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Re: Argonath RPG Official Clan: Rock Stars Clan - [R*] / [Rstar] by Toreto
[August 03, 2026, 07:39:50 pm] Re: Angels of Death Motorcycle Club [WARNING: Image heavy topic] by Kostas [August 02, 2026, 10:45:57 am] RIP FredericK Marques (RuCa) by Volcom [July 24, 2026, 01:58:22 pm] Re: The Soprano Family | Royal Loyalty by Sawyer [July 13, 2026, 08:34:46 pm] Argonath RPG Celebrates 20 Years - Letter from Owners and [FiveM] update by Jcstodds [July 12, 2026, 07:10:13 pm] [FiveM] Developer Update from Owners by Jcstodds [May 24, 2026, 09:31:48 pm] Re: Argonath RPG Official Clan: Team MTA - TeaM by Lustigkurre [May 01, 2026, 10:01:50 pm] Re: Argonath RPG Official Clan: Team MTA - TeaM by Murt [April 29, 2026, 08:56:50 pm] Re: Argonath RPG Official Clan: Team MTA - TeaM by Boromir [April 28, 2026, 05:25:44 am] Re: Argonath RPG Official Clan: Rock Stars Clan - [R*] / [Rstar] by Manoni [April 08, 2026, 07:59:21 pm] Re: The Gvardia Family || San Fierro's Main Power || Best criminal group of 09/10/11 by Leon. [April 03, 2026, 02:30:49 am] Re: [SA:MP] Argonath SA:MP Server is Online! by Jcstodds [March 03, 2026, 08:19:26 am]
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Clans / Re: Argonath RPG Official Clan: Rock Stars Clan - [R*] / [Rstar]« Last post by Toreto on August 03, 2026, 07:39:50 pm »hello R*
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Groups & Families / Re: Angels of Death Motorcycle Club [WARNING: Image heavy topic]« Last post by Kostas on August 02, 2026, 10:45:57 am »Feels sad to see this place sleeping... I see management is in new hands ... and some light in the horizon... Hope it works!
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Speakerbox / RIP FredericK Marques (RuCa)« Last post by Volcom on July 24, 2026, 01:58:22 pm »Hey Guys long time since the last time,
For who still remembers Marques Syndicate a former group from Argonath who used to have HQ on missionary hills, SF. FredericK one of the former leaders of the group and former scripter from the server, sadly passed away on 19 july after being hit by a car while cycling. May his soul rest in peace. Rest in Power. 4
Groups & Families / Re: The Soprano Family | Royal Loyalty« Last post by Sawyer on July 13, 2026, 08:34:46 pm »what's cookin good lookin
Spoiler for Hiden: 5
News and Announcements / Argonath RPG Celebrates 20 Years - Letter from Owners and [FiveM] update« Last post by Jcstodds on July 12, 2026, 07:10:13 pm »Argonath RPG - 20 Year Anniversary Update – Message from Owners
11th July 2026 ![]() Hello everyone, Today marks a major milestone for Argonath RPG - 20 years since our founding in 2006. Many of us have joined the community, went through school, universities, jobs, careers, and even started families of our own, and yet we are still here tied to this great community, with the belief and support to keep it going and bring a new era. It’s been amazing to reconnect with players active in different times, sharing funny memories, drama, and crazy experiences created by you over the years. It’s these stories that continue to drive us to keep this platform alive, to revisit and share those precious times, and create more for returning and new-to-come members of the community. Over two decades, Argonath has gone through multiple eras, platforms, and communities. What has remained constant is our commitment to our fun, flexible roleplay style and international player-driven world. We ourselves have many friendships established over the years, keeping in touch online and meeting in-person with Argo players around the world – and this is not a unique experience. Many members joined with their friends, made new ones, and like us, are still in touch to this day – knowing that if you travel abroad there’s likely to be a friend nearby connected through Argonath RPG. This post is mainly going to be updating on FiveM, but we’d like to give a special mention to community leaders and supporters who are still active and online today. From different branches of the Community these have been the most dedicated, loyal, and really, really critical in keeping the Community alive to this point. Without them we would absolutely not be here today. VC:MP We extend our utmost thanks to Kessu & Klaus, Argonath OG’s who have supported since the very beginning on 12th July 2006 and still engage regularly, keeping our founding Vice City community alive. There are few who have been part of this journey as long as these guys, who created, and continue to maintain a unique environment and independent ecosystem of Vice City fans and roleplayers, based on the original vision of founders Gandalf & Aragorn. From the same era of RP legends, we are also super thankful that Afterpwn (Brian), who has relentlessly maintained the Argonath infrastructure and has kept things going in the background, often without support or thanks, persevering as leadership changed across the community over the years. The entire VC:MP team of have truly been pillars of the community in keeping Argonath alive through good times and bad over the long 20 year history, and we greatly appreciate your continued support. Finally, a dedicated shout out to: Alarba, Hype, Affanster, Aky and Nylez, for their ongoing active involvement in supporting the VC:MP community. SA:MP Founded by the Rockstar Clan in 2007, for most in the community, the SA:MP era of Argonath RPG stands out as the biggest success – made possible by the players, groups, clans, admins and developers to create thousands of possibilities, loved by thousands of players. There are so many key contributors to its success, both in development, leadership, and giants of RP in the community, it would be impossible to name everyone involved. Many successes and key players forever recorded in the 100,000’s of entries in our Argonath Forums which we will continue to host. Leadership and development direction has changed over the years but the spirit of a fun, welcoming international RP community has remained. In recent years much credit is to be given to Khm, KJones and countless others who have tried to revitalise this leviathan community. The server is still live for those seeking a nostalgic hit, and we will keep it going as a Legacy server as we focus development effort on future platforms. It feels impossible to fully summarise 20 years of this community, which had a profound impact on so many players (including ourselves) but we promise to capture the feeling of that golden era of Argonath RPG based on our experience in SA:MP, and apply that to all future development. IV:MP & Happiness MP Joining in 2011 IV:MP, now led by Division Leader James Conway, who stepped up and took this server from an idea to a fully-fledged community, high recognition must be given for the creation of a new generation of experiences and roleplayers who are still engaged today. In 2017 IV:MP introduced [R*]Mac and [R*]Kawashty to our community, who have been super active ever since and now support as FiveM division leaders – their dedication to the community has never gone unnoticed, and it was they who really supported our rise when we rejoined Rage:MP several years ago. IV:MP also brought us another star, so a special mention goes to Bert who has been an incredible resource across multiple server divisions in both IV:MP and V:MP. The journey of this server was rocky from the start as multiple clients branded “a buggy mess”, client closures, client downgrades and unique programming languages put up barriers at every stage of development, but despite this the community endured and grew. At present we must give special thanks to Marjo for his excellent work leading our Happiness MP development alongside the support from Stormeus, Kerrar, jNewtonik, Geforce, Owais, Harzy, for their excellent, continuous contributions to our GTA IV RP community. We can’t wait to see what they create next. Reflecting on the Journey The community has come a long way, and one final message of thanks to founding owners Aragorn, Gandalf, and Sauron, who created Argonath RPG, the vision, and the platform that connected us all. We are still in touch with them to share our progress as a community over the years. In recent years the health of our founders has been challenging times and we have always sent our love and appreciation to them for them and their families. Without them – we wouldn’t have Argonath RPG as we know it today. We also appreciate [R*]Carbon for his continued support/communication as he was one of the reasons that allowed us owners to come to an agreement with the founders. Whilst we are not as active community as we were 20 years ago, we have still maintained that same level of community spirit and engagement. Selflessly you have dedicated your time and effort to keep this alive just by being a fellow community member and we are grateful to every single one of you. Over the years there has been many members come and go but we have noticed a repeating theme in the attempt to pay your way to the top or attempt to take the community for yourself. We want to be extremely clear that Argonath is not for sale and we will always ensure that we are community led – actions are taken for the best interest of the community. We have made sure for the last 4 years to listen to everyone in making sure their voices felt heard. We didn’t become ownership from the sidelines, working our way up from simple players at every stage and supporting others to do the same. Your faith in us has never gone unnoticed and we appreciate everyone for supporting us with this effort. Being extreme veterans joining back in 2007, we understand what it takes to be a member of the community and we will strive each day to keep that alive. GTA5 – RageMP/FiveM and the future We want to give a special mention to: Minerva, Mounir, [R*]Agent, [R*]Austin, [R*]GregerseN, [R*]Joey, [R*]Tai, [R*]Carbon, Bert, SPN, Twenty – your support over the years has enabled us to maintain a community within V:MP throughout its ups and many downs. We appreciate you all for your time and effort especially during our RageMP days. There are many more, and we will always welcome you to reconnect and join us to build the next era. In our previous update, we spoke openly about the FiveM development challenges we’ve faced, from transitioning between platforms, trying different frameworks and ultimately building from scratch within the limitations of a small development team. Things have changed rapidly for the better and since then, we’ve taken a massive strategic step forward. The focus on building correctly for the future and not just catching up. We are super happy with the progress and excited to start bringing v1 beta testers online! Development Progress Over the past two months, development has rocketed on our FiveM server. We can’t believe how far it’s come since our last announcement. For a complete look at what we offer, we’ve set up a web page showcasing our current status and all server features! Check it out here: https://gtarp.co.uk We now have a fully playable test environment with core gameplay systems in place, representing a shift from isolated features to a connected gameplay experience, where systems support each other, and reinforce roleplay and teamwork. Building for GTA VI & Beyond A key part of our strategy is ensuring longevity. Development is now being approached with GTA VI in mind, allowing us to build systems that can transition forward rather than start again. This includes awareness of ROME (Rockstar Online Modding Engine) the next evolution of FiveM aligned with Rockstar’s ecosystem. By aligning with this direction, we aim to: • Avoid being locked into a single platform cycle • Carry forward systems, design, and progress into GTA VI • Position Argonath at the forefront of the next generation of roleplay Team Updates We’re delighted to announce KJones will now formally step into the role of Division Leader for Argonath FiveM, leading development across both GTA V and the transition toward GTA VI alongside [R*]Mac and [R*]Kawashty. We cannot stress enough how much impact KJones has had on bringing our vision to reality – he has grown exponentially these past few months and continues to exceed expectations daily. We welcome Gibson as a new developer, who has already made strong contributions to haulage and logistics systems. We have supported the return of Chase as a developer into the team who is taking an active role in supporting the security and resilience of the platform. It’s been a blessing to gain such talented and capable support. The FiveM leadership and dev teams are super active and responsive – feel free to reach out on discord if you would like to chat about server development. Call for Testers As we move into the next phase, testing becomes critical. We are now actively looking for alpha testers to help refine the experience and ensure we’re on the right track. This is an opportunity to: • Access the server early • Help shape gameplay systems through feedback • Play a direct role in the next chapter of Argonath If you’re interested, we encourage you to get involved and contribute during this key stage. Apply on the FiveM Discord https://discord.com/channels/456005397158035476/1523800517258510476 Looking Ahead While it's fair to say we missed parts of GTA V’s peak lifecycle, our focus is firmly on what comes next. Argonath is being rebuilt to be more scalable, more interconnected, more future-ready than ever before. The work completed in recent months gives us confidence that we are now moving in the right direction, with the right foundations in place. ❤️ Thank You It’s crazy, but we still get messages from players 10-20 years ago reminiscing over fun experiences we had in-game, and we’re not letting that go, we’re going to hold on to that and continue to work hard so we can recreate those experiences for a new generation. To everyone who has remained part of Argonath, whether for months or decades, thank you. For those who may see this in a few months when we relaunch, welcome back! Your continued support, patience, and belief in the project are what make milestones like this possible. We’re not just celebrating the past 20 years, we’re celebrating the beginning of the next era of Argonath RPG. [R*]Wdoyle & [R*]Jcstodds Owners of Argonath RPG 6
News and Announcements / [FiveM] Developer Update from Owners« Last post by Jcstodds on May 24, 2026, 09:31:48 pm »Hello everyone,
We want to share an important update about the future of Argonath RPG and the continued development of our FiveM RP server. Over the past few years, we’ve faced significant development challenges, transitioning from RageMP to FiveM, and then into the QBCore framework. These changes, combined with limited developer resources, have slowed our ability to deliver the experience we’ve always envisioned for our community. Today, we’re excited to confirm that development is continuing, with a clear strategic shift. Whilst we may have missed opportunities during GTA V’s RP lifecycle, we are fully committed to being ready for GTA VI and bringing Argonath RPG back to its former strength. Development Team Update To support this direction, we are excited to officially welcome KJones as our Lead Developer for GTA V & VI. Many of you will already be familiar with his enthusiasm and impact on SA:MP, where he delivered major improvements, resolved long-standing issues, and introduced new features. Over the past month, @KJones has been working closely with owners @WDoyle and @[R*]Jcstodds, and V:MP Division Leader @[R*]Kawashty. Together we have made strong progress within the Open Core framework. Development is now on track for an initial FiveM test server. Our Vision It is our intention to focus on Text Based RP to support our international community. Our broader vision remains unchanged: To create a server where jobs encourage meaningful roleplay and promote teamwork, while still being viable for solo players and accessible to new members. Every system, item, and feature will have a purpose within a wider, player-driven economy. Development Progress Over the past month KJones had made exceptional progress including: • Core systems such as character creation, inventory, banking, Discord integration • Staff tooling, including admin systems and exploit detection • A foundation Faction Syste, designed to ensure all groups (government, police, gangs, businesses) operate with consistent capabilities across permissions, assets, and resources • Core player features such as custom phone, HUD, and chat systems. We aren’t truly building from scratch, as several systems developed previously by Wdoyle and the previous team are being implemented. Current Priorities Our immediate focus is to build a functional, core gameplay experience • Core business and job mechanics to support a player-driven economy (crafting, logistics, buying and selling) • Expansion of business, factions and group gameplay • Player identity systems including passport, phone numbers, ID’s etc • Government services, properties and vehicles This list is not exhaustive and KJones will be providing regular development updates as we progress. Getting Involved We will be sharing ongoing updates through our FiveM Discord. https://discord.gg/QAr9emhFu If you have experience with JavaScript and are interested in contributing to the project, please reach out to KJones or Wdoyle directly. If you are interested to join in-game for alpha testing (no coding experience necessary) please contact KJones. Thank you for your continued support. This marks a new chapter for Argonath RPG, and we are looking forward to building something far more robust, scalable, and future-ready. [R*]Wdoyle & [R*]Jcstodds Owners of Argonath RPG 7
Clans / Re: Argonath RPG Official Clan: Team MTA - TeaM« Last post by Lustigkurre on May 01, 2026, 10:01:50 pm »Long time no see Hello you old horse dick 8
Clans / Re: Argonath RPG Official Clan: Team MTA - TeaM« Last post by Murt on April 29, 2026, 08:56:50 pm »Long time no see Long time no see mate, has been a long time. How are we doing all? 9
Clans / Re: Argonath RPG Official Clan: Team MTA - TeaM« Last post by Boromir on April 28, 2026, 05:25:44 am »Long time no see
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Clans / Re: Argonath RPG Official Clan: Rock Stars Clan - [R*] / [Rstar]« Last post by Manoni on April 08, 2026, 07:59:21 pm »hi
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