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Changes to be made

Satoshi · 15550

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Offline Axison

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Reply #15 on: September 05, 2015, 12:48:55 am
There are* servers out there with 1000 players.


EDIT: f**cking auto correct


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Offline Traser

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Reply #16 on: September 05, 2015, 01:09:17 am
These days it's more about money then roleplay..
Moneyhungry i call that, and that has always been like this but there were allot of roleplayers, but nowadays there is more motivation to get money then have roleplays, and having actual fun..
I know money is important, at the end of the day that you have played argo and worked all day you logg off an then? With roleplay you make "mini friendships" that can help you in the future, for both fun and money.

So why we have stockmarket scripts coming? I dont understand any of it, and in my eyes it will never do more for roleplay, more and advanced scripts doesn't mean more fun or more roleplay.

It is still the choise of a player.. but once again: stop killing the server requesting stupid unneeded scripts, start samp, get ingame and start roleplaying.

You as person make a difference, if everyone thinks: "hey! Let's hop ingame there are only 15 players, i can start a roleplay and up the playercount" hopefully more will follow.




Offline SatoshiTopic starter

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Reply #17 on: September 05, 2015, 01:30:41 am
start samp, get ingame and start roleplaying.

You as person make a difference, if everyone thinks: "hey! Let's hop ingame there are only 15 players, i can start a roleplay and up the playercount" hopefully more will follow.
Message to you all out there.



Offline Frank_Hawk

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Reply #18 on: September 05, 2015, 02:10:13 am
I think the management should properly disclose what happened recently that we went from 50 players to 20 players in the space of a week. It will help us address the wider issue and encourage those that may have left, to strongly reconsider returning.



Though much is taken, much abides; and though we are not now that strength which in old days moved earth and heaven; that which we are, we are; One equal temper of heroic hearts, made weak by time and fate, but strong in will to strive, to seek, to find, and not to yield.


Offline Luke

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Reply #19 on: September 05, 2015, 02:18:19 am
I've noticed that SA:MP is dying not argonath, GTA:V and other games are taking over... sad but true

SA:MP isnt dying, there is other servers around with easy 500 players online.

Main reason we lose players, money is the only goal in Argonath that's it, many people always want to achieve this goal and that's the only goal, if we add more goals for players such as a ranking system etc., rewards for roleplay scenarios and stuff, after all this is the internet and everyone wants to wave there massive e-cock around  ;)

Another reason why we are losing players is because of other players, right if the server right now was 50 players alot of people would join due to the fact it is populated, when the server is not populated people go "meh not worth" or look at the player list and say a bunch of Truckers  :lol:



Offline Ivan_MC

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Reply #20 on: September 05, 2015, 02:18:59 am
Well I say that now is the time for the changes to be made script-vise. This is temprorary but if the players that are inactive now returns and sees no visual changes they wont stay and play. You all talking about go IG and roleplay, when actualy Argo is a place where I go IG and hang with friends and play with them and it will always be like that. And when those friends starts leaving 1 by 1 the server is going to die and that is a fact. You can keep it running but you will never get new players. Just look at the fact how many new players Argo has gotten since last 1-2years? You can count them on your fingers. And new kids nowadays just asks from their parents to buy them a good gaming PC, do you think that those kids will install GTA:SA and play SA:MP? Never. They will go straight to GTA:V and for the new games.

Also one more thing, don't compare Argo with the servers with 1000players out there. They are the same servers from the start just improving and getting better. Unlike us having rs3,rs4,rs5 and all those acc restarts.



Offline Teddy

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Reply #21 on: September 05, 2015, 02:22:10 am
I guess you weren't around much because "all those acc restarts" is inaccurate. The accounts only reset for the update to RS5, and one prior.



Offline Ivan_MC

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Reply #22 on: September 05, 2015, 02:24:04 am
I guess you weren't around much because "all those acc restarts" is inaccurate. The accounts only reset for the update to RS5, and one prior.
I was referring to the rs4->rs5 acc restarts



Offline Teddy

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Reply #23 on: September 05, 2015, 02:25:54 am
I was referring to the rs4->rs5 acc restarts

Perhaps you could've worded better.

I somewhat agree with your post. Sure the scripts and the reset are a factor, but the players are just as much needed in a mindset transition as the scripts are to something playable.



Offline Ivan_MC

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Reply #24 on: September 05, 2015, 02:34:50 am
Perhaps you could've worded better.

I somewhat agree with your post. Sure the scripts and the reset are a factor, but the players are just as much needed in a mindset transition as the scripts are to something playable.
Yes but the main lost of the players was the rs4-rs5 transformation. I don't know how to explain it but I will put it this way: If you are having a good job and with your hard work you get to like 5000$ salary, and all of a sudden the boss tells you that you will get 50$ salary. Would you continue working or would you go and search for a new job?
Point is that a lot active players lost everything they worked hard to get and left because of that. So I guess after they all saw the beginning of rs5 without good scripts, they went to other servers with already improved script to start all over again. Those who stayed here, stayed because of friends.



Offline Teddy

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Reply #25 on: September 05, 2015, 02:36:58 am
There was a major loss then yes, undoubtedly, but according to independent analytics as well we did recuperate to 70+ players for a length period of time. This is what we're talking about.



Offline Ivan_MC

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Reply #26 on: September 05, 2015, 02:43:27 am
There was a major loss then yes, undoubtedly, but according to independent analytics as well we did recuperate to 70+ players for a length period of time. This is what we're talking about.
Well if we are talking about that lost, I will support Frank Hawk that the management would have to find out the reason why they left and use that information in order to fix that problem and return back to that activity and even more.
I realy can't see the reason why that drop happened, but I think that is a temporary thing and it will rise again in less than 1month.



Offline Teddy

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Reply #27 on: September 05, 2015, 02:46:45 am
to be honest, I attribute the problem to our mistake of limiting police, combat shotgun, and lack of business features. These are all things that'll be resolved in the coming week as my PC is fixed.



Offline Pedro.

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Reply #28 on: September 05, 2015, 02:58:47 am
to be honest, I attribute the problem to our mistake of limiting police, combat shotgun, and lack of business features. These are all things that'll be resolved in the coming week as my PC is fixed.

SFTC gate pls!!!!



Offline Khm

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Reply #29 on: September 05, 2015, 03:00:05 am
 :)Alright I feel more comfortable to say anything now without getting banned. All I'm saying is ftof my perspective to what I saw and how I got treated by others in SAMP.
Yes, we lost players due to the acc resets and yes it suck and I think it's made like because it will make huge exploit and massive bugs to the new economy system compared to the old one but hey look at the bright side we got rid if the people who only come ig to show off how much they had IG like it made their penises bigger.
We fucked up, players fucked up and HQ fucked up. HQ itself has had arguments behind the scenes about that matter, they asked players' help but their mindset of "this is not democracy scripters made huge effort and you have to adapt else just leave" killed the server and it didn't stop, we have a lot of victims throughout Argonath's history who got banned just because they wanted something better or went against HQ about a simple case, I as one of them know that feeling even Teddy does and it really sucks. People searched for stories behind these eliminations but all they heard is one sided story ftom HQ "Oh he was a dick so we got rid if him"  but when the truth was availed people started to loose faith with their leaders that's where motivation started to die. Slowly by the years till we reached to this but yes this is not the only reason in fact there's more..
The selfish jerks, I guess it's just 70% if the server are like this. They hate new players this in fact call them noobs, they just shoot them down with their guns or make a suckup crying story in the main chat or forum the fact some of them hold positions disgust me and makes me loose faith more. With the fact people started to leave making server playercount looks low so new players on the hosted tab won't even bother a server which has 10 players, specially a RP server.
This is a wake up call for us all. We destroyed our server by ourselves and still wondering what to do. We the players make the server not the scripts, staff team are also players. We have to work on our relationships and start trusting eachother again. We should never take roleplay scenes personal,  we are here to make friends and enjoy our freetime not create more stress. Ince players remember why they are playing this game they should know how to protect and once staff team and HQ remember that they are players volunteered to help their fellow friends around in that place where we all meet snd have fun, the server and the community will be better than ever.
Straight outta nudes of the truth.
Please dont mind the vocabulary mistakes, I wrote this using Samsung S3 mini phone while laying on my bed at 2am after 2hours of heavy physical workout
P.s. dont ban me pls.



 


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