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Argonath Bank Financial Crisis

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Offline Benn

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Reply #60 on: July 19, 2015, 03:00:59 pm
Server development is not bound to a roleplay constitution.....
Server development shouldn't have any saying on this matter.
This should be dealt with in a roleplay way and not with how you suggested

Courage was not the absence of fear, but the triumph over it. The brave man is not he who does not feel afraid, but he who conquers that fear. -Nelson Mandela


Offline Cyril

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Reply #61 on: July 19, 2015, 03:13:12 pm
Server development shouldn't have any saying on this matter.
This should be dealt with in a roleplay way and not with how you suggested

Considering some part of the script is destroying money while it shouldn't... yet it's actually a matter of server development.
If you want to fix it via roleplay, good luck, I guess we will bankrupt soon.

What is your idea to fix it while you don't even know where the problem comes from?




Offline Bogomil

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Reply #62 on: July 19, 2015, 03:38:21 pm
I'm in a big debt. How am I supposed to pay back my money if I have no access to the main bank ?! :war: Should we all sue "the bank" ?



Offline Marcel

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Reply #63 on: July 19, 2015, 03:38:51 pm
Considering some part of the script is destroying money while it shouldn't... yet it's actually a matter of server development.
If you want to fix it via roleplay, good luck, I guess we will bankrupt soon.

What is your idea to fix it while you don't even know where the problem comes from?
It's not "destroying" money, the bank just hasn't got enough funds to operate properly. The only solution is to print (spawn) money into the bank, lower expenses, increase income.




Offline LeHott

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Reply #64 on: July 19, 2015, 03:42:15 pm
If we had a well earning profitable drug script, we wouldn't have this scenario.

Basic rule of all rules when it comes to global economy; dirty money makes the world go 'round.

Basically what United Kingdom does, prostitution and drugs in national accounts :D



Offline Cyril

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Reply #65 on: July 19, 2015, 03:43:40 pm
It's not "destroying" money, the bank just hasn't got enough funds to operate properly. The only solution is to print (spawn) money into the bank, lower expenses, increase income.

It's destroying money, or at least not putting it in the bank while it should and making it stay "inactive".




Offline Marcel

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Reply #66 on: July 19, 2015, 03:44:27 pm
It's destroying money.
It isn't. The money goes into accounts of players. That's not destroying, is it?




Offline Cyril

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Reply #67 on: July 19, 2015, 03:49:40 pm
It isn't. The money goes into accounts of players. That's not destroying, is it?

Didn't know you just discussed it with scripters and Gandalf :)
Some part of the script is making the money stay inactive while it shouldn't.
Money that are not in players accounts.

Are you going to keep telling me it's not destroying anything?? :s




Offline Gandalf

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Reply #68 on: July 19, 2015, 03:50:39 pm
It isn't. The money goes into accounts of players. That's not destroying, is it?
Actually we have found it is destroying money. If money is paid for some things it does not go to any player or the bank, it disappeard either completely or until it is sold. This was supposed not to happen but it seems the previous team left some gaps in the economic circulation.

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Offline Marcel

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Reply #69 on: July 19, 2015, 03:52:02 pm
Didn't know you just discussed it with scripters and Gandalf :)
Some part of the script is making the money stay inactive while it shouldn't.
Money that are not in players accounts.

Are you going to keep discussing it??
You don't know what I discuss and with whom :)

Also, isn't that what this topic in a public forum is for?

Actually we have found it is destroying money. If money is paid for some things it does not go to any player or the bank, it disappeard either completely or until it is sold. This was supposed not to happen but it seems the previous team left some gaps in the economic circulation.
Seems like a simple thing to fix, in that case.




Offline Andeey

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Reply #70 on: July 19, 2015, 03:54:12 pm
Why not make people pay tax's for their  overall usages of say... vehicles, houses, Business's per month or something, help get some money into the bank



Offline Marcel

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Reply #71 on: July 19, 2015, 03:56:14 pm
Why not make people pay tax's for their  overall usages of say... vehicles, houses, Business's per month or something, help get some money into the bank

Suggested this earlier in a topic about lower vehicle license fees:

You got this the wrong way around. There should be no vehicle licenses but a system of taxes instead. Amount of vehicles x $2500 every month, with the first license being free. Simple, transparent and will cause the people to think about the fact if they really need a second or third vehicle.




Offline Benn

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Reply #72 on: July 19, 2015, 04:06:46 pm
Considering some part of the script is destroying money while it shouldn't... yet it's actually a matter of server development.
If you want to fix it via roleplay, good luck, I guess we will bankrupt soon.

What is your idea to fix it while you don't even know where the problem comes from?
This is an opportunaty for the government to take an international loan buy industrial areas and raise incommings more than outcommings, then pay back the international loan and live without the fear of facing another financial crisis.
but yet you prefer fixing it in a different way that concern sticking the development team into it, even though they have no saying in it, be my guest will save us time.
Now if it is destroying money just return the missing money fix the script and stick to the possibles plan and don't just spawn money into accounts.

Courage was not the absence of fear, but the triumph over it. The brave man is not he who does not feel afraid, but he who conquers that fear. -Nelson Mandela


Offline Exterminator

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Reply #73 on: July 19, 2015, 04:35:10 pm
Actually we have found it is destroying money. If money is paid for some things it does not go to any player or the bank, it disappeard either completely or until it is sold. This was supposed not to happen but it seems the previous team left some gaps in the economic circulation.

That'd fix some problems, but Panda and Cyril have already pointed out another one. Money going into accounts that never log on again is pretty close to a leak, as the money never returns into circulation.

Instead of just printing money though, there could be a script that automatically takes any money from a player that's inactive for over six months and puts it into Argobank's secondary/reserve account. If the player ever comes back, the money is refunded, unless the reserve is too low to refund the money. This way the dead money always remains in circulation.


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Offline Gandalf

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Reply #74 on: July 19, 2015, 04:40:26 pm
That'd fix some problems, but Panda and Cyril have already pointed out another one. Money going into accounts that never log on again is pretty close to a leak, as the money never returns into circulation.

Instead of just printing money though, there could be a script that automatically takes any money from a player that's inactive for over six months and puts it into Argobank's secondary/reserve account. If the player ever comes back, the money is refunded, unless the reserve is too low to refund the money. This way the dead money always remains in circulation.
The majority of inactive accounts are from players that do not have a lot of assets, most are new accounts who do not stick around.
This does not diminish the money in circulation there for is not a threat.
Aslo if a player goes inactive all the script needs to do is put any cash money in to the bank account for it to add into the reserves of ArgoBank, no need to strip wealth.

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