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What do you need to roleplay?

Gandalf · 12094

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Offline [Rstar]Razor

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Reply #60 on: June 07, 2016, 01:03:41 pm
There are alot of things you need like imagination and the basic role-playing scripts..  But honestly I think that everything is too expensive and making money is much too difficult..  People are much too focused on that and just ignore everyone else.. I know just how hard and difficult it is to come up with a balanced solution for that and how even harder it would be to implement it.. I just wanted to leave my honest opinion..

(this is more of what is impeding RP rather than what we need to)

Thank you
Razor



Offline Morais

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Reply #61 on: June 07, 2016, 01:44:34 pm
Every player needs to make out a story behind their character and that can't be provided by the server but...
You need a bit of cash to buy all the usual stuff: buy a phone, maybe get a cab, paying tolls, etc.
Maybe someone to guide you and recommend some first steps
A good helping personal to answer all the beginner questions



Offline Jubin

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Reply #62 on: June 12, 2016, 01:30:19 pm
This is a serious question, please try to answer it in a serious way.
Try to define what the minimal requirements are when you join a game (any, not just SA:MP or IV:MP) to roleplay?

Kind of late resply but still. When talking about overall in games what you would need is first off a role and then freedom to play out the role. That's it, nothing more.

And we do not try to be real life, as why would you ever play real life if you have one ? We play the GTA universe, and our players should try to live in the GTA world, not the real one.



Offline Leon.

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Reply #63 on: June 15, 2016, 10:05:24 pm
A desire to have fun in place of the desire to win over others. Add a dash of imagination and a touch of spontaneity and you have the perfect environment for a roleplay to happen.



Offline Que

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Reply #64 on: June 15, 2016, 10:18:21 pm
Time. The one and only reason why I don't really get active anymore is because I don't have any time for it. Unwillingly growing up I guess.

Other than that, an updated script with a little touch of seriousness and a positive atmosphere.



Offline Leon.

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Reply #65 on: June 15, 2016, 10:27:04 pm
Although completely optional, a functioning and immersive script plus some background can contribute to the roleplay atmosphere, versus the misconception by some ancient members that us newer folk desire scripts to create the roleplay because we lack the creativity to do it ourselves. You would have much less fun playing Zelda games if you didn't have the graphics and game mechanics to play the role of Link. Think of it like viewing news updates via the console-run Usenet, versus viewing them on CNN's website or on television. Depending on the individual there is a limit in their capacity to fully color in the lines. That is where the scripts come in - to fully immerse ourselves in the atmosphere we are trying to create.

Then there is the system of money and personal achievements. Again - completely optional. However, most games do not thrive if there is not some sort of system of achievements or progress in place. Idle games run solely on the small dopamine release given to the player when they can visually see their cash stacks rise up. A sense of achievement is important in order to keep a player hooked on the game.

You don't need a rule for every little shit, you just need players to be mature and use their brains.
In the words of Gandalf, common sense is not so common when dealing with a younger generation.



Offline Mister_Me

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Reply #66 on: June 28, 2016, 11:52:32 am


The only thing you need to roleplay is a vivid imagination



Chatscripts to avoid confusion, and other scripts are just tools to make it easier.



Offline Vitorrio

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Reply #67 on: June 29, 2016, 09:21:52 am
 :sweat: Oh, when thought like that, for some it would be a hard question. But, yes, Roleplays need to have: some sort of realism, even in half-imaginary situations(that means, no Meta-Gaming->yesterday, Anto17<no offense, Anto>was metagaming from seeing some blips on a roof, but the faces of the characters weren't seen at all. Some other requirment is:

The only thing you need to roleplay is a vivid imagination



Chatscripts to avoid confusion, and other scripts are just tools to make it easier.
Another problem in server Roleplays might be some stability issues, I mean, when you crash, you have to repeat the last two things you had done before crashing to make sure you resume from where you were. It ruins the fun in having a Roleplay(which is a bit like a theater play, :D :D) and it ruins the mood of the player, too.
Well, most scripts end up in shootings and deaths. When I got out of the car during a chase, some cops started shooting a little after 2 seconds. In character, I told them to hold on a little, that they don't want to have me on their conscience, and, that if I am resisting their arrest, they should use their self-defense weapons(electroshock weapons/Tasers or a baton), they didn't really roleplay that, but, they did stop shooting. They warned me that they would open fire when I would attempt to escape. I stalled them as much as I could by telling them that I am still thinking and so. When I decided to run to a car(which was owned and locked), all the cops started firing. So, I gave up resisting and I gave in the police. They kept shooting that car :rofl: :rofl: :rofl: :rofl:, because I entered the passenger seat. I told them out of character that I surrendered, so they cuffed me. I asked them if they shouldn't read the Miranda rights to me. They told me "This isn't SA:MP, though!"(I was playing in IV:MP, but the server isn't that important). So, yeah, people choose to win $$$ the fastest and go on to other stuff.
Well, an important thing a Roleplay has to have is time and patience. A normal, true Roleplay lasts about an hour or two from my experience(a bit too long, in my opinion), so, that is why people choose to shoot fast and kill someone if he is resisting the arrest. Even hostage negotiations are getting uselessly long. I mean, yesterday, I had to repeat the conditions of the aftermath of the exchange to the police department(911 and private numbers) for more than 10 times. Such a waste of time :mad:
But, I kept my cool and have done the exchange, it ended up in shootings. :uhm: :uhm:
So, in a conclusion, Roleplays don't require much, but, the implication behind a Roleplay makes it that "hard"(for people to be involved or try to Roleplay).

Just keep digging for your true purpose in life! That is, of course, what you deeply want and have dreamed of your entire life! Just, don't waste it on becoming a replica of someone... We are really UNIQUE how we are.


Offline Evilrex500

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Reply #68 on: August 23, 2016, 12:52:36 am
The best role plays are ones that aren't aided with fancy scripts or even loads of players. You just gotta be in the same zone as the people you're RPing with and obviously have a decent amount of imagination between you. I miss MTA:VC.



Offline EsmagaSapos

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Reply #69 on: August 29, 2016, 11:08:09 am
Good question, will try my best.

To roleplay you need to be so lost in your normal life that you don't come to this game to do what you can't do in real life, but you come to this game to do what you should do in real life but you don't do because you are product of a rotten young generation educated by television and the worst trash the society could glorify to be role-models.

That leads to social exclusion that a character in a game can fill.



 


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