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Offline Benn

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Reply #15 on: December 31, 2015, 06:15:39 pm
Thats a nice speech but you should remember that half of the server are just children who does the childish stuff you named because they are children....
they found a bug to make more money ,which they use to buy more guns and roleplay with their mafia... ,they sure won't report it even if they knew it is wrong.
You are the one who should change way of communication with them, you're not dealing with mature grownups at most of the time...Children can't change their way of acting because they don't know different, and you won't be able to rear them.
Happy New year.

Courage was not the absence of fear, but the triumph over it. The brave man is not he who does not feel afraid, but he who conquers that fear. -Nelson Mandela


Offline Devin

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Reply #16 on: December 31, 2015, 06:16:31 pm
We could just go along the lines of; script abuse - rather large monetary deduction.
repeated script abuse - permanent server ban or perhaps a long ban and a complete account reset to $0.

Those reporting the bugs could possibly get some sort of monetary incentive to report the issues.
And those with legitimate information into people that have been cheating could also possibly get something out of it by assisting the staff team that way providing more eyes on the "server" and helping clean out the trash..



Offline Fuzzy

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Reply #17 on: December 31, 2015, 06:19:01 pm
Thats a nice speech but you should remember that half of the server are just children who does the childish stuff you named because they are children....
they found a bug to make more money ,which they use to buy more guns and roleplay with their mafia... ,they sure won't report it even if they knew it is wrong.
You are the one who should change way of communication with them, you're not dealing with mature grownups at most of the time...Children can't change their way of acting because they don't know different, and you won't be able to rear them.
Happy New year.
So? Children don't steal candy from the shop, because they know its wrong. Cant it be the same for abusing bugs?



Offline Devin

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Reply #18 on: December 31, 2015, 06:25:40 pm
So? Children don't steal candy from the shop, because they know its wrong. Cant it be the same for abusing bugs?

Indeed, don't blame the fact that they're juvenlies for their actions when they should have some form of common sense if their parents managed to teach them anything. Sadly it seems some people forget all sorts of things when it comes to online matters.



Offline Stivi

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Reply #19 on: December 31, 2015, 06:26:38 pm
The offer is tempting, but you've done nothing wrong :D
I'll be using this next time I want to get banned :P



Fines are 100% okay.

Mr Cofiliano how can you deny that we had any relation or intercourse, while you are prosecuting me?


Offline Luke

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Reply #20 on: December 31, 2015, 06:32:36 pm
Indeed, don't blame the fact that they're juvenlies for their actions when they should have some form of common sense if their parents managed to teach them anything. Sadly it seems some people forget all sorts of things when it comes to online matters.

Indeed, but enforcing things such as "player fines" and harsher bans for those who try to gain advantage whether it be script abusing or general abuse, it will make them learn, possibly keeping them out of the game for over 6 months will cause them to learn, trust me that shit worked with me.



Offline Benn

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Reply #21 on: December 31, 2015, 06:33:32 pm
We could just go along the lines of; script abuse - rather large monetary deduction.
repeated script abuse - permanent server ban or perhaps a long ban and a complete account reset to $0.

Those reporting the bugs could possibly get some sort of monetary incentive to report the issues.
And those with legitimate information into people that have been cheating could also possibly get something out of it by assisting the staff team that way providing more eyes on the "server" and helping clean out the trash..
Don't you think this is too harsh? You're dealing with kids who wants to play for fun, maybe if you added a script where you could report a bug in game it would make it easier for all players to report a bug, since it doesn't include going into the forum.

So? Children don't steal candy from the shop, because they know its wrong. Cant it be the same for abusing bugs?
Why you comparing life with a game? you're talking about a game where killing and hitting people is fun and allowed...
My answer is no it can't be the same...


Best suggestion was Timon's. 
Don't ban bug abusers instantly, fully drain their money out, no exceptions. People only care about their money and will eventually behave when they see admin fines being handed out regularly.

Courage was not the absence of fear, but the triumph over it. The brave man is not he who does not feel afraid, but he who conquers that fear. -Nelson Mandela


Offline Ramo_Hawk

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Reply #22 on: December 31, 2015, 06:39:27 pm
The only problem that Argonath has is that it keeps forgiving those who get caught and banned after they apologize. Bans aren't there to teach, they're there as a punishment and after an administrator bans someone, he should write somewhere for how long the ban should remain. For example a hacker, would be given 3-4 years before being unbanned, and so on.

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Reply #23 on: December 31, 2015, 06:41:18 pm
The only problem that Argonath has is that it keeps forgiving those who get caught and banned after they apologize. Bans aren't there to teach, they're there as a punishment and after an administrator bans someone, he should write somewhere for how long the ban should remain. For example a hacker, would be given 3-4 years before being unbanned, and so on.
Punishments should be outlined for each rule, for example,

Deathmatching:
Verbal Warning --> Admin Jail --> TempBan --> Perm. Ban
This works based on times the rule is broken, first time is usually a slap on the wrist and it gets stricter as the rulebreaking becomes repetitive.



Offline Ramo_Hawk

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Reply #24 on: December 31, 2015, 06:43:11 pm
Punishments should be outlined for each rule, for example,

Deathmatching:
Verbal Warning --> Admin Jail --> TempBan --> Perm. Ban
This works based on times the rule is broken, first time is usually a slap on the wrist and it gets stricter as the rulebreaking becomes repetitive.

Yeah but I'm mostly referring to the last one, its not the first time someone gets perm banned and then unbanned after a couple of weeks. And the same mistakes are repeated once again.

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Offline Luke

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Reply #25 on: December 31, 2015, 06:44:42 pm
The only problem that Argonath has is that it keeps forgiving those who get caught and banned after they apologize. Bans aren't there to teach, they're there as a punishment and after an administrator bans someone, he should write somewhere for how long the ban should remain. For example a hacker, would be given 3-4 years before being unbanned, and so on.

Indeed, I tend to find most of them cases "Sorry I did *****, I promise it wont happen again" followed by a back and forth convo with a review date set to a months time etc, in terms of Script Abusing, Hacking I do agree they should tally right up to 6-12 months.



Offline Gandalf

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Reply #26 on: December 31, 2015, 06:45:07 pm
Some might saay it is the job of developers to stop the possibilities of abuse. While this may hold some value, at the same time players are unwilling to help things move forward and instead of reporting bugs they abuse it as much as possible until caught.
If you really want new scripts to be developed and new ways to play and make money, it would be wise to stop making our scripters waste so much time on patching holes and exploits.
Yes we can ban you, yes we can empty your account or put it in negative. But instead of punishing we would like to reward players for reporting bugs and develop faster.
Currently more than 60% of scripts are dedicated to preventing and stopping exploits. Think of how many of your wishes would be realised if that was not needed.

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Offline Gandalf

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Reply #27 on: December 31, 2015, 06:47:49 pm
Indeed, I tend to find most of them cases "Sorry I did *****, I promise it wont happen again" followed by a back and forth convo with a review date set to a months time etc, in terms of Script Abusing, Hacking I do agree they should tally right up to 6-12 months.
Most who call for permanent bans would not be playing if we did.

Do not roleplay a veteran on discord, be a veteran in game.


Offline Devin

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Reply #28 on: December 31, 2015, 06:56:05 pm
Don't you think this is too harsh? You're dealing with kids who wants to play for fun, maybe if you added a script where you could report a bug in game it would make it easier for all players to report a bug, since it doesn't include going into the forum.

If they find it too difficult to use a forum to report a bug, I doubt people will bother using a scripted bug report method; either way it makes no sense to report it via more than one method as it will lead to duplicated bug reports. If people find it too harsh when they get punished for cheating or script abusing it will help them learn in the long run that what they did is not condoned here.

Sooner or later they should be able to catch on; if not they will find the door.




Offline Ramo_Hawk

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Reply #29 on: December 31, 2015, 06:57:10 pm
Most who call for permanent bans would not be playing if we did.

So let it be. We're not saying there shouldn't be forgiveness at times because I've seen it at first hand seeing people get mistakenly banned or banned for something so small its not even worth getting banned over. But those who continuously repeat the same mistakes over and over, should remain banned. Once you hit five bans, its just obvious that the player won't ever learn.

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