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Goodbye Orange Dots

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Offline Stivi

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Reply #30 on: July 14, 2015, 09:54:21 pm
Interesting update. Now lets see which group will start a gang war and confuse the hell outy of officers who will be unable to know who is suspected and who is not  :app:
:war:

/mdc ?

Mr Cofiliano how can you deny that we had any relation or intercourse, while you are prosecuting me?


Offline Exterminator

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Reply #31 on: July 14, 2015, 09:57:07 pm
:war:

/mdc ?

You're standing there surrounding a shootout, out of which some players are currently shooting, many are running around and you don't know which of the runners you need to apprehend and which are innocent. You don't exactly have time to check /mdc repeatedly..

But other than that, this is a step in the right direction.
Maybe simply make it that anybody who's done a crime retains the orange color for 5 minutes, and that timer is reset if he fires a gun while a police officer is nearby and he is still orange.


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Offline Stivi

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Reply #32 on: July 14, 2015, 09:58:46 pm
You're standing there surrounding a shootout, out of which some players are currently shooting, many are running around and you don't know which of the runners you need to apprehend and which are innocent. You don't exactly have time to check /mdc repeatedly..

But other than that, this is a step in the right direction.
A shootout, everyone is breaking the law.

Mr Cofiliano how can you deny that we had any relation or intercourse, while you are prosecuting me?


Offline Plam_Knight

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Reply #33 on: July 14, 2015, 10:01:10 pm
Then the police will arrest whoever is shooting, pretty straight forward really. After that we investigate if someone was using self-defense and etc...
But we will take in custody, everyone that are opening fire regardless of color, that's the whole point of removing orange dots, so we actually look in to the situations and investigate.



Offline KeiraDrake

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Reply #34 on: July 14, 2015, 10:01:55 pm
You're standing there surrounding a shootout, out of which some players are currently shooting, many are running around and you don't know which of the runners you need to apprehend and which are innocent. You don't exactly have time to check /mdc repeatedly..

But other than that, this is a step in the right direction.

Interesting update. Now lets see which group will start a gang war and confuse the hell outy of officers who will be unable to know who is suspected and who is not  :app:

You make it sound like cops IRL (And I KNOW this ain't IRL) run around with a minimap and see orange dots everywhere. The lack of Orange dots might just turn an officer's need for common sense.



Offline Cyril

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Reply #35 on: July 14, 2015, 10:03:47 pm
Interesting update. Now lets see which group will start a gang war and confuse the hell outy of officers who will be unable to know who is suspected and who is not  :app:

SAPD is fully based on roleplay now, doubt they will be aware of any gang war if no one call them.
If they go to a scene where multiple people are suspected to have commited a crime, they might just roleplay with them and take them to PD and investigate there.
Up to criminal to roleplay along instead of blasting everyone.




Offline Gandalf

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Reply #36 on: July 14, 2015, 10:05:18 pm
Then the police will arrest whoever is shooting, pretty straight forward really. After that we investigate if someone was using self-defense and etc...
But we will take in custody, everyone that are opening fire regardless of color, that's the whole point of removing orange dots, so we actually look in to the situations and investigate.
Did not know the police has that much staff present on server that they can identify and arrest so many players at once.
Besides that, how is the script punishment for killing innocent civliians going to last with this, or will that one be discarded opening up a lot of possibilities for corrupt cop roleplay?

Do not roleplay a veteran on discord, be a veteran in game.


Offline Gandalf

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Reply #37 on: July 14, 2015, 10:06:42 pm
SAPD is fully based on roleplay now, doubt they will be aware of any gang war if no one call them.
If they go to a scene where multiple people are suspected to have commited a crime, they might just roleplay with them and take them to PD and investigate there.
Up to criminal to roleplay along instead of blasting everyone.
SAPd has now become like real cops who  are more in to traffic violations as being able to handle real crime?  :lol:

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Offline Exterminator

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Reply #38 on: July 14, 2015, 10:07:10 pm
Then the police will arrest whoever is shooting, pretty straight forward really. After that we investigate if someone was using self-defense and etc...
But we will take in custody, everyone that are opening fire regardless of color, that's the whole point of removing orange dots, so we actually look in to the situations and investigate.

Most of the players are running around, jumping and dodging bullets.At any time, only about 20% are shooting. How do you know which one of them had shot and which ones haven't? And you're not going to be able to take anybody in custody. Not atleast till this is all over (Except for anybody that thinks his guns are too expensive and jumps over to your cruisers to surrender). In the meantime, you need to decide which of the many players running around and jumping need to be stopped/shot and which don't.
(In the heat of the battle you can't just constantly reopen /mdc over and over again)

I already said this is a good move, but that is a very real limitation.


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Offline TeddyTopic starter

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Reply #39 on: July 14, 2015, 10:09:31 pm
Does the auto-suspect upon kill still apply?

Yes.



Offline TeddyTopic starter

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Reply #40 on: July 14, 2015, 10:10:44 pm
Besides that, how is the script punishment for killing innocent civliians going to last with this, or will that one be discarded opening up a lot of possibilities for corrupt cop roleplay?

We're looking into this, we have a few viable ideas.



Offline Plam_Knight

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Reply #41 on: July 14, 2015, 10:10:50 pm
Did not know the police has that much staff present on server that they can identify and arrest so many players at once.
Besides that, how is the script punishment for killing innocent civliians going to last with this, or will that one be discarded opening up a lot of possibilities for corrupt cop roleplay?

The police force has as much as staff as situation requires and we can easly call in additional reinforcment trough other means(for example ARPD group), as well both S.A.P.D and F.B.I are still recruiting, therfore I don't see how the first point is anyhow relevant, it all depends on situation, involved people and involved police staff.

Its going to open ability for people to face consequenses based off their RP actions and it will allow for people to be processed based off witness statements and evidences.
As well script is still there, we still count /crime and MDC as a way to figure out who is a suspect, since auto-suspection can as easly work like it was a 911 call reporting person with that description, therfore we will act based off that and well if criminal is good enough in telling lies, he might just get away. Its all part of the fair play really, no one joins the police for the shity $500 or $100, we all do the job to find fun in the RPing as police officer, regardless of what RP approach you have to that role. As well S.A.P.D report to leaders now works fully based off RP evidence, therefore while I don't want it, there is definatly ability for RP corruption, since we need to allow people to express inovative ways to perform police job.



Offline Bruce.

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Reply #42 on: July 14, 2015, 10:11:39 pm
Will there be any way for citizen to know if they have any charges on them? If yes, how?

I believe Argonath will be back as soon as the exams are over.
SA:MP server is currently in a decent state with a stable player base of around 20-25 people on a daily basis.


Offline TeddyTopic starter

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Reply #43 on: July 14, 2015, 10:12:38 pm
Will there be any way for citizen to know if they have any charges on them? If yes, how?

The same way they are able to now x)



Offline Cyril

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Reply #44 on: July 14, 2015, 10:12:53 pm
SAPd has now become like real cops who  are more in to traffic violations as being able to handle real crime?  :lol:

They can still investigate the crimes afterwards with the help of FBI and with the help of the court send the responsible to jail and so on... actually there are more opportunities




 


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