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SA:MP 0.3z

Paco · 8684

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Offline eymas

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Reply #60 on: January 21, 2014, 09:09:30 am
For all I know "lagshooting" is a rather unfitting word to use for the phenomena that describes it.

At least it's good to know that we don't have to predict where the enemy would move, and that you can use the crosshair for its intended purpose.



Offline Skalleper

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Reply #61 on: January 21, 2014, 12:46:37 pm
Let's hope for some interesting gunfights and not 'bunnyhop from enemies while they miss 4 evaaah'

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Offline AK47

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Reply #62 on: January 21, 2014, 12:50:19 pm
Let's hope for some interesting gunfights and not 'bunnyhop from enemies while they miss 4 evaaah'

Gandalf ban bunnyhop pls.

And let us use 0.3z now!

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Offline JDC

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Reply #63 on: January 21, 2014, 04:42:33 pm
After 1 month of practice in 2008, I learned how to lag-shoot with even a deagle. I personally don't see what the fuss is about.

Because in the end, lag compensation or not, it will all come down to your shooting skills as to how long you can survive in combat.

The most important part is interacting with others and meeting people from around the world.

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Offline Jaka_Lah

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Reply #64 on: January 21, 2014, 05:30:05 pm
After 1 month of practice in 2008, I learned how to lag-shoot with even a deagle. I personally don't see what the fuss is about.

Because in the end, lag compensation or not, it will all come down to your shooting skills as to how long you can survive in combat.
After 5 years of practice I still can't shoot, thus I keep away from guns even if I roleplay as a gangster/cop, if I use a gun you know you must have pissed me off in some way, I always continue everything in a RP scenario and if I am threatned I don't take out a combat but I roleplay fear.. mostly just because I would ashame myself in a 1v1 scenario, I remember one time we had a brawl with Soprano and I almost killed AstarothSforza.. Because I'm horrible at shooting I go RP first, which I don't look at as a problem.



Offline Louis_Keyl

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Reply #65 on: January 25, 2014, 02:53:37 am
Sync with fire arms is 100% effective, however, the way the other weapons work the sync with all the other weapons apart from fire arms is not 100% effective, but you still don't have to lag shoot.




Offline Chris_Knight

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Reply #66 on: January 25, 2014, 10:31:44 am
I guess combat will get even more pain in the ass...  :lol:

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Offline Nikiola

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Reply #67 on: January 25, 2014, 11:13:50 am
Bunnyhop FOrever!!!! :jackson: :bananav:



Offline Miller786

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Reply #68 on: January 25, 2014, 08:28:24 pm
I guess combat will get even more pain in the ass...  :lol:
You said it, i can already hear the rage...



Offline Chase

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Reply #69 on: February 13, 2014, 04:19:09 pm

REEEE


Offline Devin

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Reply #70 on: February 13, 2014, 04:20:11 pm
We are not running 0.3z yet so if you install it now you will not be able to access the server.



Offline AK47

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Reply #71 on: February 13, 2014, 04:24:46 pm
We are not running 0.3z yet so if you install it now you will not be able to access the server.

Hope we will soon though, it's so much better.

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Offline Jones

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Reply #72 on: February 13, 2014, 04:36:45 pm
Hope we will soon though, it's so much better.

We will.



Offline Archie

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Reply #73 on: February 13, 2014, 05:03:58 pm
I've played SA:MP but I don't know which version I've played. I think MTA:SA is better because there are a lot bugs in SA:MP.

back again!


Offline Mr. Goobii

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Reply #74 on: February 17, 2014, 09:34:37 pm
SA-MP 0.3z released as download at SA-MP.com right now!

LETS CHANGE OVER NOW!



 


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