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Tasing players who are actively shooting (Rush Tazing)

TiMoN · 11753

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Offline .Matthew.

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Reply #90 on: May 01, 2016, 08:30:30 am
After today I'm in support of taser being removed.
http://arpd.argonathrpg.com/forum/index.php?board=52.0

Start sending your reports in :) still haven't seen one pop out about a taser being abused.



Offline Link9rly

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Reply #91 on: May 01, 2016, 03:52:36 pm
http://arpd.argonathrpg.com/forum/index.php?board=52.0

Start sending your reports in :) still haven't seen one pop out about a taser being abused.

Source.
So why exactly aren't reports public anymore?

Its time to grow up guys and stop spreading shit daily.
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Offline taseen11

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Reply #92 on: May 01, 2016, 03:58:50 pm

Source.
So why exactly aren't reports public anymore?

So they can be investigated properly without 1841014810 people commenting on them.



Offline Link9rly

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Reply #93 on: May 01, 2016, 04:02:05 pm
So they can be investigated properly without 1841014810 people commenting on them.
You do know it can be configured to work like that, right? Look at the way the SAMP unban request section work.

Its time to grow up guys and stop spreading shit daily.
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Offline taseen11

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Reply #94 on: May 01, 2016, 04:03:50 pm
You do know it can be configured to work like that, right? Look at the way the SAMP unban request section work.

What about witnesses?



Offline Link9rly

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Reply #95 on: May 01, 2016, 04:06:59 pm
What about witnesses?
As far as I know, taser abuse, hydra misuse, DB/HSU misuse and shit like that aren't RP complaints, so they wouldn't need RP witnesses. Just screenshot/video evidence. If the person complaining has more evidence from other points of view, he can just modify his post to include them.

Its time to grow up guys and stop spreading shit daily.
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Offline Conk

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Reply #96 on: May 01, 2016, 04:07:47 pm
Yeah good luck with posting a single IA report, let alone 10 of them. Lionel is the only one handling IA and he's inactive. I've had a report sitting there for a while and all I have is a message saying "we haz ur report thanks"



Offline Julio.

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Reply #97 on: May 01, 2016, 05:47:27 pm
Yeah good luck with posting a single IA report, let alone 10 of them. Lionel is the only one handling IA and he's inactive. I've had a report sitting there for a while and all I have is a message saying "we haz ur report thanks"

Maybe @Lionel Valdes is busy...



Offline Lionel Valdes

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Reply #98 on: May 01, 2016, 05:51:55 pm
So why exactly aren't reports public anymore?

To protect the identity of the complainant, witnesses as well as protect the officer from public defamation. This is exactly how Internal Affairs works, even in your local police department.

Yeah good luck with posting a single IA report, let alone 10 of them. Lionel is the only one handling IA and he's inactive. I've had a report sitting there for a while and all I have is a message saying "we haz ur report thanks"

I have to admit that I've been quite busy recently, but your complaint is far from ignored. In fact, it'll be concluded today.

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Offline Link9rly

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Reply #99 on: May 01, 2016, 06:03:06 pm
To protect the identity of the complainant, witnesses as well as protect the officer from public defamation. This is exactly how Internal Affairs works, even in your local police department.
It makes sense for in-character/RP complaints, not for:
taser abuse, hydra misuse, DB/HSU misuse and shit like that
For example, how the fuck are you supposed report a Hydra blowing the shit out of you erroneously after it kills you? This makes no sense.

Its time to grow up guys and stop spreading shit daily.
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Offline Lionel Valdes

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Reply #100 on: May 01, 2016, 06:11:08 pm
For example, how the fuck are you supposed report a Hydra blowing the shit out of you erroneously after it kills you? This makes no sense.

You are free to report any form of misconduct, regardless of whether it is roleplay or not. In the case of a non-roleplay incident (like the one you mentioned), your complaint will still be accepted however it will be delegated to the command staff. The essential goal of IAD is to set a way to receive complaints, who investigates it and how they are investigated depends on their type.

However what I said about complaints not being public still applies to non-roleplay terms.

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Reply #101 on: May 01, 2016, 08:22:00 pm
We are handling the server the way it needs to be handled and how it should have been handled for the past years.
As for the relation between HQ/Devs and the owner, we have a mutual understanding between us.
He lets us do things as we feel fit to improve on the server and in return he watches and waits for me to trip on my rope.  :bananarock:
And do not forget I can choose to trigger that tripping any time your head gets too big.

Contrary to the false rumours that have been spread, the current team is ding a good job. However they think a bit too high of their efforts. They were installed at a time it was clear the old team was not active enough to keep up the community, and they have done a good effort to bring things back.
However that they are in place and working is not their decision but mine.
At any time they can leave, and at any time I feel they are becoming a liability I can replace them.

I have not had enough activity over the last years to run the community myself. That means I need people who are able to think and work for themselves, who do not need or wait for my permission on any thing they do. The downside is that sometimes they feel way more important as they are, that may be their downfall.

The release of 5.2 has got the player count up. Not surprising as finally the ideas I laid out in 2010 are scripted, just hope the player count keeps up.

Now to people who feel that what we stand for is outdated, think again. I think we should still believe in equality of players, equaliy of opportunities not depending on buying favours, and the main target not being winning but having fun and interacting with others.
That is the core of the vision, and anyone who disagrees with that premise is invited to get the hell out of here.

Do not roleplay a veteran on discord, be a veteran in game.


Offline TiMoNTopic starter

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Reply #102 on: May 01, 2016, 08:27:10 pm
Maybe @Lionel Valdes is busy...
Busy people should hire non-busy ones to do their job.



Offline Ben.

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Reply #103 on: May 01, 2016, 08:50:43 pm
And do not forget I can choose to trigger that tripping any time your head gets too big.

Contrary to the false rumours that have been spread, the current team is ding a good job. However they think a bit too high of their efforts. They were installed at a time it was clear the old team was not active enough to keep up the community, and they have done a good effort to bring things back.
However that they are in place and working is not their decision but mine.
At any time they can leave, and at any time I feel they are becoming a liability I can replace them.

I have not had enough activity over the last years to run the community myself. That means I need people who are able to think and work for themselves, who do not need or wait for my permission on any thing they do. The downside is that sometimes they feel way more important as they are, that may be their downfall.

The release of 5.2 has got the player count up. Not surprising as finally the ideas I laid out in 2010 are scripted, just hope the player count keeps up.

Now to people who feel that what we stand for is outdated, think again. I think we should still believe in equality of players, equaliy of opportunities not depending on buying favours, and the main target not being winning but having fun and interacting with others.
That is the core of the vision, and anyone who disagrees with that premise is invited to get the hell out of here.
:cowboy:


Salt and hate won't take us anywhere.
And we do not try to be real life, as why would you ever play real life if you have one ? We play the GTA universe, and our players should try to live in the GTA world, not the real one.


Offline Julio.

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Reply #104 on: May 01, 2016, 10:19:37 pm
And do not forget I can choose to trigger that tripping any time your head gets too big.

Contrary to the false rumours that have been spread, the current team is ding a good job. However they think a bit too high of their efforts. They were installed at a time it was clear the old team was not active enough to keep up the community, and they have done a good effort to bring things back.
However that they are in place and working is not their decision but mine.
At any time they can leave, and at any time I feel they are becoming a liability I can replace them.

I have not had enough activity over the last years to run the community myself. That means I need people who are able to think and work for themselves, who do not need or wait for my permission on any thing they do. The downside is that sometimes they feel way more important as they are, that may be their downfall.

The release of 5.2 has got the player count up. Not surprising as finally the ideas I laid out in 2010 are scripted, just hope the player count keeps up.

Now to people who feel that what we stand for is outdated, think again. I think we should still believe in equality of players, equaliy of opportunities not depending on buying favours, and the main target not being winning but having fun and interacting with others.
That is the core of the vision, and anyone who disagrees with that premise is invited to get the hell out of here.

*mic drop*



 


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