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Mapping Improvements

Allison · 1976

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Offline AllisonTopic starter

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on: July 03, 2016, 10:43:14 pm
Hi,

One of my personal tasks upon becoming a mapper was to go through existing maps and ensure there are no bugs, issues, or otherwise bare maps.

I have already began a few major projects, those of which will be detailed within the next week. However being a mapper isn't a one-sided affair, we must communicate with the players we serve and see what their input is.

If there are any existing maps (custom maps from 5.2 release and before) that you feel are empty, do not promote any plausible roleplay scenario, or are bugged in any form, this is the place to tell us.

Be specific. We need exact locations, what the problem is, or what you think could be added on.



Offline Mikal

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Reply #1 on: July 03, 2016, 10:59:41 pm
Won't be any bugs with what I've made, I actually spent time on it!

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Offline Norrage

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Reply #2 on: July 03, 2016, 11:31:21 pm
I do think the Pershing Square one can be alot better. Think about a market and/or more roleplay additions (yes you can do that without them aswell, but since nobody cares to roleplay without mapping). This is just my opinion tho.

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Offline Mark

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Reply #3 on: July 03, 2016, 11:31:52 pm
Ganton Circle, the sofa used is bugged, you can easily die over it because of the "jump-bug". It would be cool to have a more trashy one imo.


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Reply #4 on: July 04, 2016, 12:45:36 am
Ganton Circle, the sofa used is bugged, you can easily die over it because of the "jump-bug". It would be cool to have a more trashy one imo.

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Offline AllisonTopic starter

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Reply #5 on: July 04, 2016, 12:48:53 am
I do think the Pershing Square one can be alot better. Think about a market and/or more roleplay additions (yes you can do that without them aswell, but since nobody cares to roleplay without mapping). This is just my opinion tho.
Pershing Square as it is right now is slightly buggy, and vehicles fall through the map at times (people sometimes as well), so I'll look into either attempting to fix the problem, or redoing it all together.

Ganton Circle, the sofa used is bugged, you can easily die over it because of the "jump-bug". It would be cool to have a more trashy one imo.
Fixed.



Offline Leon.

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Reply #6 on: July 04, 2016, 02:13:39 am
Cows getting it on, please.



Offline Hevar.

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Reply #7 on: July 04, 2016, 03:01:57 am
Can you re-make Pershing Square? There is huge empty green fields, maybe add some shrubs or benches =)


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Offline [Rstar]Razor

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Reply #8 on: July 05, 2016, 09:19:21 pm
Hey Allison,
On the Argonath Bank interior,  if you enter and turn back to the door you can see a bit bugged wall.. It's overlapping and it shows two objects depending on how you face it (don't know how else to explain it :) )
Also I can make or show you a few map bugs where things aren't solid :D

And by the way.. This isn't about mapping but just an idea I think that is good.. When you are in custom interiors and there is a foggy weather you can actually(sometimes) see the actual cloud entering the interior so a easy fix for this would be to set the weather of the player that enter the interior to something without clouds.

I'll be sure to keep an eye peeled for more



Offline AllisonTopic starter

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Reply #9 on: July 05, 2016, 09:27:39 pm
Hey Allison,
On the Argonath Bank interior,  if you enter and turn back to the door you can see a bit bugged wall.. It's overlapping and it shows two objects depending on how you face it (don't know how else to explain it :) )
I'll check out the bank interior - heard something about this in game a couple days ago actually. Thanks for letting me know.

Also I can make or show you a few map bugs where things aren't solid :D

And by the way.. This isn't about mapping but just an idea I think that is good.. When you are in custom interiors and there is a foggy weather you can actually(sometimes) see the actual cloud entering the interior so a easy fix for this would be to set the weather of the player that enter the interior to something without clouds.

I'll be sure to keep an eye peeled for more
Sure, that would be fantastic. Let me know when you see me in-game and we can check them out.

As for the fog issue, I'll speak with a dev to see what can be done.

Thanks for the help.  :)



Offline Stivi

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Reply #10 on: July 06, 2016, 01:16:10 am
Add a gate at SFTC HQ, a working one please. Don't forget this time. :)

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Reply #11 on: July 06, 2016, 05:42:44 pm
Can you re-make Pershing Square? There is huge empty green fields, maybe add some shrubs or benches =)

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Offline AllisonTopic starter

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Reply #12 on: July 06, 2016, 06:55:45 pm
Pershing Square as it is right now is slightly buggy, and vehicles fall through the map at times (people sometimes as well), so I'll look into either attempting to fix the problem, or redoing it all together.
I already addressed Pershing Square.

Add a gate at SFTC HQ, a working one please. Don't forget this time. :)
Something for management to do in-game, not mappers. Ask them about it.



Offline Vaeldious

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Reply #13 on: July 07, 2016, 09:13:46 am
I'd reported it before, but seems to have gotten lost. Interior ID110 on the left side row of "shelves", one is transparent on the inboard side, but cant be walked through. An example of this is my Furniture Store in Fort Carson (across the street from Ring King dount shop), and I've put bookshelves up in the missing textures place. Additionally, not sure if this is something that can be done, but it gets insanely bright in the store. If theres anyway to block to the front windows from the outboard side of the interior, that would be greatly appreciated.

Thanks,
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Offline djole

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Reply #14 on: September 08, 2016, 10:39:19 am
The "Lawyer Offices" interior (id164) has bugged floors, walls and ceilings in several spots. They sort of flicker as the camera angle changes.

cве док дан мења ноћ, све док ноћ мења дан
и тако вечно у круг, уз тебе остаћу ја...


 


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