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GTA:SA => SA:MP - San Andreas Multiplayer => SA:MP General => Topic started by: Exterminator on June 23, 2012, 07:47:42 pm

Title: [Move]Two new sorts of punishments..sorta
Post by: Exterminator on June 23, 2012, 07:47:42 pm
I got this idea from Gandalf, JDC and the current system of banana.
How it goes is like this, i suggest two new forms of punishment. Both similiar in concept to the ingenious idea of the banana.
The first one, would be issued by administrators to those who decide to go on a shooting spree, or just have too many triggerhappy reports on them.
Are admins often troubled by them?
Are they often punished, thus resulting in lots of moaning for the devs?
Is the unban section mostly cluttered by these events, resulting in a lot of inconvinience to the managers?
From gandalf's post, i got a simple idea that could resolve this.

A weapons ban, that can be put on any player in the game. This ban, can last up to 72 hours and during this period, the player may not carry any sort of weapons. This way they are unable to do ANY damage, moaning is saved for the administration, 60 percent of the bans do not happen, and if they dont learn their lesson then stronger punishments will ofcourse follow.

Secondly, how many of the times do admins have to leave what they are doing to go deal with car rammings?
Alot of the reports constitute of rammings, which the admins usually respond to with warns and kicks. This ofcourse, doesnt prohibit them from doing it all over again once the admin logs off.
A better, alternate idea got in my head after seeing gandalf's vehicle ban, but ofcourse hinted to me by JDC.
This ban can last up to 48 hours, and during that period the player may not enter any car as driver. He can still enter them as passenger, he should look into hiring a taxi  :redface:.  This is almost certain to fix the players, because, well, can you imagine how hard it will be for them to not be able to drive a car in a grand theft auto game?But ofcourse as an alternative we can always just ban twenty.

F.A.Q

How will the admins determine the length of the ban?
Up to the administration team, i suppose it will be similiar to a banana.

Will this ALWAYS fix the player?
No, but it will give the player a advanced warning before something more grave such as a ban follows.

How does the admin team benefit?
A variety of reasons, the managers will not have to deal as much reports, most of which constitute things such as deathmatching. The admin team will be able to ban a player from a rulebreak, hence the player wont be able to repeat the action for a while, hence avoiding them constantly dealing with several reports of the same rulebreak before banning the person. If he still does not learn from these long bans, then ofcourse the worst case scenario would mean stronger punishments, but i doubt the ability to do one rulebreak in 48 hours will allow many players to reach the ban stage.

What would constitute a gun ban?
Not able to carry any weapons, cannot buy weapons from ammunation, load from home, recieve from friends or recieve from any script such as duty.

Can you sum up this bigass topic for me?
Admins get less reports, players get a chance to improve, less moaning to devs, unban requests more than halved, everybody wins.

Bloody brilliant  :rofl:
Cant wait to look and laugh!

Yes
Title: Re: Two new sorts of punishments..sorta
Post by: Cyril on June 23, 2012, 07:57:41 pm
So..what happens when someone just cant stay away from the bullets? A temporary gun-ban thats what happens!
A weapons ban can be up to 72 hours, and players are unable to carry guns during that period. This way the player cant do any harm, is punished, and he can still play the game. Fixes em, while no damage is done.


A 'criminalban' where you are not able to carry any weapon has been suggested though.... :rules:
Title: Re: Two new sorts of punishments..sorta
Post by: eymas on June 23, 2012, 08:29:44 pm
Bloody brilliant  :rofl:
Cant wait to look and laugh!
Title: Re: Two new sorts of punishments..sorta
Post by: Exterminator on June 23, 2012, 08:34:58 pm


Technically this rule wont apply to only a certain group, but yeah i got the idea from that post  :D
Title: Re: Two new sorts of punishments..sorta
Post by: Norrage on June 23, 2012, 08:53:19 pm
OOOh and what happens when someone just looves ramming?We ban twenty!
fuck you
Title: Re: Two new sorts of punishments..sorta
Post by: eymas on June 23, 2012, 08:55:14 pm
f**k you
I think he meant twenty minutes...
...
I hope so.
Title: Re: Two new sorts of punishments..sorta
Post by: diddeh on June 23, 2012, 08:56:23 pm
No
Title: Re: Two new sorts of punishments..sorta
Post by: Jack Rosso on June 23, 2012, 09:55:23 pm
Yes
Title: Re: Two new sorts of punishments..sorta
Post by: Exterminator on June 24, 2012, 06:25:59 am
I think he meant twenty minutes...
...
I hope so.

Nah i didnt, i meant the person who has the most oscars related to driving.
Title: Re: Two new sorts of punishments..sorta
Post by: Squeak on June 24, 2012, 06:42:04 am
What would constitute a gun ban? How would repeat offenders be dealt with? How would admins determine appropriate length?

The current system is actually better.
Title: Re: Two new sorts of punishments..sorta
Post by: Exterminator on June 24, 2012, 10:01:51 am
What would constitute a gun ban? How would repeat offenders be dealt with? How would admins determine appropriate length?

The current system is actually better.

Topic reworded, thank you for helping shape the idea.
Title: Re: [Move]Two new sorts of punishments..sorta
Post by: Leon. on June 24, 2012, 03:20:22 pm
I love the idea. I personally think it'd be more of a kick in the dick than your usual punishments for those kinds of offenses.

Although, I do see one possible problem. A gun/vehicle ban would be considered less harsh than your standard temp/perm ban or possibly even kick, which would mean there would be an increased chance of them being handed out easily, even in the case of a misunderstanding.
Title: Re: [Move]Two new sorts of punishments..sorta
Post by: Jack Rosso on June 24, 2012, 03:29:08 pm
I love the idea. I personally think it'd be more of a kick in the dick than your usual punishments for those kinds of offenses.

Although, I do see one possible problem. A gun/vehicle ban would be considered less harsh than your standard temp/perm ban or possibly even kick, which would mean there would be an increased chance of them being handed out easily, even in the case of a misunderstanding.

We gotta have some trust in our administrators, im sure they'll be able to use them properly
Title: Re: [Move]Two new sorts of punishments..sorta
Post by: JDC on June 24, 2012, 04:07:21 pm
It would be better to remove them (the offenders) from the server.

If you think the administration team does not have its share of "harsh" punishment up its sleeves, ask the scammers who were stripped of millions from their accounts as punishment.
Title: Re: [Move]Two new sorts of punishments..sorta
Post by: Exterminator on June 24, 2012, 05:00:39 pm
It would be better to remove them (the offenders) from the server.

If you think the administration team does not have its share of "harsh" punishment up its sleeves, ask the scammers who were stripped of millions from their accounts as punishment.

I very well trust the admin team is capable of that and much more, although the entire idea is so that we do not have to resort to harsh punishments, but instead use them as a second alternative. Let's face it, every time someone gets banned or a punishment like that, nobody really wins.

Post Merge: June 24, 2012, 05:04:16 pm
I love the idea. I personally think it'd be more of a kick in the dick than your usual punishments for those kinds of offenses.

Although, I do see one possible problem. A gun/vehicle ban would be considered less harsh than your standard temp/perm ban or possibly even kick, which would mean there would be an increased chance of them being handed out easily, even in the case of a misunderstanding.

Thats the point, so that the main resort of a administrator is to use these instead of harsher ones, similiar to how a player gets banana-d before a tempban or ban. Although, they cant do any real damage, so what is better, a ban from the game which lasts several days, or a few days ban from doing a small activity.
Title: Re: [Move]Two new sorts of punishments..sorta
Post by: JDC on June 24, 2012, 05:20:19 pm
I very well trust the admin team is capable of that and much more, although the entire idea is so that we do not have to resort to harsh punishments, but instead use them as a second alternative. Let's face it, every time someone gets banned or a punishment like that, nobody really wins.

I beg to differ. Banning and/or removing certain individuals who are very damaging to the server atmosphere can be seen as a victory for the peace and order on the server which is enforced by the admin team.
Title: Re: [Move]Two new sorts of punishments..sorta
Post by: JayL on June 24, 2012, 06:51:04 pm
Giving a rulebreaker ''preventive'' punishment because there are many people complaining about him is not really the best idea.

I think there is a better, easier and already implemented idea, which is kicking and banning those who can not stop moaning.

If there are people moaning, it's because someone (admin) is letting them think that they can do it and be good.
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