Thanks everybody who helped test! We found a few issues in GTA3:MTA in ShoreSide Vale and MTA:VC Deathmatch, but aside from that, everything went well! Argo and Anke players even got along and had alot of fun!
Bugs found:
GTA3:MTA SSV - Carjacking results in a crash for the jacked user.
GTA3:MTA SSV - Game-Mode Mini-Games are not correctly syncing between players.
MTA:VC DM - Some players had issues with a crash during game loading on Windows 7
MTA:VC DM - Spawning as a Sailor then Robber (for example) retains M4 and grenades
MTA:VC DM - Grenades/molotovs firing distances is not synced, will have to fix weapon.dat to retain maximum distance but also keep jumping
MTA:VC DM - Infinite grenades/molotovs glitch (which was present in 0.5 too)
A few others were later found during gameplay on the Argonath server for testing. They have been listed on the MTA topic.