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Argonath Map, Now Supports EFLC!

Ninda · 27817

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Offline NindaTopic starter

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Reply #75 on: August 23, 2015, 04:27:31 pm
The project still continues !
for more information please visit
Unofficial Argonath IVMP Facebook Group




Offline yaz000n

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Reply #76 on: August 23, 2015, 04:34:16 pm
The project still continues !
for more information please visit
Argonath IVMP Facebook group


Looks Cool !
Cant wait !



Offline NindaTopic starter

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Reply #77 on: August 29, 2015, 07:40:31 am
We are so close to the final release !! Please stay tune :)


For more information please visit :
Unofficial Argonath IVMP Facebook Group


Regards,



Offline NindaTopic starter

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Reply #78 on: January 14, 2016, 02:32:31 pm
As final map will be published in a few weeks time, I would like to hear your opinion about the object to be added in the MAP in which if very helpful and informative, you can reply this topic, any suggestions are welcome.

Thank you.  :)



Offline Danny Soulson

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Reply #79 on: January 14, 2016, 05:32:09 pm
Color ids? Gunstore Locations, Food locations, All interiors , PDs,FDS,EMS, www.argonathrpg.eu in the bottom corner maybe, /commands for IV:MP maybe uhm...
idk what else :X  ;)
Anyway good job :D



Offline NindaTopic starter

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Reply #80 on: January 14, 2016, 07:16:33 pm
Color ids? Gunstore Locations, Food locations, All interiors , PDs,FDS,EMS, www.argonathrpg.eu in the bottom corner maybe, /commands for IV:MP maybe uhm...
idk what else :X  ;)
Anyway good job :D

Great thought ! I will add those, thanks Danny!



Offline NindaTopic starter

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Reply #81 on: January 17, 2016, 06:10:32 am
Beta Test Argonath Map






Offline ahmedXD

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Reply #82 on: January 17, 2016, 06:17:54 am
I have one suggestion, if you could add like a small circular colored dots in the places that the cars spawn.
It would make it easier for new players to find cars, rather than them complaining that no cars are available or walk for a long time and eventually dont feel satisfied with the system and the location the cars spawn in.



Offline NindaTopic starter

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Reply #83 on: January 17, 2016, 06:26:39 am
I have one suggestion, if you could add like a small circular colored dots in the places that the cars spawn.
It would make it easier for new players to find cars, rather than them complaining that no cars are available or walk for a long time and eventually dont feel satisfied with the system and the location the cars spawn in.

Noted, thanks Ahmed, i appreciate it.



Offline alexjfriesen

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Reply #84 on: January 17, 2016, 06:42:56 am
Hey Ninda, looks nice! Try thinking about SSDS HQ, and maybe a route they should go on :)

Maybe even good, Passport tests locations, where the Instructor could test the player.


Offline Joey

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Reply #85 on: January 17, 2016, 06:59:49 am
maybe a route they should go on
Passport tests locations
There`s never a fixed route for license test or a location for passport test.



Offline alexjfriesen

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Reply #86 on: January 17, 2016, 07:46:57 am
There`s never a fixed route for license test or a location for passport test.


Just an idea, half of that was crap as I was half sleep


Offline superh2o

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Reply #87 on: January 17, 2016, 10:35:11 am
If you don't have a constructive idea, don't post any then.

Ninda, could you also mark the UN building and City Hall at MGS :)


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Offline Norrage

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Reply #88 on: January 17, 2016, 10:58:32 am

Just an idea, half of that was crap as I was half sleep
:app:

Looks very neat Ninda! Keep it up!

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Offline Toreto

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Reply #89 on: January 17, 2016, 12:23:44 pm
i have an idea but i think its scripited somehow.
its to type /pd  to mark the route of the nearest PD from you.
also /fd to mark the route of the nearest Fire Dept.  ..etc



 


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