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My input - Argonath 2015 (Includes a Drug Script)

Que · 5548

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Offline QueTopic starter

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on: June 18, 2015, 09:19:59 pm
The Development
What is worth offering? What is worth keeping? How far can you push the old “a world of its own” over the player’s will? How much are you willing to sacrifice to reach the top? The questions are many, and the list can be made longer.

As an old player and community member, my quite neutral view of the issues has been that the old and outdated “vision” of SA:MP has changed over the last years. What was fun ten years ago might not be fun now.

If Argonath wants to reestablish as one of the big communities, it needs to be done with an open mindset. Be open for changes. Be open for questioning. Be answering properly, in a mature way. It’s all part of developing to something better. What people think is probably the most important thing since they are the ones feeding the server with activity, ideas and creativity.  No ideas are bad ideas. Do not lock topics just because of people saying something today’s situation. Meet with respect, and respect will be shown in return.

Do not allow people to troll around and destroy the mood for everyone else. Focus on the positive side and let them get the candy. Do not allow people to literally fuck things up. Be friendly, but do not show remorse of giving the trolls the finger, because they do not care a single dime about you or your friends.

Player Base and Activity
How can we raise the activity?
By showing that changes is upon to happen. I know that the leader team has taken several amazing steps towards this already, but let’s push it. Make things public. Be open. Think big, dream bigger. Whenever someone is doing something good, give them feedback. Show support. Talk about the changes being made and create possibilities for everyone. Everything doesn’t have to be hard.

How can we bring players to the community?
We need to work promoting the changes, do videos on YouTube. Share ideas and thoughts openly, for everyone to read. Make the serious feeling about Argonath again and its new era. Do pictures, show that we are doing this to re-create and re-establish a great place to be. Many old players have that picture of Argonath being stuck in the past, unwilling to develop and seek progression. It’s about time we manage to turn that negative spiral.

How can we get players back to Argonath?
Most of my friends has been left out because they have been thinking differently. Many of them are still highly active on LS:RP. The server that is so “haram” to talk about here. The server having the same 500 players online, daily. The community that is having a pathetic forum compared to Argonath, but yet much more active. How is that possible? Because they have always been open for changes. They have always been focusing on the role play for all the years and been listening to its community members.  They are promoting their creative members to the fullest. You can speak about whatever. That’s something we should learn from, not just ban and throw in the garbage. Reality does not work that way. Even the biggest companies copy good things from others. That’s the part of developing.

How can we get them back? By doing the same thing and a little bit more. It’s not harder. People tend to like when something they suggest or do is positively treated. An open attitude is like an open book to success. If we at the same time promotes the role play, whilst promoting the SA:MP community on social media – our future is bright.


Drug script
Remove all the weed/heroin spots. Make it possible to buy ingredients of your local drug shop. Such as seeds, lights and equipment packages.

Marijuana
Pick your own place to grow. If you decide to grow outside (marijuana), your plants will be taken more time, but the quantity will be bigger. Other people should be able to spot your plants and steal them. If you choose to grow at home, which could be made in your home or at a company, there should be a notifying sentence saying: *a strong smell of marijuana is reaching you by this moment* or something similar. If this happen to you when you are entering someone else’s house, you should be notified. This could also work for cops if they are having a tip of someone growing in their house or whatever.

If the growing is made without any issues, you should be able to cut them down and make marijuana out of the grown parts. If you are noticing any suspiciousness, you could cut them down earlier. If too early, you won’t get anything out of the trees. If half through the process, you should get a smaller amount.

The time should be two days.

/set plant
/cut plant


Heroin
Heroin is probably the most dangerous drug, and is mostly shipped from Afghanistan or its neighboring countries. Whereas it’s hard to get, it should be possible to order to the docks to make them valuable. Any established group should be able to own their own dock, where they get their deliveries.  The amount of heroin they will get depends of the amount of cash they put to the deal. As well as here, there should be at risk and the cops should be able to destroy the shipment at any time. The quality should vary, depending of each deal. Pure drugs should always be more valuable and harder to get.

An order should take approximately two days to get.

Cocaine
This should be the hardest drug to get. Its street value should be ranked high. As well as the heroin, cocaine should be either shipped by boat or plane and could be ordered, and the spot will be at an airport, dock or somewhere nearby these places. Cocaine should be hard to get, and only official FACTIONS should be able to order.
It shouldn’t be like you walk up to a wall and then /order heroin/cocaine – it should be more advanced than that. It’s open for suggestions and ideas.
An order should take three days and the quality should vary.

Weapon dealer
A new world for criminals. Ammunation could be available for everyone, but with HIGH prices. The other way to get guns are from the ones with weapon licenses – which are the ones picked by the management. It should trustworthy and good role players. They are able to get guns from Ammunations by paying less and being able to sell medium prices. To get weapon license, you need to be respected and trusted to not abuse your right.

White blips
Let us finally promote the role play. Remove the orange dots/blips. Let us finally give the police department a chance to seek after criminals the real way. Let cops be able to /crime <ID> like now, but prevent cops (and everyone else) from seeing their names until they are pretty close upon the player. Let criminals hide the real way. This will also remove the cop baiting-part of Argonath which has gotten into the bones of the soul. It’s about time role play is something that is strongly promoted within the SA:MP community and this’ll do that.  This will prevent every scenario regarding such unnecessary and unpleasant acts of violence which nine times out of ten is destroying the role play. Let us. For. Once. Do. This.

Stricter Police Department
To be a cop, you have to apply. To get the rights, you have to be valid as one. If being one, you cannot have a criminal record (let’s say no /su for at least two weeks?) and you cannot belong to any criminal organization, such as Gvardia or whatever group. If getting caught being together with criminal groups of duty, you could get suspended. All that should be brought in-game, and not over forum for example. Again – promote the role play.



Offline Teddy

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Reply #1 on: June 18, 2015, 09:29:06 pm
Drug system we're already doing, our system actually expands on to yours adding a few more drugs.

White blips is something we're also doing, it'll be replaced entirely by MDC.

Weapon dealer will be possible with upcoming item and business system.

Police is out of development's control.



Offline QueTopic starter

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Reply #2 on: June 18, 2015, 09:32:51 pm
Drug system we're already doing, our system actually expands on to yours adding a few more drugs.
Would you mind telling me how it is formed?

White blips is something we're also doing, it'll be replaced entirely by MDC.
I heard. Fantastic.  :app:

Weapon dealer will be possible with upcoming item and business system.
Which means the idea can be used in game?



Offline Luke

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Reply #3 on: June 18, 2015, 09:34:46 pm
Weapon dealer will be possible with upcoming item and business system.



Other then that I love your ideas Que.



Offline Teddy

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Reply #4 on: June 18, 2015, 09:37:41 pm
Would you mind telling me how it is formed?

The weed idea is much the same, within limited areas, you can grow pretty much anywhere. We're also adding meth which has actual ingredients and recipes to produce multiple variants, or blow up your lab if you screw it up. LSD, and Cocaine will also be added which add temporary benefits to the consumer.

Which means the idea can be used in game?

It would be done a bit differently, but principle idea of weapon dealers will be possible.



Offline Ehks

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Reply #5 on: June 18, 2015, 09:42:34 pm
Bless you all.


        D O N A L D    L A N G D O N


Offline QueTopic starter

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Reply #6 on: June 18, 2015, 09:45:45 pm
The weed idea is much the same, within limited areas, you can grow pretty much anywhere. We're also adding meth which has actual ingredients and recipes to produce multiple variants, or blow up your lab if you screw it up. LSD, and Cocaine will also be added which add temporary benefits to the consumer.
The drug script I wrote above is pretty much how it would go if you do it in real life.
As for marijuana - is there any way of getting caught by the smell? Let's say if you grow indoors. That would be great for the police and for civilians who are just passing by and randomly happen to be in the house where the marijuana is being grown indoors.

I'm pretty sure making the time take a few days is only going to give the market a boost. Harder to get as well as harder to grow without getting caught.

/set plant
/cut plant




Offline Teddy

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Reply #7 on: June 18, 2015, 09:47:42 pm
Growing indoors is not something we have discussed but it's something that could be added to the talking points.

The time frame is longer than its is now, by a load, but not as long as two days.



Offline Huntsman

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Reply #8 on: June 18, 2015, 09:49:22 pm
Just allow Svenssons to grow weed in their farm  :rofl:

Over 10 years in Argonath


Offline QueTopic starter

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Reply #9 on: June 18, 2015, 09:50:54 pm
Growing indoors is not something we have discussed but it's something that could be added to the talking points.
I know it works perfectly with SA:MP and it's an quite epic feature. A room or an apartment filled with marijuana plants.
A bliss to the criminals working with drugs in game.

As for heroin and cocaine - the docks would be the perfect place to order and make the deal, as well as the airports.



Offline Teddy

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Reply #10 on: June 18, 2015, 09:50:57 pm
Just allow Svenssons to grow weed in their farm  :rofl:

Will be possible.



Offline Teddy

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Reply #11 on: June 18, 2015, 09:51:52 pm
As for heroin and cocaine - the docks would be the perfect place to order and make the deal, as well as the airports.

Yes, this is the plan, to use docks to order.

I know it works perfectly with SA:MP and it's an quite epic feature. A room or an apartment filled with marijuana plants.
A bliss to the criminals working with drugs in game.

We'll discuss it.



Offline Cyril

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Reply #12 on: June 18, 2015, 09:52:19 pm
Thanks for your suggestions. We appreciate your dedication and will to improve the server.
I"ll try to bring the "Stricter Police Department" discussion within the HQ and see what we can do.




Offline SkyHawk

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Reply #13 on: June 18, 2015, 09:56:38 pm
Finally, cooperation this is what each and everyone of us who are players have been waiting for. I doesn't matter what rank you hold, whether a developer, administrator, or leader, we are all still players, and if we want to grow the server we need to agree as players. It's taken a long time to reach this point, but I am so happy to see that everyone is willing to have an open mind for change to better this community.

Que, each and every one of your ideas are great. I support everyone of them, obviously we can all agree that some things may need to be slightly modified for script usage, and to ensure everything fits into a specific system, but the overall idea is great.

Looking at the policing deal, this is something I've always wanted to see, I'm glad there is some initiative moving forward to try and enact something like that. Change isn't necessarily a bad thing, looking forward to this project and other projects of this nature to grow this community, and flourish more so than we have ever before.

SkyHawk

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Offline beLTa

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Reply #14 on: June 18, 2015, 11:46:51 pm
As Skyhawk said, all your ideas are great and possible. Drug system really needs to be changed. My support is with you, Que.

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