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RPG 3.1!

Fuzzie · 9433

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Offline FuzzieTopic starter

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on: January 29, 2017, 06:14:31 am
Hello Argonathians,

It has been awhile since the last Developers Diary (cause we lazy). In this developer diary, we will be going over the prominent changes in the latest update to hit the server, Update 3.1.



VC:MP rel004

The latest version of the server removed 3 important features that we used in the 3.0 version of the script. Textdraws, sprites and spheres. Read more about the server changes here. A fallback had to be made in order to prevent existing spheres from failing completely. Textdraws and sprites have also been moved to the newly announced client scripts. While we are still experimenting with the possibilities of client scripts, the menus from 3.0 have not been changed for 3.1.



Help Guides

Help guides have been changed significantly. Instead of the text-based messages in 3.0, 3.1 now moves the camera around the map to show locations, objects, vehicles etc to better help new players.



Locking properties

Yes, you can now lock your property! This feature will only work with private properties and not businesses. You can lock your property using /lockprop. Be careful when you lock yourself in your house while being wanted. Cops can still bust in using /breaklock. Got locked inside? Don't worry! Locking properties only prevent anyone including yourself from entering your property and not exiting it.



UID Bypass Permission

While we do allow multi-accounters, what we do not allow is using those multiple accounts to bypass certain restrictions we have imposed to prevent abuse. One way we have chosen to solve that problem is by introducing a UID restriction. Only one account on a UID is allowed to buy properties and vehicles. If there are multiple family members playing on one PC, you can consult an admin and they can give you a special permission to bypass this restriction. Do note however that this permission can only be granted to another one account under the same UID. No more than that.

Among the scripts restricted by the UID is properties(bypassable), vehicles(bypassable), car thief/smuggle(bypassable) and smuggle(not bypassable).




Restriction of multiple instances under the same UID

Continuing from the UID permission, we have also decided to disallow players from joining the server using multiple instances. This is to prevent intentional and accidental script abuse, particularly the selection of mini-missions and smuggle. The only exception to this restriction are level 4+ admins, i.e. scripters and division leaders.



Phone

You can turn on and off your phone using /phone [on/off]. Erm.. Yea...



Ownerships of properties and vehicles by banned players

Any properties owned by a 3+ months banned player will be sold with no refunds and any vehicles will be removed from the server.



Stash

Stashing crates and dropping briefcases from vehicles have been disabled. Abusers....



Map Objects

Several map objects have been removed. These objects are the gates to the mansions at Starfish Island, Pay n' Spray garage doors and a fence blocking the PnS at Downtown (Yes. That garage behind Ammunation Downtown).



Bank

Ever wondered what's the use of depositing your money in the bank? Yea, we too. And then we decided to change the way players buy properties and vehicles. Instead of using cash in hands, buying properties and vehicles now use balance in bank. The same case for selling too.



Tax

The government will now tax a percent of your bank balance. The tax is global and will also affect players who are offline. Players with less than $100 in their bank account will be exempted from the tax. Them corrupt bastards



Caddy

R.I.P Caddy (2015 - 2017). You can no longer buy caddies from the showroom effective increasing the minimum cash to $45,000. Any existing caddies won't be refunded.



Loss of Cash on Death

Now, when you die you lose all the cash you have in your hand. The amount of cash dropped is 0% if you die by fire or explosion, 20% if you drown and 50% for other form of deaths. The cash will be dropped in a briefcase similar to weapons.



Medical Bills

The hospitals are running low on funds! Players will now pay a medical bill costing $250 which will be deducted from the player's bank account.


Danks to Hype


Offline Agent002

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Reply #1 on: January 29, 2017, 06:58:42 am
Imagine carrying 500k out and get killed by a dmer :D



Offline Call_me_Dad

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Reply #2 on: January 29, 2017, 09:08:30 am
Imagine carrying 500k out and get killed by a dmer :D
All legal incomes are added to your bank account directly.
All legal purchases are made from your bank balance instead of cash in hand.(except medic heals and cabbie fares)
So, no-one should be carrying insane amounts of cash unless you got a massive drug deal going down.



Offline James

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Reply #3 on: January 29, 2017, 09:12:42 am
gg



Offline Silent

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Reply #4 on: January 29, 2017, 09:27:47 am
 :so does that mean if a cop kills a criminal will that money go straight to the bank



Offline Sevrin

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Reply #5 on: January 29, 2017, 10:46:25 am
:so does that mean if a cop kills a criminal will that money go straight to the bank
Yes it will(as what I've seen in-game now). If you're a cop, and kill an suspect, drop any crate to WBPD or all the other VCPD rewards will be deposited to your bank(/cash to check it). I was shocked today when killed 2 suspects and say didn't received any money then yea /cash and it was there deposited automatically :D.



Offline [BL]GoMiRo

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Reply #6 on: January 29, 2017, 01:18:26 pm
In 3.1  cops can come back after death ? cuz now there is more cops thn criminals in vc  :uhm:



Offline Salmonella

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Reply #7 on: January 29, 2017, 02:11:03 pm
Now THIS is what I call a script update.

In 3.1  cops can come back after death ? cuz now there is more cops thn criminals in vc  :uhm:

Huh? What do the scripts have to do with this?



Offline krystianoo

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Reply #8 on: January 29, 2017, 02:12:37 pm
need cop spawn at farthest pd and all good
also need limited swat lives :D :D :D :D :D



Offline Salmonella

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Reply #9 on: January 29, 2017, 02:33:04 pm



Offline Marcel

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Reply #10 on: January 29, 2017, 02:43:56 pm
Some serious scripting going on here lads, good job!




Offline Nomel714

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Reply #11 on: January 29, 2017, 06:04:56 pm
Welcome to 3.1
overpowered cops
criminals lose EVERYTHING NOW
 :app: :app: :app: :app: :app:



Offline Marcell

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Reply #12 on: January 29, 2017, 06:40:12 pm
Welcome to 3.1
overpowered cops
criminals lose EVERYTHING NOW
 :app: :app: :app: :app: :app:
err not exactly, the fact that you lose weapons on jail is more of a bugfix than anything. blame it on people who'd DM police to surrender right after for free guns



Offline Nomel714

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Reply #13 on: January 29, 2017, 06:44:38 pm
err not exactly, the fact that you lose weapons on jail is more of a bugfix than anything. blame it on people who'd DM police to surrender right after for free guns
im talking about minimissions and criminal jobs



Offline Fuzzy

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Reply #14 on: January 29, 2017, 06:44:41 pm
Rly good to read on the dark theme



 


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