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Constant DDoS or other problems?

Mikal · 6311

0 Members and 2 Guests are viewing this topic.

Offline Demir.

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Reply #45 on: October 10, 2014, 11:12:55 pm
wow ser if it wurks why u ask here den

i asked that The IP of argonath is world.argonathrpg.eu:7777 , i didnt asked it is working or not.


Thanks.

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Offline Seskom

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Reply #46 on: October 11, 2014, 02:12:04 am
And what makes you say that? I wouldn't be on the forum if I didn't care.

Yes Devin, you care, but perhaps you could answer some of the issues brought up in this topic as you're active. I'm referring to :

On most occasions nothing is told to players. They just sit and wait in the dark.
Proper action would be to post an information somewhere regarding downtime whih for example should contain following:
Reason server is down: e.g. Script error crashed the server
What's going to happen next: e.g. Cretain script is getting removed
How long it will estimately take to get the server up and running again: e.g. soon as we get hold of <enter a name here> which is approximately in 3 hours.

This would get communication between the managers and players, people woudln't be sitting around wondering when it's gonna be up or if it's gonna take 2 weeks again for him to be able to play again. This is the attitude which makes people leave, they are not informed about server related issues which results in not understandment, but more likely anger and people making up shit accusations.

Parallel universe.

In most "other" communities, management tries to keep and motivate players to stay, meanwhile in Argonath "there are so many more games... what are you waiting for? GO!"

Also there are new topics created regarding downtime by players, yet none by management to avoid those topics and inform us instead of having the community to try to get answers on their own.


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Offline Devin

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Reply #47 on: October 11, 2014, 02:50:21 am
On most occasions nothing is told to players. They just sit and wait in the dark.
Proper action would be to post an information somewhere regarding downtime whih for example should contain following:
Reason server is down: e.g. Script error crashed the server
What's going to happen next: e.g. Cretain script is getting removed
How long it will estimately take to get the server up and running again: e.g. soon as we get hold of <enter a name here> which is approximately in 3 hours.

This would get communication between the managers and players, people woudln't be sitting around wondering when it's gonna be up or if it's gonna take 2 weeks again for him to be able to play again. This is the attitude which makes people leave, they are not informed about server related issues which results in not understandment, but more likely anger and people making up shit accusations.

RS5 on the 92.222.221.246:7777 address is no longer online/hosted there and we will be moving the server back to the Argonath (main) host as soon as possible.
Unfortunately I am not able to give you a timeframe on the completion time or date.

As for script changes, I don't have any control over that. It's a developers ordeal to handle and inform the players of up and coming changes.



Offline Frank_Hawk

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Reply #48 on: October 11, 2014, 11:44:26 am
In hindsight, I wish the SA:MP community had applied the same diligence shown in RS5 to enhanced server protection instead.

RS4's game mode would have been perfect with no lag and better server protection.

Nevertheless, we are what we are.

What can we do to implement a long term strategic fix?




Though much is taken, much abides; and though we are not now that strength which in old days moved earth and heaven; that which we are, we are; One equal temper of heroic hearts, made weak by time and fate, but strong in will to strive, to seek, to find, and not to yield.


Offline .Matthew.

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Reply #49 on: October 11, 2014, 08:01:11 pm
Ah, most of you don't know how depressive it is to be DDoSed and how helpless you are.
It's like being boxed between 4 walls and you can't go anywhere.

Specially nowadays in SAMP when every 12year old gets his hands on all kinds of devices and tools with which he can do it.



Offline MikalTopic starter

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Reply #50 on: October 11, 2014, 08:28:18 pm
Ah, most of you don't know how depressive it is to be DDoSed and how helpless you are.
It's like being boxed between 4 walls and you can't go anywhere.

Specially nowadays in SAMP when every 12year old gets his hands on all kinds of devices and tools with which he can do it.
These '12 year olds' should be easily detected by ISP's and shut offline, if they are not then clearly they are not 12 year olds with petty programmes.

DENIED


Offline .Matthew.

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Reply #51 on: October 11, 2014, 09:57:13 pm
These '12 year olds' should be easily detected by ISP's and shut offline, if they are not then clearly they are not 12 year olds with petty programmes.
Proxies.

There are governmental services being attacked and half of them don't find the attacker(s).
Then imagine your chances in 2004 game.



Offline Seskom

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Reply #52 on: October 26, 2014, 07:51:29 pm
Once again the server is down and nobody knows anything.
What happened?
When will it be up?


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Offline Rusty

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Reply #53 on: October 26, 2014, 07:56:41 pm
Once again the server is down and nobody knows anything.
What happened?
When will it be up?

Unknown
Unknown

Does that answer your question? 

REPLICA.


Offline [NP]Monte Montague

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Reply #54 on: October 26, 2014, 09:01:14 pm
Unknown
Unknown

Does that answer your question? 
This would be more appropriate :)

ParUni.NET - The Co-Operative Gaming Community


Offline Seskom

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Reply #55 on: October 26, 2014, 09:18:51 pm
Unknown
Unknown

Does that answer your question?

No it really does not.
How is it possible, that when a server goes down NOBODY (including the management) has any idea what happened?


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Offline Cyril

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Reply #56 on: October 26, 2014, 09:29:16 pm
No it really does not.
How is it possible, that when a server goes down NOBODY (including the management) has any idea what happened?

Maybe because we don't have access to server logs therefore we can't know why it goes down?




Offline Rusty

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Reply #57 on: October 26, 2014, 09:33:48 pm
No it really does not.
How is it possible, that when a server goes down NOBODY (including the management) has any idea what happened?

That's to bad then cause that's the only answer we can give.
It's possible since person who has access to the server isn't exactly around so we can't really know what is up.  That's what happens when certain people should have access to the server don't, we just sit and wait.  No point getting salty over this though everything turns into a drama nowadays.

REPLICA.


Offline Bundy

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Reply #58 on: October 26, 2014, 09:40:53 pm
That's to bad then cause that's the only answer we can give.
It's possible since person who has access to the server isn't exactly around so we can't really know what is up.  That's what happens when certain people should have access to the server don't, we just sit and wait.  No point getting salty over this though everything turns into a drama nowadays.
Then why isn't ''that person who isn't around'' giving the appropriate people access? Isn't that the most logical thing to do in such situations?  :v:

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Offline .Matthew.

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Reply #59 on: October 26, 2014, 09:46:28 pm
Then why isn't ''that person who isn't around'' giving the appropriate people access? Isn't that the most logical thing to do in such situations?  :v:
It be like:

Manager: hey, your server went down
- My server?
Manager: yes..?
- Since when do I....OH THAT
- What's the IP again? and do we have forums?
*Manager on forums* Unknown why it's down. Just forget it and wait.
- What did you say, what's the forum url again?



 


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