearly disallowed, as quoted by multiple sources. Don't like it? Find another community. The rules won't change so you can shoot someone through a solid wall.
what if R* devs wanted you to be able to shoot through a wall?
:3
Title: Re: about wallglitching
Post by: stormeus on September 29, 2011, 10:08:41 pm
what if R* devs wanted you to be able to shoot through a wall?
:3

R* =/= Argonath
Title: Re: about wallglitching
Post by: SugarD on September 29, 2011, 10:09:27 pm
what if R* devs wanted you to be able to shoot through a wall?
:3
If they wanted you to shoot through it, all walls would be non-solid and they would explain this in the missions.
Title: Re: about wallglitching
Post by: Marcell on September 29, 2011, 10:14:13 pm
we shall disable fast switch then, after all it removes all the bugs from combat except for wallglitching.

lol, i'd like to see playercount after that's done
Title: Re: about wallglitching
Post by: SugarD on September 29, 2011, 10:17:15 pm
we shall disable fast switch then, after all it removes all the bugs from combat except for wallglitching.

lol, i'd like to see playercount after that's done
Trolling will get you no where, and regardless, your decision on the player count affects nothing. The Argonath Vision is focused on quality, not quantity. If you don't like the server rules, leave. Pure and simple. No one forces you to play here.
Title: Re: about wallglitching
Post by: stormeus on September 29, 2011, 10:19:00 pm
we shall disable fast switch then, after all it removes all the bugs from combat except for wallglitching.

lol, i'd like to see playercount after that's done

Why should you care about combat glitches? This is a roleplay server. The point is to roleplay.
Title: Re: about wallglitching
Post by: Marcell on September 29, 2011, 10:19:56 pm
There is a reason why we have guns, too. So yes, I care about combat, more or less.
Title: Re: about wallglitching
Post by: SugarD on September 29, 2011, 10:20:44 pm
There is a reason why we have guns, too. So yes, I care about combat, more or less.
Guns are there to roleplay with, not deathmatch. If you want to abuse glitches so you can blow people's heads off, go to another community. We roleplay here.
Title: Re: about wallglitching
Post by: stormeus on September 29, 2011, 10:21:13 pm
There is a reason why we have guns, too. So yes, I care about combat, more or less.

I suppose you can learn to shoot without glitches too, no?
Title: Re: about wallglitching
Post by: Klaus on September 29, 2011, 10:23:23 pm
Why are we even discussing this? I've already concluded the whole thing. Now go play the game and enjoy
Title: Re: about wallglitching
Post by: SugarD on September 29, 2011, 10:25:33 pm
Why are we even discussing this? I've already concluded the whole thing. Now go play the game and enjoy
Wrong. You have no rights to go over the statements of the Server Owners. This is not your community, or your server. You are a Manager here. You are placed into the position by the Server Owners to run the server based on rules they already created. You have no rights to say they are wrong. Admin section or not, the Server Owners made their stance clear.
Title: Re: about wallglitching
Post by: Marcell on September 29, 2011, 10:25:50 pm
Guns are there to roleplay with, not deathmatch. If you want to abuse glitches so you can blow people's heads off, go to another community. We roleplay here.
oohohohoohoh, so talking about combat skill is deathmatching now? participating in shootouts that happen for a reason isnt roleplaying? alright bro.

yes, i can shoot without glitches. but i dont see a point why should we add more reasons people can get punished for, and force others to report everything 24/7.
Title: Re: about wallglitching
Post by: stormeus on September 29, 2011, 10:26:34 pm
yes, i can shoot without glitches. but i dont see a point why should we add more reasons people can get punished for, and force others to report everything 24/7.

Simple. Unfair advantages.
Title: Re: about wallglitching
Post by: SugarD on September 29, 2011, 10:27:25 pm
Quote from: VC:MP Server Rules
Using glitches that give you an advantage over other players is strictly forbidden.
Carjack and shooting through walls are examples.
http://www.argonathrpg.eu/forum/index.php?topic=32855.msg405174#msg405174 (http://www.argonathrpg.eu/forum/index.php?topic=32855.msg405174#msg405174)

Quote from: Argonath Vision
5.   Argonath leaders will accept new rules and scripts only if they fit the vision. If any suggestion is limiting the possibility to play for new players, strives to give advantage to more experienced players, or creates a more complex rule that would make it hard to understand or follow, it will be rejected, regardless of how much support there is from the community.
http://www.argonathrpg.eu/forum/index.php?topic=38482.0 (http://www.argonathrpg.eu/forum/index.php?topic=38482.0)

Glitching has never been allowed, but if you won't take my word for it, take Gandalf's.

(http://i.imgur.com/BXuSh.png)
It's clear what the rules are on this. If you don't like it, too bad.
Title: Re: about wallglitching
Post by: Marcell on September 29, 2011, 10:29:22 pm
Simple. Unfair advantages.
OH MY GOD: BUT IT ISN'T UNFAIR
 :neutral:

why? cause ANYONE can use it...REALLY, does it make such a HUGE difference if someone shoots and you need to move your cyber ass by 1 more meter to shoot him, than if he wouldn't shoot at all? SERIOUSLY, pressing WASD ain't that hard, you can get into cover quickly.
Title: Re: about wallglitching
Post by: Klaus on September 29, 2011, 10:32:01 pm
I've said what is allowed and what isn't. If the owners want to speak to me personally about it, they will not hesitate to contact me. End of discussion.
Title: Re: about wallglitching
Post by: Gandalf on September 30, 2011, 09:02:04 am
I've said what is allowed and what isn't. If the owners want to speak to me personally about it, they will not hesitate to contact me. End of discussion.
Ok here we go.

Why is any type of glitching disallowed on Argonath ? Because we believe in fair fighitng, and fighting for honour instead of 'winning'.
 
Only the most lamest of deathmatchers will like glitches to be allowed, as that way they can still have a chance of winning against good fighters.

Anyone in  the Argonath administration team who wishes to allow glitching can hand in his resignation.
Title: Re: about wallglitching
Post by: Klaus on September 30, 2011, 01:56:10 pm
We believe in fair fighitng.
Everyone can glitch, therefore it is fair. The majority of players know near enough every glitch. Why? Because its part of the game. Fair fighting is even more important in other gamemodes such as DM, so why do you think they allow glitching? Cmon..
Only the most lamest of deathmatchers will like glitches to be allowed
Funny you say that. Do you play DM a lot on VCMP? How many actual VCMP DMers do you know personally to make such a statement? I know your busy an all, and that's why you probably sound like you haven't kept up to date with the VCMP circuit; but that doesn't matter as thats my job. You can trust me when I say, glitching IS part of VCMP. Disabling all glitches would minus the server of 98% of VCMP players. Hear me out on this, cause this wouldn't benefit the server.
Title: Re: about wallglitching
Post by: Gandalf on September 30, 2011, 02:29:27 pm
Everyone can glitch, therefore it is fair. The majority of players know near enough every glitch. Why? Because its part of the game. Fair fighting is even more important in other gamemodes such as DM, so why do you think they allow glitching? Cmon..Funny you say that. Do you play DM a lot on VCMP? How many actual VCMP DMers do you know personally to make such a statement? I know your busy an all, and that's why you probably sound like you haven't kept up to date with the VCMP circuit; but that doesn't matter as thats my job. You can trust me when I say, glitching IS part of VCMP. Disabling all glitches would minus the server of 98% of VCMP players. Hear me out on this, cause this wouldn't benefit the server.
My point of view remains, you are welcome to resign.
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