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ignore rp, avoid rp, not rping = worse than hacking, get banned

Teddy · 23477

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Offline Dylan

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Reply #120 on: March 13, 2016, 05:32:10 pm
One question, if player A is chasing player B and shouting '' stop'' more than once, is player A able to shoot at the vehicle, not to kill player B yet to stop him? (obviously after many shouts.
If you have a clear reason to stop him, then sure - why not?
But then ofcourse if you say a lot more than just "stop" such as "stop or we will disable your fucking car" or something like that.



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Offline Huntsman

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Reply #121 on: March 13, 2016, 05:47:53 pm
Sadly another thing people are struggling to comprehend about this;

Just because you run up to a player shouting "stop" does not mean they have to stop, no one in their right mind would stop when someone hostile runs up to them shouting at them to stop.



Complaining about them non-stopping would actually be the actual accurate representation of the "No forcing RP" rule. You can initiate a roleplay, but the person you're initiating it does not neccessarily have to follow the scenario that you have in mind :).

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Offline .Mario.

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Reply #122 on: March 13, 2016, 06:18:16 pm
One question, if player A is chasing player B and shouting '' stop'' more than once, is player A able to shoot at the vehicle, not to kill player B yet to stop him? (obviously after many shouts.
I think that a reasonable option could be: In order to stop the person, you can shoot at his car tyres, and once you pop them, the driver should be cooperative by stopping instead of continuing to drive like a retard.



Offline [NP]Monte Montague

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Reply #123 on: March 13, 2016, 06:29:20 pm
Jackson_Cruise should be given "Best Criminal Roleplayer 2016".
He has managed to ensure the enjoyment of the server by countless of people today.

Very good action by the players today who really did great roleplay. I might upload a video of the experiences.

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Offline TeddyTopic starter

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Reply #124 on: March 14, 2016, 05:40:55 am
In order to help ease this transition; Argonath will now be launching a new division called "Argonath Education" where we will start offering a signature course "Common sense 101".

First class in the course is free, $4.99 USD for each following class.

I highly suggest you begin enlisting shortly as it seems the demand is very high.



Offline Kaze

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Reply #125 on: March 14, 2016, 12:41:16 pm
TL;DR gentlemen, I am inactive right now and would like one simple answer to a simple question. Can I log in game purely to interact with others in general discussions on /p or am I forced to have atleast ONE roleplay scenario?

I suggest these new rules are applied on the password box when we log in so inactive players like me are aware of the new changes since our last log in.

Cheers



Offline eymas

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Reply #126 on: March 14, 2016, 12:53:30 pm
You are not forced to roleplay whenever you get ingame, but when you are approached with roleplay, you should roleplay back. You can't ignore, avoid or refuse.



Offline Kaze

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Reply #127 on: March 14, 2016, 01:21:11 pm
You are not forced to roleplay whenever you get ingame, but when you are approached with roleplay, you should roleplay back. You can't ignore, avoid or refuse.

Does this include 3 Sultan's with everyone pointing M4's at me telling me to stop or do they have to come up with a valid reason to stop me? After all this is roleplay so for all they know they could of stopped someone for mistaken identity



Offline .Mario.

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Reply #128 on: March 14, 2016, 02:08:27 pm
Does this include 3 Sultan's with everyone pointing M4's at me telling me to stop or do they have to come up with a valid reason to stop me? After all this is roleplay so for all they know they could of stopped someone for mistaken identity
When someone decides to come up to you and stop you it means they already have got a reason. And to know the ''reason'', you must cooperate with them.



Offline Heller

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Reply #129 on: March 14, 2016, 02:12:22 pm
Does this include 3 Sultan's with everyone pointing M4's at me telling me to stop or do they have to come up with a valid reason to stop me? After all this is roleplay so for all they know they could of stopped someone for mistaken identity
In real life situation, you would've stopped for sure!

so lets try to be more practical rather than "hey i can respawn, shoot me if you want bla bla"



Offline Devin

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Reply #130 on: March 14, 2016, 02:30:41 pm
There are more ways to turn a roleplay situation around than running away or quitting. Bear that in mind.



Offline Kaze

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Reply #131 on: March 14, 2016, 02:35:40 pm
There are more ways to turn a roleplay situation around than running away or quitting. Bear that in mind.

Yep, groups that kidnap me will always kill me to show their authority or to pass down a 'message'. Can't remember a time when I actually lived after a kidnapping. There are loopholes around every rule you make. I can easily roleplay that I swallowed a poisonous pill that will kill me instantly /kill.



Offline Rei

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Reply #132 on: March 14, 2016, 02:45:44 pm
Yep, groups that kidnap me will always kill me to show their authority or to pass down a 'message'. Can't remember a time when I actually lived after a kidnapping. There are loopholes around every rule you make. I can easily roleplay that I swallowed a poisonous pill that will kill me instantly /kill.

The bad sides of being criminal  :gand:


Offline Kaze

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Reply #133 on: March 14, 2016, 03:02:24 pm
The bad sides of being criminal  :gand:

The act of kidnapping someone in itself shows your authority, there is no need to kill the hostage every time.



Offline Huntsman

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Reply #134 on: March 14, 2016, 04:10:15 pm
Criminals complain about kidnappings always ending in their death. Well, that's because they always call the cops. Kidnappers don't call the cops. Kidnappers blackmail the family of the one that they kidnap..

Over 10 years in Argonath


 


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