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Offline Marcel

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Reply #465 on: December 03, 2013, 12:26:09 am
That's why it's important to know the facts, instead of badmouthing endless hours and months of work just because the beta release's timing was quite shitty and could have definitely been planned better, if only to have more active players to beta test.
Please do note that i'm not badmouthing anyone here. I'm not opposed to RS5, i just have my doubt about the way it is introduced and how the communication surrounding the migration is conducted. You know me : )




Offline Teddy

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Reply #466 on: December 03, 2013, 12:37:17 am
You must be feeling it too, lots of people have notified you about that feeling in this thread in particular. I do hate to be the bringer of bad news tho if you haven't realised that yet

There is no doubt there is a lot of people with a lot of problems with RS5. I feel it, and believe it or not I agree with something of the issues in RS5. What you don't feel is why we're getting defensive. All we're getting is "rs5 is shit", "rs4 should stay", "I hate rs5", "rs5 fails", "rs5 is killing argonath". Honestly, Antonio has been the most objective person on the forums anti-rs5 yet has failed to offer any constructive feedback, suggestions, ideas, or really anything helpful. The same goes for the dozens of people who also object to RS5. We've gotten very little constrictive feedback, or even constructive criticism to help improve RS5 to cater to everyone. That's why we're defensive. So basically, either be helpful or get lost.

I realized it the day I read over the RS5 plans over a year ago. Thanks tho.

Also, i'm still willing to help you guys think about how the future of our community should be shaped in a constructive way. Hit me up on Skype Teddy.

Any player is able to contribute to where the future of the community goes, its not us.




Offline Ted

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Reply #467 on: December 03, 2013, 12:39:41 am
Player count may have dropped so we now see who the loyal ones are and thus we'll gain a new breed of players.



Offline Rusty

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Reply #468 on: December 03, 2013, 12:46:28 am
RS5 can get better or worse by that time. We're just pointing out that compared to the previous years, the player count has indeed dropped.

Long as the developers keep an top of it and continue to bug fix and improve on features people like/hate then RS5 should shape up to be decent.
Activity drop is obvious, you'd have to be blind to not notice it.  I don't want it to be at a constant low it makes for boring gameplay, I assume neither you do as-well. 

Arguing over what's the cause isn't solving anything, it's going round in circles until it gets out of hand.
 

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Offline Bundy

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Reply #469 on: December 03, 2013, 12:47:58 am
Good job reading my posts. I'd recommend a lesson or two, then try again.
Actually that post wasn't directly about you, but if the shoe fits; lace that b*tch up and wear it.

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Reason : You are too good for our family.


Offline Teddy

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Reply #470 on: December 03, 2013, 12:48:54 am
Actually that post wasn't directly about you, but if the shoe fits; lace that b*tch up and wear it.

Sorry, doesn't fit. Got any large sizes? I'm a size 11.



Offline Pingster

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Reply #471 on: December 03, 2013, 01:05:27 am
Please do note that i'm not badmouthing anyone here. I'm not opposed to RS5

I'm not saying you are, but there are more than plenty of examples, most/all of which use one of three arguments, one is that playerbase has dropped and that's all to do with RS5, second one is that RS5 is full of bugs and thus there's no point playing it (which is extremely counter intuitive AND selfish if you wish to solve this problem) and the third argument is that resets suck, all my pixels are gone.
i just have my doubt about the way it is introduced and how the communication surrounding the migration is conducted. You know me : )
There's no argument against that, the timing was more than terrible on many levels, PR failed massively, but what's done is done. I don't mind people saying the player base is dropping, that's a fact, I do, however, mind horrible ignorance of claiming or implying that it's due to RS5 solely. Teddy mentioned some of the factors already, school/holidays, in addition to that we have MTA:SA 2.0 release, GTA V release, PS4 and Xbox 1 release and people not playing because other people are not playing because of the aforementioned reasons. And then we have a group that refuse to play until bugs are fixed (Thanks guys, at least you're not bothering the rest of us while we test the bugs.) and a group of sheep that can't form their own opinion and don't play 'cause they're told there's no point. And then we have a group of players who are not yet solidified their place in community, and thus are prone to disappear when there's such changes coming up.

And then, only then we have people who genuinely hate RS5 for whatever reasons they can come up with.

If this post stops making sense halfway through, sorry, was being distracted.


We need to put aside the egos of both the leadership/management/players too because ultimately we have one objective, which is to ensure the prosperity of our community.


Offline Antonio.

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Reply #472 on: December 03, 2013, 01:09:45 am
There is no doubt there is a lot of people with a lot of problems with RS5. I feel it, and believe it or not I agree with something of the issues in RS5. What you don't feel is why we're getting defensive. All we're getting is "rs5 is shit", "rs4 should stay", "I hate rs5", "rs5 fails", "rs5 is killing argonath". Honestly, Antonio has been the most objective person on the forums anti-rs5 yet has failed to offer any constructive feedback, suggestions, ideas, or really anything helpful. The same goes for the dozens of people who also object to RS5. We've gotten very little constrictive feedback, or even constructive criticism to help improve RS5 to cater to everyone. That's why we're defensive. So basically, either be helpful or get lost.

Constructive feedback on something that can't be fixed won't do any good. And yes, I am mega, ultra anti RS5, as you say. :)

You want this from getting any worse than it is? Okay, provide the players something that is actually worth playing on, and not just some dig-up of what is yet to come. Unfortunately, that is not going to happen, so not much "constructive feedback" is needed.

Quote
I'm not saying you are, but there are more than plenty of examples, most/all of which use one of three arguments, one is that playerbase has dropped and that's all to do with RS5, second one is that RS5 is full of bugs and thus there's no point playing it (which is extremely counter intuitive AND selfish if you wish to solve this problem) and the third argument is that resets suck, all my pixels are gone
All those arguments are true and the reason why sa-mp is in such a bad position. If those are not the reasons, please enlighten us then.



Offline Teddy

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Reply #473 on: December 03, 2013, 01:10:59 am
Constructive feedback on something that can't be fixed won't do any good. And yes, I am mega, ultra anti RS5, as you say. :)

You want this from getting any worse than it is? Okay, provide the players something that is actually worth playing on, and not just some dig-up of what is yet to come. Unfortunately, that is not going to happen, so not much "constructive feedback" is needed.

Then show yourself the door.



Offline Pingster

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Reply #474 on: December 03, 2013, 01:12:13 am
Unfortunately, that is not going to happen, so not much "constructive feedback" is needed.
You're right, we've all been wasting time on the beta server for no reason whatsoever.


We need to put aside the egos of both the leadership/management/players too because ultimately we have one objective, which is to ensure the prosperity of our community.


Offline Antonio.

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Reply #475 on: December 03, 2013, 01:16:10 am
Then show yourself the door.
Truth hurts, yes.

You're right, we've all been wasting time on the beta server for no reason whatsoever.
Even RS4 still had a better point to continue playing, despite the fact players knew that a reset would occur.



Offline Teddy

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Reply #476 on: December 03, 2013, 01:21:04 am
Truth hurts, yes.

Words from you are meaningless to me. You think you speak the truth but yet you speak your opinion (which is meaningless to me) which if it was the truth 100% of the community would agree with you. However that is not the case. We don't need you here, and that my friend is the truth.



Offline Pingster

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Reply #477 on: December 03, 2013, 01:22:20 am
Even RS4 still had a better point to continue playing, despite the fact players knew that a reset would occur.
The only point to continuing playing RS4 was to delay RS5 even further. I know it sounds like a good thing to you, but it's a bad, counter-effective thing.



We need to put aside the egos of both the leadership/management/players too because ultimately we have one objective, which is to ensure the prosperity of our community.


Offline Antonio.

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Reply #478 on: December 03, 2013, 01:41:36 am
Words from you are meaningless to me. You think you speak the truth but yet you speak your opinion (which is meaningless to me) which if it was the truth 100% of the community would agree with you. However that is not the case.
A hundred percent of the community doesn't, but a good number does; that explains the player count, maybe? Please state my "opinions" and explain how they're not true.

P.S. Nobody cares about what is/isn't meaningless to you.

We don't need you here, and that my friend is the truth.
your opinion (which is meaningless to me)

The only point to continuing playing RS4 was to delay RS5 even further. I know it sounds like a good thing to you, but it's a bad, counter-effective thing.


RS5 was delayed anyway because it wasn't done and had far too many bugs. RS4 was removed because of the data loss, you seem to have forgotten that.



Offline Pingster

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Reply #479 on: December 03, 2013, 01:52:33 am
RS5 was delayed anyway because it wasn't done and had far too many bugs. RS4 was removed because of the data loss, you seem to have forgotten that.
And it wasn't returned in the state of old data because it makes no sense and is more profitable to force everyone to either help with the server or wait patiently in the other room.


We need to put aside the egos of both the leadership/management/players too because ultimately we have one objective, which is to ensure the prosperity of our community.


 


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