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Rule Updates

Kessu · 18882

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Offline KessuTopic starter

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Reply #45 on: January 10, 2018, 04:03:34 pm
While technically not a rule update, I will still mention it here.

Players are not allowed to randomly kill cops who are blocking the crane if there has been no interaction between you and the police.

You also may no return as a another person to smuggle another vehicle, that would be returning after death.


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For the world of man to mean anything, man must own the world


Offline KessuTopic starter

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Reply #46 on: January 21, 2018, 07:34:07 pm
I don't believe I have to actually say this out loud but....

KILLING PEOPLE WITH NO INTERACTION WITH THEM IS DEATHMATCHING

I don't care if you try to pull out "gangwar" excuse, if you're an admin, a manager or my own mother, you will be punished. Any reports of such behavior should be sent to the email.
Code: [Select]
[email protected]
This rule will be heavily enforced for a while and regulars may receive harsh tempbans for deathmatching, if you want to do a gangwar you do it properly


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For the world of man to mean anything, man must own the world


Offline SamirM

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Reply #47 on: January 24, 2018, 12:00:54 pm
I know that this'd be allowed, but still asking just in case

I had a barrel once near Silent's house when he shared it to me. Now there was a new player from SAMP, Alfred or something.
I gave him a Colt, and told him ''show what ya can do on that barrel'', and we ''trained'' on that barrel.
It's in a roleplay fashion and doesn't involve killing eachother.

This is allowed, amirite?


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Offline KessuTopic starter

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Reply #48 on: January 24, 2018, 12:06:38 pm
I know that this'd be allowed, but still asking just in case

I had a barrel once near Silent's house when he shared it to me. Now there was a new player from SAMP, Alfred or something.
I gave him a Colt, and told him ''show what ya can do on that barrel'', and we ''trained'' on that barrel.
It's in a roleplay fashion and doesn't involve killing eachother.

This is allowed, amirite?

Yes, but cops can still come and stop you. As long as you are not shooting at other players, what you're doing is not deathmatching.


Quote
For the world of man to mean anything, man must own the world


Offline HellRider

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Reply #49 on: January 29, 2018, 01:02:11 am
Wow, it has been years ago since I was last here.
Seems to me that there where some major changes in vc:mp!
Just found this forum again by accident via google, It made me wanna play again..  :war:
So you will be seeing me ingame sometimes :)



Offline Klaus

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Reply #50 on: January 29, 2018, 01:30:43 am
No f**king shit haha SOLIDJE :D :D


Offline HellRider

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Reply #51 on: January 29, 2018, 01:40:16 am
No f**king shit haha SOLIDJE :D :D
Busted  :gand:



Offline KessuTopic starter

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Reply #52 on: January 29, 2018, 11:54:04 am
eyyyyyyyyyyyyy  :D


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For the world of man to mean anything, man must own the world


Offline HellRider

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Reply #53 on: January 29, 2018, 02:35:56 pm
eyyyyyyyyyyyyy  :D
Eeeeeeey mister Kessu  :lol:



Offline KessuTopic starter

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Reply #54 on: April 20, 2018, 11:52:11 pm
New & updated rules for gangwars due to the problems of past few days.

  • Gangwars are not to take place without an admin present.
    • Gangwars have a cooldown of 2 hours which starts at the end of the scenario.
      • Said cooldown may only be bypassed if a new scripted event started AFTER the cooldown was already in place and both groups are involved with the new scripted event.

What does this mean?

After 2 groups initiate a gangwar with each other, after the scenario has ended they cannot start another gangwar where they both are involved for 2 hours.

This cooldown of 2 hours can be bypassed only if a scripted event starts AFTER the initial gangwar scenario is over and both groups are taking part in said mission.

Scripted events include (as of today, 21st of April, 2018) bankrob, mini-missions and smuggle.


Quote
For the world of man to mean anything, man must own the world


Offline Edgplicit

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Reply #55 on: April 21, 2018, 03:36:26 am
This means no single member from either of the gangs could infuriate combat (with someone from the opposite party) before the cooldown has finished?



Offline KessuTopic starter

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Reply #56 on: April 21, 2018, 12:16:22 pm
You would be correct.


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For the world of man to mean anything, man must own the world


Offline Tomasiro

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Reply #57 on: April 25, 2018, 02:49:15 pm
Thx :D
  It makes me feel soo haaaaaaaapppppppppppyyyyyy :rofl: :rofl: :rofl:  :bananarock: :app: :app:



Offline Stefan_Finch

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Reply #58 on: April 25, 2018, 03:05:17 pm
New & updated rules for gangwars due to the problems of past few days.

  • Gangwars are not to take place without an admin present.
    • Gangwars have a cooldown of 2 hours which starts at the end of the scenario.
      • Said cooldown may only be bypassed if a new scripted event started AFTER the cooldown was already in place and both groups are involved with the new scripted event.

What does this mean?

After 2 groups initiate a gangwar with each other, after the scenario has ended they cannot start another gangwar where they both are involved for 2 hours.

This cooldown of 2 hours can be bypassed only if a scripted event starts AFTER the initial gangwar scenario is over and both groups are taking part in said mission.

Scripted events include (as of today, 21st of April, 2018) bankrob, mini-missions and smuggle.

Yes but after gangwar, member of any party can create another RP scenario like kidnapping someone from other gang(from previous gangwar) or another scenario doesnt need to cooldown for 2hrs?

Filip Telford || Ride free or Die!
"God will judge our enemies, I'll arrange the meeting."


Offline Stefan_Finch

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Reply #59 on: April 25, 2018, 03:06:13 pm
New & updated rules for gangwars due to the problems of past few days.

  • Gangwars are not to take place without an admin present.
    • Gangwars have a cooldown of 2 hours which starts at the end of the scenario.
      • Said cooldown may only be bypassed if a new scripted event started AFTER the cooldown was already in place and both groups are involved with the new scripted event.

What does this mean?

After 2 groups initiate a gangwar with each other, after the scenario has ended they cannot start another gangwar where they both are involved for 2 hours.

This cooldown of 2 hours can be bypassed only if a scripted event starts AFTER the initial gangwar scenario is over and both groups are taking part in said mission.

Scripted events include (as of today, 21st of April, 2018) bankrob, mini-missions and smuggle.

Yes but after gangwar, member of any party can create another RP scenario like kidnapping someone from other gang(from previous gangwar) or another scenario doesnt need to cooldown for 2hrs?

Ah i tought this is SA:MP but same here on Argonath SA:MP, After gang wars, we can create a new RP scenario?

Filip Telford || Ride free or Die!
"God will judge our enemies, I'll arrange the meeting."


 


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