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'Changes' that change nothing.

Tiny · 5857

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Offline TinyTopic starter

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on: September 08, 2015, 12:47:34 am
Hello,

I've been away for like 2-3 weeks and what I expected has already taken place after the so called 'changes' have started to be implemented.

I won't start writing a long topic so everyone reads, so I'll go straight to the point. Either decide where the community is going to end up being, or don't change stuff at all. All I see is changes here and there, but no actual change to the main issue. People have changed - the players who keep the server alive want to ROLEPLAY, and the only reason some have not left the server is because they like the people, the community, and not the server/script.

Give people what they are looking for and stop the 'Argonath is a world of its own' joke - before Argonath dies. Get a bit stricter on roleplay, it won't hurt the outdated 'vision' we keep following even though it only brings negative outcome to the server.

It's time to see an actual change, before the last few remaining veterans who actually contribute leave as well. We've lost many, haven't we?



Offline eymas

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Reply #1 on: September 08, 2015, 12:54:45 am
You can't expect changes to happen immediately as everyone is having more important priorities in real life, for one.

Second. We can give what the players desire, but not everything can be acceptable to push through. We have to closely inspect the pros and cons, and decide if it is reasonable in the first place. Argonath will never become a serious roleplay server, but we can bring back the rule of "refusing to roleplay" for one, because we did enforce that in the past.
The features that were announced and promised are coming, but with only three scripters at most: with the same priorities as earlier mentioned, patience is a must.

Changes are coming, whether they be subtle or massive, All that you need is patience on the scripts and rules. For the roleplay and activity: That's for the players to help with.
Don't leave it solely on the staff team to try and salvage the burning wreck as you and others continue pouring gasoline. It's the last part that is important here.

The continous ranting is getting on everyone's nerves practically, not just ours.



Offline TinyTopic starter

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Reply #2 on: September 08, 2015, 01:00:07 am
You are simply failing to understand how a large group of people who do want to roleplay are feeling about the server at the moment. It's not such a big case, everyone (including staff) wants everyone to roleplay, yet when it comes to enforcing roleplay to players you come up with excuses. This thing has been going on for years, it's not just the playerbase that has dropped now. People seem too fed up now as it seems.



Offline Frank_Hawk

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Reply #3 on: September 08, 2015, 01:13:41 am
You are simply failing to understand how a large group of people who do want to roleplay are feeling about the server at the moment. It's not such a big case, everyone (including staff) wants everyone to roleplay, yet when it comes to enforcing roleplay to players you come up with excuses. This thing has been going on for years, it's not just the playerbase that has dropped now. People seem too fed up now as it seems.

Do you represent the large group which recently left the server?



Though much is taken, much abides; and though we are not now that strength which in old days moved earth and heaven; that which we are, we are; One equal temper of heroic hearts, made weak by time and fate, but strong in will to strive, to seek, to find, and not to yield.


Offline Dennis.

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Reply #4 on: September 08, 2015, 01:14:55 am
It's all about the time. Don't worry, player count will raise after a period of time.

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Offline eymas

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Reply #5 on: September 08, 2015, 01:15:18 am
You are simply failing to understand how a large group of people who do want to roleplay are feeling about the server at the moment. It's not such a big case, everyone (including staff) wants everyone to roleplay, yet when it comes to enforcing roleplay to players you come up with excuses. This thing has been going on for years, it's not just the playerbase that has dropped now. People seem too fed up now as it seems.

The only case we enforce roleplay is when someone refuses to participate in it. Argonath is built on a principle of giving choice, while staying within the realm.
You are recommended to roleplay, but it does not imply you can be in the server without roleplaying at all; players will have to roleplay once they get into a scenario. If they refuse to, then we act.

We are not fabricating excuses either. Just like the players we suffer from the same demotivation as we plough through the complaints. I am working on summarizing the feedback forms as well and I can say the most obvious issue raised was the players vs admins part & vice versa...
We should stop fighting againat each other.

Lastly, I am aware of the facts in regards to the "roleplayers". So moving back on when the changes to the raised issues will come, all I can say, with regret, is to be patient. We do discuss these concerns.



Offline TinyTopic starter

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Reply #6 on: September 08, 2015, 01:32:13 am
Do you represent the large group which recently left the server?

No. As you can see I am around and still trying to contribute with any way possible.


It's all about the time. Don't worry, player count will raise after a period of time.

You're not getting the main point.

The only case we enforce roleplay is when someone refuses to participate in it. Argonath is built on a principle of giving choice, while staying within the realm.

Why are you still giving a choice when you see it causes all this? People keep abusing the freedom they are given; and I know that you don't want to limit this freedom as much as I don't as well, but I don't mind being limited if it's to solve things.



Offline eymas

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Reply #7 on: September 08, 2015, 01:38:53 am
You don't, others will. And that is why we spend time figuring out the balance.

While we do try to change things to suit both the desires as well as the core of the server, at certain points we do have to remember that we are a world of its own, and we want to remain so.
Its that why we outright refuse to remove the public chat for instance. Even though we know of the advantages and disadvantages.

Personally, we cannot start pushing/forcing people to start roleplaying. Its during the roleplay that you have to follow. That is how I see it. The server permits you to be free and we know people misuse this freedom, but we will not remove it.



Offline wweman14

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Reply #8 on: September 08, 2015, 02:35:13 am
Also, then again, this server never really was made for serious RP. Change is definitely not bad in a sense but then again, some people do not like change, biggest example was the transition was from RS4 to RS5, case in point, sometimes huge changes aren't needed to keep us happy, there's plenty of other places to carry a more serious RP regime where you can ALSO roleplay with others who take it as serious as you do. Argonath has a variety, and that's why it was and still continues to be (besides the player count) a unique server, cause of the limitless player ability. If it ain't broken, don't fix it.

Ricky Gvardia


Offline TinyTopic starter

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Reply #9 on: September 08, 2015, 01:48:17 pm
What are you actually trying to balance? Things between lazy people and the ones who are trying to roleplay and contribute? The more you give an option to lazy people the more they will choose the easiest way. If you're happy with most of the server trucking or standing somewhere doing nothing, then enjoy seeing the server dying slowly.



Offline TruthSvensson

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Reply #10 on: September 08, 2015, 01:59:03 pm
Implementing rules from other servers will not help Argonath to get better. Just because Argonath is not a "strict-rp" server doesn't mean people are not roleplaying. Removing /p or making server more "realistic" won't help the server and infact it will be servers death.
I've always seen Argonath as a fantasy world, not a "real life simulation" and that's why I chose this server instead of other famous ones. And if you don't mean "strict-rp" as realism, what do you mean by that? It's already in the rules that you're supposed to be role playing if a situation starts including you. If people do not contribute in the RP, you can always report him.

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Offline Salmonella

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Reply #11 on: September 08, 2015, 02:15:07 pm
I don't believe in forcing players to do anything.

Everyone I've attempted to roleplay with, roleplayed with me. The thing is that the main frustration for these so-called serious roleplayers is when their counterpart starts PMing FBI or SAPD to rush to the scene as soon as possible, ruining the moment. It's things like this that we could do without, but I believe it should be changed by those doing it, not forced by a rule.

Honestly I don't see the big problem with roleplay. Every time I want to roleplay there's just as much around as there was in 2007, 8, 9, 10, 11, 12, 13 and 2014. It just looks like there's less because there's less players around now. Relatively I believe it's about the same.

Let me put it this way: When a very 'renowned' roleplayer in Argonath who's been around since like 2008 resorts to PMing all law enforcement to get out of a less-than-pleasant situation for his character, do you really think enforcing a rule like ''you can't refuse to roleplay'' is gonna do anything without all the other rules you'd commonly see in serious roleplay servers, regarding CB and PM? The scenario would be ruined either way.

And what about the newbies that barely speak English? You're gonna report him for not complying getting robbed? Or being a poor roleplayer?

Let's keep some freedom in the game, the community/RP really isn't the reason for the playercount.




Offline .Matthew.

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Reply #12 on: September 08, 2015, 02:42:19 pm
Let's not forget RS4 had 150+ players and less RP than RS5.



Offline Teddy

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Reply #13 on: September 08, 2015, 02:44:38 pm
You know that's a contradiction right? Changes are changes thus implicitly change something. Just saying, fix your logic before telling others why theirs is wrong. Which by the way, we've already made clearly where are limits are and the majority agreed so thanks for your representation of your Argonath to LSRP fan club.



Offline TinyTopic starter

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Reply #14 on: September 08, 2015, 02:50:55 pm
Okay, seems like you're all enjoying the server. It's so fun it has 15 players. On a side note for Teddy, I played on LSRP for one day and left it - met shitloads of Argonath veterans there tho. Peace.



 


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