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Keybinds - I need opinions on it from everyone.

Astaroth · 8154

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Offline JDC

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Reply #75 on: March 22, 2014, 01:07:29 am
Players should get the opportunity to enhance their roleplay appropiatily.

Then let's talk about enhancement.

Argonath has for years produced players who enhanced their roleplay skills to levels far above today's average without using any keybinds or "roleplay crutches". This proves only someone seriously lazy, uncreative, unskilled, or a combination of some/all of those would need keybinds to "enhance" their roleplay.

You do realize that keybinds in this context are to roleplay what aimbots are to shooting. I don't need some kind of external tool to improve my skills as I can do it myself.

The most important part is interacting with others and meeting people from around the world.

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Offline Padres

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Reply #76 on: March 22, 2014, 01:19:59 am
Ofcourse we don't need keybinders, but be honest now.

Let's say, you are a real hardcore roleplayer, you need solely 3-4 /em's to describe your appearance. Would you type it out everytime? Exactly - you wouldn't. The example I had taken was extreme but I think you get my point atleast.

Nobody needs, but instead wants keybinders to enhance their roleplay and make it more simple. To me it seems you still compare keybinders as a complete replacement to creativity and roleplay, which is not the case. I'm not for those people that use pre-defined action-binds, that's something that I'm definitelly not voting for. Instead, I put myself in for those who want to make their roleplay easier, but still as creative as before.

You gotta think about it. Keybinders don't change the way other people roleplay.

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Offline JDC

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Reply #77 on: March 22, 2014, 01:33:32 am
Still does not eliminate the fact that keybinds are to roleplay what aimbots are to shooting; using an external program to enhance an ability that could be otherwise enhanced through one's own effort.

Now let's replace "roleplay" with "shooting" and "keybinds" with "aimbots":

Quote
Ofcourse we don't need aimbots, but be honest now.

Let's say, you are a real hardcore shooter, you need nearly 100% hit rate to fight well. Would you stand still in the middle of combat and try to get a good shot everytime? Exactly - you wouldn't. The example I had taken was extreme but I think you get my point atleast.

Nobody needs, but instead wants aimbots to enhance their shooting skills and make it more simple. To me it seems you still compare aimbots as a complete replacement to shooting skills and practicing them, which is not the case. I'm not for those people that use it as complete compensation for shooting practice, that's something that I'm definitelly not voting for. Instead, I put myself in for those who want to make their shooting easier, but still as easy as before.

You gotta think about it. Aimbots don't change the way other people shoot.

The logic still applies. If it sounds absurd to you now, then you know how the usage of keybinds sounds absurd to people who believe in enhancing their roleplay through their own effort.

At the end of the day, if you need an external program or installation to enhance your abilities, then you're doing it wrong.

The most important part is interacting with others and meeting people from around the world.

A Time for Rebuilding: SA:MP HQ 5-Point AgendaThe Holy Church of Argonath (Recruiting)


Offline Devin

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Reply #78 on: March 22, 2014, 02:57:26 am
It seems people are only looking at the "bright" side of keybinds, take into account the other things that can be "abused" with keybinds, for example surrendering instantaneously, "buying food" (when the system is up) in seconds when being chased perhaps?
With every positive and helpful tool there is always a downside that can be exploited or abused.



Offline AK47

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Reply #79 on: March 22, 2014, 03:13:37 am
Why don't just allow it and see what happens? You can always disallow it if it gets abused.

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Offline JDC

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Reply #80 on: March 22, 2014, 03:22:57 am
It seems people are only looking at the "bright" side of
They always do that with every idea. :rolleyes:

Why don't just allow it and see what happens? You can always disallow it if it gets abused.
A better question to ask about this server is what people actually don't try to abuse.

The most important part is interacting with others and meeting people from around the world.

A Time for Rebuilding: SA:MP HQ 5-Point AgendaThe Holy Church of Argonath (Recruiting)


Offline Que

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Reply #81 on: March 22, 2014, 06:38:16 am
Is that the same justification we're going to use when people bring in things from other servers (including roleplay styles, and yes I am bringing up this topic as it is relevant) and attempt to spread them here, preferring them over Argonath's own? And to think many veterans yearn for the "spirit of old Argonath" that has "long gone".

People have the right to some individual preference, yes. But Argonath also has the right to be protected against people who try to spread things here that are prevalent on other servers by people who want to replace "A world of its own" with "A world just like my old roleplay server".
I think we should stay out of people's business how they want to use /me's or not as long as they contributing positively within the community. Dot.



Offline Jaka_Lah

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Reply #82 on: March 22, 2014, 06:39:07 am
A better question to ask about this server is what people actually don't try to abuse.
I have a few;
 /mir
Okay it stops there.



Offline JDC

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Reply #83 on: March 22, 2014, 07:09:23 am
I think we should stay out of people's business how they want to use /me's or not as long as they contributing positively within the community.

Did you just indirectly admit to being in favor of people trying to turn Argonath into something overrun with customs and "rules" from other servers?

And to think you are one of those who want to restore the high quality of Argonath roleplay. What you are supporting goes in the opposite direction instead.

The most important part is interacting with others and meeting people from around the world.

A Time for Rebuilding: SA:MP HQ 5-Point AgendaThe Holy Church of Argonath (Recruiting)


Offline Que

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Reply #84 on: March 22, 2014, 01:19:22 pm
Did you just indirectly admit to being in favor of people trying to turn Argonath into something overrun with customs and "rules" from other servers?
This topic does not need this type of discussion. We can talk over Skype about that matter.

As long as people are contributing, and doing their best, I can't care less of which style someone's using. Some of you should stop make it such a big deal, and make it into a HUGE thing every time it comes up. If someone would like to use "unnecessary" sentences to describe their character or whatsoever - let them do it. It doesn't even make a difference for you lol. It's their way of roleplaying. Just like you are doing it simple and likes it that way.

There's no written rule how to roleplay, and that is what makes it unique.



Offline Cyril

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Reply #85 on: March 22, 2014, 01:34:07 pm
This topic does not need this type of discussion. We can talk over Skype about that matter.

As long as people are contributing, and doing their best, I can't care less of which style someone's using. Some of you should stop make it such a big deal, and make it into a big thing every time it comes up. If someone would like to use "unnecessary" sentences to describe their character or whatsoever - let them do it. It doesn't even make a difference for you lol. It's their way of roleplaying. Just like you are doing it simple and likes it that way.

There's no written rule how to roleplay, and that is what makes it unique.

They are free to do what they want, however doing it by a 3rd party software won't be supported as abuse will pop up.




Offline Que

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Reply #86 on: March 22, 2014, 01:38:44 pm
They are free to do what they want, however doing it by a 3rd party software won't be supported as abuse will pop up.
Yeah, and that's something totally different.  :)



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Reply #87 on: March 22, 2014, 01:39:47 pm
It seems people are only looking at the "bright" side of keybinds, take into account the other things that can be "abused" with keybinds, for example surrendering instantaneously, "buying food" (when the system is up) in seconds when being chased perhaps?
With every positive and helpful tool there is always a downside that can be exploited or abused.
I'm pretty sure I can type /gu easier than remembering an button to give up, let's see more realistic ones

/jail ID 200 won't work because of the ID
/pickpocket won't work because of the ID but it's easier than /jail
gambling? not sure if the /dice cmd even exsists.
/kill -> that would be me (/s allaku akbar -> /kill)
other than cat messages it is really hard to abuse it because of the need to write down the ID, which it would still be simpler to me just to writhe the whole command.

The logic still applies. If it sounds absurd to you now, then you know how the usage of keybinds sounds absurd to people who believe in enhancing their roleplay through their own effort.
At the end of the day, if you need an external program or installation to enhance your abilities, then you're doing it wrong.
You just compared something that annoys people to the point of quitting the game with a simple shortcut. So if it's easier for me to write something with a keybind I'm not putting the same effort into roleplay? Why don't you want roleplay on the server, what happened to [RPIT]JDC, if keybinds help people to roleplay why not allow them, I mean most people will try to find a way to exploit them, but just for simple roleplay commands as in using an animation quicker which may help mechanics and cops.. a shortcut isn't the same as hacking, that's like saying CTRL+A CTRL+C and CTRL+V shouldn't be allowed because you aren't putting the same effort in as you would with selecting all text with your mouse, pressing right clock, pressing copy, pressing right click, pressing paste, it's a simple shortcut, it gets the job done the same only quicker, and time is money, in this case it isn't, but some people just don't want to put in the effort to.. using Emmet's example.. write their body description over and over again.



Offline Oliver

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Reply #88 on: March 22, 2014, 10:50:20 pm
Now let's replace "roleplay" with "shooting" and "keybinds" with "aimbots":

You have to be pretty delusional with your head very far up your own arse to compare keybinds with hacks.
Keybinds essentially help you type repetetive messages quicker, since they do happen and CAN be good, even though I don't like them the majority of the time since people do tend to spam them. However, most MMO games have some sort of a macro system, and while they don't contribute to personal roleplay, they certainly don't harm anyone like hacks do.

Personally I only use one personalised message (/m for pulling people over) so I can simply ctrl+v it and it won't be considered abuse since everyone can do it, so for the time being I recommend people copypasting their /em character message if they really feel the compulsion to do it.



Offline JDC

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Reply #89 on: March 24, 2014, 06:00:29 pm
The only delusion here is the idea that keybinds are actually required for someone to better their (quality of) roleplay, which is pretty much the core premise used by the supporters. While shooting (and aimbots) causes physical harm, perpetuating the delusion of roleplay being based on keybinds harms the server by further degrading the quality of roleplay. (as if it has not already degraded enough)

Roleplay is created and enhanced by creativity and imagination, not by some macros or external program.

Unbelievable how people ignore huge security risks and the other red flags waving in their faces, as long as at least one benefit looks "cool".

The most important part is interacting with others and meeting people from around the world.

A Time for Rebuilding: SA:MP HQ 5-Point AgendaThe Holy Church of Argonath (Recruiting)


 


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