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Cheating for ethical purposes when no administration online

Vaeldious · 2125

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Offline MrTony

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Reply #15 on: November 04, 2015, 01:05:24 pm
I still don't know why Argonath's security isn't stronger. I'm not gonna name names, but I've seen automated anti-hacking measures at work on other servers.



Offline Devin

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Reply #16 on: November 04, 2015, 01:19:15 pm
No automated anti-hacking measures will be 100% reliable which is why we don't have an automated ban system in place.



Offline Alexander_Rijav

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Reply #17 on: November 04, 2015, 01:25:03 pm
No automated anti-hacking measures will be 100% reliable which is why we don't have an automated ban system in place.
Can't be kick only?



Offline Mikal

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Reply #18 on: November 04, 2015, 01:25:41 pm
which is why we don't have an automated ban system in place.
Make a kicker that is more kicky then? :rolleyes:

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Offline Kostas

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Reply #19 on: November 04, 2015, 01:31:13 pm
Well I dont know what timezone you play on Vaeldious. But on the hours I play on, even if an admin isn't online, people are usually able to contact someone.


Offline Kaze

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Reply #20 on: November 04, 2015, 01:49:37 pm
Give trustworthy players the ability to only kick the hacker when no moderators/admins are present to ban them.

By trustworthy I mean players that have been here for a very long time. So the criteria may be you must be playing for over 5 years to be considered for the role.



Offline Mark

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Reply #21 on: November 04, 2015, 02:11:58 pm
Give trustworthy players the ability to only kick the hacker when no moderators/admins are present to ban them.

By trustworthy I mean players that have been here for a very long time. So the criteria may be you must be playing for over 5 years to be considered for the role.

That's just wrong, everyone can be trusted if they show they are capable and trustworthy however i don't think that you will ever see it happening.
To be honest whenever i check the server there is most of times a moderator or an admin+ , the recent wave aimed at this particular issue where admins couldn't come online because of different timezone.
A hacker is not the end of world, they will get bored if you don't give them much importance. I still remember when together with cops we started to kill someone with fly hacks dming in Ganton. Its been a while and luckily i don't have to do that anymore to roleplay in peace.


Offline Salmonella

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Reply #22 on: November 04, 2015, 02:13:29 pm
Give trustworthy players the ability to only kick the hacker when no moderators/admins are present to ban them.

By trustworthy I mean players that have been here for a very long time. So the criteria may be you must be playing for over 5 years to be considered for the role.

If they were that active and trustworthy, they'd probably already be in the admin team.  :bananarock:

Also, how long you're playing doesn't really say anything about how trustworthy you are.



Offline Dizzy.

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Reply #23 on: November 04, 2015, 02:47:38 pm
No automated anti-hacking measures will be 100% reliable which is why we don't have an automated ban system in place.

Can't be kick only?

Make a kicker that is more kicky then? :rolleyes:

Yes, it's not necessary Ban I think automated-kick might solve this problem



Offline Marcel

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Reply #24 on: November 04, 2015, 06:55:19 pm
Give trustworthy players the ability to only kick the hacker when no moderators/admins are present to ban them.

By trustworthy I mean players that have been here for a very long time. So the criteria may be you must be playing for over 5 years to be considered for the role.
You are aware that there is a group of people called the administration, right? Moderators, administrators, managers, leaders. All trustworthy people that are hired to do exactly what you describe.




Offline Teddy

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Reply #25 on: November 04, 2015, 07:15:03 pm
Give trustworthy players the ability to only kick the hacker when no moderators/admins are present to ban them.

Nope. Just nope. No explanation needed for such an illogical statement.



Offline Teddy

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Reply #26 on: November 04, 2015, 07:17:17 pm
I still don't know why Argonath's security isn't stronger. I'm not gonna name names, but I've seen automated anti-hacking measures at work on other servers.

We could easily do automated anti-hack, it's just we don't trust it. In those other servers you deal with false positives on a persistent basis. Trust me I've work with a server with automated anti-hack. We optionally don't do it.



Offline Mikal

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Reply #27 on: November 04, 2015, 07:38:35 pm
I think the simplest solution is to try to get moderators/admins around the times in which the server is dead, find decent players who can do such a job in those timezones, I don't even think this is a major problem though TBH.

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Offline AK47

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Reply #28 on: November 04, 2015, 07:41:33 pm
The only issue I see right now with the server is that Mikal isn't mapper

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Offline Teddy

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Reply #29 on: November 04, 2015, 07:48:27 pm
The only issue I see right now with the server is that Mikal isn't mapper

To my knowledge Mikal hasn't even applied. Can't be a mapper without an application.



 


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