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The new server and scripts

Gandalf · 7220

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Offline Hyper

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Reply #15 on: November 15, 2007, 04:36:39 pm
Yeah well, I still think it's nice to have /ID and another thing that SA-MP removed is the 'tab' option. In 0.2.1 you were able to type the first to letters of the name and press TAB and the full name displayed. (for example: [WS]Hyper is ingame and I type: [W, and I press tab, it shows the name) Now that not possible anymore (thats got nothing to do with the scripts although it maybe is possible to make a script for that ^^). And I hope theres a solution for the instability of the scripts. Today I get disconnected like every 90 seconds...
If I crash after playing 2 hours or so, I understand, but its pretty anoying to relogin every time. But I'm sure you will find a way to solve it :)



Offline GandalfTopic starter

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Reply #16 on: November 17, 2007, 10:41:07 am
I am happy to announce that we have solved most of the timeouts.
SA:MP in its current state does not give guarantee to play without crashes. The reason is simple. The SA:MP team has worked very hard to make features possible, but they have used it only with limited game modes. As a result, when we try to use the maximum features we get bugs that were not discovered, simply because they were never tried  in a mass RPG script.
We have had to take down a number of things in our search for stability, and have reached it. In the coming days we will try to bring back some of the features that were disabled, one by one to be sure that if there is again some instability we will know from where it comes and can decide to make a workaround.

Right now the mass crashes have stopped, and we do not expect them back unless because of us bringing back a bugged feature.
If that happens, we will know it and create a workaround as we are used to find new ways to do what we want.

We hope that a number of bugs (which are known bugs to the SA:MP developers) will be solved in the future so we can use them once again.

Do not roleplay a veteran on discord, be a veteran in game.


Offline Watti

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Reply #17 on: November 17, 2007, 10:52:49 am
Nice work All Admins...

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Offline Hyper

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Reply #18 on: November 17, 2007, 11:26:30 am
Good to hear that Gandalf :)
I dont care if we miss some features, Argonath will always be the best.
And I'm very thankfull for ALL the work you guys have been doing to just make us happy, you all did it for us and I think thats just great. Thank you



Offline Trojan_Fabrizio

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Reply #19 on: November 17, 2007, 12:55:57 pm
Seems like a lot of thought has gone into the new scripts and I hope everything turns out OK for the server. Great job. :D

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Offline Prometheus[NL]

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Reply #20 on: November 17, 2007, 01:41:38 pm
Yeah Thanx to the devs for their hours and hours of work .. Sometimes gandalf was already  on in the morning  and in the evening when I went to bed ... must have been some long hours...And that without pay  :bis: :gand: :bis:


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Offline Aragorn

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Reply #21 on: November 17, 2007, 05:56:29 pm
For keeping server stable we have to remove the car system we created in a new scripts, as the cars deleting and creating are causing a times outs on SAMP 0.2.2... We tried as possible to keep OUR car system, but here we can do nothing... It is over our scripts...
We apologize to all players and will try to bring on server the old system as soon as it is possible... Thou you should understand it is not a 10 minutes change....

You found paradise in Argonath. You had a good game, you made good friends. The admins protected you and there were courts of law. So you didn't need a friend like me. Now you come and say "Aragorn, give me justice." But you don't ask with respect.


Offline Carhartt

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Reply #22 on: November 17, 2007, 06:05:07 pm
Oh, that's sad. I loved the new car system but if there is not another way to keep it i prefer a stable server.



Offline Gimli

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Reply #23 on: November 17, 2007, 06:07:09 pm
So we're back to one player = one car?

Will we get the money back for the cars?


-xcasio :)


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Offline Hyper

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Reply #24 on: November 17, 2007, 06:30:14 pm
So we cant buy ANY cars anymore? :wow:

Thats why my bike was gone, I bought a new one this afternoon, I hope its not gone cause I really spent time in making money for that one



Offline GandalfTopic starter

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Reply #25 on: November 17, 2007, 11:52:24 pm
The /sellcar command still works for now, so anyone has a chance to sell their cars and get back the money. If we bring on the new car system we will check who has not sold their car yet.

As multiple spawning in one place also causes crash (we saw at the party today some 'towers of people')  there will be an adjustment there.

Right now we have checked that apart from having 50 people in one place, which has been causing crashes since 0.1, the mass timeouts of 15-20 people have been reduced.
The stable point is now known, and we will work form here to add as much as we can without losing stability and improving where we can.

Do not roleplay a veteran on discord, be a veteran in game.


 


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