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RPG v3.2 Script Changelog

Call_me_Dad · 27477

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Offline Call_me_DadTopic starter

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on: March 06, 2016, 02:00:12 pm
January

Commits on Jan 31, 2016
  • Added /dumptrash command to ingame command list
  • Added reward to account on dumptrash
  • Fixed the onVehicleEnter hook in deliveries

Commits on Jan 30, 2016
  • Paramedics Hook
  • Paramedic Improvements and Bug Fixes

Commits on Jan 29, 2016
  • Garbage Job - Totally fixed [ Needs to be tested ]
  • Fixed a dummy mistake
  • Garbage Job - Improvement  …
  • Added /disableheist cmd
  • Fixed the sphere error in heist

Commits on Jan 28, 2016
  • Garbage Job - Improved  …
  • Minor bug fix in PayPhones
  • Updated admin command list
  • Merge remote-tracking branch 'origin/v3.0' into v3.0  …
  • Added a JoinTable function
  • Added a onPlayerEvadeCops hook
  • Created global constants for frequent vals
  • Added Heist module

Commits on Jan 26, 2016
  • Removed hunter protocol
  • Added seasparrow protocol  …
  • Removed text files  …
  • Fixed /enable, /disable messages

Commits on Jan 25, 2016
  • Added event hook for P-Phone
  • P-Phone - Improve
  • Fix P-Phone  …
  • Mini-mission fixes



Offline Call_me_DadTopic starter

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Reply #1 on: March 06, 2016, 02:00:46 pm
February

Commits on Feb 27, 2016
  • Modified /take command to include all custom weps
  • Included Deagle as a smuggle reward
  • Fixed a display error in /mydeals
  • Added new custom weapons - Desert Eagle and Kurz MP5
  • Added /gotoxyz command

Commits on Feb 25, 2016
  • Modified /take to allow custom weapons
  • Fixed the anticheat kicking in when removing player weapons at /addpack

Commits on Feb 24, 2016
  • Fixed a bug in CarBomb
  • Fixed the restart command
  • Added vehicle check in /leavejob
  • Included new custom weapons as smuggle rewards
  • Replaced M60 with M14 in SWAT Gears
  • Added M14 and FN-FAL to ammunations - M60 replaced(considered illegal)
  • Implemented new custom weapons - M14, FN-FAL, Bulldog Shotgun
  • Gave mappers access to interior cmds

Commits on Feb 23, 2016
  • Updated car bomb
  • Fixed being able to jail from San Andreas
  • Fixed extra space in medic messages
  • Fixed spelling error (believe)
  • Changed back the restart command

Commits on Feb 20, 2016
  • Fixed a kill event message to include interiors
  • Fixed a bug when using /addpack for custom weps
  • Adjusted /addprop and /addbiz to include interiors
  • Fixed a bug in spectating players in interiors
  • Added car bombs
  • Changed player's area to display as the property if a player is in
  • Modified admin World in spectate to incorporate interiors

Commits on Feb 20, 2016
  • Fixed a bug in interiors when reconnecting
  • Re-enabled error handler
  • Changed GetPropFromPos to GetPropFromPlayer
  • Changed smuggle reward  - replaced ruger with AK-47
  • Added support for custom weapons
  • Added feature to spawn player back into interior on reconnect
  • Added admin commands for interiors
  • Added Interiors Scripts

Commits on Feb 16, 2016
  • Fixed /respawnall and /restart

Commits on Feb 15, 2016
  • Fixed copban
  • Fixed an exploit of players getting SWAT/FBI gears in cop skin
  • changed vehicle ownership of EMS vehicles to "the EMS"
  • Removed a smuggler from smuggle on /sur
  • Reworked smuggle  - /addsmuggle
  • Fixed a bug where vehicle data stayed in server on /delveh
  • Vehicle lock not effective if the owner leaves
  • Added heat reset to 10 when a heist starts
  • Added a function to check if an acct uid is online

Commits on Feb 14, 2016
  • Changed SWAT gears
  • Changed /give to an offer

Commits on Feb 12, 2016
  • Modified copban to become temporary/time based
  • Fixed paramedic IsInHospital()
  • Modified /garbagehelp, /accountcmds and /scripts
  • Admin module fixes  …
  • Removed /changename for players

Commits on Feb 10, 2016
  • Fixed the cop radio message on cop death
  • Added /rolldice
  • Fixed the bug caused by ordering 99999999999 stock
  • Fixed /addprop and /addbiz

Commits on Feb 4, 2016
  • Reduced the height of gotoprop
  • Fixed the double briefcase drop on death

Commits on Feb 1, 2016
  • Added help commands for garbage collector
  • Modified /uncrime  …
  • Reworked Heist
  • Fixed a bug in deliveries, ejecting players out of vehicles
  • Improved the frequency of trucker deliveries
  • Added a setheistreward command for managers



Offline Call_me_DadTopic starter

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Reply #2 on: March 06, 2016, 02:01:18 pm
Commits on Mar 6, 2016
  • Changed vehicle prices
  • Added bulletproof immunity for enforcers
  • Added HUD stars for wanted level
  • Added /rules
  • Increased garbage collector reward  to $200 per garbage pickup
  • Added map icon for delivery.
  • Increased delivery reward to $250 per delivery.



Offline Call_me_DadTopic starter

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Reply #3 on: March 14, 2016, 12:36:11 pm
Commits on Mar 9, 2016
  • Fixed the bug where a trucker could pick multiple deliveries
  • Attempted fix for drop pickups giving police duty
  • Added /fishinghelp and /truckerhelp
  • Introduced Fishing script
  • Fixed a bug in HUD stars
  • Prevented buy menu spam when standing on a property pickup
  • Modified the messages in garbage job to display the /dumptrash cmd
  • Added an announce text for entering/exiting interiors
  • Added mapper's command to set property pickups
  • Added scripts for a pickup at each property
  • Fixed a bug where delivery marker was not disappearing on /deliver

Commits on Mar 13, 2016
  • Fixed a bug where warehouse owner could not rent space
  • Made some changes to pickups(attempt to fix the cop duty bug)
  • Finalized Harpooning
  • Added a n owner check for automatic deliveries
  • Seeded randomization on server start
  • Reduced fishing reward to $500.



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Reply #4 on: June 21, 2016, 08:24:56 am
Commits on Apr 26, 2016

  • Improved logging
  • Attempted fix on skin bug

Commits on Jun 11, 2016

  • Re-worked on payphones
  • Added taxi job
  • Removed cooldown from garbage job

Commits on Jun 18, 2016

  • Added weed growing scripts
  • Added carthief feature
  • Added Pizzaboy job
  • Fixed weed growing time
  • Added /training game mode
  • Removed Klaus' personal DM script

Commits on Jun 19, 2016

  • Added additional logs
  • Nerfed vehicle thefts
  • Fixed a crash caused in Pizza delivery
  • Nerfed freecop armour to 25; FBI to 50

Commits on Jun 21, 2016

  • Re-Balanced(increased 5 times) mini mission rewards
  • Fixed a bug in cabbie job
  • Added forum link on /rules
  • Attempted fix on the 237 Bug
  • Attempted fix on minimission Spheres
  • Fixed an issue in mini-mission



Offline Call_me_DadTopic starter

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Reply #5 on: June 22, 2016, 07:58:49 am
Commits on Jun 22, 2016

  • Added /drughelp
  • Added /pizzahelp
  • Improved /help commands
  • Added additional pickup checks
  • Attempted fix on pickup anomaly
  • Added /canattack for admins
  • Reduced SWAT amount of grenades/Smoke Grenades



Offline Call_me_DadTopic starter

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Reply #6 on: June 23, 2016, 11:41:46 pm
Commits on Jun 23, 2016

  • Fixed a bug in Diamond Heist minimission
  • Cars respawn when sold at crane



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Reply #7 on: June 24, 2016, 03:22:50 pm
Commits on Jun 24, 2016

  • Fixed /deleteveh
  • Fixed an error in minimissions
  • Fixed an error in /smugglehelp
  • Fixed an extra space in /invent command messages
  • Fixed an extra space in admin invent command
  • Removed VCMP default connection messages
  • Join messages display player's country
  • Increased vehicle purchase limit to 4



Offline Call_me_DadTopic starter

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Reply #8 on: June 25, 2016, 05:19:41 pm
Commits on Jun 25, 2016

  • Fixed pirate treasure mini mission
  • Reduced number of vehicles at crane to 4
  • Connection message now shows when player logs in instead of joining
  • Added disconnection message



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Reply #9 on: July 09, 2016, 05:52:04 pm
Commits on Jun 26, 2016

  • Introduced Drug Cartels
  • Removed stadium cars from crane

Commits on Jul 4, 2016

  • Bug fixes, and minor changes and additions in admin module
  • Fixed /restock bug for paramedic
  • Changed /uncrime from level 3 to level 2

Commits on Jul 7, 2016

  • Reworked and fixed mini-mission
  • Prevent car bombs from being planted in the armoured truck
  • Fixed a bug related to the Armoured Truck minimission
  • Changed /scripts and added /minimissions to the list of commands
  • Update database password

Commits on Jul 9, 2016

  • Added /stats <criminal/cop/civilian>
  • Fixed a typo in /disable command
  • Added mini-mission reward as a ingame stat
  • Added check so smugglers can not take cop duty
  • Fixed the vehicle showroom error #315
  • Fixed an error when /take'ing weed from storage
  • Changed server wasted screen settings
  • Fixed a typo in homicide police broadcast
  • Increased riot gear smoke nades to 15
  • Fixed surrendering during smuggle
  • Fixed issue with a player being able to call 2 phones
  • Fixed a typo in auto-login message



Offline Call_me_DadTopic starter

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Reply #10 on: July 13, 2016, 07:35:56 am
Commits on Jul 11, 2016

  • Fixed error 68
  • Reworked anti spam
  • Freeze player for 2.5 seconds upon jailing
  • Added onPlayerSurrender for Washed Up and Pirates Treasure
  • Code refactoring for level 4 commands

Commits on Jul 12, 2016

  • Added dynamic weather system
  • Changed default weather to clear
  • Reduced spam warn count from 10 to 5

Commits on Jul 13, 2016

  • /pick shows contents of the pack
  • Reworked dynamic weather
  • Increased weed heal to +80 HP
  • Increased Ogra reward to 750
  • Increased max carryable amount for seeds/drugs to 40
  • Replaced MP5 with MP5-K in SWAT gear 4
  • Removed M60 from default SWAT gear
  • Replaced MP5 with MP5-K in smuggle rewards
  • Increased smuggle rewards ammo and seeds/explosive amount



Offline Call_me_DadTopic starter

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Reply #11 on: July 20, 2016, 09:54:24 am
    Commits on Jul 15, 2016
    • Changed helikill auto-kick to auto-warn

    Commits on Jul 18, 2016
    • Re-worked Drug Cartels to work around the drug market
    • Added drug market in Phils Place
    • Removed drug carrying limit

    Commits on Jul 20, 2016
    • Added the possibility to enter "all" as amount in /addpack *
    • Added option to "/addpack weps all" - Adds all weapons you are carrying to a pack
    • Added ability to /spawnprop at rented hotels
    • Increased number of Ogras from 5 to 7
    • Added item name and amount as an option in /pick **

    *
    /addpack shotgun all will add all the shotgun you are carrying to the pack.

    **
    If there is a stash/drop containing several items. You can pick them selectively.
    Example, a pack contains 10 Weed, 5 explosives, 100 M4.
    If you /pick m4 40, the pack will stay with the leftovers: 10 weed, 5 explosives, 60 M4.
    If you /pick without specifying anything, it will act as before: Gives you all items and destroys the drop.[/list]



    Offline Call_me_DadTopic starter

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    Reply #12 on: July 26, 2016, 06:08:12 am
    Commits on Jul 26, 2016

    • Modified Wallglitch settings
    • Changed minimum bulk amount required at blackmarket to 500
    • Updated amount of drugs at which cartels are unlocked
    • Fixed error #313 in /discharge
    • Added auto /me's for drug /use
    • Added /evidence to list everything that VCPD has raided so far
    • Added /raid and /getstorage for SWAT Ops and FBI Agents+ when a search warrant is issued
    • Added /searchwarrant for FBI Director
    • Added a discharge command for VCPD HQ and FBI Agents
    • Added a feature for warehouse owners to check what their tenants have stored
    • Changed /sellplace to only refund 20% of property price
    • Updated stashes and drops to work in interiors
    • Fixed exploit allowing cops to addpack weapons
    • Added /em command
    • Added automatic /me's on a lot of actions to inform nearby players
    • Removed mapper's access to change property names
    • Changed /respawnarea to work with vehicle spawnpos rather than current pos
    • Fixed 4th vehicle info in /invent
    • Fixed interior check(player world) in admin teleports
    • Added drugmarket in Phils Place
    • Significantly nerfed Smuggle reward amounts(Weapon ammos)

    TL;DR:
    /sellplace will no longer refund the entire property price. So, think before you buy properties.

    Criminals who have shit ton of weapons and stuff stored in their property/warehouse, watch out for the FBI and be covert in your crimes. FBI now has the ability to issue search warrants through a judge and raid your storages. You could lose your entire storage if you are not careful enough. If you think that FBI has already collected a lot of shit on you, then you better change your property, move your storages or stash the valuables in crates and hide them. ASAP.



    Offline Call_me_DadTopic starter

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    Reply #13 on: September 05, 2016, 02:38:41 am
    Changes on September 05, 2016

    • Increased the maximum amount of ammo that can be hoarded in properties/warehouses

    From 32,767 to 2,147,483,647  :)



    Offline Call_me_DadTopic starter

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    Reply #14 on: January 29, 2017, 04:59:11 am
    Scripts have updated to version 3.1 - January 29, 2017

    • Upgraded VCMP server version to rel004.
    • All legal sources of income and purchases work on your bank balance instead of cash in hand.
    • Players lose all cash in hand on death. Every player's current cash has been deposited in their bank account(Tax Free)
    • Private properties with interior can be locked using /lockprop. This will prevent anyone (including yourself) from entering your property. Anyone who is inside at the moment the property is locked can still /exit out of the property.
    • Cops can /breaklock any locked properties.
    • Player country is no longer shown when the player joins/logins.
    • When a criminal is jailed, all of their weapons, drugs and illegal items (explosives and seeds) are confiscated by the cops.
    • Added GUI slideshows to /help command guides.
    • Added a GUI window to display rules on /rules
    • Added more trash location for garbage job.
    • /who gets the location of all players in an area.
    • /whocar gets the players driving a particular vehicle.
    • /phone [on/off] to turn on and off their phone.
    • Accesses and identities are now validated through Player's UID2 instead of IP/UID1.
    • Added UID2 checks for smuggling, selling vehicle, property/vehicle ownership to prevent multi-accounting abuses.
    • Disabled the ability for players to join the server using multiple accounts from the same machine.
    • Impounded cars that remain unclaimed for more than 2 months can be scrapped by high ranking VCPD officers and high ranking FBI officers.
    • Ownerships of properties by players who have been banned for ~3 months or more are removed. Any shared keys, wardrobe and stored items in the property are also removed.
    • Ownerships of any vehicles by player who have been banned for ~3 months or more are removed.
    • Gates blocking the entrance to certain mansions at Starfish Island have been removed.
    • Garage doors for PnS have been removed.
    • Replaced the closed garage beside the crane to an opened one.
    • Removed the compound gate at Downtown that prevented access to the PnS at Downtown.
    • Caddy removed from the showroom.
    • Boats are now dumped at the boatyard.



     


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