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The economy of RS5.

[NP]Monte Montague · 5538

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Offline Mikal

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Reply #30 on: January 02, 2014, 03:23:19 pm
Someone has obviously not been reading about recent news.

Scripters do not improve something, you people b*tch.
Scripters improve something, you people b*tch and ask for the old one to be restored.

As some of the devs here have said, you people need to seriously learn how to make up your minds.
I agree, I'm also one of the ones who moaned when we didn't have RS5 and moan when we got it, but I think my mind is made up, some parts of RS5 are good and theres been alot of improvements, but then theres parts of RS5 I do not like, the main one being fire duty, it's too easy to make money and encourages extreme acts of money hungryness, I think RS5 + RS4's fire duty would be the best, but keep things like /pager and /ladder as they do sort of increase RP.

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Offline JDC

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Reply #31 on: January 02, 2014, 03:27:14 pm
I agree, I'm also one of the ones who moaned when we didn't have RS5 and moan when we got it, but I think my mind is made up, some parts of RS5 are good and theres been alot of improvements, but then theres parts of RS5 I do not like, the main one being fire duty, it's too easy to make money and encourages extreme acts of money hungryness, I think RS5 + RS4's fire duty would be the best, but keep things like /pager and /ladder as they do sort of increase RP.

You rely on the assumption that RS4's fire duty will still work the same if it is transplanted into RS5, instead of considering other factors as to why the RS4 and RS5 fire duties work the way they did / do. For instance, the presence or lack of other lucrative money-making methods.

The most important part is interacting with others and meeting people from around the world.

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Offline Mikal

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Reply #32 on: January 02, 2014, 03:30:40 pm
You rely on the assumption that RS4's fire duty will still work the same if it is transplanted into RS5, instead of considering other factors as to why the RS4 and RS5 fire duties work the way they did / do. For instance, the presence or lack of other lucrative money-making methods.
Well I'm no scripter so I just assume each job is separate to the next other than being joined through /e of course, which is why I also assume there'd be no problem cutting the new fire script out and pasting RS4's in, but so they say, RS4 is completely gone and theres no trace of it or any of it's scripts, something which I do not buy.

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Offline JDC

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Reply #33 on: January 02, 2014, 03:36:25 pm
Well I'm no scripter so I just assume each job is separate to the next other than being joined through /e of course, which is why I also assume there'd be no problem cutting the new fire script out and pasting RS4's in, but so they say, RS4 is completely gone and theres no trace of it or any of it's scripts, something which I do not buy.

Each job is separate, but they would work differently under different circumstances, relative to different outside factors. Cop duty was the most dominant in RS3 and RS4 as it offered the easiest scripted job that came with money and power. Fire duty came to the fore in RS5 due to the lack of other lucrative ways to make money, especially in an economy where all the other sectors were lacking.

If you want a more realistic calculation / estimate, then you should take external factors into consideration.

The most important part is interacting with others and meeting people from around the world.

A Time for Rebuilding: SA:MP HQ 5-Point AgendaThe Holy Church of Argonath (Recruiting)


Offline Mikal

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Reply #34 on: January 02, 2014, 03:44:54 pm
Each job is separate, but they would work differently under different circumstances, relative to different outside factors. Cop duty was the most dominant in RS3 and RS4 as it offered the easiest scripted job that came with money and power. Fire duty came to the fore in RS5 due to the lack of other lucrative ways to make money, especially in an economy where all the other sectors were lacking.

If you want a more realistic calculation / estimate, then you should take external factors into consideration.
By reading what you just said I came to this conclusion:
All job scripts in RS5 are screwed and all provide either a massive downside or a massive upside, fire duty being the upside when it comes to making money, and being a downside when it comes to creating RP, police duty being a downside on both as they can't make easy money and so avoid RP completely to get in every penny they can, and pretty much the same for medic duty, in my eyes, all jobs are screwed and need a massive re-think.

I forgot to mention trucker duty, I can't see it ever being useful apart from like once a week if not month, how often to businesses need re-stocking unless it's ammunation? Maybe once a year? In other words there will not be much money created through trucker duty and nobody currently wants to use taxi drivers since they can't afford too.

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Offline Cyril

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Reply #35 on: January 02, 2014, 03:55:08 pm
all jobs are screwed and need a massive re-think.

Feel free to make suggestions. I already posted mine on the Scripting boards. If everyone post his suggestions, we will probably reach to make something better.




Offline JDC

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Reply #36 on: January 02, 2014, 04:58:37 pm
in my eyes, all jobs are screwed and need a massive re-think.

Then what you need is a pair of glasses and a little patience.

I am honestly dismayed by how easy it is for everyone to point fingers and label the gamemode as shit, rather than thinking of all the hours that developers put in with zero pay and how much of players' ideas were added in the new script.

If you can come up with better (actual better, not better as in "this will be more rp") ideas than the concepts our developers have implemented, by all means please do post them.

The most important part is interacting with others and meeting people from around the world.

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Offline Mikal

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Reply #37 on: January 02, 2014, 06:11:33 pm
Then what you need is a pair of glasses and a little patience.

I am honestly dismayed by how easy it is for everyone to point fingers and label the gamemode as shit, rather than thinking of all the hours that developers put in with zero pay and how much of players' ideas were added in the new script.

If you can come up with better (actual better, not better as in "this will be more rp") ideas than the concepts our developers have implemented, by all means please do post them.
I'm aware of all the hours and hard work they put in and I appreciate it, does that mean I cannot have an opinion? Conroy told me the fire script was temporary, then not long after he told me it was the permanent one, which I really cannot understand, yes it's a decent script if you're on a 'Missions Server' as they call them but not suitable for a roleplay one, RS4's fire script was more than good enough as it encouraged teamwork and gave those who do RP time to RP and make some money at the same time, with this fire script everyone just piles into a fire and goes nuts with their hoses leaving NO TIME AT ALL to roleplay, the police script seems good to me, it probably is the players that are ruining it, along with the low player count meaning theres not as much crime to make money off as there was in RS4, nobody uses medic's services to be honest, thats also probably due to low player count and lack of money to get healed with, another thing that lets medic duty down is the fact that firemen no longer need them to attend as they can just sit in their trucks and not take any health damage, something which was different in RS4 due to firemen having to get out and get close to the fire sources, taxi driver duty is probably perfect, just once again, low player count and low money amounts mean players would rather run to a state owned car than get in a taxi, and I think that leaves trucker duty to be judged, as I've already said theres no owned businesses at the moment and even when there is, I can't see there being any big demand for truck drivers delivering stop unless it's the once a week trip to Market ammunation, they should implement some custom missions for truck drivers, just like firemen have fire missions.

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Offline Leon.

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Reply #38 on: January 02, 2014, 07:27:50 pm
Where does the base of RS5's economy even form?



Offline Teddy

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Reply #39 on: January 03, 2014, 10:26:18 pm
Where does the base of RS5's economy even form?

Gandalf created most of the ideas of the RS5 economy and isn't really based on anything. It has some parallels to real world and MMORPG-styled games.



Offline Eps_Smalls

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Reply #40 on: January 03, 2014, 10:32:32 pm
Where my stocks at ?

I was promissed STOCKS!!! :war:

https://www.youtube .com/watch?v=aSdout_wP9s


Offline OneLiterBeer

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Reply #41 on: January 04, 2014, 03:52:22 pm
RS5 is awesome. And about fire duty. The only drawback is that 70% of online players just stand at LSFD and wait for the alarm.



Offline murdoxix

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Reply #42 on: January 04, 2014, 05:26:31 pm
Where my stocks at ?

I was promissed STOCKS!!! :war:
(Someone deleted mine previous post ¬¬)



Offline ~Legend~

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Reply #43 on: January 05, 2014, 04:35:25 pm
Inflation always seems to hit all our servers before long. :D
The more features and scripted jobs a server has, the more injections. I think from the start you just have to be so careful with the value you place on each aspect.


Would be great to see the Argonath Stock Market up and running.


Offline OneLiterBeer

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Reply #44 on: January 07, 2014, 07:45:35 am
Allright, this is pissing me off.

Is there anykind of tax system? In last two days I've lost 11k from my wallet. Money seems to just vanish. Or is this considered a bug?



 


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