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Notoriety - We fucked up

Teddy · 2643

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Offline TeddyTopic starter

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on: June 21, 2016, 07:24:52 pm
Hola,

We have heard so much overwhelming feedback about the latest changes to the notoriety system. We understand it has been incredibly difficult to adjust to and after some review; I have decided to once again modify the system to be more suitable for the community overall. I'm sorry, I should've thought this out a bit more... we screwed up.

The new changes are as followed:

- slightly (very slightly) reduced the amount of notoriety lost when dying as a suspect
- entirely removed the loss of notoriety while dying as a civilian

The old changes remain:

- You still need to be notoriety level 6 in order to claim a bounty on someone equal or higher.

The following changes will happen soon:

- You will need to pay to claim a bounty, this will be a down payment of a certain amount or percentage. You will get this money back once you have successfully executed the bounty. There is no limit on how many people can claim the bounty and there is no expiration. If you do not make the kill, the down payment can be recollected at any time at the black market.



Offline Salmonella

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Reply #1 on: June 21, 2016, 07:28:59 pm
- slightly (very slightly) reduced the amount of notoriety lost when dying as a suspect

How slightly?

If you've got, say 3600 notoriety and you die as a suspect, what do you keep?



Offline TeddyTopic starter

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Reply #2 on: June 21, 2016, 07:29:40 pm
It was reduced from 2,000 lost to 1,500.



Offline Salmonella

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Reply #3 on: June 21, 2016, 07:32:35 pm
Sounds good, how about jailing? Still 1000?



Offline TeddyTopic starter

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Reply #4 on: June 21, 2016, 07:48:24 pm
Sounds good, how about jailing? Still 1000?

Jailing has not been touched.



Offline Hevar.

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Reply #5 on: June 21, 2016, 08:12:04 pm
Teddy would be awesome if people with notoriety level 5+ must be placed at the maxium Prison Mikal built near SF. Then we can have prison roleplay with dangerous criminals =)

haha just my idea


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Offline Mikal

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Reply #6 on: June 21, 2016, 09:51:23 pm
Teddy would be awesome if people with notoriety level 5+ must be placed at the maxium Prison Mikal built near SF. Then we can have prison roleplay with dangerous criminals =)
That doesn't have an interior yet.

haha just my idea
HAHAHAHAHAHAHAHAHAHA

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Offline Vaeldious

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Reply #7 on: June 21, 2016, 10:01:53 pm
- entirely removed the loss of notoriety while dying as a civilian

Appreciated, but still lost over 3000 notoriety due to lag and blowing up. That hurt pretty bad for non-violent characters that don't copbait. Guess it'll take another week or two to build that back up.


Guess who's back?


Offline AK47

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Reply #8 on: June 21, 2016, 10:06:18 pm
Appreciated, but still lost over 3000 notoriety due to lag and blowing up. That hurt pretty bad for non-violent characters that don't copbait. Guess it'll take another week or two to build that back up.

Yeah, remembering when I jumped over a fence and died of a SAMP-bug, lost lvl 9 :D

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Offline Mr. Goobii

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Reply #9 on: June 21, 2016, 10:08:16 pm
Yeah, remembering when I jumped over a fence and died of a SAMP-bug, lost lvl 9 :D

I remember that over TS, lol  :lol:



Offline Fuzzy

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Reply #10 on: June 21, 2016, 10:22:54 pm
Yeah, remembering when I jumped over a fence and died of a SAMP-bug, lost lvl 9 :D
/fpslimit 50



Offline Spicy Luciano

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Reply #11 on: June 21, 2016, 10:27:40 pm
Lose Notoriety 1 but np lol , Thanks teddy btw.

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Offline Julio.

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Reply #12 on: June 21, 2016, 10:28:49 pm
/fpslimit 50

35 if you want any chance of going swimming  :lol:



Offline Conk

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Reply #13 on: June 21, 2016, 10:57:49 pm
A lot of things have been "fucked up" over the past few months, and it's just getting worse.. I'd stop trying to fix a server that's beyond repair if I were you



Offline Hevar.

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Reply #14 on: June 21, 2016, 11:18:56 pm
That doesn't have an interior yet.


Well..it can be added?


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