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IV:MP Continuation

Neproify · 28630

0 Members and 2 Guests are viewing this topic.

Offline Mark

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Reply #60 on: January 09, 2016, 10:16:03 pm
Argo also does not support piracy, and will not allow it to be discussed.

I did not know that, thanks Sherlock! I simply told you that the client does not recognize illegal copies, even tho it was a steam version it wouldn't have changed much.


Offline Danny Soulson

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Reply #61 on: January 09, 2016, 10:25:16 pm
Restarted the PC, Run it, Keeps showing "Stopped responding"...etc So I guess its for a fresh new install ?



Offline Ivan_Zuljevic

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Reply #62 on: January 09, 2016, 10:28:31 pm
Gave up, good luck chaps.


Ex - SFPD Senior Officer
Serving since 2011,


Offline Danny Soulson

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Reply #63 on: January 09, 2016, 10:29:56 pm
Gave up, good luck chaps.
I guess its only because its still in progress probably wont have these problems in the future :)



Offline SugarD

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Reply #64 on: January 09, 2016, 10:37:10 pm
Restarted the PC, Run it, Keeps showing "Stopped responding"...etc So I guess its for a fresh new install ?
If your singleplayer game doesn't work, then yes. Else you may only need to reinstall IV:MP. If that doesn't work, you can try reinstalling both.

Gave up, good luck chaps.
Did you try what I suggested?



Offline Steven S.

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Reply #65 on: January 09, 2016, 11:03:10 pm
I'm very happy to see you at work. Really Good Luck and keep the good job!



Offline Steven S.

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Reply #66 on: January 10, 2016, 07:41:14 pm
Is still going on the work? Any update?



Offline NeproifyTopic starter

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Reply #67 on: January 10, 2016, 07:50:32 pm
Is still going on the work? Any update?
1. Yes
2. No

Currently I am working on stability of client, but I do only small progress.



Offline Norrage

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Reply #68 on: January 10, 2016, 11:26:06 pm
1. Yes
2. No

Currently I am working on stability of client, but I do only small progress.

We're glad that you do any progress. Thanks ;) Take your time.

Est. 29.10.2008 | 05.11.2015
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Offline Joey

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Reply #69 on: January 11, 2016, 06:14:31 am
I do only small progress.

Its always better than nothing. :) Thank you and all others who are helping in this!



Offline Pokedude

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Reply #70 on: January 11, 2016, 10:44:13 am
Something is better than nothing, Neproify. Thanks for working on the client! If you need my help, you can PM me!

Dead Inside.


Offline Martijn

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Reply #71 on: January 11, 2016, 10:47:22 am
Such a great initiative! I'm looking forward to see IV:MP is getting further in its development, especially now the GTA:MP project for GTA V has been abandoned.



Offline hurricane

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Reply #72 on: January 11, 2016, 06:17:43 pm
Such a great initiative! I'm looking forward to see IV:MP is getting further in its development, especially now the GTA:MP project for GTA V has been abandoned.

Me too
Besides, I still prefer GTA IV and EFLC vehicle physics over GTA V, both handling and damage.
And I still like Liberty City more than Los Santos  :depature:

Would be great if the support of EFLC vehicles would be added. Just like it was in CitizenMP (aka Four:M) client before it was shut down along with the Five:M. It also supported modded vehicles from server side. (Everyone could see those weird cars with the handling set by the server). This means no more individual handling changes if implemented.  :jackson:



Offline NeproifyTopic starter

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Reply #73 on: January 12, 2016, 02:07:58 pm
It looks like I found the cause of crashes(it looks calling natives for dead players or exploded vehicles isn't a good idea :P). I am 90% sure I will release a new update today.



Offline DinoKid23

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Reply #74 on: January 12, 2016, 02:13:13 pm
It looks like I found the cause of crashes(it looks calling natives for dead players or exploded vehicles isn't a good idea :P). I am 90% sure I will release a new update today.

Does that mean no more random crashes?
that's awesome!  :app:


 


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