Hey Def, would it be a good idea to list these on the Wiki, like a knowledge bank? People who wish to gain more insight in the rules and inner workings of the RPG server can then read that and learn.I do not have access to the wikipedia page, still feel free to do so. Kojak mentioned that he is soon publishing a more detailed version of the rules, so I advise to wait for that first.
My concern is, why is the modification of our own topics in the SAMP clans and groups restricted..?
My friend recently got warned for using ELM while off cop duty, but it was never fobidden before and now out of nowhere it is, the admin justifies that it's a Gandalfs order, but how in the hell us, ordinary players, are supposed to be aware of such Gandalfs orders when it's not listen in the rules?
Any mod that can be noticed by other players or admins is in princople forbidden.SA:MP General -> SA:MP Ideas.
The only exception is ELM, as long as it is used for emegency services only and installed without any additional features.
I did say some time back that I would collate all the information from the Developer's Answers thread and publish it, I have written this document now and at the moment it exists in the admin board so staff have a chance to digest it. I will make this document available to the community soon and hopefully that will help shed light on some of the grayer areas.I would love to see such published alongside the rules so players have easy access to them. The ones that affect the entire community overall should also be published alongside the community rules so there are no excuses that it was written only for one server.
My concern is, why is the modification of our own topics in the SAMP clans and groups restricted..?http://www.argonathrpg.eu/index.php?topic=93905.msg1497022#msg1497022
All rules needs to be listed.I agree. I got so sick of these "unwritten rules" that I went through and typed all of them out for LU. I highly suggest servers do the same, even if they are rules that need to be explained based upon scenarios. People can't always guess what the rules are on their own. Some of them are common sense, but others are not. As long as we aren't creating rules that are restricting people's roleplay, it's not really a "jungle of rules", since they are already enforced.
Also, I remember one time I was kicked for saying "White players cannot help suspects, they need to be suspected first". Then Jcdstodds kicked me saying I made it up, as I could not find the thread where it was in, I was made to look a fool, but nowadays it is more well known, only took 2 years...
I agree. I got so sick of these "unwritten rules" that I went through and typed all of them out for LU. I highly suggest servers do the same, even if they are rules that need to be explained based upon scenarios. People can't always guess what the rules are on their own. Some of them are common sense, but others are not. As long as we aren't creating rules that are restricting people's roleplay, it's not really a "jungle of rules", since they are already enforced.Hey look at that, we finally agree on something.
A full set of rules will be published shortly by Tom_Evans. He wanted the same thing but instead of asking for it he just did it which is the kind of initiative I appreciate.That is really sad that regular players must take care of such issues.
That is really sad that regular players must take care of such issues.Kojak had actually volunteered to do it first. Tom_Evans was the one who took the initiative to do it for him instead. If anything, that shows that a regular player cares a lot about the community, and wishes to help out for nothing in return.
Hey look at that, we finally agree on something.Now I'm scared! :lol:
The "you learn the rules when you get punished for breaking them" thing can be really shit for new players.
You cannot force NOT to roleplay is also a rule.Correct, as stated by Gandalf.
I think what he means is the rule that you can't SHOOT at cops when you're white to help a friend or something, since they cannot return fire without suspecting.
This is an excellent example of a rule that has been made up by the community and does not actually exist. There is no rule that says that non-suspects cannot assist suspects under any circumstances; there are in fact circumstances that fully allow it and that will be answered specifically when the full summary of guidance has been posted.
What has been posted today are the server rules; these are the fairly black and white rules that should be easy enough to apply to any situation.That's a great idea and it will ease the confusion and conflicts players have with the administrations. I agree with the self defense, which should not be limited for players as crime rates are high on the server and it's part of their rights and constitution. Hoping to see these changes.
What is still to come is the guidance; the guidance will be a list of example situations and the way Argonath developers expect players to handle them. These include things like civilians entering buildings that have been barricaded by police, escaping after surrendering and so on. It will also include things players are actually allowed to do which some might believe they cannot, growing weed while on police duty, defending yourself when attacked etc. Overall they should be considered rules but with conditions attached, i.e. you can do this action providing these circumstances exist etc.
Please do not start listing all the the things that have not been included in the list of rules published today; there is a great deal more to come in the form of the guidance.
Why can't everyone just be friends? :(
Please do not start listing all the the things that have not been included in the list of rules published today; there is a great deal more to come in the form of the guidance.Could we have a list of which things will be published in the foreseeable future? This way we could help mentioning subjects which need clarity, otherwise some problems will never get a solution.