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Cops and robber's Server.

Camels100s · 3307

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Offline Dizzy.

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Reply #30 on: October 28, 2015, 12:15:48 am
so you're saying we do not have to give attention for Medics and firefighters.
i know a lot of people like firefighters and medics personality,people want try it . Some people might find it suitable for themselves as when they roleplay. That would increase the demand issue, they would propose proper ideas related to their jobs and which they see necessary for improvement. the question is : what if we don't give them attention ?, Easy answer : they'll leave the server. it's really necessary to give them more attention



Offline Rusty

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Reply #31 on: October 28, 2015, 07:04:37 am
Medic is probably the most worthless scripted job out there.  People don't roleplay vehicle accidents (imo), side effects of taking drugs or anything else that may involve a Medic the only time I have ever seen a medic is when they drive round looking for people with low health and ask "heal??" or they attend fire missions in which they don't do anything but sit in their ambulances twiddling thumbs.  Giving them wear items or anything else isn't going to change how effective the job is what you need is a demand for medics by players.


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Offline Cofiliano

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Reply #32 on: October 28, 2015, 09:50:29 am
Medic is probably the most worthless scripted job out there.  People don't roleplay vehicle accidents (imo), side effects of taking drugs or anything else that may involve a Medic the only time I have ever seen a medic is when they drive round looking for people with low health and ask "heal??" or they attend fire missions in which they don't do anything but sit in their ambulances twiddling thumbs.  Giving them wear items or anything else isn't going to change how effective the job is what you need is a demand for medics by players.
Taxi job is worthless as well. :(

For both scripts I suggest a mix of missions and real player interaction. Like a cab driver would have regular missions to pick some bots from dot A nad drive him to dot B. When a real person calls a taxi, he would get an additional bonus for it, from the script. I'm sure someone can suggest a similar scenario for medics.

I don't understand one thing about Taxi script tho. Since rs1, the fee that taxi driver makes was the fee that the passengers paid for.
In order to earn some decent cash, taxi drivers must have put the highest fee, which rejects people from using it(paying 2k from SF to LS etc), and eventually every taxi script became worthless. Every attempt of different variations, ended up the same thing.
I personally tried opening a Taxi Co. at least 5-6 times, and there was never any chance of that working out, no matter how much you try, support, finance etc.

So my suggestion is, why not make it a double if not even a triple by the script? Like if you as a passenger had to pay 400$ for a ride, the driver would actually get 800 or 1200$. That way Taxi would be more used by people since it would be cheaper for them, and taxi drivers would earn some decent cash, that would keep the on that job, so we would always have one or two taxi drivers on server.

Also I suggest that you don't need a passport, for Taxi job, just like Fire duty job works atm. After all, its mostly the new players who's gonna be into this kind of job.

Naše će sjene hodati po Beču,lutati po dvoru,plašiti gospodu.


Offline Mikro

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Reply #33 on: October 28, 2015, 10:39:10 am
So my suggestion is, why not make it a double if not even a triple by the script? Like if you as a passenger had to pay 400$ for a ride, the driver would actually get 800 or 1200$.

I understand the idea behind this, however this will probably never be implemented. The people we will mostly help with this are script abusers. Yes, I know they can be tracked and banned, but the way this can be abused is just too easy.


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Reply #34 on: October 28, 2015, 12:04:33 pm
I understand the idea behind this, however this will probably never be implemented. The people we will mostly help with this are script abusers. Yes, I know they can be tracked and banned, but the way this can be abused is just too easy.
"We can't add that because of abusers."
"We can't have this suggestion because people will abuse it."
"This suggestion won't get added because people will moneyfarm it."

Give us a break guys, we all know how competent the admin team is and the effort they'll do to battle script abusers. If you honestly believe that whenever something good is added it will be abused by people, it's not because the suggestion is unfair, but because of the cancerous nature of those people.



Offline Cofiliano

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Reply #35 on: October 28, 2015, 12:21:46 pm
I understand the idea behind this, however this will probably never be implemented. The people we will mostly help with this are script abusers. Yes, I know they can be tracked and banned, but the way this can be abused is just too easy.
People can create 50 new accounts, and send 10k to one guy. They don't need any script for that, except /send. My point is, most of the scripts can be abused, yet that doesn't mean they shouldn't be added.

I'm sure some simple software for detecting large amount of drives done by the same people over and over, with them spliting the cash, can be implemented.


Naše će sjene hodati po Beču,lutati po dvoru,plašiti gospodu.


Offline Erion.

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Reply #36 on: October 28, 2015, 12:24:08 pm
People can create 50 new accounts, and send 10k to one guy. They don't need any script for that, except /send. My point is, most of the scripts can be abused, yet that doesn't mean they shouldn't be added.

I'm sure some simple software for detecting large amount of drives done by the same people over and over, with them spliting the cash, can be implemented.

A new player can't send more than 100$ without passport!



Offline Cofiliano

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Reply #37 on: October 28, 2015, 12:25:03 pm
A new player can't send more than 100$ without passport!
So it didn't work out, did it?! :lol:

Naše će sjene hodati po Beču,lutati po dvoru,plašiti gospodu.


Offline Mikro

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Reply #38 on: October 28, 2015, 12:26:28 pm
People can create 50 new accounts, and send 10k to one guy. They don't need any script for that, except /send. My point is, most of the scripts can be abused, yet that doesn't mean they shouldn't be added.

I'm sure some simple software for detecting large amount of drives done by the same people over and over, with them spliting the cash, can be implemented.

Your suggestion just makes it damn easy. Just ride around with your friend to like everywhere and voila, cash. In general adding something that can be heavily abused is not a solution, it is just more work for those with access to logs and also for the admin team. Both have enough to do already.


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Offline Cofiliano

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Reply #39 on: October 28, 2015, 12:28:42 pm
I understand that, but like I pointed out a simple detecting software that runs from time to time, or some kind of resctrictions might solve that problem.

Naše će sjene hodati po Beču,lutati po dvoru,plašiti gospodu.


Offline Mikro

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Reply #40 on: October 28, 2015, 12:29:41 pm
I understand that, but like I pointed out a simple detecting software that runs from time to time, or some kind of resctrictions can solve that problem.

It is not as simple as you think. So no, there is a very low chance this will be added.


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Offline Cofiliano

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Reply #41 on: October 28, 2015, 12:39:44 pm
What's not simple? The software?
As far as I know, Argonath already has similiar scripts, that gives a instant warning to admins about a suspicious transaction. If the driver sends some cash back to the passenger, admin would instantly get a warning, and they would bust him on his second attempt. And how far could he go with that? 5k? 10k max, before getting busted? Once you ban the first two-three of them, no one else is gonna try anything foolish like that.

Don't get me wrong, I'm not into debating, just figuring out how this could work, because the server really needs it.

Naše će sjene hodati po Beču,lutati po dvoru,plašiti gospodu.


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Reply #42 on: October 28, 2015, 12:52:27 pm
It simply is not workable. People could easily drive around for months before transferring the cash. Or maybe they just switch driver now and than and every member keeps their cash. You may think that will just be a rare case, but trust me, it will happen all the time. It is just not a solution, it merely creates a big flaw and a lot of work to find potential abusers.


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Reply #43 on: October 28, 2015, 01:17:06 pm
Ingame hours go quick.. Simply make the taxi script from like 12pm to 9pm. After those hours taxi companies are no longer operating



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Reply #44 on: October 28, 2015, 07:32:43 pm
Taxis are not used simply because there's a cheaper option of state cars, also there's not a proper way to make money in order to spend it. Getting the scripts to work is pretty easy, you just need to increase the requirement for it.

Instead of removing state cars, you could turn them into rental cars. People would pay e.g. $1500 to use the vehicle and they would be able to lock it for a cretain amount of time.

Instead of adding unnecessary scripts for medics, you could actually develop something which would increase the demand, for example a state where person is injured after a gun fight. Person gets shot twice, they end up on the ground, unable to move, in which point they're able to either /acceptdeath and pay e.g. $1000 or they can wait until somone calls a medic (police officer passing by, a friend, random civilian) to help. In the state of being injured the player would continue to loose health and will bleed to death with in 5-10 minutes.
Solutions are easy to think of and to put into action, it's just that nobody really gives a shit.


Thank you sir! This is exactly what is happening, so everyone please cool their tits so we can work on proper scripts.  :)

Proper scripts are those which are essential, last I heard even the /help command dosen't work in the server, how do you seriously expect a new player to stick around?


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