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Teddy · 9652

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Offline Bruce.

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Reply #45 on: July 14, 2015, 10:14:11 pm
The same way they are able to now x)

Oh I thought /crime was removed, my bad...What if you setup a NPC at LSPD desk and you go there and do /charges or something like that and a list with the charges on you show up. That would look way better :)

I believe Argonath will be back as soon as the exams are over.
SA:MP server is currently in a decent state with a stable player base of around 20-25 people on a daily basis.


Offline Gandalf

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Reply #46 on: July 14, 2015, 10:14:43 pm
The police force has as much as staff as situation requires and we can easly call in additional reinforcment trough other means(for example ARPD group), as well both S.A.P.D and F.B.I are still recruiting, therfore I don't see how the first point is anyhow relevant, it all depends on situation, involved people and involved police staff.

Its going to open ability for people to face consequenses based off their RP actions and it will allow for people to be processed based off witness statements and evidences.
As well script is still there, we still count /crime and MDC as a way to figure out who is a suspect, since auto-suspection can as easly work like it was a 911 call reporting person with that description, therfore we will act based off that and well if criminal is good enough in telling lies, he might just get away. Its all part of the fair play really, no one joins the police for the shity $500 or $100, we all do the job to find fun in the RPing as police officer, regardless of what RP approach you have to that role. As well S.A.P.D report to leaders now works fully based off RP evidence, therefore while I don't want it, there is definatly ability for RP corruption, since we need to allow people to express inovative ways to perform police job.
You did not answer the question, are officers punished by script for killing innocents or is this now a matter for internal affairs and courts ?

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Offline Tiny

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Reply #47 on: July 14, 2015, 10:15:35 pm
Oh I thought /crime was removed, my bad...What if you setup a NPC at LSPD desk and you go there and do /charges or something like that and a list with the charges on you show up. That would look way better :)

So a criminal goes into the PD to ask what the police is chasing him for?  :lol:



Offline Plam_Knight

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Reply #48 on: July 14, 2015, 10:16:22 pm
You did not answer the question, are officers punished by script for killing innocents or is this now a matter for internal affairs and courts ?

The script still punishes em for killing innocents by money fine, but they do not get SAPD punishment for that if its apart of RP scenario, unless its proven in some RP way (CCTV, dashcam and etc..) they murdered a civilian.



Offline Mikro

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Reply #49 on: July 14, 2015, 10:16:56 pm
You did not answer the question, are officers punished by script for killing innocents or is this now a matter for internal affairs and courts ?

He didn't, but Teddy kinda did on the script part.

We're looking into this, we have a few viable ideas.

So yes, script which punishes a cop for killing a civilian will be (partly) removed.



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Offline Gandalf

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Reply #50 on: July 14, 2015, 10:17:17 pm
They can still investigate the crimes afterwards with the help of FBI and with the help of the court send the responsible to jail and so on... actually there are more opportunities
Not very likely considering activity and possibilities of punishment.

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Offline Gandalf

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Reply #51 on: July 14, 2015, 10:19:35 pm
The script still punishes em for killing innocents by money fine, but they do not get SAPD punishment for that if its apart of RP scenario, unless its proven in some RP way (CCTV, dashcam and etc..) they murdered a civilian.
An officer who is suddenly engaged by multiple people has no way of knowing who is suspected and who is not, it is unfair to have them punished by script for something they are unable to determine. Better remove the script and hope SAPD does not start killing sprees.

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Offline Plam_Knight

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Reply #52 on: July 14, 2015, 10:20:45 pm
An officer who is suddenly engaged by multiple people has no way of knowing who is suspected and who is not, it is unfair to have them punished by script for something they are unable to determine. Better remove the script and hope SAPD does not start killing sprees.

I agree its better that script is removed, but sadly its not in my hands, yet I am pretty sure Teddy will be looking in to it soon and SAPD is under a lot closer eye, considering all staff pass extensive training and are later on observed by SAPD Command, which is being scaled based off SAPD active staff.



Offline Cyril

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Reply #53 on: July 14, 2015, 10:21:49 pm
Not very likely considering activity and possibilities of punishment.

What do you mean by possibilities of punishment?
Possibilities of punishment roleplay wise are endless




Offline TeddyTopic starter

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Reply #54 on: July 14, 2015, 10:21:56 pm
An officer who is suddenly engaged by multiple people has no way of knowing who is suspected and who is not, it is unfair to have them punished by script for something they are unable to determine. Better remove the script and hope SAPD does not start killing sprees.

We're going to be using our combat detection system, a cop will only be fined for killing a civilian who is not in combat. This system has a 100% accuracy to combat detection and we're confident this will mitigate this problem.



Offline Gandalf

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Reply #55 on: July 14, 2015, 10:23:50 pm
We're going to be using our combat detection system, a cop will only be fined for killing a civilian who is not in combat. This system has a 100% accuracy to combat detection and we're confident this will mitigate this problem.
Ok so if you take a criminal to the desert to let his body disappear open a fist fight first so combat is detected. :rofl:

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Offline Tiny

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Reply #56 on: July 14, 2015, 10:23:55 pm
Why would an officer kill a civilian in the first place? If they open fire on someone, then he's surely comiting a crime, so just suspect him before shooting? SAPD is not one person going after a group of gangsters anymore, the more organised SAPD is, the fewer mistakes they'll do in this case.



Offline Gandalf

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Reply #57 on: July 14, 2015, 10:25:37 pm
Why would an officer kill a civilian in the first place? If they open fire on someone, then he's surely comiting a crime, so just suspect him before shooting? SAPD is not one person going after a group of gangsters anymore, the more organised SAPD is, the fewer mistakes they'll do in this case.
Yup just like real life. Let people kill each other and arrive only when violence has stopped to arrest the black guy who did not run fast enough....

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Offline TeddyTopic starter

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Reply #58 on: July 14, 2015, 10:25:37 pm
Ok so if you take a criminal to the desert to let his body disappear open a fist fight first so combat is detected. :rofl:

I'd say this is fine then, consider it in RP x)

Why would an officer kill a civilian in the first place? If they open fire on someone, then he's surely comiting a crime, so just suspect him before shooting? SAPD is not one person going after a group of gangsters anymore, the more organised SAPD is, the fewer mistakes they'll do in this case.

Sometimes you don't always have time to suspect before you need to take action to defend yourself.



Offline Plam_Knight

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Reply #59 on: July 14, 2015, 10:26:18 pm
Why would an officer kill a civilian in the first place? If they open fire on someone, then he's surely comiting a crime, so just suspect him before shooting? SAPD is not one person going after a group of gangsters anymore, the more organised SAPD is, the fewer mistakes they'll do in this case.

Sometimes, an officer has to defend himself fast and doesn't have the time to /su, but generally those times are a lot lower now, since officers handle suspects with felony stop and after requesting backup.



 


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