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Cheating for ethical purposes when no administration online

Vaeldious · 2118

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Offline VaeldiousTopic starter

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Can't seem to find the reference, but I know its been linked before...many times. Gandalf was asked about how to handle in-game cheaters when no one could do anything about it other than leave. I believe it to mean "stop cheaters by any means neccessary", and now that no administration is online and cheaters are ruining gameplay, only my respect for this community is keeping me from installing mods to deal with this cheater. SS have been taken and submitted by other members as of the current situation to handle a proper BAN.

I want a reference if you know the quote I speak of. "No, cheating is not allowed" will be considered non-constructive and ignored.

**In-game situation has been handled by Administration, but the question remains the same.


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Offline Johan_S

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Reply #1 on: November 04, 2015, 10:12:39 am
Hello V, my friend, it's all about the timezone. I would suggest you to set up an interview with HQ to give you another chance as moderator so you can handle around the situation.



Offline eymas

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Reply #2 on: November 04, 2015, 10:16:06 am
Killing a murderer still makes you a murderer, unfortunately.
You even risk more trouble when we catch you hacking. We have had a case like this before and we keep it simple; we do not endorse hacking in any way at all.

If there are hackers online without staff members present, you are able to either call one and see if he is available, or use the report function on the forum which we see just as quick, and with the right evidence the issue could be solved even if the hacker left the server.



Offline Marcel

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Reply #3 on: November 04, 2015, 10:19:05 am
I'm still in favour of desyncing hackers when no staff is online. That way, their hacks will never have any effect on other players.




Offline Devin

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Reply #4 on: November 04, 2015, 11:07:02 am
Two wrongs do not make a right; that saying is relevant for this case.

Even if a person joins the server and starts disrupting players by means of hacking; responding to them by hacking to attempt to stop them is not a solution.
If someone decides to take it into their own hands and hack to try stop a hacker it will also end them up in the unban request board.

We have no problem if you (without hacks) try and stop the person by killing them or doing anything to them but we can not allow players to install hacks even for such instances.



Offline VaeldiousTopic starter

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Reply #5 on: November 04, 2015, 11:15:20 am
I'm still in favour of desyncing hackers when no staff is online. That way, their hacks will never have any effect on other players.

I suppose thats what I'm really after, is a form of neutralization at the player level (although I imagine it would be ripe for abuse). I'll still stand by the original rulings of simply don't hack, if you've done it once, it leads to temptation to do it again.

I'm not endorsing or condoning, but I have seen the practice and seen support for it (in EXTREME cases, not just "lol no admin for 4 minutes, i can hack now") even at the highest levels.

I suppose a better point would be to have an "on call" button to communicate with those entrusted to handle situations like that so we don't feel a need to get to that level. I've heard now of a forum report function, and that seems the best method.

Additional ideas and suggestions are still welcome, as I've still a lot to learn about the changes between 5 and 5.1.

Two wrongs do not make a right; that saying is relevant for this case.
As far as I remember, this is true. Doing such a thing leads you to be under the same hammer. And if memory serves, THAT was more in-line with what Gandalf was saying....to use what forces are at your disposal. If I can blow 150k on weapons, then by all means, go after the hacker. It's just been a while since I've seen that quote, and that's my primary interest in making this post.

I'd still like to find that original quote though.


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Offline Andeey

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Reply #6 on: November 04, 2015, 11:23:22 am
it's simple just inside a business or house, lock it or Exit and Enter everytime the hacker does.



Offline Cofiliano

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Reply #7 on: November 04, 2015, 11:45:21 am
I usually knife desync them. Sticking to what Gandalf used to say that its alright to fight a hacker with all means necessary(except you using hacks ofc lol).

If you guys don't allow that anymore, then I think you should make it clear, so the players wouldn't have problems.

Naše će sjene hodati po Beču,lutati po dvoru,plašiti gospodu.


Offline Skalleper

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Reply #8 on: November 04, 2015, 12:34:41 pm
it's simple just inside a business or house, lock it or Exit and Enter everytime the hacker does.

tp hacks are one the most common ones though.

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Offline TiMoN

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Reply #9 on: November 04, 2015, 12:37:31 pm
tp hacks are one the most common ones though.
Hackers can't tp toints unless they knows the exact coordinates.



Offline Skalleper

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Reply #10 on: November 04, 2015, 12:42:03 pm
Hackers can't tp toints unless they knows the exact coordinates.

you should look up more hacks :3

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Offline TiMoN

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Reply #11 on: November 04, 2015, 12:43:11 pm
you should look up more hacks :3
pls ik what im saying



Offline VaeldiousTopic starter

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Reply #12 on: November 04, 2015, 12:44:00 pm
Hackers can't tp toints unless they knows the exact coordinates.

Disagree. For obvious reasons I'm not naming names of software or showing shows of what can be done, but attach to player is a variable that can be predicted...since RS2 that I know of.


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Offline Skalleper

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Reply #13 on: November 04, 2015, 12:45:01 pm
pls ik what im saying

obviously not

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Offline Sawyer

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Reply #14 on: November 04, 2015, 01:00:35 pm
obviously not
Oh nice to see you, Skalleper. Where are you tester at?

On topic - do not use cheats to deal with cheaters, if you think about it that's an abuse too.  :)





 


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